liammozzb16_ESO wrote: »Then how would two people using two difficulty settings fight the same mob?
What you are proposing sounds a lot like how handicapping racehorses work. The horses that are the strongest and fastest are weighted so that the other horses have a better chance of competing against them. It brings them all on a fairly even level.
As competitive as MMOs tend to be, I don't see players willingly handicapping themselves just so the game is more difficult for them to play.
Everything.Not meaning to sound condescending, but what is wrong with this?
liammozzb16_ESO wrote: »Then how would two people using two difficulty settings fight the same mob?
I don't understand the question.
If a regular player attacked the mob, he would deal 100% of his damage to it. If my "hard mode" player attacked the same mob at the same time, I would simply deal my nerfed damage to it.
Not meaning to sound condescending, but what is wrong with this?
Argoniawind wrote: »While I am a true elder scrolls veteran and I agree with the original poster to this difficulty slider thing since it has been in since Morrowind, as I can remember the first version of Morrowind for the xbox didn’t have it and then people complained it was too hard or too easy, so Bethesda put one in. Although I don’t touch the difficulty slider, I feel like it would be excellent to have it in there for ESO as well, after all this is what separates the Elder Scrolls players from the mmo players is the fact by nature Elder Scrolls is a world in which you decide how you wanna play it, kinda like burger king have it your way thing.. Now for mmo players they have what I call play by numbers game play style, being hand held and critiquing everything down to the armor to add ons to keep track of everyone else, deadly boss mobs to a dps counter etc etc and they have their own incomprehensible lingo aka nerf, pug and whatever else. The point is this is gonna be a 2 sided topic and due to the fact that Bethesda wanted to bring Elder Scrolls online and to bring both the elder scrolls and mmo fan bases together in this “open world online rpg”. Now whether or not us as players feel that this slider can be implemented or not is really up to the devs, I would like to see my own summoned daedroth and I would also like to see underwater combat which was not in Skyrim. Again it’s about how much noise from the elder scrolls players that should voice their statements in what we want and not let the voices of the mmo crowd be only heard.. Like they said if people want something and it makes enough noise they will consider it.. after all this is an Elder Scrolls game not a run of the mill mmo!!!
I'm not worried about anyone else I play solo!!!! Do you use nerf guns in this game too?? SMHliammozzb16_ESO wrote: »Argoniawind wrote: »While I am a true elder scrolls veteran and I agree with the original poster to this difficulty slider thing since it has been in since Morrowind, as I can remember the first version of Morrowind for the xbox didn’t have it and then people complained it was too hard or too easy, so Bethesda put one in. Although I don’t touch the difficulty slider, I feel like it would be excellent to have it in there for ESO as well, after all this is what separates the Elder Scrolls players from the mmo players is the fact by nature Elder Scrolls is a world in which you decide how you wanna play it, kinda like burger king have it your way thing.. Now for mmo players they have what I call play by numbers game play style, being hand held and critiquing everything down to the armor to add ons to keep track of everyone else, deadly boss mobs to a dps counter etc etc and they have their own incomprehensible lingo aka nerf, pug and whatever else. The point is this is gonna be a 2 sided topic and due to the fact that Bethesda wanted to bring Elder Scrolls online and to bring both the elder scrolls and mmo fan bases together in this “open world online rpg”. Now whether or not us as players feel that this slider can be implemented or not is really up to the devs, I would like to see my own summoned daedroth and I would also like to see underwater combat which was not in Skyrim. Again it’s about how much noise from the elder scrolls players that should voice their statements in what we want and not let the voices of the mmo crowd be only heard.. Like they said if people want something and it makes enough noise they will consider it.. after all this is an Elder Scrolls game not a run of the mill mmo!!!
Now make it work with a boss that has a 3min enrage and 100k HP you nerfed your damage, your never going to pull your own weight and get everyone killed.
fromtesonlineb16_ESO wrote: »Everything.Not meaning to sound condescending, but what is wrong with this?
