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Shaming Console Users Should Be Stopped.

  • Xenite
    Xenite
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    Old hardware is old hardware. Ask CD Project Red how well Cyberpunk worked out on last gen consoles as they got the worst of that mess. It's why we have ridiculously low caps on housing items and why we have yet to see a new class, the devs have all but came out and said all of that before.

    Has very little to do with pc vs consoles. PS4 is a decade old, I don't expect to run new games on a Gtx 500 series without making serious concessions... if it runs at all.
  • Stanx
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    I'm sure my opinion on the matter will change once I've managed to get a next gen console. I just want to be able to play
  • Izanagi.Xiiib16_ESO
    Izanagi.Xiiib16_ESO
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    Marolf wrote: »
    Ratzkifal wrote: »
    mocap wrote: »
    Q: ... is it true that you'd have problems introducing any additional skill trees due to the limited memory of old-generation consoles?
    what memory? RAM? Kekw that's by far the dumbest ESO question I've ever heard.

    And how exactly? I mean clearly it wasn't that dumb of a question if the answer to that was "we need to be careful". Also hard drive space is also referred to as memory if I'm not mistaken. I don't actually know which one is being referred to here, but I would assume it's the disk space because that sounds more plausible to me.

    It's specifically the RAM. When Rich was still streaming, he explained that the game has to keep all player ability animations loaded into memory at all times, both ones you have access to and ones you don't, because should another player arrive, it's not possible to stream those animations off the hard drive fast enough to keep tempo with ESO's combat.

    I don't think anyone (worth listening to) is blaming the console players, it's really not your guys' fault. It is older hardware, and they're working around the limitations of that to the best of their ability.

    I may just be ignorant of this, but aren't ll the new animations added regularly, such as, new pets, emotes, momentos, furnishings, etc. contributing to that? Yet they are continuously added...

    I suspect, but don't know, that this is probably also why mementos are turned off completely in Cyrodiil. Specifically because when a player of another class shows up and attacks you really need to know what they're doing.

    @starkerealm mementos are turned off in PVP because ZOS couldn't fix the bugs with them there like Malacath axe giving you a dmg boost and Goblin gem causing you to be un-targetable whilst riding etc.
    @Solar_Breeze
    NA ~ Izanerys: Dracarys (Videos | Dracast)
    EU ~ Izanagi: Banana Squad (AOE Rats/ Zerg Squad / Roleplay Circle)
  • Hotdog_23
    Hotdog_23
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    Marolf wrote: »
    Regularly I'm seeing last gen console users get blamed for holding the game back. This game is still going largely due to those said console users. I think the community should slack up on the negativity projected. No one likes logging into the forums and seeing thread after thread about how they are the sole reason that the game can't progress. And yes, I'm one of those console users. It's not like consoles are exactly easy to purchase right now, at least at a reasonable price. On top of that, the economy I'm part of isn't in a "ideal" place for me to shell out even the base price of new console. I bought this game on my current console, I see no reason I should feel bad about playing the game on said console.

    Game dev's literally said in another interview (not the one quoted) that Console are the reason that housing item limit can't be increased and that it would be unfair to increase for PC and not console.

    As we all know. Housing is endgame. So console is limiting PC's endgame experience B)

    p.s. buy a PC instead of next gen you'll have a way better ESO experience and servers which don't lag so much (if you play on NA).

    Problem with buying a PC and moving on from console is ZOS will not allow server transfers. Me personally I have over 10,000 hours played and to many items/achievements to leave behind. Given the option and I would probably get a new PC to play ESO but without it's not going to happen. Purchased a PS5 already when they came out. Don’t think the problem is money or the cost of console to PC for some. Had a guildmate pay over $1000 for a PS5 awhile back to move from PS4 to PS5.

    Stay safe :)
  • JustAGoodPlayer
    JustAGoodPlayer
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    Support old consoles is a good thing to, because whyle game plays on consoles thet works on middle PC !

    So if they upgrade it it can stop normally work on PC !

    Do not forget it !

    The graphics in game is ok fore me, is it any other reason old gen platforms can not work with TESO ?
  • starkerealm
    starkerealm
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    Marolf wrote: »
    Ratzkifal wrote: »
    mocap wrote: »
    Q: ... is it true that you'd have problems introducing any additional skill trees due to the limited memory of old-generation consoles?
    what memory? RAM? Kekw that's by far the dumbest ESO question I've ever heard.

