
Nomadic_Atmoran wrote: »spartaxoxo wrote: »The fact that they are still supporting such old consoles must mean that last-gen players hold a decent share of revenue..which is worrying for a brand. Must mean they are not making enough profit in newer consoles and PC market to drop support in outdated tech. FFXIV dropped support and it is thriving at the moment.
It becomes a vicious cycle where ZOS are holding onto last gen support to retain that playerbase, but over time newer players get put off by the lack of innovation and proper features as a result, and don't stay on. They kind of shot themselves in the foot with regards to long-term growth in the playerbase.
FFIV has not dropped support of PS4.
ETA:
And Yoshida's statement about PS4Yoshida elaborated on this a bit more in the interview and discussed why he decided to share this information. When asked about how long the PS4 version of FFXIV would receive support, Yoshida said this:
I don’t know yet. One of the core tenants of Final Fantasy XIV is to develop for multiple platforms, and have as many people as possible play the game.. With the current situation where the shipment volume of the PlayStation 5 is fairly slow due to the parts shortage, I expect there are many people that want to buy the console but can’t. I made the statement at that time so that players can play with peace of mind.
Everyone I know on consoles are impatiently waiting to buy a PS5.
Ragnarok0130 wrote: »OP your own statement contracts your title. Nobody is blaming console players, they are blaming old hardware which inevitably is holding ESO back. Looking at the system requirements from Steam it looks like the PC specs from 2014 so those old PCs are holding ESO back too not just the old consoles.
SerafinaWaterstar wrote: »In some countries you can sign up via Playstation/psn to be in with a chance to buy a ps5 direct from them.
Signed up, then about 2 weeks later invited to event & logged in to page & bought ps5 no problem - now very happier owner! Makes ESO look amazing!
It is not realistic to assume xbox one with only ddr3 and ps4 and the jaquar cpu can run game like eso. Maybe if eso had wow like cartoon graphics but eso actually look very good on series x/ps5 and pc.
Ps4 and xbox one should not be allowed to dictate raiding and pvp battlegrounds. If you save money next gen console is easy to get i got ps5 and seriex no problem. You may have to do little searching, but it certainly isnt imposible to get.
You didnt see ps3 getting new killzones and horizons when ps4 released why we have this time to keep suppirting old tech forever. Specially now when we got the perfect consoles this time. Powerfull cpu/gpu with super fast ssds and custom ssd driver tech, dont let the last gen ruin todays gaming.
TheGreatBlackBear wrote: »Ragnarok0130 wrote: »OP your own statement contracts your title. Nobody is blaming console players, they are blaming old hardware which inevitably is holding ESO back. Looking at the system requirements from Steam it looks like the PC specs from 2014 so those old PCs are holding ESO back too not just the old consoles.
Stop the cap. It's largely console players who get blamed for the dev's inability or unwillingness to innovate in ESO. It's intellectually dishonest to pretend otherwise.
Ragnarok0130 wrote: »TheGreatBlackBear wrote: »Ragnarok0130 wrote: »OP your own statement contracts your title. Nobody is blaming console players, they are blaming old hardware which inevitably is holding ESO back. Looking at the system requirements from Steam it looks like the PC specs from 2014 so those old PCs are holding ESO back too not just the old consoles.
Stop the cap. It's largely console players who get blamed for the dev's inability or unwillingness to innovate in ESO. It's intellectually dishonest to pretend otherwise.
No it's really not. I guarantee you that there are casuals still using their 8+year old PC from Best Buy to play ESO every day.
TheGreatBlackBear wrote: »Stop the cap. It's largely console players who get blamed for the dev's inability or unwillingness to innovate in ESO. It's intellectually dishonest to pretend otherwise.
Ragnarok0130 wrote: »
No it's really not. I guarantee you that there are casuals still using their 8+year old PC from Best Buy to play ESO every day. Consoles are an easy target of opportunity for people on the forums because their hardware is frozen in time whereas most PCs can at least be upgraded to a point. And I play on PC, Xbox, and Playstation so my previous comment was not a shot at console players it was stating that supporting old hardware - both PC and Console - IS holding ESO back and eventually ZoS will have to make a decision to either update the minimum system requirements for ESO and expand its capabilities or explain why a live game is limiting its own potential for a diminishing segment of the population.

