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Everyone is upset about ink and....

TheNuminous1
TheNuminous1
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Honestly, you are all reallyyyyy not understanding the whole concept of a slow gameplay mechanic.

Spellcra...Scribing
Was added as something to do to prolong gameplay over the course of months and years. Not weeks and days.

Your not ment to try every spell right away. Or even soon.

It's designed to keep you invested long term. Like research on crafting. And horse mounts.

It's not a one and done.
Ink is RARE. That's FINEEEE.

The new chapter has not even been out a whole month yet on console.

Me personally I am very excited to have something to do that isn't finished in a week.

Something that extends the life of my game.

People have said it already you can buy ink if your impatient.


But I can think of nothing more lore friendly to the learning of Magic and spell then a little bit of patience.
Edited by TheNuminous1 on July 12, 2024 6:36PM
  • Tandor
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    I couldn't agree more!

    Too many games have been ruined by the whole "I want everything and I want it NOW!" approach, it's led to so many things being dumbed down.

    Players are already complaining that the latest Chapter is too small with not enough content to keep them entertained. Maybe that's down to them, not the developers.
  • Kappachi
    Kappachi
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    it's part of what makes ESO so good compared to other mmos... FFXIV devs have outright said they haven't made the game for you to play for long periods of time, rather play the new content then go off to other stuff, that's exactly the opposite of what I want in a game, I WANT grindy stuff to do all day long every day... And farming inks has been a lot of fun & very profitable allowing me to progress my gold-driven goals even more lately.
  • CrashTest
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    Except ZOS themselves have confirmed they also think ink drop is too low and will adjust it.

    Also, that's great for you if you want to roleplay and spend ages on scribing, but most people don't and will take their time and money elsewhere. ZOS is a business and understands this.
  • reiverx
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    I haven't heard anyone say they want to try every spell right away. I haven't heard anyone say they want everything and they want it now.

    I have heard people complain about the drop rate for ink. I think those complaints are valid.
  • Kappachi
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    CrashTest wrote: »
    Except ZOS themselves have confirmed they also think ink drop is too low and will adjust it.

    Also, that's great for you if you want to roleplay and spend ages on scribing, but most people don't and will take their time and money elsewhere. ZOS is a business and understands this.

    Chests and Heavy Sacks just make sense for them to drop there given their other drop locations, but it'll still likely be 1/100 chance like it is now. They only acknowledged what is common sense, of course it should drop from those places and I agree too, gives more reasons to stop for chests/HS in dungeon runs as well which helps the speedrunner problem in dungeons.
  • Orbital78
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    I'm happy they seem to have added ink drops to the bosses in the Archive, at least I found one from Tho'at's chest.

    Check your corner Leyawiin market if you need ink. ;)
    ow00h21pykx7.png
    Edited by Orbital78 on July 12, 2024 7:10PM
  • Dax_Draconis
    Dax_Draconis
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    It's become my lowest priority in the game. If I get a random ink here and there...Ok, whatever.
  • darvaria
    darvaria
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    Scribing makes PVP P2Win. Shouldn't be allowed in PVP.
  • Necrotech_Master
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    ink drops are only fine for the people who are actually getting drops and/or making a profit on it

    ive gotten 2 units of ink as drops in the past 12 days playing the things i wanted to

    that is not "slow gameplay" that is "gold road has been out for almost 6 weeks on PC and i cant get any ******* drops"

    ive had access to ink drops for almost 40 days, guess how much ink ive gotten: 23

    that is almost 1 ink every 2 days avg rate, it takes 3 ink to scribe 1 skill, and 500 to finish the achievement

    at my current rate for it, i might finish 500 ink achievement by the 20th anniversary
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • Aurielle
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    Honestly, you are all reallyyyyy not understanding the whole concept of a slow gameplay mechanic.

    Spellcra...Scribing
    Was added as something to do to prolong gameplay over the course of months and years. Not weeks and days.

    Your not ment to try every spell right away. Or even soon.

    It's designed to keep you invested long term. Like research on crafting. And horse mounts.

    It's not a one and done.
    Ink is RARE. That's FINEEEE.

    The new chapter has not even been out a whole month yet on console.

    Me personally I am very excited to have something to do that isn't finished in a week.

    Something that extends the life of my game.

    People have said it already you can buy ink if your impatient.


    But I can think of nothing more lore friendly to the learning of Magic and spell then a little bit of patience.

