Holycannoli wrote: »I farmed the crap out of Stros M’Kai the other night and found 8 ink total. None were on the mobs, it was all from resource nodes.
It’s not sustainable. That’s not even three skills for a single character let alone for alts.
It’s faster right now to create new alts to farm the luminary quests.
ragnarok6644b14_ESO wrote: »I feel like people forget you can do the scribing quests all the way through on every character for 12 ink in a couple hours...
If you're out of ink, it doesn't take long to get more until you run out of alts. 12 ink for 2 hours of gameplay guaranteed isn't bad for your first 240 ink...
Edit:
Of course, when I say 2 hours I mean rushing on a character with all the wayshrines. YMMV
Why should the system only be readily accessible to those who do this kind of farming? Anyone who doesn't have their face planted against resource nodes grinding away is heavily barred from this system, and even those who do grind can have horrible luck and get nothing.
It's not.
People continue to talk about ink like it's account bound. It's a tradable commodity.
I'm not into harvesting, so I haven't harvested a single ink. NP though, I can do things I enjoy and sell the items I get to buy ink like I do for the vast majority of my crafting resources, motifs, recipes, etc...
It’s a tradable commodity, but it should be acquirable at comparable rates for everyone who grinds crafting nodes in this game — not just the lucky minority who are currently profiting off it. I won’t pay other players for ink until I, too, get to consistently enjoy lucky streaks of 12-20 ink per hour like they do.
I already mentioned how to farm efficiently and your video shows you're not following it. 75% of ink drops from regular ore nodes, let there be 2 or 3 per hour coming from other nodes.
AlterBlika wrote: »Why people are so upset about drop rates when you can just buy ink from another players
MidniteOwl1913 wrote: »AlterBlika wrote: »Why people are so upset about drop rates when you can just buy ink from another players
Well achievement aside. I have a dedicated farming build. I'm a crafter and manage to supply my needs for everything else with the time I put in, ink is bugged.
I fail to see why it's so hard to understand that a bugged resource essential to using the new system is annoying, very annoying.
TheNuminous1 wrote: »Honestly, you are all reallyyyyy not understanding the whole concept of a slow gameplay mechanic.
Spellcra...Scribing
Was added as something to do to prolong gameplay over the course of months and years. Not weeks and days.
Your not ment to try every spell right away. Or even soon.
It's designed to keep you invested long term. Like research on crafting. And horse mounts.
It's not a one and done.
Ink is RARE. That's FINEEEE.
The new chapter has not even been out a whole month yet on console.
Me personally I am very excited to have something to do that isn't finished in a week.
Something that extends the life of my game.
People have said it already you can buy ink if your impatient.
But I can think of nothing more lore friendly to the learning of Magic and spell then a little bit of patience.
SteveCampsOut wrote: »TheNuminous1 wrote: »Honestly, you are all reallyyyyy not understanding the whole concept of a slow gameplay mechanic.
Spellcra...Scribing
Was added as something to do to prolong gameplay over the course of months and years. Not weeks and days.
Your not ment to try every spell right away. Or even soon.
It's designed to keep you invested long term. Like research on crafting. And horse mounts.
It's not a one and done.
Ink is RARE. That's FINEEEE.
The new chapter has not even been out a whole month yet on console.
Me personally I am very excited to have something to do that isn't finished in a week.
Something that extends the life of my game.
People have said it already you can buy ink if your impatient.
But I can think of nothing more lore friendly to the learning of Magic and spell then a little bit of patience.
I agree with your content, but not your clickbaity title. Not EVERYONE is upset. Clearly. I'm certainly not. You don't seem to be.
AlterBlika wrote: »Why people are so upset about drop rates when you can just buy ink from another players
TheNuminous1 wrote: »SteveCampsOut wrote: »TheNuminous1 wrote: »Honestly, you are all reallyyyyy not understanding the whole concept of a slow gameplay mechanic.
Spellcra...Scribing
Was added as something to do to prolong gameplay over the course of months and years. Not weeks and days.
Your not ment to try every spell right away. Or even soon.
It's designed to keep you invested long term. Like research on crafting. And horse mounts.
It's not a one and done.
Ink is RARE. That's FINEEEE.
The new chapter has not even been out a whole month yet on console.
Me personally I am very excited to have something to do that isn't finished in a week.
Something that extends the life of my game.
People have said it already you can buy ink if your impatient.
