These changes really feel like they are trying to use duck tape to fix a sinking ship.
I appreciate that they actually read feedback, but none of these changes were well thought out.
Holycannoli wrote: »I very explicitly said that Players using heavy attack build would see a buff from live. Which is true. Especially if they use Oakensoul, which now has permanent Empower. If you are a player running a heavy attack build, you WILL be using something with empower. It isn't a can or a want, you will be using it to be effective.
Which seems to be their intent. An overall nerf to heavy attack damage, to lower player damage, but allowing heavies to synergize with empower in a unique way to make heavy attack spammable builds viable options for decent DPS.
Are there a lot of people running HA PvE builds?
These changes really feel like they are trying to use duck tape to fix a sinking ship.
I appreciate that they actually read feedback, but none of these changes were well thought out.
Let's be honest... there's not enough time left before go-live for any changes made next week to be properly tested, let alone checked for balance and consequences.
At this point, the only safe thing to do is revert all the combat changes, and start a fresh PTS after the new dungeons go out.
CameraBeardThePirate wrote: »Billium813 wrote: »https://forums.elderscrollsonline.com/en/discussion/comment/7677042/#Comment_7677042
- Weapon
- Dual Wield
- Flurry: Fixed an issue where this ability and its morphs were being treated as Damage over Time in some cases.
If Flurry isn't a DOT anymore, then the Arena set Cruel Flurry should be updated too. Perhaps it should be changed to effect channeled abilities?Cruel Flurry
(2 items) When you deal damage with Flurry, your single target damage over time abilities used within 4 seconds gain 1690 Spell and Weapon Damage.
I think you're misunderstanding. Flurry hasn't been treated as a DoT in most cases for a while now. The notes are simply fixing the few cases where it was, and this will have no change on the Cruel Flurry set.
Warden Changes
I still think you should change the Advanced Species passive back to a damage buff as opposed to penetration.
Scorch: I still think it should be 3 and 6 for both morphs.
Cutting Dive: So... now it just always does a bleed? I'm a bit confused over the wording.
Overall... you managed to actually make things worse. Just roll back all the combat changes, put out the dungeons, and give some serious thought to what went wrong.
ColtonBrown wrote: »Unfortunately, the changes are still unacceptable. Damage is still nerfed and players are still tired of the lack of direction. These changes make even less sense than the original pts notes. Empower is now useless to everyone who isn't a heavy attack build? Wow...
The bad part is ZoS will think these changes are better because lack of outrage, when the fact is everybody just gave up and left already. I guess they accomplished their goal in the end. Drive away all the players complaining with SUPER terrible ideas and then do whatever because they won't be here to complain anymore, then pat ourselves on the back because no one is complaining so our ideas must be GREAT!
I'll miss this game, but not the constant destruction of my characters, playstyle, builds, and rotations.
This cycle was the last one I was waiting to see, thanks for the great times and good luck with the future of the game. Maybe one day I can play again but that will require a complete change of attitude towards end game players and power progression. Content should get harder with each chapter/dlc, players should never get weaker!
I accept that I am probably in the small minority in my feelings, so I will walk away in search of another game that doesn't make me feel dirty for spending my money on it.
Thanks for the many great years and fun times ESO, but it's finally time to say good-bye. I held on wayyyyy longer than I should have.
ColtonBrown wrote: »Unfortunately, the changes are still unacceptable. Damage is still nerfed and players are still tired of the lack of direction. These changes make even less sense than the original pts notes. Empower is now useless to everyone who isn't a heavy attack build? Wow...
The bad part is ZoS will think these changes are better because lack of outrage, when the fact is everybody just gave up and left already. I guess they accomplished their goal in the end. Drive away all the players complaining with SUPER terrible ideas and then do whatever because they won't be here to complain anymore, then pat ourselves on the back because no one is complaining so our ideas must be GREAT!
I'll miss this game, but not the constant destruction of my characters, playstyle, builds, and rotations.
This cycle was the last one I was waiting to see, thanks for the great times and good luck with the future of the game. Maybe one day I can play again but that will require a complete change of attitude towards end game players and power progression. Content should get harder with each chapter/dlc, players should never get weaker!
I accept that I am probably in the small minority in my feelings, so I will walk away in search of another game that doesn't make me feel dirty for spending my money on it.
Thanks for the many great years and fun times ESO, but it's finally time to say good-bye. I held on wayyyyy longer than I should have.
You all really need to come to terms with the fact that ZOS' goal was to nerf damage.
Complaining that damage is still nerfed isn't really accomplishing anything. That was the point of this patch, to lower damage.
https://www.youtube.com/watch?v=xlvibZx6qjQ&ab_channel=NefasQS
This patch is officially a meme
ColtonBrown wrote: »Unfortunately, the changes are still unacceptable. Damage is still nerfed and players are still tired of the lack of direction. These changes make even less sense than the original pts notes. Empower is now useless to everyone who isn't a heavy attack build? Wow...
The bad part is ZoS will think these changes are better because lack of outrage, when the fact is everybody just gave up and left already. I guess they accomplished their goal in the end. Drive away all the players complaining with SUPER terrible ideas and then do whatever because they won't be here to complain anymore, then pat ourselves on the back because no one is complaining so our ideas must be GREAT!
I'll miss this game, but not the constant destruction of my characters, playstyle, builds, and rotations.
This cycle was the last one I was waiting to see, thanks for the great times and good luck with the future of the game. Maybe one day I can play again but that will require a complete change of attitude towards end game players and power progression. Content should get harder with each chapter/dlc, players should never get weaker!