I presume ESO is your first MMO, that'll explain why this apparently 'simple' idea appeals to you. Simply nerfing your damage based on this 'slider' is so laughably simplistic that I really don't think I can explain why this won't work.
Hint: battles consist of a damned sight more than just PCs hitting NPCs with weapons, PCs also use skills that are acquired while leveling ... the solution to that is why level-capping is so hated by many players in games where it levels-down.
liammozzb16_ESO wrote: »Argoniawind wrote: »While I am a true elder scrolls veteran and I agree with the original poster to this difficulty slider thing since it has been in since Morrowind, as I can remember the first version of Morrowind for the xbox didn’t have it and then people complained it was too hard or too easy, so Bethesda put one in. Although I don’t touch the difficulty slider, I feel like it would be excellent to have it in there for ESO as well, after all this is what separates the Elder Scrolls players from the mmo players is the fact by nature Elder Scrolls is a world in which you decide how you wanna play it, kinda like burger king have it your way thing.. Now for mmo players they have what I call play by numbers game play style, being hand held and critiquing everything down to the armor to add ons to keep track of everyone else, deadly boss mobs to a dps counter etc etc and they have their own incomprehensible lingo aka nerf, pug and whatever else. The point is this is gonna be a 2 sided topic and due to the fact that Bethesda wanted to bring Elder Scrolls online and to bring both the elder scrolls and mmo fan bases together in this “open world online rpg”. Now whether or not us as players feel that this slider can be implemented or not is really up to the devs, I would like to see my own summoned daedroth and I would also like to see underwater combat which was not in Skyrim. Again it’s about how much noise from the elder scrolls players that should voice their statements in what we want and not let the voices of the mmo crowd be only heard.. Like they said if people want something and it makes enough noise they will consider it.. after all this is an Elder Scrolls game not a run of the mill mmo!!!
Now make it work with a boss that has a 3min enrage and 100k HP you nerfed your damage, your never going to pull your own weight and get everyone killed.
liammozzb16_ESO wrote: »Because say it's a boss, those fights are balanced before hand. You need to do a minimum amount of DPS, HPS and take enough damage depending on your role. If you nerf your self you can do that and you just become a hindrance to everyone else.
deepseamk20b14_ESO wrote: »I cannot believe this is even being brought up. Mother of god. This game is super easy mode as it is. I...I...can't even.....*head explodes*
The difficulty in this game isn't the content... It's having the metal fortitude to grind through 14 veteran ranks with an xp nerf...
And by this game going subscription free after only 1 year, I think that difficulty setting might be way too high already.
dido9880ub17_ESO wrote: »
This is just not a realistic thing to implement in a MMO.
Actually this is not an mmo, infact this is an Elder Scrolls game with some mmo elements for the pc crowd. Elder Scrolls games are "Open World RPGs" ESO is an "Open World Online Rpg". So yeah by your comment about go play Skyrim tells me your new to this series, cus I for one have been playing Elder Scrolls since Morrowind came out on the original xbox. So and the other thing anything can be implemented to this or any other Elder Scrolls game only if Bethesda and the devs want to make it happen!!dido9880ub17_ESO wrote: »OMG people.... this is a MMO. If you want a single player game then go play Skyrim.
This is just not a realistic thing to implement in a MMO.
Ya same xp for running Normal, but I mean, doing VDSA is more fun obv.
Argoniawind wrote: »Actually this is not an mmo, infact this is an Elder Scrolls game with some mmo elements for the pc crowd. Elder Scrolls games are "Open World RPGs" ESO is an "Open World Online Rpg". So yeah by your comment about go play Skyrim tells me your new to this series, cus I for one have been playing Elder Scrolls since Morrowind came out on the original xbox. So and the other thing anything can be implemented to this or any other Elder Scrolls game only if Bethesda and the devs want to make it happen!!