LatentBuzzard wrote: »Moving to seasons is a big red flag as if they're not selling an annual chapter upgrade, they're going to be trying to make that money up elsewhere. So how are they going to try and monitise seasons ? Via battlepasses ? If they start monitising via battlepasses then does that mean they're going free to play ?
allochthons wrote: »My concern comes from some ignorance on how a lot of MMOs work.
My impression is that "Seasons" often mean that you essentially start over, and work for a goal for X months, but then lose all your progress (except the shinies) at the end.
So you end up basically re-leveling a toon every few months.
Can someone clarify? This is just what I hear (and very probably misunderstood) about Overwatch or other things, ESO is the only MMO I've ever played.
If it's more like a huge, longer Golden Pursuit, then, well, okay, but not great. I still want ESO to fill in large swaths of the map.
Although more activity in the base game zones is welcome. As is bug fixes.
Just to follow up here. The changes here are to make us more agile and produce more engaging and varied content. So from our prospective, it is not us "going into maintenance" but rather being able to address several concerns the player base has noted over the years.
Moonsorrow wrote: »Seems like maintenance mode to me.
This is what old mmo games do when they are downsizing their game with "more bitesized content" as in content gonna be more and more small each year after their population goes down enough and company has other new priorities (other games, Studio reorganizing aka closed/sold/skeleton crew mode). SWTOR as example. People who have played maintenance mode games that take out yearly content update models know the drill already. This is how it goes.
All the signs were already showing the last years, so no big surprise to anyone i am sure.
LatentBuzzard wrote: »Moving to seasons is a big red flag as if they're not selling an annual chapter upgrade, they're going to be trying to make that money up elsewhere. So how are they going to try and monitise seasons ? Via battlepasses ? If they start monitising via battlepasses then does that mean they're going free to play ? What's the alternative ? That we suddenly have to start paying for individual seasons several times a year ?
Moonsorrow wrote: »Seems like maintenance mode to me.
Reading the letter, it seems to me the whole 'seasons' shift is as much about the Team making changes as it is the game needing some TLC.
"Increasing the difficulty of standard overworld combat"
I too am curious about what 'seasons' means in this context.
If is just pure FOMO fuel not sure how I feel about this, at least with chapters you can complete stuff at your own leisure.
ZOS_JessicaFolsom wrote: »One thing we do want to clarify today are the questions about seasonal content. Our plans are not to remove content such as quests, stories, and new areas like some other games do when a season is over.
While I am afraid that instead of paying once a year for chapter, we might be required to pay more times (per season)... The real concern for my playstyle is this part:"Increasing the difficulty of standard overworld combat"
If this will be done, it will be the end of ESO for me personally I like easy fights in overland, casually exploring and not being afraid of mobs who guard treasure chests and resources. I already prefer to not participate in world boss/world events in chapters and DLC zones - but when I see an active Dark Anchor in base game zones, I always go for it.
And zones which force (or strongly encourage) grouping like old Craglorn are not how I wish to play nowadays
Moonsorrow wrote: »Seems like maintenance mode to me.
This is what old mmo games do when they are downsizing their game with "more bitesized content" as in content gonna be more and more small each year after their population goes down enough and company has other new priorities (other games, Studio reorganizing aka closed/sold/skeleton crew mode). SWTOR as example. People who have played maintenance mode games that take out yearly content update models know the drill already. This is how it goes.
All the signs were already showing the last years, so no big surprise to anyone i am sure.
Maintenance mode is when there are no significant changes happening and only the servers are kept active. Take a look at TES: Legends as the main example for that. There wasn't anything new for that game after it was announced (in December, 2019), that it would only be getting maintenance support. Now TES:L will be shutting down at the end of January, 2025.
I too am curious about what 'seasons' means in this context.
If is just pure FOMO fuel not sure how I feel about this, at least with chapters you can complete stuff at your own leisure.
Just wanted to follow up on seasons a little bit. We will have more details in April, but Jess Folsom noted this in another thread. Thought it would help here too.ZOS_JessicaFolsom wrote: »One thing we do want to clarify today are the questions about seasonal content. Our plans are not to remove content such as quests, stories, and new areas like some other games do when a season is over.