But I can think of nothing more lore friendly to the learning of Magic and spell then a little bit of patience.
I agree with your content, but not your clickbaity title. Not EVERYONE is upset. Clearly. I'm certainly not. You don't seem to be.
Right Right next time I'll pick a title people don't want to click on. Also most ppl have disagreed in this thread with me.
I still stand by what I think.
Someone complained something about getting an ink in an hour. If your able to farm enough ink to scribe a spell in a day or two that's plenty fast.
Everyone is wanting to try out a bunch of spells all at once and that's just nor the way the system was intended.
So from my own experience, and from what others have said: If you spend all of your time running around picking flowers then you will have plenty of Ink. But if you spend all of your time in Dungeons, Trials, Arenas, PVP, etc. then you will not hardly ever see any Ink and will not be able to get much use out of the new scribing system.
This is just backwards... Why would someone who spends all of their time picking flowers even need to use any scribed skills...
They need to drastically increase the drop chance of Ink from mobs and put it in other sources as well. Because not everyone wants to run around picking flowers when there are better things to do in the game.
I paid $40 for The Gold Road. But all I've got out of it is a Zone DLC and a new system that I can't really use because Ink is too dang scarce.
dcam86b14_ESO wrote: »Since I'll get banned for what I would like to type to you...
People want ink to respec into other builds or try out other combos, currently you can't do that unless you throw gold to traders
TheNuminous1 wrote: »SteveCampsOut wrote: »TheNuminous1 wrote: »Honestly, you are all reallyyyyy not understanding the whole concept of a slow gameplay mechanic.
Spellcra...Scribing
Was added as something to do to prolong gameplay over the course of months and years. Not weeks and days.
Your not ment to try every spell right away. Or even soon.
It's designed to keep you invested long term. Like research on crafting. And horse mounts.
It's not a one and done.
Ink is RARE. That's FINEEEE.
The new chapter has not even been out a whole month yet on console.
Me personally I am very excited to have something to do that isn't finished in a week.
Something that extends the life of my game.
People have said it already you can buy ink if your impatient.
But I can think of nothing more lore friendly to the learning of Magic and spell then a little bit of patience.
I agree with your content, but not your clickbaity title. Not EVERYONE is upset. Clearly. I'm certainly not. You don't seem to be.
Right Right next time I'll pick a title people don't want to click on. Also most ppl have disagreed in this thread with me.
I still stand by what I think.
Someone complained something about getting an ink in an hour. If your able to farm enough ink to scribe a spell in a day or two that's plenty fast.
Everyone is wanting to try out a bunch of spells all at once and that's just nor the way the system was intended.
TheNuminous1 wrote: »SteveCampsOut wrote: »TheNuminous1 wrote: »Honestly, you are all reallyyyyy not understanding the whole concept of a slow gameplay mechanic.
Spellcra...Scribing
Was added as something to do to prolong gameplay over the course of months and years. Not weeks and days.
Your not ment to try every spell right away. Or even soon.
It's designed to keep you invested long term. Like research on crafting. And horse mounts.
It's not a one and done.
Ink is RARE. That's FINEEEE.
The new chapter has not even been out a whole month yet on console.
Me personally I am very excited to have something to do that isn't finished in a week.
Something that extends the life of my game.
People have said it already you can buy ink if your impatient.
But I can think of nothing more lore friendly to the learning of Magic and spell then a little bit of patience.
I agree with your content, but not your clickbaity title. Not EVERYONE is upset. Clearly. I'm certainly not. You don't seem to be.
Right Right next time I'll pick a title people don't want to click on. Also most ppl have disagreed in this thread with me.
I still stand by what I think.
Someone complained something about getting an ink in an hour. If your able to farm enough ink to scribe a spell in a day or two that's plenty fast.
Everyone is wanting to try out a bunch of spells all at once and that's just nor the way the system was intended.
Do you think it’s right that some players are getting 10+ ink an hour (someone even boasted about getting 20 in an hour once), while other players who are also farming are consistently getting one or two ink per hour max, if that? Do you think it’s right that there are some players who aren’t farming at all who still have significantly more ink than players who are farming?
The point is that people who want to engage with scribing either have to spend an extraordinary amount of time grinding for a paltry amount of ink, or they have to pay other players (who are consistently much luckier than them) 20k+ gold per ink. Scribing is a system with thousands of possible combinations that was designed for build experimentation, and it really doesn’t make sense to limit its use this severely. It’s also frustrating that there’s such a disparity between players in terms of ease of acquiring ink.