    And how exactly? I mean clearly it wasn't that dumb of a question if the answer to that was "we need to be careful". Also hard drive space is also referred to as memory if I'm not mistaken. I don't actually know which one is being referred to here, but I would assume it's the disk space because that sounds more plausible to me.

    It's specifically the RAM. When Rich was still streaming, he explained that the game has to keep all player ability animations loaded into memory at all times, both ones you have access to and ones you don't, because should another player arrive, it's not possible to stream those animations off the hard drive fast enough to keep tempo with ESO's combat.

    I don't think anyone (worth listening to) is blaming the console players, it's really not your guys' fault. It is older hardware, and they're working around the limitations of that to the best of their ability.

    I may just be ignorant of this, but aren't ll the new animations added regularly, such as, new pets, emotes, momentos, furnishings, etc. contributing to that? Yet they are continuously added...

    I suspect, but don't know, that this is probably also why mementos are turned off completely in Cyrodiil. Specifically because when a player of another class shows up and attacks you really need to know what they're doing.

    @starkerealm mementos are turned off in PVP because ZOS couldn't fix the bugs with them there like Malacath axe giving you a dmg boost and Goblin gem causing you to be un-targetable whilst riding etc.

    That's not the only reason. They've turned off selected mementos in the past when they were glitching out. (The Azura shard for instance, used to grant immunity to ground AoEs.

    But, still, we probably should pour one out for all the goblin horse surfers out there.
  • Marolf
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    Xenite wrote: »
    Old hardware is old hardware. Ask CD Project Red how well Cyberpunk worked out on last gen consoles as they got the worst of that mess. It's why we have ridiculously low caps on housing items and why we have yet to see a new class, the devs have all but came out and said all of that before.

    Has very little to do with pc vs consoles. PS4 is a decade old, I don't expect to run new games on a Gtx 500 series without making serious concessions... if it runs at all.

    I agree to an extent, except ESO isn't a new game. Updated with content, yes.
  • mocap
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    Ratzkifal wrote: »
    And how exactly?
    so PS4 can hold 8000 sets items and can't hold one additional skill line? Nonsense.

    Also, ALL skill calculations take place on the server side. Our PC/console has nothing to do with it.
  • Aggrovious
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    Just came here to say that you can play like a console but on PC. Literally, hook it to your tv and use your controller.

    I think ZOS should just move forward and give PC more updates. Hell, a good PC is the same price as a PS5 and that's BS.
    Making a game fun should be a priority. Making a game balanced should not come at the expense of fun.
  • Stanx
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    Maul_Rat wrote: »
    Just came here to say that you can play like a console but on PC. Literally, hook it to your tv and use your controller.

    I think ZOS should just move forward and give PC more updates. Hell, a good PC is the same price as a PS5 and that's BS.

    As long as there is a console option, I'll opt for that. It's just preferential but I've seen this suggested a few times and the truth is that this has been the case for almost every console release and people still choose to play on them. I don't need a PC, I don't have space for a PC and the game has been made readily available on consoles.

    I'm not against a conversation about switching to next gen consoles, but I am opposed to the notion of removing consoles completely because PC players think it would be easier.
  • Izanagi.Xiiib16_ESO
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    Hotdog_23 wrote: »
    Marolf wrote: »
    Regularly I'm seeing last gen console users get blamed for holding the game back. This game is still going largely due to those said console users. I think the community should slack up on the negativity projected. No one likes logging into the forums and seeing thread after thread about how they are the sole reason that the game can't progress. And yes, I'm one of those console users. It's not like consoles are exactly easy to purchase right now, at least at a reasonable price. On top of that, the economy I'm part of isn't in a "ideal" place for me to shell out even the base price of new console. I bought this game on my current console, I see no reason I should feel bad about playing the game on said console.

    Game dev's literally said in another interview (not the one quoted) that Console are the reason that housing item limit can't be increased and that it would be unfair to increase for PC and not console.

    As we all know. Housing is endgame. So console is limiting PC's endgame experience B)

    p.s. buy a PC instead of next gen you'll have a way better ESO experience and servers which don't lag so much (if you play on NA).

