CaptainFishSticks wrote: »When you take out the social aspect of an MMO, why should it even be an MMO? Zenimax, please listen to your customers and improve the social environment of the game.
EDIT: I just realized something -- they have bealth bars hovering over characters' heads as an option, so is coding a chat bubble system really so much more different?
Dont believe that was the point, think the point was that the "player linked UI element" is already there (ie a health bar, group tag, etc).CaptainFishSticks wrote: »When you take out the social aspect of an MMO, why should it even be an MMO? Zenimax, please listen to your customers and improve the social environment of the game.
EDIT: I just realized something -- they have bealth bars hovering over characters' heads as an option, so is coding a chat bubble system really so much more different?
I think the problem is the API not allowing it.
murklor007neb18_ESO wrote: »Dont believe that was the point, think the point was that the "player linked UI element" is already there (ie a health bar, group tag, etc).CaptainFishSticks wrote: »When you take out the social aspect of an MMO, why should it even be an MMO? Zenimax, please listen to your customers and improve the social environment of the game.
EDIT: I just realized something -- they have bealth bars hovering over characters' heads as an option, so is coding a chat bubble system really so much more different?
I think the problem is the API not allowing it.
But yes, if the API exposed 3D coordinates of players that post something in the chat, chat bubbles through an addon could be done in a jiffy: Check Z distance to talker, if character is within range (20m, whatever) and in view draw chat bubble at X/Y+2m. Loop coordinate check/redraw and fade after 4s or if talker goes out of distance/view. Done.
For it to become perfectly smooth, ZOS need to do it in the engine though
But the problem isnt exposing the location - its what you can do with it. Which mean that if cheaters/hackers can exploit this the problem is already there, coordinates exposed or not. Chat bubbles do not need any other function that isnt already there, ie moving an UI element.Yea, and I think the reason they nerfed the API was to prevent abuse of being able to locate players in the game which could lead to add ons with hacks in them. Which is already a problem as it stands... Hopefully those creating add ons that hack accounts get caught before they completely get rid of add ons due to cheaters.
just got to keep asking and asking and asking and if by next month its still not re-enabled then just quit the game. money always speak louder then forum post.
One-Winged wrote: »As I see it, there are tools for socializing with others. Chat bubbles would help, undoubtedly. But as I still manage to get to know new friends and not be slowed down at socializing at any point. One has to be creative though.
This is nothing gamebreaking for me, as many of you consider it to be.
Here we go... I'd love to attend this bad boy but gotta work. They are having an AMA on reddit tomorrow.
A lot of us should be persistent in asking why they don't have this and when they will add it and give reasons why it's needed. A lot of good reasons too.
It's an option for players to use! Add it for crying out loud! Or a lot of us will just get bored and stop playing.
It is game breaking for the communities that thrive on socialization within mmos.
http://www.reddit.com/r/elderscrollsonline/comments/24bd5b/zenimax_craglornpostlaunchgeneral_ama_this/
murklor007neb18_ESO wrote: »Besides asking for chat bubbles directly, someone need to bring up if they will cater to roleplayers.
Dont mix the two up in the same sentence however. The last time we asked about chat bubbles and roleplaying, remember that the answer was that roleplaying in ESO is all about putting on an ingame disguise (like, "OMG I'm a skeleton!") and nothing else.
Great news. Now to get them to add optional (toggle on/off) name plates (disabled completely in PvP so as to prevent unfair advantage).nalimoleb14_ESO wrote: »I don't mean to doublepost, BUT GREAT NEWS EVERYONE!! This happened just a few minutes ago during today's AMA session:
My Question:
Are you aware of the demand for optional (toggle on/off) chat bubbles that players have been asking for since July of last year? Do you plan on listening to the players and adding back the optional chat bubble feature?
Zenimax' Answer:
Yes. We have chat bubbles working internally. So we want to enable them soon, and testing will dictate which update they arrive in.
YAAAAAAAAAAAAAAAAAAAAAAAAAAAY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Great news. Now to get them to add optional (toggle on/off) name plates (disabled completely in PvP so as to prevent unfair advantage).
"Chat bubbles is something we're actively working on, and are actually testing them internally now. As Paul said earlier in this AMA, we hope to enable this soon."
I feel like the cheshire cat! I am so happy!!! Hahaha now my husband will finally buy the game to play it with me! He loves to role-play so much that thats his deciding factor in a game.I can't wait to see ESO bustling with life now!