TheNuminous1 wrote: »TheNuminous1 wrote: »SteveCampsOut wrote: »TheNuminous1 wrote: »Honestly, you are all reallyyyyy not understanding the whole concept of a slow gameplay mechanic.
Spellcra...Scribing
Was added as something to do to prolong gameplay over the course of months and years. Not weeks and days.
Your not ment to try every spell right away. Or even soon.
It's designed to keep you invested long term. Like research on crafting. And horse mounts.
It's not a one and done.
Ink is RARE. That's FINEEEE.
The new chapter has not even been out a whole month yet on console.
Me personally I am very excited to have something to do that isn't finished in a week.
Something that extends the life of my game.
People have said it already you can buy ink if your impatient.
But I can think of nothing more lore friendly to the learning of Magic and spell then a little bit of patience.
I agree with your content, but not your clickbaity title. Not EVERYONE is upset. Clearly. I'm certainly not. You don't seem to be.
Right Right next time I'll pick a title people don't want to click on. Also most ppl have disagreed in this thread with me.
I still stand by what I think.
Someone complained something about getting an ink in an hour. If your able to farm enough ink to scribe a spell in a day or two that's plenty fast.
Everyone is wanting to try out a bunch of spells all at once and that's just nor the way the system was intended.
Do you think it’s right that some players are getting 10+ ink an hour (someone even boasted about getting 20 in an hour once), while other players who are also farming are consistently getting one or two ink per hour max, if that? Do you think it’s right that there are some players who aren’t farming at all who still have significantly more ink than players who are farming?
The point is that people who want to engage with scribing either have to spend an extraordinary amount of time grinding for a paltry amount of ink, or they have to pay other players (who are consistently much luckier than them) 20k+ gold per ink. Scribing is a system with thousands of possible combinations that was designed for build experimentation, and it really doesn’t make sense to limit its use this severely. It’s also frustrating that there’s such a disparity between players in terms of ease of acquiring ink.
Yes I think it's right. This is one long winded way to say you don't like RNG
Necrotech_Master wrote: »TheNuminous1 wrote: »TheNuminous1 wrote: »SteveCampsOut wrote: »TheNuminous1 wrote: »Honestly, you are all reallyyyyy not understanding the whole concept of a slow gameplay mechanic.
Spellcra...Scribing
Was added as something to do to prolong gameplay over the course of months and years. Not weeks and days.
Your not ment to try every spell right away. Or even soon.
It's designed to keep you invested long term. Like research on crafting. And horse mounts.
It's not a one and done.
Ink is RARE. That's FINEEEE.
The new chapter has not even been out a whole month yet on console.
Me personally I am very excited to have something to do that isn't finished in a week.
Something that extends the life of my game.
People have said it already you can buy ink if your impatient.
But I can think of nothing more lore friendly to the learning of Magic and spell then a little bit of patience.
I agree with your content, but not your clickbaity title. Not EVERYONE is upset. Clearly. I'm certainly not. You don't seem to be.
Right Right next time I'll pick a title people don't want to click on. Also most ppl have disagreed in this thread with me.
I still stand by what I think.
Someone complained something about getting an ink in an hour. If your able to farm enough ink to scribe a spell in a day or two that's plenty fast.
Everyone is wanting to try out a bunch of spells all at once and that's just nor the way the system was intended.
Do you think it’s right that some players are getting 10+ ink an hour (someone even boasted about getting 20 in an hour once), while other players who are also farming are consistently getting one or two ink per hour max, if that? Do you think it’s right that there are some players who aren’t farming at all who still have significantly more ink than players who are farming?
The point is that people who want to engage with scribing either have to spend an extraordinary amount of time grinding for a paltry amount of ink, or they have to pay other players (who are consistently much luckier than them) 20k+ gold per ink. Scribing is a system with thousands of possible combinations that was designed for build experimentation, and it really doesn’t make sense to limit its use this severely. It’s also frustrating that there’s such a disparity between players in terms of ease of acquiring ink.