    Problem with buying a PC and moving on from console is ZOS will not allow server transfers. Me personally I have over 10,000 hours played and to many items/achievements to leave behind. Given the option and I would probably get a new PC to play ESO but without it's not going to happen. Purchased a PS5 already when they came out. Don’t think the problem is money or the cost of console to PC for some. Had a guildmate pay over $1000 for a PS5 awhile back to move from PS4 to PS5.

    Stay safe :)

    They do grant crownstore stuff sometimes btw, just depends on the representative you get assigned. A friend who moved got something like 500 horse lessons and 200 150 xp scrolls from the CS team around 3-4 years ago.
    And whilst gearing and achieves is for sure a pain, it is easier the 2nd time to catch back up, imo worth it for the benefits.
    @Solar_Breeze
    NA ~ Izanerys: Dracarys (Videos | Dracast)
    EU ~ Izanagi: Banana Squad (AOE Rats/ Zerg Squad / Roleplay Circle)
  • starkerealm
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    Hotdog_23 wrote: »
    Marolf wrote: »
    Regularly I'm seeing last gen console users get blamed for holding the game back. This game is still going largely due to those said console users. I think the community should slack up on the negativity projected. No one likes logging into the forums and seeing thread after thread about how they are the sole reason that the game can't progress. And yes, I'm one of those console users. It's not like consoles are exactly easy to purchase right now, at least at a reasonable price. On top of that, the economy I'm part of isn't in a "ideal" place for me to shell out even the base price of new console. I bought this game on my current console, I see no reason I should feel bad about playing the game on said console.

    Game dev's literally said in another interview (not the one quoted) that Console are the reason that housing item limit can't be increased and that it would be unfair to increase for PC and not console.

    As we all know. Housing is endgame. So console is limiting PC's endgame experience B)

    p.s. buy a PC instead of next gen you'll have a way better ESO experience and servers which don't lag so much (if you play on NA).

    Problem with buying a PC and moving on from console is ZOS will not allow server transfers. Me personally I have over 10,000 hours played and to many items/achievements to leave behind. Given the option and I would probably get a new PC to play ESO but without it's not going to happen. Purchased a PS5 already when they came out. Don’t think the problem is money or the cost of console to PC for some. Had a guildmate pay over $1000 for a PS5 awhile back to move from PS4 to PS5.

    Stay safe :)

    They do grant crownstore stuff sometimes btw, just depends on the representative you get assigned. A friend who moved got something like 500 horse lessons and 200 150 xp scrolls from the CS team around 3-4 years ago.
    And whilst gearing and achieves is for sure a pain, it is easier the 2nd time to catch back up, imo worth it for the benefits.

    Counterpoint, a friend of mine with a direct line to Gina was told to kick rocks by CS. (Somewhat obviously, he didn't try to get her to intervene for him.)
  • SerafinaWaterstar
    SerafinaWaterstar
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    Hotdog_23 wrote: »
    Marolf wrote: »
    Regularly I'm seeing last gen console users get blamed for holding the game back. This game is still going largely due to those said console users. I think the community should slack up on the negativity projected. No one likes logging into the forums and seeing thread after thread about how they are the sole reason that the game can't progress. And yes, I'm one of those console users. It's not like consoles are exactly easy to purchase right now, at least at a reasonable price. On top of that, the economy I'm part of isn't in a "ideal" place for me to shell out even the base price of new console. I bought this game on my current console, I see no reason I should feel bad about playing the game on said console.

    Game dev's literally said in another interview (not the one quoted) that Console are the reason that housing item limit can't be increased and that it would be unfair to increase for PC and not console.

    As we all know. Housing is endgame. So console is limiting PC's endgame experience B)

    p.s. buy a PC instead of next gen you'll have a way better ESO experience and servers which don't lag so much (if you play on NA).

    Problem with buying a PC and moving on from console is ZOS will not allow server transfers. Me personally I have over 10,000 hours played and to many items/achievements to leave behind. Given the option and I would probably get a new PC to play ESO but without it's not going to happen. Purchased a PS5 already when they came out. Don’t think the problem is money or the cost of console to PC for some. Had a guildmate pay over $1000 for a PS5 awhile back to move from PS4 to PS5.

    Stay safe :)

    They do grant crownstore stuff sometimes btw, just depends on the representative you get assigned. A friend who moved got something like 500 horse lessons and 200 150 xp scrolls from the CS team around 3-4 years ago.
    And whilst gearing and achieves is for sure a pain, it is easier the 2nd time to catch back up, imo worth it for the benefits.