    Interesting. Where does ZOS claim scribing was introduced to “prolong gameplay over the course of months and years”? I’d have to see a source for that before you’ll be able to convince me that my abysmal drop rate (compared to the seemingly excellent drop rate some players have — see, for instance, some players closing in on 500 ink while I’ve barely harvested 50) is “FINEEEEE.”
  • Pelanora
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    Shouldn't be slower to get a scribed skill than it is to get access to a mage/ fighters/alliance skill.
    Edited by Pelanora on July 12, 2024 8:04PM
  • DenverRalphy
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    Pelanora wrote: »
    Shouldn't be slower to get a scribed skill than it is to get access to and level up a mage/ fighters/alliance skill.

    Good news then. Because it's not. :)
  • Necrotech_Master
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    Pelanora wrote: »
    Shouldn't be slower to get a scribed skill than it is to get access to and level up a mage/ fighters/alliance skill.

    Good news then. Because it's not. :)

    depends on your ink drop rate

    at my rate it could take me a week to scribe 1 skill

    and before you say it, no, i shouldnt be forced to buy ink and be subject to whatever price your trying to set for ink
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • Holycannoli
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    I farmed the crap out of Stros M’Kai the other night and found 8 ink total. None were on the mobs, it was all from resource nodes.

    It’s not sustainable. That’s not even three skills for a single character let alone for alts.

    It’s faster right now to create new alts to farm the luminary quests.
  • DenverRalphy
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    Pelanora wrote: »
    Shouldn't be slower to get a scribed skill than it is to get access to and level up a mage/ fighters/alliance skill.

    Good news then. Because it's not. :)

    depends on your ink drop rate

    at my rate it could take me a week to scribe 1 skill

    and before you say it, no, i shouldnt be forced to buy ink and be subject to whatever price your trying to set for ink

    You have enough ink to scribe 4 skills right out of the gate.

    And hey, if you're so dead set against purchasing a whopping 3 ink from the traders to scribe a skill, well that's your own personal issue you'll have to deal with. You're not forced to. You simply choose not to.

    The concept of purchasing materials from the guild traders to accomplish an objective is nothing new to ESO. Why suddenly Scribing is somehow special and shouldn't also utilize the ability to sell/purchase it's mats just doesn't make sense. But hey... have it your way.

    Edited by DenverRalphy on July 12, 2024 8:19PM
  • Necrotech_Master
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    Pelanora wrote: »
    Shouldn't be slower to get a scribed skill than it is to get access to and level up a mage/ fighters/alliance skill.

    Good news then. Because it's not. :)

    depends on your ink drop rate

    at my rate it could take me a week to scribe 1 skill

    and before you say it, no, i shouldnt be forced to buy ink and be subject to whatever price your trying to set for ink

    You have enough ink to scribe 4 skills right out of the gate.

    And hey, if you're so dead set against purchasing a whopping 3 ink from the traders to scribe a skill, well that's your own personal issue you'll have to deal with. You're not forced to. You simply choose not to.

    i used up that 12 ink on day 1 scribing some skills, partially for the achievements for scribing each skill at least once but also to play with the system

    after that its been nothing

    and no im not going to repeatedly pay 60k+ gold for each skill i want to scribe

    ive said it before, i absolutely would farm it myself, if the drop rates were better, but as they are its a waste of time to even bother farming for me, it does not drop in useable quantities for a consumable

    literally the only ones ive seen not complaining about ink drops are the ones who either A) have immaculate ink drop rates or B ) profiting off the situation or C ) a combination of the 2 (since its usually the ones with immaculate ink drop rates also making a profit)

    if im not going to be forced to buy ink, then the drop rate needs to be increased like 5x what it is now so everyone can access it, those who farm can get it faster obviously, but i wouldnt have to feel like a bot farming nodes for 3 hours to even get maybe enough ink to scribe 1 skill

    ive tried farming, 30-60 min of node farming *maybe* gets me 1 ink drop

    farming enemies is like 5x worse than node farming

    pvp has no ink sources, and i do enjoy taking some days to just pvp in cyro, those days are basically guaranteed 0 ink for me
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • BlackRaidho
    BlackRaidho
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    Honestly, you are all reallyyyyy not understanding the whole concept of a slow gameplay mechanic.

    Spellcra...Scribing
    Was added as something to do to prolong gameplay over the course of months and years. Not weeks and days.

    Your not ment to try every spell right away. Or even soon.

