Heh. This game would REALLY suck without add-ons. Since the developers are amateurs and really have had no clue as to how to make an effective MMO UI.
No!
Information should be hidden! None of us should know how little xp we get from public dungeon mobs. We should never know precisely when our magica/stamina/health drop too low.
Hide that stuff. It's grotesque, like cute, in great shape, female model nudity!! Who wants to look at perfect little breasts?!?
Blach!
No!
Information should be hidden! None of us should know how little xp we get from public dungeon mobs. We should never know precisely when our magica/stamina/health drop too low.
Hide that stuff. It's grotesque, like cute, in great shape, female model nudity!! Who wants to look at perfect little breasts?!?
Blach!
Here is a quick cut and paste from an article in Eso WIki I was reading a few minutes ago.
Addons have been a topic of controversy since the early days of MMORPG’s that has continued to this day. A controversy that Elder Scrolls Online is unlikely to avoid. From simple UI changes to gameplay tips and even full-blown bots, both players and developers have had a love/hate relationship with addons. Some types of addons end up banned while others are integrated into the game by the developers.
stabbykitteh wrote: »
Here is a quick cut and paste from an article in Eso WIki I was reading a few minutes ago.
Addons have been a topic of controversy since the early days of MMORPG’s that has continued to this day. A controversy that Elder Scrolls Online is unlikely to avoid. From simple UI changes to gameplay tips and even full-blown bots, both players and developers have had a love/hate relationship with addons. Some types of addons end up banned while others are integrated into the game by the developers.
That's a just a post by a wiki contributor that sites no specific incidents or evidence.
For anyone else who'd like to read it:
http://eso-wiki.com/news/addons-in-elder-scrolls-online/
Forgive me, not meaning to single you out. I just dislike spurious claims.
JessieColtub17_ESO wrote: »david271749 wrote: »Please state why you voted yes or no below.
While it is always better for the game company to include abilities that are found in add-ons, it is nearly impossible in this day and age to implement everything that can be offered via the add-on community.
So if it's always better for the game company to include these features, why are you supporting the delegation of these functions over to the add-on community?
Just because it's impossible to implement everything that seems like a poor reason to simply hand the reigns over to a mishmash of unpredictable and unreliable add-on creators to do what the developers themselves should be working on.
JessieColtub17_ESO wrote: »JessieColtub17_ESO wrote: »david271749 wrote: »Please state why you voted yes or no below.
While it is always better for the game company to include abilities that are found in add-ons, it is nearly impossible in this day and age to implement everything that can be offered via the add-on community.
So if it's always better for the game company to include these features, why are you supporting the delegation of these functions over to the add-on community?
Just because it's impossible to implement everything that seems like a poor reason to simply hand the reigns over to a mishmash of unpredictable and unreliable add-on creators to do what the developers themselves should be working on.
I would rather the developers work on real issues, like addressing bugs, content, and other things, then implementing feel good UI changes that can be done by 3rd party developers (add on creators) that can be downloaded/used on a personal basis, rather than forced on every single user whether they want it or not, which contributes mainly to code bloat.
Blackwolfe5 wrote: »I agree that things such as a proper guild store search is needed, but I will not wait until such a feature is added.
Blackwolfe5 wrote: »I agree that things such as a proper guild store search is needed, but I will not wait until such a feature is added.
And that's the issue. Instead of adding one themselves they are content to just let you use addons to get it.
magic_is_might wrote: »Blackwolfe5 wrote: »I agree that things such as a proper guild store search is needed, but I will not wait until such a feature is added.
And that's the issue. Instead of adding one themselves they are content to just let you use addons to get it.
Because the developers support add-ons. Hence why the added in the ability to make these add-ons possible. You do realize the reason they have such "poor" vanilla UI is because they knew addons would be a thing...
Just my two cents - add-ons open to the entire community make for lazy game development (hey the community will fix that, we don't need to improve our guild store search) and open the doors wide for botters. If anything I'd say restrict who can make mods, have them get APPROVED prior to release, and then let the community download / install approved add-ons. Mass release by the public is just too unstable imo.
magic_is_might wrote: »Blackwolfe5 wrote: »I agree that things such as a proper guild store search is needed, but I will not wait until such a feature is added.
And that's the issue. Instead of adding one themselves they are content to just let you use addons to get it.
Because the developers support add-ons. Hence why the added in the ability to make these add-ons possible. You do realize the reason they have such "poor" vanilla UI is because they knew addons would be a thing...
ckf12b14_ESO wrote: »Wait, people actually want to get rid of add-ons because they think it's cheating? Are you insane or just mentally impaired?
If an add-on is blatantly cheating, it's banned. You think if add-ons in general were banned, cheating programs would just go away? That's the thing with cheaters; /they don't follow the rules/. They'll just cheat around the rules anyways. In the meantime, legitimate players get to suffer from bad UI because people wanted add-ons banned "4 da cheatz".
magic_is_might wrote: »Just my two cents - add-ons open to the entire community make for lazy game development (hey the community will fix that, we don't need to improve our guild store search) and open the doors wide for botters. If anything I'd say restrict who can make mods, have them get APPROVED prior to release, and then let the community download / install approved add-ons. Mass release by the public is just too unstable imo.