Yes I think it's right. This is one long winded way to say you don't like RNG
RNG can be fine, if the drop rates are high enough to matter
nobody enjoys farming something with <1% drop chance
ive currently only gotten 3 ink in the past 2 weeks, thats enough to scribe 1 skill, for 1 toon
i have 11 characters, if i scribe the skill and i dont like it and want to change it, your telling me i now got to wait another 2 weeks to have enough ink for it?
and then what about the other 10 characters i also want to experiment with?
its been ~5 weeks since i scribed anything, mostly because ive barely had enough ink to do anything with, the system is basically dead to me, i have no use for it if i cant scribe anything
and yes, because of my absolute garbage tier drop rate for ink, i feel like im being forced to buy ink from literally any player who claims they can make 10 ink per hour doing the same farming i tried to do
at my current rate of getting ink, its going to take me years to finish the achievement for it, through absolutely no control of my own because my drop rates are such garbage
if im spending an hour doing nothing but harvesting every material node in sight, max speed, plentiful, master gatherer, and can still maybe net 1 ink per hour if im lucky, something is downright wrong, especially when the next person over says they do the exact same thing and get 10 inks an hour
TheNuminous1 wrote: »Necrotech_Master wrote: »TheNuminous1 wrote: »TheNuminous1 wrote: »SteveCampsOut wrote: »TheNuminous1 wrote: »Honestly, you are all reallyyyyy not understanding the whole concept of a slow gameplay mechanic.
Spellcra...Scribing
Was added as something to do to prolong gameplay over the course of months and years. Not weeks and days.
Your not ment to try every spell right away. Or even soon.
It's designed to keep you invested long term. Like research on crafting. And horse mounts.
It's not a one and done.
Ink is RARE. That's FINEEEE.
The new chapter has not even been out a whole month yet on console.
Me personally I am very excited to have something to do that isn't finished in a week.
Something that extends the life of my game.
People have said it already you can buy ink if your impatient.
But I can think of nothing more lore friendly to the learning of Magic and spell then a little bit of patience.
I agree with your content, but not your clickbaity title. Not EVERYONE is upset. Clearly. I'm certainly not. You don't seem to be.
Right Right next time I'll pick a title people don't want to click on. Also most ppl have disagreed in this thread with me.
I still stand by what I think.
Someone complained something about getting an ink in an hour. If your able to farm enough ink to scribe a spell in a day or two that's plenty fast.
Everyone is wanting to try out a bunch of spells all at once and that's just nor the way the system was intended.
Do you think it’s right that some players are getting 10+ ink an hour (someone even boasted about getting 20 in an hour once), while other players who are also farming are consistently getting one or two ink per hour max, if that? Do you think it’s right that there are some players who aren’t farming at all who still have significantly more ink than players who are farming?
The point is that people who want to engage with scribing either have to spend an extraordinary amount of time grinding for a paltry amount of ink, or they have to pay other players (who are consistently much luckier than them) 20k+ gold per ink. Scribing is a system with thousands of possible combinations that was designed for build experimentation, and it really doesn’t make sense to limit its use this severely. It’s also frustrating that there’s such a disparity between players in terms of ease of acquiring ink.
Yes I think it's right. This is one long winded way to say you don't like RNG
RNG can be fine, if the drop rates are high enough to matter
nobody enjoys farming something with <1% drop chance
ive currently only gotten 3 ink in the past 2 weeks, thats enough to scribe 1 skill, for 1 toon
i have 11 characters, if i scribe the skill and i dont like it and want to change it, your telling me i now got to wait another 2 weeks to have enough ink for it?
and then what about the other 10 characters i also want to experiment with?
its been ~5 weeks since i scribed anything, mostly because ive barely had enough ink to do anything with, the system is basically dead to me, i have no use for it if i cant scribe anything
and yes, because of my absolute garbage tier drop rate for ink, i feel like im being forced to buy ink from literally any player who claims they can make 10 ink per hour doing the same farming i tried to do
at my current rate of getting ink, its going to take me years to finish the achievement for it, through absolutely no control of my own because my drop rates are such garbage
if im spending an hour doing nothing but harvesting every material node in sight, max speed, plentiful, master gatherer, and can still maybe net 1 ink per hour if im lucky, something is downright wrong, especially when the next person over says they do the exact same thing and get 10 inks an hour
Your STILL not getting it.
It's ment to take years. It's ment to be slow. It's ment to be a time suck and a long term goal.
You are not ment to change the spells constantly or experiment non stop or on repeat right away.
And if you DO want to do that either be lucky or rich.
TheNuminous1 wrote: »Necrotech_Master wrote: »TheNuminous1 wrote: »TheNuminous1 wrote: »SteveCampsOut wrote: »TheNuminous1 wrote: »Honestly, you are all reallyyyyy not understanding the whole concept of a slow gameplay mechanic.