    Oooh. A whole lot of horse lessons & some xp scrolls - well, that just makes it all fine & dandy.

    And my houses? The progress of my 18 characters? My mounts? Pets? Motifs? Costumes? Gear?

    Not to mention my friends - shall I just abandon them because it sounds like you think PCs should be the only way to play this game?

    Do you think that the gaming industry would be the huge behemoth it is today if it had remained PC-only?! Nope.

    There are work- arounds for known issues - such as housing limits - the devs have never answered why the limit could not be solved by inside & outside having separate instance (its not like you can look out of a window & see your garden anyway).

    I appreciate that you think you may be trying to ‘help’ but you do just come across as another “Me PC master race you console pleb”.
  • kindred
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    I feel for console players. I've never heard anyone say anything bad about them. You guys have it rough anyways. You're kinda the red headed stepchild. I believe console players are generally better players. They don't get the crutch of addons. I don't know how ya'll do it. I couldn't.
    Edited by kindred on July 18, 2022 1:16PM
  • LurgidBean
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    It's not like much Dev time is spent addressing console-only issues. And when something affects the console, nobody on forums pays attention because the new PTS is released soon after the console finally gets their release and everything is swept under the rug. See all of the log-in issues, etc that are sent to the console support forums to die. I've never got an acknowledgement on the log-in issues and there are over 20 reports about it in the last 6 months sitting in Xbox support.

    We're already treated like second class, afterthought citizens to ZOS. See how they "forgot" to add the choice to select the music for consoles. That was part of their big pitch for the update, but oopsie, nobody checked! So, yeah, when the rest of the community (the players) joins in and starts "punching down" and justifying it based on something devs said, it feels bad, man.
    Xbox NA/EU
    "Once I misplaced an entire roast chicken, so this doesn't surprise me."
  • Nomadic_Atmoran
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    Im going to point out that there are rules that prevent certain behavior on the forums. Trolling, baiting and being overly negative or unconstructive. If you think someone is baiting or being overly negative towards others regarding console use. Report them.

    As a console user myself. I generally ignore any hate for consoles. Most of those players dont really know what theyre talking about anyway and are just looking for something or someone to blame. I feel like recently a lot of it is because generally speaking changes coming down the pipe has put everyone in a sour mood and those that really cant put 2 and 2 together fall back on blaming consoles for their problems.
    Edited by Nomadic_Atmoran on July 18, 2022 1:36PM
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  • drsalvation
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    Ratzkifal wrote: »
    I mean... it was literally the developers who said so, not anyone of us.
    Source:
    Q: Just to see if we can dispel one of the myths running within The Elder Scrolls Online community, is it true that you'd have problems introducing any additional skill trees due to the limited memory of old-generation consoles (PlayStation 4, Xbox One)?

    A:Nothing is impossible. I mean, we do have to be careful. There's only so much memory on those consoles for sure and we have to be smart about what we do. We do have a focus on performance and making the game run really well. So there's a balance.

    He is not saying yes, but he is saying as much of a yes as he is allowed to say. They are trying their best to make it work anyhow, but he would have outright denied it if the limiting factor wasn't older generation consoles.

    It just doesn't make sense to me, they keep introducing new skills in the form of gear sets that will cast said skills for free via procs, but they can't introduce those skills in terms of skill trees or weapons because lack of console memory?
  • Matteo11
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    Being developed as a console-first game has really hamstrung ESO's progress as program. It shows in everything from the UI to the 6(12) button limit on action bars.

    There is a very big and very obvious examples of another MMO that serves their console communities greatly (and allow cross play), while not pinning their entire system design on the console.

    I definitely don't condone anyone hating on console players, but theres definitely a relevant design flaw that is going to date and limit ESO in the future.
    ESO needs a PUBLIC GROUP FINDER. This feature alone would bring new life to the game.

    Give us a place in game to publicly post our PUG groups and receive /tells about them.
    We've been shouting in Craglorn for too long!
  • drsalvation
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    And also, it IS consoles fault that most multiplat games get held back. Like it or not, this is coming from an xbox user.
    The problem itself isn't exactly the consoles, but the live service games model, that's why GTA had to be ported from xbox 360, to xbox one, and now xbox series X|S

    If elder scrolls online had been releasing sequels instead of being a live service, then it could let go of past-gen consoles and move on with better stuff. Now not only current gen consoles are still getting held back by previous gen, but so is PC.