And give the developers even more stuff to do? Instead of focusing on important bug fixes and content, you'd rather have them sift through thousands of addons just in case one of them might let you see a shyshard location? All that effort to remove something you can easily Google yourself.
Basically I think the API is fine except it shouldn't be able to see the location of shards, lore books, and resource nodes. That's cheating. You should have to look that information up if you want to cheat that way; being able to see all of that in-game instantly is very cheap and sorta lame.
It also discourages naturally discovering the shards and books, which exploration and natural discovery are the two most fun things about this game.
ckf12b14_ESO wrote: »Wait, people actually want to get rid of add-ons because they think it's cheating? Are you insane or just mentally impaired?
If an add-on is blatantly cheating, it's banned. You think if add-ons in general were banned, cheating programs would just go away? That's the thing with cheaters; /they don't follow the rules/. They'll just cheat around the rules anyways. In the meantime, legitimate players get to suffer from bad UI because people wanted add-ons banned "4 da cheatz".
They offer advantages.
Rather you want to call it cheating or not is debatable.
ckf12b14_ESO wrote: »Wait, people actually want to get rid of add-ons because they think it's cheating? Are you insane or just mentally impaired?
If an add-on is blatantly cheating, it's banned. You think if add-ons in general were banned, cheating programs would just go away? That's the thing with cheaters; /they don't follow the rules/. They'll just cheat around the rules anyways. In the meantime, legitimate players get to suffer from bad UI because people wanted add-ons banned "4 da cheatz".
They offer advantages.
Rather you want to call it cheating or not is debatable.
thomas.k.grayb14_ESO wrote: »ckf12b14_ESO wrote: »Wait, people actually want to get rid of add-ons because they think it's cheating? Are you insane or just mentally impaired?
If an add-on is blatantly cheating, it's banned. You think if add-ons in general were banned, cheating programs would just go away? That's the thing with cheaters; /they don't follow the rules/. They'll just cheat around the rules anyways. In the meantime, legitimate players get to suffer from bad UI because people wanted add-ons banned "4 da cheatz".
They offer advantages.
Rather you want to call it cheating or not is debatable.
Seriously, quality of life addons, such as UI customization, the ability to add pins to your map, search functionality, crafting helpers, inventory management, etc. in no way give a player an advantage over another player.
ckf12b14_ESO wrote: »Wait, people actually want to get rid of add-ons because they think it's cheating? Are you insane or just mentally impaired?
If an add-on is blatantly cheating, it's banned. You think if add-ons in general were banned, cheating programs would just go away? That's the thing with cheaters; /they don't follow the rules/. They'll just cheat around the rules anyways. In the meantime, legitimate players get to suffer from bad UI because people wanted add-ons banned "4 da cheatz".
They offer advantages.
Rather you want to call it cheating or not is debatable.
ZOS makes the rules. If they don't declare an addon cheating, it's not. You're right, that's not debatable. I like your term "advantages", I think that's a fair way to approach it, particularly as they're advantages available to everyone willing to put in the "effort" to install them/customize them.
ckf12b14_ESO wrote: »Wait, people actually want to get rid of add-ons because they think it's cheating? Are you insane or just mentally impaired?
If an add-on is blatantly cheating, it's banned. You think if add-ons in general were banned, cheating programs would just go away? That's the thing with cheaters; /they don't follow the rules/. They'll just cheat around the rules anyways. In the meantime, legitimate players get to suffer from bad UI because people wanted add-ons banned "4 da cheatz".
They offer advantages.
Rather you want to call it cheating or not is debatable.
ckf12b14_ESO wrote: »Wait, people actually want to get rid of add-ons because they think it's cheating? Are you insane or just mentally impaired?
If an add-on is blatantly cheating, it's banned. You think if add-ons in general were banned, cheating programs would just go away? That's the thing with cheaters; /they don't follow the rules/. They'll just cheat around the rules anyways. In the meantime, legitimate players get to suffer from bad UI because people wanted add-ons banned "4 da cheatz".
They offer advantages.
Rather you want to call it cheating or not is debatable.
ZOS makes the rules. If they don't declare an addon cheating, it's not. You're right, that's not debatable. I like your term "advantages", I think that's a fair way to approach it, particularly as they're advantages available to everyone willing to put in the "effort" to install them/customize them.
That's not exactly what I was trying to say. But I do agree with you that advantages is a better term to describe it rather cheating.
You are right that all players have the option to download these addons. But I don't think players should be forced to log into outside websites and download programs designed by other people they may not trust to have the same benefits as other players.
I realize I may be in the minority on this. But I'm not going to change my mind. I don't want this game turning into who ever has the best addons wins as I have seen in other games I've played.