I accept that I am probably in the small minority in my feelings, so I will walk away in search of another game that doesn't make me feel dirty for spending my money on it.
Thanks for the many great years and fun times ESO, but it's finally time to say good-bye. I held on wayyyyy longer than I should have.
You all really need to come to terms with the fact that ZOS' goal was to nerf damage.
Complaining that damage is still nerfed isn't really accomplishing anything. That was the point of this patch, to lower damage.
And yet resto heavy attacks are doing 25k. A recent DK parse with a resto staff hit 95k.https://www.youtube.com/watch?v=xlvibZx6qjQ&ab_channel=NefasQS
This patch is officially a meme
This
ColtonBrown wrote: »Unfortunately, the changes are still unacceptable. Damage is still nerfed and players are still tired of the lack of direction. These changes make even less sense than the original pts notes. Empower is now useless to everyone who isn't a heavy attack build? Wow...
The bad part is ZoS will think these changes are better because lack of outrage, when the fact is everybody just gave up and left already. I guess they accomplished their goal in the end. Drive away all the players complaining with SUPER terrible ideas and then do whatever because they won't be here to complain anymore, then pat ourselves on the back because no one is complaining so our ideas must be GREAT!
I'll miss this game, but not the constant destruction of my characters, playstyle, builds, and rotations.
This cycle was the last one I was waiting to see, thanks for the great times and good luck with the future of the game. Maybe one day I can play again but that will require a complete change of attitude towards end game players and power progression. Content should get harder with each chapter/dlc, players should never get weaker!
I accept that I am probably in the small minority in my feelings, so I will walk away in search of another game that doesn't make me feel dirty for spending my money on it.
Thanks for the many great years and fun times ESO, but it's finally time to say good-bye. I held on wayyyyy longer than I should have.
You all really need to come to terms with the fact that ZOS' goal was to nerf damage.
Complaining that damage is still nerfed isn't really accomplishing anything. That was the point of this patch, to lower damage.
And yet resto heavy attacks are doing 25k. A recent DK parse with a resto staff hit 95k.https://www.youtube.com/watch?v=xlvibZx6qjQ&ab_channel=NefasQS
This patch is officially a meme
This
Nothing I said countered the idea that things still need adjustments.
But we have players constantly complaining that damage is still nerfed, which was the point of this patch and adds nothing to the conversation. ZOS intended to lower damage across the board. That isn't changing.
Restro heavies are certainly overperforming and need to be adjusted.
ColtonBrown wrote: »Unfortunately, the changes are still unacceptable. Damage is still nerfed and players are still tired of the lack of direction. These changes make even less sense than the original pts notes. Empower is now useless to everyone who isn't a heavy attack build? Wow...
The bad part is ZoS will think these changes are better because lack of outrage, when the fact is everybody just gave up and left already. I guess they accomplished their goal in the end. Drive away all the players complaining with SUPER terrible ideas and then do whatever because they won't be here to complain anymore, then pat ourselves on the back because no one is complaining so our ideas must be GREAT!
I'll miss this game, but not the constant destruction of my characters, playstyle, builds, and rotations.
This cycle was the last one I was waiting to see, thanks for the great times and good luck with the future of the game. Maybe one day I can play again but that will require a complete change of attitude towards end game players and power progression. Content should get harder with each chapter/dlc, players should never get weaker!
I accept that I am probably in the small minority in my feelings, so I will walk away in search of another game that doesn't make me feel dirty for spending my money on it.
Thanks for the many great years and fun times ESO, but it's finally time to say good-bye. I held on wayyyyy longer than I should have.
You all really need to come to terms with the fact that ZOS' goal was to nerf damage.
Complaining that damage is still nerfed isn't really accomplishing anything. That was the point of this patch, to lower damage.
And yet resto heavy attacks are doing 25k. A recent DK parse with a resto staff hit 95k.https://www.youtube.com/watch?v=xlvibZx6qjQ&ab_channel=NefasQS
This patch is officially a meme
This
Nothing I said countered the idea that things still need adjustments.
But we have players constantly complaining that damage is still nerfed, which was the point of this patch and adds nothing to the conversation. ZOS intended to lower damage across the board. That isn't changing.
Restro heavies are certainly overperforming and need to be adjusted.
Nothing I said countered the idea that things still need adjustments.
But we have players constantly complaining that damage is still nerfed, which was the point of this patch and adds nothing to the conversation. ZOS intended to lower damage across the board. That isn't changing.
Restro heavies are certainly overperforming and need to be adjusted.
People are rightly frustrated. Guilds are disbanding. People could handle things better if they knew the overarching plan. But, again, there is none.
Hoolielulu wrote: »
People are rightly frustrated. Guilds are disbanding. People could handle things better if they knew the overarching plan. But, again, there is none.
Had an emergency guild meeting last night. Things aren't looking great. Some people are trying to be positive, but most of the emotions are "furious" and "despondent".
You all really need to come to terms with the fact that ZOS' goal was to nerf damage.
Complaining that damage is still nerfed isn't really accomplishing anything. That was the point of this patch, to lower damage.
ZOS_Suserial wrote: »While we completely understand everyone has their own opinions, thoughts, feelings and even frustrations, we want the forums to be a civil and constructive platform for the game and its community as a whole.
ZOS_Suserial wrote: »While we completely understand everyone has their own opinions, thoughts, feelings and even frustrations, we want the forums to be a civil and constructive platform for the game and its community as a whole.
ZOS_Suserial wrote: »While we completely understand everyone has their own opinions, thoughts, feelings and even frustrations, we want the forums to be a civil and constructive platform for the game and its community as a whole.