    Live services are a curse, nothing you do there belongs to you, nothing you do in the stories have any significant impact because live services must continue, so you can stop the planemeld, restore your soul, but nothing really changes. We could've gotten a For Honor 2 with story content expansions and more characters, but because it's a danged live service, the new stories we get is just a textbox in a load screen and a quick video from whenever a new hero is released.

    So yeah, consoles are partially to blame for holding back, but it's also the live service model, plain and simple:
    Squeeze out every cent of your consumers for as long as possible in as many platforms as you can, this includes old consoles.

    And until analytics show that nobody is using old consoles anymore (or the amount of users is so low that it doesn't become profitable anymore), then we won't be able to move past the capabilities of an xbox one.

    In conclusion:
    Consoles are the reason why some games get held back on more advanced platforms, but I blame the live service business model that still profits from as many platforms as possible. I wouldn't blame the players of outdated consoles who can't afford an upgrade.

    And even tho Richard said there would never be an elder scrolls online 2, I kinda hope ESO would stop pouring out so many expansions each year and just reach a concluding point and focus on meaningless but fun stuff like dungeons and trials so that if they ever decide to make new stories, they could begin with a sequel which isn't tied by past-gen consoles and hopefully has better implementation of role-playing aspects (especially dialogues and character facial expressions).
  • spartaxoxo
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    Consoles are a challenge, but they are not holding the game back. People who claim that consoles are holding everyone back are equally as wrong as the ones who say consoles aren't posing challenges. They make it harder to deliver new content, so they limit scope. But they do NOT prevent us from having new skill lines entirely. There's a difference between "we have to do less" and "we can't do anything." People make it out like it's the former, when they've talked about how they need to replace their failing servers and change things in the foundational code. Doing their planned fixes and releasing new content on schedule is taking up so much time they can't even make a tutorial. They obviously aren't going to make anything new that effects highly effects combat until that time. PVP literally cannot handle it, and PVE is only doing a bit better. So, they are focused on performance instead.

    And consoles account for somewhere between 1/2 to 2/3rd of the playerbase, with the vast majority of that being on last gen. If you think money holds back game development, IDK what to tell you. But you aren't going to lose half your income and then just put higher quality content.
    Edited by spartaxoxo on July 18, 2022 2:08PM
  • saar
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    The fact that they are still supporting such old consoles must mean that last-gen players hold a decent share of revenue..which is worrying for a brand. Must mean they are not making enough profit in newer consoles and PC market to drop support in outdated tech. FFXIV dropped support and it is thriving at the moment.

    It becomes a vicious cycle where ZOS are holding onto last gen support to retain that playerbase, but over time newer players get put off by the lack of innovation and proper features as a result, and don't stay on. They kind of shot themselves in the foot with regards to long-term growth in the playerbase.
  • purple-magicb16_ESO
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    Marolf wrote: »
    Regularly I'm seeing last gen console users get blamed for holding the game back. This game is still going largely due to those said console users. I think the community should slack up on the negativity projected. No one likes logging into the forums and seeing thread after thread about how they are the sole reason that the game can't progress. And yes, I'm one of those console users. It's not like consoles are exactly easy to purchase right now, at least at a reasonable price. On top of that, the economy I'm part of isn't in a "ideal" place for me to shell out even the base price of new console. I bought this game on my current console, I see no reason I should feel bad about playing the game on said console.

    Lol! How is that the user's fault? How is that even remotely within their control? It's like blaming the person tanning at the beach because it's too hot out. Whatever they're smoking, don't inhale.
    Edited by purple-magicb16_ESO on July 18, 2022 2:08PM
    I don't comment here often but when I do, I get [snip]
  • spartaxoxo
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    saar wrote: »
    The fact that they are still supporting such old consoles must mean that last-gen players hold a decent share of revenue..which is worrying for a brand. Must mean they are not making enough profit in newer consoles and PC market to drop support in outdated tech. FFXIV dropped support and it is thriving at the moment.

    It becomes a vicious cycle where ZOS are holding onto last gen support to retain that playerbase, but over time newer players get put off by the lack of innovation and proper features as a result, and don't stay on. They kind of shot themselves in the foot with regards to long-term growth in the playerbase.

