I'v been thinking about a new zone design for Southern Hammerfell, so I wanted to jot down some ideas for feedback and sharing. Please forgive me if I make changes to this region that don't conform to established lore. I know this region has some known lore from TES: Arena, but I haven't played that game. I'll try my best to be as faithful as possible! Also, I will be editing posts as new ideas or improvements are suggested. I'll try to include players names in the edits to give credit.
---- Location ----
The zone area would stretch diagonally NE from the east of Hew's Bane to south of Belkarth, Craglorn. There would be 3 main cities:
Rihad (in the south),
Taneth (in the NW, on the coast), and
StoneMoor (in the top NE near the border with Craglorn). This map isn't perfect, but it shows the basic area of Tamriel and where the cities may be located.
*credit:
https://www.reddit.com/r/TESVI/comments/pg0v2y/elder_scrolls_6_hammerfell_map_idea/---- General Design ----
Much of the zone design is based on the Hew's Bane and Alik'r Desert aesthetic, with a bit of Elsweyr's rugged cliffs in the north part of the zone. The zone layout would consist of mostly desert to the North East (Weeping Desert), with large rolling dunes similar to Alik'r Desert. The South West, around Rihad, would be a bit more tropical, similar to Hew's Bane, with tropical trees and scrub bushes. The Northern border would be much more rocky and be a mountain range.
Wayshrines: For this zone, there will only be 3 Wayshrines total: one outside the gates of Rihad, one outside the city of Taneth, one inside StoneMoor. The player may encounter other Wayshrines throughout the zone, however these shrines will be destroyed in some way or partially buried in the sand; inert. The region is rugged and harsh, which may explain how the Wayshrines fell into disrepair or were consumed by the desert. But whatever the reason, I want players to have to traverse the actual interior of the zone and Wayshrine travel is largely hampered here.