Spellcra...Scribing
Was added as something to do to prolong gameplay over the course of months and years. Not weeks and days.
Your not ment to try every spell right away. Or even soon.
It's designed to keep you invested long term. Like research on crafting. And horse mounts.
It's not a one and done.
Ink is RARE. That's FINEEEE.
The new chapter has not even been out a whole month yet on console.
Me personally I am very excited to have something to do that isn't finished in a week.
Something that extends the life of my game.
People have said it already you can buy ink if your impatient.
But I can think of nothing more lore friendly to the learning of Magic and spell then a little bit of patience.
I agree with your content, but not your clickbaity title. Not EVERYONE is upset. Clearly. I'm certainly not. You don't seem to be.
Right Right next time I'll pick a title people don't want to click on. Also most ppl have disagreed in this thread with me.
I still stand by what I think.
Someone complained something about getting an ink in an hour. If your able to farm enough ink to scribe a spell in a day or two that's plenty fast.
Everyone is wanting to try out a bunch of spells all at once and that's just nor the way the system was intended.
Do you think it’s right that some players are getting 10+ ink an hour (someone even boasted about getting 20 in an hour once), while other players who are also farming are consistently getting one or two ink per hour max, if that? Do you think it’s right that there are some players who aren’t farming at all who still have significantly more ink than players who are farming?
The point is that people who want to engage with scribing either have to spend an extraordinary amount of time grinding for a paltry amount of ink, or they have to pay other players (who are consistently much luckier than them) 20k+ gold per ink. Scribing is a system with thousands of possible combinations that was designed for build experimentation, and it really doesn’t make sense to limit its use this severely. It’s also frustrating that there’s such a disparity between players in terms of ease of acquiring ink.
Yes I think it's right. This is one long winded way to say you don't like RNG
RNG can be fine, if the drop rates are high enough to matter
nobody enjoys farming something with <1% drop chance
ive currently only gotten 3 ink in the past 2 weeks, thats enough to scribe 1 skill, for 1 toon
i have 11 characters, if i scribe the skill and i dont like it and want to change it, your telling me i now got to wait another 2 weeks to have enough ink for it?
and then what about the other 10 characters i also want to experiment with?
its been ~5 weeks since i scribed anything, mostly because ive barely had enough ink to do anything with, the system is basically dead to me, i have no use for it if i cant scribe anything
and yes, because of my absolute garbage tier drop rate for ink, i feel like im being forced to buy ink from literally any player who claims they can make 10 ink per hour doing the same farming i tried to do
at my current rate of getting ink, its going to take me years to finish the achievement for it, through absolutely no control of my own because my drop rates are such garbage
if im spending an hour doing nothing but harvesting every material node in sight, max speed, plentiful, master gatherer, and can still maybe net 1 ink per hour if im lucky, something is downright wrong, especially when the next person over says they do the exact same thing and get 10 inks an hour
Your STILL not getting it.
It's ment to take years. It's ment to be slow. It's ment to be a time suck and a long term goal.
You are not ment to change the spells constantly or experiment non stop or on repeat right away.
And if you DO want to do that either be lucky or rich.
TheNuminous1 wrote: »Your STILL not getting it.
It's ment to take years. It's ment to be slow. It's ment to be a time suck and a long term goal.
You are not ment to change the spells constantly or experiment non stop or on repeat right away.
And if you DO want to do that either be lucky or rich.
If it’s “meant to be slow” (and I seriously doubt ZOS intended for it to be THIS slow for some of us), why are there some people with almost 500 and even over 500 ink harvested at this point, while others of us who are also grinding barely have 50? Why are some people consistently having lucky streaks, while others are consistently having bad streaks? You can call it “just RNG” if you want, but the consistency of the good luck versus bad luck suggests something could be wrong here.
I don’t care about slow progression. I’m the one here suggesting we should have just one guaranteed ink drop per day from the first daily completion. I would be a-OK with being able to scribe one skill every three days. What’s frustrating is that there are people with no interest in scribing who are raking in millions because they appear to have been blessed by the RNG gods, while those of us who want to actually use the system as intended are struggling to do so due to consistent bad luck with ink drops.
Someone complained that I'm too blunt. It's quite difficult not to be.
I have explained that, from my observation of my own results, that RNG is far more complex than most players, including yourself, are willing to accept. It is definitely more than just a fixed, percentage chance.