    FFIV has not dropped support of PS4.

    cdr942g8178f.png

    ETA:

    And Yoshida's statement about PS4
    Yoshida elaborated on this a bit more in the interview and discussed why he decided to share this information. When asked about how long the PS4 version of FFXIV would receive support, Yoshida said this:

    I don’t know yet. One of the core tenants of Final Fantasy XIV is to develop for multiple platforms, and have as many people as possible play the game.. With the current situation where the shipment volume of the PlayStation 5 is fairly slow due to the parts shortage, I expect there are many people that want to buy the console but can’t. I made the statement at that time so that players can play with peace of mind.
    Edited by spartaxoxo on July 18, 2022 2:17PM
  • jaws343
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    saar wrote: »
    The fact that they are still supporting such old consoles must mean that last-gen players hold a decent share of revenue..which is worrying for a brand. Must mean they are not making enough profit in newer consoles and PC market to drop support in outdated tech. FFXIV dropped support and it is thriving at the moment.

    It becomes a vicious cycle where ZOS are holding onto last gen support to retain that playerbase, but over time newer players get put off by the lack of innovation and proper features as a result, and don't stay on. They kind of shot themselves in the foot with regards to long-term growth in the playerbase.

    The problem is, newer consoles are hard to actually get. The limited availability of them makes them pretty much a smaller portion of the playerbase. So, ditching last gen before most players even have an opportunity to get next gen would completely kill the console side of the game.
  • Karivaa
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    Obv
    Marolf wrote: »
    Regularly I'm seeing last gen console users get blamed for holding the game back. This game is still going largely due to those said console users. I think the community should slack up on the negativity projected. No one likes logging into the forums and seeing thread after thread about how they are the sole reason that the game can't progress. And yes, I'm one of those console users. It's not like consoles are exactly easy to purchase right now, at least at a reasonable price. On top of that, the economy I'm part of isn't in a "ideal" place for me to shell out even the base price of new console. I bought this game on my current console, I see no reason I should feel bad about playing the game on said console.
    Obviously, other games have dropped that have required people who play on the new consoles only play with others on the new consoles. Technology increases rapidly.

    I found the Xbox Series S and purchased the memory to go with it. You can find those a lot of places and yes in PvP, those of you who struggle to Rez and have long load screens hold us back.
  • spartaxoxo
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    Karivaa wrote: »
    Obv
    Marolf wrote: »
    Regularly I'm seeing last gen console users get blamed for holding the game back. This game is still going largely due to those said console users. I think the community should slack up on the negativity projected. No one likes logging into the forums and seeing thread after thread about how they are the sole reason that the game can't progress. And yes, I'm one of those console users. It's not like consoles are exactly easy to purchase right now, at least at a reasonable price. On top of that, the economy I'm part of isn't in a "ideal" place for me to shell out even the base price of new console. I bought this game on my current console, I see no reason I should feel bad about playing the game on said console.
    Obviously, other games have dropped that have required people who play on the new consoles only play with others on the new consoles. Technology increases rapidly.

    I found the Xbox Series S and purchased the memory to go with it. You can find those a lot of places and yes in PvP, those of you who struggle to Rez and have long load screens hold us back.

    You only have a game still because of last gen users. Until most of their playerbase can actually buy a new console, they aren't going to ditch the vast majority of the playerbase, because it would completely kill the console side of the game. And with it, a lot of their revenue. They'd kill console support entirely before ditching last gen before enough people had made the switch to make it economically viable. PC users can claim to be held back a little bit, since their version doesn't depend on console support. But if there was enough current gen to justify console support without last gen, they'd have already pulled the plug on last gen.
    Edited by spartaxoxo on July 18, 2022 2:24PM
  • Anhedonie
    Anhedonie
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    I mean it's not really console's fault. Game is just built using tools that are old as mammonths.
    And the ground work wasn't done during the development. There is a reason they had to change game's architecture in first couple of years.
    So it's more like...engineers at ZOS aren't up to par.

    Edited by Anhedonie on July 18, 2022 2:27PM
    Profanity filter is a crime against the freedom of speech. Also gags.
  • jaws343
    jaws343
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    spartaxoxo wrote: »
    Karivaa wrote: »
    Obv
    Marolf wrote: »
    Regularly I'm seeing last gen console users get blamed for holding the game back. This game is still going largely due to those said console users. I think the community should slack up on the negativity projected. No one likes logging into the forums and seeing thread after thread about how they are the sole reason that the game can't progress. And yes, I'm one of those console users. It's not like consoles are exactly easy to purchase right now, at least at a reasonable price. On top of that, the economy I'm part of isn't in a "ideal" place for me to shell out even the base price of new console. I bought this game on my current console, I see no reason I should feel bad about playing the game on said console.
    Obviously, other games have dropped that have required people who play on the new consoles only play with others on the new consoles. Technology increases rapidly.