Regularly I'm seeing last gen console users get blamed for holding the game back. This game is still going largely due to those said console users. I think the community should slack up on the negativity projected. No one likes logging into the forums and seeing thread after thread about how they are the sole reason that the game can't progress. And yes, I'm one of those console users. It's not like consoles are exactly easy to purchase right now, at least at a reasonable price. On top of that, the economy I'm part of isn't in a "ideal" place for me to shell out even the base price of new console. I bought this game on my current console, I see no reason I should feel bad about playing the game on said console.
I play on both Console and on PC. at the end of the day you can't use the Console as an excuse, because ff14 exists. And it works just fine on Console.
it's a deflection, just like U35 is supposed to be about "Accessibility"
Just a bunch of Buzzwords, if Zos wanted to but the man power behind it, they could improve a lot of things, Consoles are not the hurtle that they claim.
I
What I see, which frustrates me, is shaming of PC users and calls for the elimination of mods because console users don't have them. Just like people choose console because they like it, I chose PC because I like it and enjoy mods. I'm a strong advocate for adding useful mods to base game for console users, but it irritates me when people on console ask for their removal.
I
What I see, which frustrates me, is shaming of PC users and calls for the elimination of mods because console users don't have them. Just like people choose console because they like it, I chose PC because I like it and enjoy mods. I'm a strong advocate for adding useful mods to base game for console users, but it irritates me when people on console ask for their removal.
The only thing about Mods that bothers me as a console player, is when PC players use their Mods to circumvent every inconvenience about the game (like using TTC to get around shopping with the stupidly inconvenient Guild Trader system), but then fight tooth and nail to keep those same inconveniences in the game as is and fight any attempt at changing them for those of us who don't have access to mods that circumvent the problems.
Otherwise, I don't begrudge anyone using mods, and if Consoles had them I'd use em as well.
I mean... it was literally the developers who said so, not anyone of us.
Source:Q: Just to see if we can dispel one of the myths running within The Elder Scrolls Online community, is it true that you'd have problems introducing any additional skill trees due to the limited memory of old-generation consoles (PlayStation 4, Xbox One)?
A:Nothing is impossible. I mean, we do have to be careful. There's only so much memory on those consoles for sure and we have to be smart about what we do. We do have a focus on performance and making the game run really well. So there's a balance.
He is not saying yes, but he is saying as much of a yes as he is allowed to say. They are trying their best to make it work anyhow, but he would have outright denied it if the limiting factor wasn't older generation consoles.
I'll refer you to the first three words of the answer given- "nothing is impossible."
So? That does not disprove the idea that older generation consoles are the main obstacle in the way of adding new skill lines. It just means that if ZOS can find a way to save memory somehow they might still be able to add something. If it weren't for consoles they could start to work on adding something right now without needing to find a way to free up memory first.
Look, I know this is a personal issue to you as a console player, and I really couldn't blame you for that either, but the facts are the facts as long as Rich wasn't lying or gravely mistaken in that interview. Thankfully for you ZOS isn't planning on dropping older consoles any time soon, although the PS6 might not be supported due to the Microsoft takeover and PS5 might be the last Playstation to support ESO. It's just a major bummer for PC players who now have to live with the limitations of a console, when they explicitly haven't been playing on console.
The most fair thing, I think, would be to do away with parity and develop a console version of the game separately from the PC version, but I am sure ZOS doesn't have the resources necessary for that.
Even if consoles were running a separate version, wouldn't lower end PCs be another contributing factor for the PC version? Unless the minimum requirements were increased, I believe so. Then the blame just gets shifted to those who can't afford to upgrade or replace their PC's.
Nord_Raseri wrote: »They're just jealous our in-game economy continues to remain stable
Ragnarok0130 wrote: »OP your own statement contracts your title. Nobody is blaming console players, they are blaming old hardware which inevitably is holding ESO back. Looking at the system requirements from Steam it looks like the PC specs from 2014 so those old PCs are holding ESO back too not just the old consoles.
Four_Fingers wrote: »I wish someone would tell Microsoft older PCs are upgradable.
Looking at you Windows 11 and TPM.