I run around Craglorn literally for hours, for Potent Nirncrux. I have made two observations:.
I am more likely to see Nirncrux AFTER 2 hours.
I am more likely to see Nirncrux whilst in close proximity to another player.
That is my experience, I can't offer any explanations for what I see.
When farming chests, it seems that what appears in the chests is affected by the number of other players also farming chests. Sometimes I only get one item, other times I can get 6 or 7.
Also, at some point, I can find a run of up to 10 Advanced and/or Master chests in a row.
In Bal Foyen, I can be farming mats and be running a trail behind another, unseen player (they are there, as most of the nodes are gone) and then the Miracle of the Cornflower occurs. This is when the next 6-12 herbs are all cornflower.
I can't explain this, but it has happened on many occasions.
So when I say 'amateur farmers' - this is why. Some players do not farm enough to understand that things are not black and white when it comes to drops and drop rates. You're all too focused on applying statistics to an undocumented process.
When OP states that this isn't supposed to be 'instant gratification' they are right. ZOS have done this before and they will adjust the rate, when it suits their purposes; not because some players demanded it. This is how they make 200M per annum. It isn't by giving in to petulant player demands.
One consequence of this 'forced farming', is that discussions about Cyrodiil problems and 'harder overland' has all but dried up. mainly because everyone is doing busy work.
I hope that wasn't too blunt for you, however:
TO be blunt: I and possibly others are tired of hearing your theory that some players are being deliberately advantaged and are making gold, whilst you are being somehow disadvantaged by the same process.
If you can't invest the time needed, then your only other option is spend the gold and buy the ink that you need.
This is EXACTLY the same for all of us.
That's just me. I can be light-hearted when the opportunity presents itself.LaintalAy, why are your responses so, blunt, if you don't mind my asking?That's correct."All you amateur farmers simply don't know what you're doing."
This makes it sound as though the only way of properly sourcing ink is to have a proper, optimized, min-maxed farming setup, as well as the time needed to run it, things many players don't have and something ZOS likely didn't make the system to focus on.
ESO is not a game for people with limited time. Endless grind of one thing or another are regular topics here.
I don't believe that ZOS makes mistakes.You didn't buy Gold Road, so you don't have direct experience on the actual usage of this system, how much ink you get naturally vs how much you expect to use. And these 'shennanigans' will only be adjusted if people keep voicing their disapproval of them, if people keep saying things are fine and those who are not satisfied with how things are should just deal with it, then things won't be adjusted by then. Change from ZOS comes from consistent and vocal reminders, which this thread will hopefully remain until something meaningful happens.
I never buy the new chapter. I wait the full year for the shenanigans to be finished.
The 'Ink system' is no different to the 'Auric Amber system' or the 'potent Nirncrux' system.
ZOS changes things to suit themselves. I see many little changes that tick me off; but I can see why they were done.
Did they respond favourably to the complaints of U35 (or whatever it was)?
There are many discussions on 'faults' that are identified in PTS, that still make it into production and never get changed.Too harsh? there's another discussion where 'insightful' is described as a sarcastic 'disagree'."I'm sorry for your loss. Would you like an "insightful" with that?"
Closing a post like this makes it difficult to believe there is a genuine effort to understand the other users points, and I'll leave it at that.
Me. Being 'light-hearted'.
I do understand the user's points. That's why I made a second post to address it more directly bluntly.Poster made a point of saying three times, that no-one responded to the question."It would put more idiots into the daily dungeon for me."
The random dungeon finder is already full of people getting their random dungeon transmutes or doing their pledges, if any first daily quest could reward one ink, those players behaviors wouldn't change. But if ink could drop from first writ, or first battleground game, or first Cyrodiil/IC bounty, then players wouldn't be 'put in your way' because they could actually source ink from something other than node grinding.
I replied. I gave my reason. I can't do anything about readers not liking or accepting my answer, or my justification.
It's no less selfish than those players that run through a dungeon, at everyone else's expense, to get ONE transmute crystal.
Has ZOS ever responded to the players that have asked for the transmute stones to be given in some other way? Nope...If you can only play two hours a day, then you need to lower your expectations of what you will achieve.I see your major problem as you don't have enough time to play what is an enormously complicated game."