    I found the Xbox Series S and purchased the memory to go with it. You can find those a lot of places and yes in PvP, those of you who struggle to Rez and have long load screens hold us back.

    You only have a game still because of last gen users. Until most of their playerbase can actually buy a new console, they aren't going to ditch the vast majority of the playerbase, because it would completely kill the console side of the game. And with it, a lot of their revenue. They'd kill console support entirely before ditching last gen before enough people had made the switch to make it economically viable. PC users can claim to be held back a little bit, since their version doesn't depend on console support. But if there was enough current gen to justify console support without last gen, they'd have already pulled the plug on last gen.

    Just a good numbers comparison too:

    Xbox Series X has sold 12M worldwide. Xbox One was 52M worldwide. So Series X is around 20% adoption from the past gen, even assuming all of those 12M were straight upgrades from last gen users, and not new sales to new users.

    PS4 sold 112M worldwide, with PS5 selling 20M. So, also close to 20% adoption.

    Now, none of this really accounts for multiple purchases or replacements, but it is still pretty telling. With that 20% in mind, thinking of ESO , which it is more than likely far less of a new gen adoption rate for players who exclusively play this game, that means that 80% of the console player base does not have next gen platforms. Which means that any halt to supporting last gen would pretty much kill the game on console.
    Edited by jaws343 on July 18, 2022 2:51PM
  • Four_Fingers
    Four_Fingers
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    You mean devs will have to write tighter code and pay attention to memory hogging items?
    That is a good thing.
    Remember the days when 4KB was a lot of memory? lol
    Edited by Four_Fingers on July 18, 2022 3:11PM
  • Nomadic_Atmoran
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    spartaxoxo wrote: »
    saar wrote: »
    The fact that they are still supporting such old consoles must mean that last-gen players hold a decent share of revenue..which is worrying for a brand. Must mean they are not making enough profit in newer consoles and PC market to drop support in outdated tech. FFXIV dropped support and it is thriving at the moment.

    It becomes a vicious cycle where ZOS are holding onto last gen support to retain that playerbase, but over time newer players get put off by the lack of innovation and proper features as a result, and don't stay on. They kind of shot themselves in the foot with regards to long-term growth in the playerbase.

    FFIV has not dropped support of PS4.

    cdr942g8178f.png

    ETA:

    And Yoshida's statement about PS4
    Yoshida elaborated on this a bit more in the interview and discussed why he decided to share this information. When asked about how long the PS4 version of FFXIV would receive support, Yoshida said this:

    I don’t know yet. One of the core tenants of Final Fantasy XIV is to develop for multiple platforms, and have as many people as possible play the game.. With the current situation where the shipment volume of the PlayStation 5 is fairly slow due to the parts shortage, I expect there are many people that want to buy the console but can’t. I made the statement at that time so that players can play with peace of mind.

    Everyone I know on consoles are impatiently waiting to buy a PS5. Its a massive issue that has plagued the community over here because players are acutely aware of the PS4s limitations and how much a PS5 would absolutely up the experience. The handful of people I know that have come by a PS5 report back massive improvements in areas that are pain points for the average PS4 gamer. If the average Playstation player could get a PS5 they would. Theres a small group of holdhouts that are absolutely okay with continuing to play on a system that is now 9 years old.These are the same holdouts that continued to play on PS3 even beyond Sony dropping support. They are late adopters and think they shouldnt have to adapt because of that. But most want to move on and want to see the possible improvements/fixes to the game on the console version because of it.

    No one enjoys the shadow people or the lack of loading. Its maddening to run along and slam into an invisible wall because the game knows theres NPCs there but the game hasnt caught up with that yet to render it. Or the sudden moments where youre glued in place because the game cant keep up with how quickly youre moving. Bar swapping and abilities not popping. Getting slammed with abilities that were delayed because of latency. Booted from the game randomly or the fact that at times our comms completely fail. And not all of this is solved over on PS5 even though they now have their own version separate from PS4.
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