    It's designed to keep you invested long term. Like research on crafting. And horse mounts.

    It's not a one and done.
    Ink is RARE. That's FINEEEE.

    The new chapter has not even been out a whole month yet on console.

    Me personally I am very excited to have something to do that isn't finished in a week.

    Something that extends the life of my game.

    People have said it already you can buy ink if your impatient.


    But I can think of nothing more lore friendly to the learning of Magic and spell then a little bit of patience.

    THANKS.
  • Dagoth_Rac
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    Imagine if ZOS had come out with a new guild for this Chapter. Called it The Lucent Way or something like that, focused on crystals and mirrors. And it came with 5 skills like a normal skill line. But after the first hardcoded ability, each of your characters had the option to select and morph the other 4 skills in a ton of different ways after doing a fairly short guild quest line. So each character essentially had their own personalized 5-skill guild. And ... you could slowly but surely collect a Kuta-like/Nirncrux-like crafting materials to add many more skills to this guild, or morph the skills you already chose in dozens of ways, not just the normal 2 morphs?

    That is essentially what we got. All of our characters have a new custom 5-skill guild line. And the ability to enhance and change it over time. That does not seem like a bad deal to me.
  • meekmiko
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    darvaria wrote: »
    Scribing makes PVP P2Win. Shouldn't be allowed in PVP.

    Honestly I think Scribing should've been a base game update as it literally changes how existing skill lines work. 🤔
    I could understand the Expansion being about like Alternate Skill Animations, Alternate Skill Colors, Alternate Skins for Class Pets and all that jazz (all of which have been requested numerous times over the years), but when it changes how the base skills work there's definitely an unfair advantage cropping up. I mean the newer Classes (like Warden/Necro/Arcanist) and added skill lines (like Psijic and Antiquities for Mythics) have already been skirting P2W for the longest time now, but to full on change how basic core skills work (that have been in the game available to everyone for the last decade) and still lock it behind a paywall is really climbing over the edge in my opinion. 🤷‍♀️

    *Edited to add: /rant
    Lawl
    Edited by meekmiko on July 12, 2024 9:02PM
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  • TheNuminous1
    TheNuminous1
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    Even now in the comments it's people just upset and wanting it all fast. This is a system that takes months not days.
  • Necrotech_Master
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    Even now in the comments it's people just upset and wanting it all fast. This is a system that takes months not days.

    if someone puts in the effort, they should be rolling in inks

    ive tried putting in effort and got nothing for it

    to give a scale of things i have 10 alt characters, to scribe even 1 skill for all of them is 30 ink

    to change, or scribe a 2nd skill for all of them, would be another 30 ink

    the ink does not drop in enough quantity to support that, i personally have no problem having to learn the scripts on all of my characters, but im getting no ink to even experiment or play with the system on any of my other characters, it took literally every ink ive gotten in the past 6 weeks to just scribe all 11 skills at least once for one achievement

    theres slow, and then theres basically what feels like zos actively trying to prevent us from using the system
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • OsUfi
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    Even now in the comments it's people just upset and wanting it all fast. This is a system that takes months not days.

    OK, read this slowly.

    80+ hours of gameplay since Gold Road was released. The first thing I did was the scribing quest line. Until this weekend, I only had 12 inks from the starter quest. I picked up 2 this weekend from Imperial City.

    I don't want it fast. I just want it to drop, like, at all.

    Some of us either have awful luck or there's an issue with the RNG.

    Either way, we've paid for a system that we were led to believe we could experiment with, and we simply can't. We'll, not unless we have lots of of gold. Until the RNG is fixed or maybe it really is my bad luck, but I cannot experiment with this system until something changes for me.

  • CP5
    CP5
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    ZOS stated how they intended players to be excited when they got scripts, to go back and try them out. It's hard to try anything out when you don't even get enough ink to make the skill in the first place. I'm sitting on 8 ink right now because every time I make a skill I have buyer's remorse, depending on how the skill feels, and if the skill turns out well I don't want to experiment with it at all because it'll take ink to test something new, and more ink to return to what I had before.

    The system is supposed to be about experimentation and creativity, but both are snuffed out when you are so heavily restricted on that resource. It has effectively killed many players interest in the system, and if I hadn't gone online to look up the ideal combos for the skills I wanted to use, and farmed all of their scripts before crafting it, I would have as well. Instead, I have the bare minimum of what I would want out of the system, and zero interest in the rest, too expensive, and I'm not going to give ZOS good metrics by farming resources or opening every urn in every dungeon to get what little ink RNG decided to hand out.
  • Pelanora
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    Even now in the comments it's people just upset and wanting it all fast. This is a system that takes months not days.