Is the game supposed to be a part-time job? Not everyone can spend hours running circles farming nodes, and if people's first response to getting ink is 'just buy it from guild traders', many players will just drop the system completely, as has been stated by multiple users and likely reflects how many players in game feel. The system fails if it can't keep players engaged, and ink is required for that engagement.
I am now 'disengaged' because my regular game play is now dominated by people harvesting Ink.
I can no longer compete and I have stopped playing. Are you happy with that outcome?Poster only has limited time. They choose how that time is spent. Poster doesn't want to pay for ink in order to continue playing effectively. Only Poster has the capacity to change these things."Only you can address the problems that you have here. Other players are doing fine."
You say, after having said you don't own the expansion and therefore don't have first-hand experience on what the drop rate actually feels like, or how such a low drop rate would likely just smother any interest in the system, rendering it failure on ZOS's end, putting time into something that players so quickly choose to ignore.
I have first hand experience at most other borked drop rates. The ink issue isnt any different.i hope ypu see reason here somewhere."
Just like before, please try to understand what other users are saying, especially if you haven't spent any time with the system that people are commenting on.
That was me being genuinely conciliatory.
TheNuminous1 wrote: »Necrotech_Master wrote: »TheNuminous1 wrote: »TheNuminous1 wrote: »SteveCampsOut wrote: »TheNuminous1 wrote: »Honestly, you are all reallyyyyy not understanding the whole concept of a slow gameplay mechanic.
Spellcra...Scribing
Was added as something to do to prolong gameplay over the course of months and years. Not weeks and days.
Your not ment to try every spell right away. Or even soon.
It's designed to keep you invested long term. Like research on crafting. And horse mounts.
It's not a one and done.
Ink is RARE. That's FINEEEE.
The new chapter has not even been out a whole month yet on console.
Me personally I am very excited to have something to do that isn't finished in a week.
Something that extends the life of my game.
People have said it already you can buy ink if your impatient.
But I can think of nothing more lore friendly to the learning of Magic and spell then a little bit of patience.
I agree with your content, but not your clickbaity title. Not EVERYONE is upset. Clearly. I'm certainly not. You don't seem to be.
Right Right next time I'll pick a title people don't want to click on. Also most ppl have disagreed in this thread with me.
I still stand by what I think.
Someone complained something about getting an ink in an hour. If your able to farm enough ink to scribe a spell in a day or two that's plenty fast.
Everyone is wanting to try out a bunch of spells all at once and that's just nor the way the system was intended.
Do you think it’s right that some players are getting 10+ ink an hour (someone even boasted about getting 20 in an hour once), while other players who are also farming are consistently getting one or two ink per hour max, if that? Do you think it’s right that there are some players who aren’t farming at all who still have significantly more ink than players who are farming?
The point is that people who want to engage with scribing either have to spend an extraordinary amount of time grinding for a paltry amount of ink, or they have to pay other players (who are consistently much luckier than them) 20k+ gold per ink. Scribing is a system with thousands of possible combinations that was designed for build experimentation, and it really doesn’t make sense to limit its use this severely. It’s also frustrating that there’s such a disparity between players in terms of ease of acquiring ink.
Yes I think it's right. This is one long winded way to say you don't like RNG
RNG can be fine, if the drop rates are high enough to matter
nobody enjoys farming something with <1% drop chance
ive currently only gotten 3 ink in the past 2 weeks, thats enough to scribe 1 skill, for 1 toon
i have 11 characters, if i scribe the skill and i dont like it and want to change it, your telling me i now got to wait another 2 weeks to have enough ink for it?
and then what about the other 10 characters i also want to experiment with?
its been ~5 weeks since i scribed anything, mostly because ive barely had enough ink to do anything with, the system is basically dead to me, i have no use for it if i cant scribe anything
and yes, because of my absolute garbage tier drop rate for ink, i feel like im being forced to buy ink from literally any player who claims they can make 10 ink per hour doing the same farming i tried to do
at my current rate of getting ink, its going to take me years to finish the achievement for it, through absolutely no control of my own because my drop rates are such garbage
if im spending an hour doing nothing but harvesting every material node in sight, max speed, plentiful, master gatherer, and can still maybe net 1 ink per hour if im lucky, something is downright wrong, especially when the next person over says they do the exact same thing and get 10 inks an hour
Your STILL not getting it.
It's ment to take years. It's ment to be slow. It's ment to be a time suck and a long term goal.
You are not ment to change the spells constantly or experiment non stop or on repeat right away.
And if you DO want to do that either be lucky or rich.