colossalvoids wrote: »
To me it felt way more healthier before crown store took over completely sharing a lot of the same rewards to endgame content. I remember how many people I know became raiders and pushed for trifectas and scores after just once expressing their interest in covering their vamp with a skin from vmol, then to more shiny at vhof etc. being completely casual before that, like I for example bought the game to literally just read new tes lorebooks initially. This progression is lost with being showered with free and paid cosmetics every month to the point you're too lazy to browse the collection anymore and use defaults most of the time. Loot and looks are a big thing for an (online) RPG and the balance is tricky to not lost something when adding more fluff every single year in masses.
just the idea of wasting time on trash while trying to do zone dailies is already enough to push me away.
TheImperfect wrote: »A toggle would be great, when harvesting could have easy mode and when questing could set it to be harder.
PrincessOfThieves wrote: »
Oh I absolutely agree! The sheer amount of flashy mounts, skins, etc is crazy.
But still I think it's nice to have more earnable stuff. Things like achievement mounts (like that blue nix-ox or the Gold Road lynx) and the new BG style pages are a step in the right direction, I just wish there was more of that. And I think it would be better if doing vet trials was more rewarding. The last few only give you some body markings which is pretty underwhelming in my opinion. Better achievement rewards and some random drops like that robot polymorph would encourage more people to do trials.