    This is absurd. There's nothing anywhere that says this is the way a game should be designed or that this particular skill release was designed this way. It only took a few hours to get the whole thing going, and a few days to get all the scripts. Where is the months idea from?

    The issue is experimentation, variations, tweaks. This is what is extremely difficult given the choice zos has made on a key resource. In other words, all the fun has been sucked out of it.
  • Stafford197
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    No. It’s bad design.

    The whole point of Scribing is to experiment, yet Ink pushes players to only craft the Grimoires they need and then to try nothing else.
  • Nharimlur_Finor
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    CrashTest wrote: »
    Except ZOS themselves have confirmed they also think ink drop is too low and will adjust it.

    Also, that's great for you if you want to roleplay and spend ages on scribing, but most people don't and will take their time and money elsewhere. ZOS is a business and understands this.

    I'm sure that ZOS knows what they are doing... ;)
  • RicAlmighty
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    Yea, I think this is enough forum for me. Making excuses for poor game design is certainly a choice
  • TheNuminous1
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    All I know is it feels tempered to me. Sorry your having a hard time with it
    Yea, I think this is enough forum for me. Making excuses for poor game design is certainly a choice

    We have been playing this game for 10 years straight pardon me of I want to enjoy something that actually takes time.
  • Kappachi
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    ink drops are only fine for the people who are actually getting drops and/or making a profit on it

    ive gotten 2 units of ink as drops in the past 12 days playing the things i wanted to

    that is not "slow gameplay" that is "gold road has been out for almost 6 weeks on PC and i cant get any ******* drops"

    ive had access to ink drops for almost 40 days, guess how much ink ive gotten: 23

    that is almost 1 ink every 2 days avg rate, it takes 3 ink to scribe 1 skill, and 500 to finish the achievement

    at my current rate for it, i might finish 500 ink achievement by the 20th anniversary

    That's literally why currency exists. You have better luck getting OTHER stuff. so you sell that stuff and BUY ink. You only need 50 for the dye or whatever, you'll get that in no time, the 500 is just for completionist, and completionist achievements SHOULD take long, some in guild wars 2 were so long it'd take 5+ years.
  • Necrotech_Master
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    Kappachi wrote: »
    ink drops are only fine for the people who are actually getting drops and/or making a profit on it

    ive gotten 2 units of ink as drops in the past 12 days playing the things i wanted to

    that is not "slow gameplay" that is "gold road has been out for almost 6 weeks on PC and i cant get any ******* drops"

    ive had access to ink drops for almost 40 days, guess how much ink ive gotten: 23

    that is almost 1 ink every 2 days avg rate, it takes 3 ink to scribe 1 skill, and 500 to finish the achievement

    at my current rate for it, i might finish 500 ink achievement by the 20th anniversary

    That's literally why currency exists. You have better luck getting OTHER stuff. so you sell that stuff and BUY ink. You only need 50 for the dye or whatever, you'll get that in no time, the 500 is just for completionist, and completionist achievements SHOULD take long, some in guild wars 2 were so long it'd take 5+ years.

    then explain to me how some people are getting 12 inks an hour and i barely get 1 per hour? and at this point it doesnt feel like RNG when it happens consistently

    ive tried farming nodes 45-60 min each day for a week and i would get 0-2 ink drops in those sessions

    my achievement right now states im at 35 ink earned, 12 of which was the scribing questline

    even at my current rate im not sure ill finish 50 ink by the end of this calendar year

    and buying ink is not sustainable, its a massive waste of my currency when you people who get all the ink are just gonna gouge me for 20k+ a piece on a consumable item

    scribing or changing 1 skill = 60k

    scribing or changing 1 skill for 10 characters = 600k

    the amount of ink that is needed to really play with the system does not drop at sustainable levels, and im not paying millions of gold for it either (1 stack of ink, 200 units, at 20k each is 4 million gold)

    as i said before, i would farm for it if the ink dropped in any reasonable quantities, and a big part of my complaint on ink drops is for the achiemvement, which you cannot get from buying ink (i dont know how people dont seem to understand this)

    if i want to spend 4 hours grinding enemies, i feel like i should make progress on this, not barely if at all getting a single ink drop
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
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