nalimoleb14_ESO wrote: »Great idea, I'll definitely do the same! I also came across a very insightful quote recently:You'll never know how much you shall miss speech bubbles in RP untill you don't have them.
It's what sank the RP in SWOTOR, it sounds like a small thing but when you are trying to interact in a group and find yourself having to watch the chatbox more then the actual scene it can quickly feel weird and disjointed.
No speech bubbles, no RP community. Heed my words.
peechwurmnub18_ESO wrote: »When I speak to an NPC in ESO, the game forces a zoom in on that NPC, throws up text, and voices the NPC. Why? To pull me in, immerse me, and show me who I'm speaking with and how they're behaving and acting and speaking. Yet ultimately... I don't care about them. They're just mindless programs in an mmo. Do you know who I do care about in an MMO? Other players! The Massive Multiple players. Real people. Why aren't those real people given the same option to show they're speaking to those who are interested in hearing them. Why can't I be given a visual cue to pull my attention in to a fellow player who is interested in speaking and interacting with me outside of a glorified chat channel box. I'm not made to search randomly around my screen when an npc wants my attention, that's for sure. I'm given floating glowing arrows and a compass and I'm pretty sure some of the NPCs have actually follow me home... just trying to get me to talk to them. I'm constantly reminded that they are there. All we're asking for is that players be given the option to have a voice too, and given the option to say "Hey, I'm here! Talk to me!".
Bubbles we're pretty nice in star wars galaxy, it really fit in the world, but i'm not so sure in The Elder Scrolls, it never was a multiplayer game, and immersion was centered around voiced dialogues directly adressed to the player.
Immersion was about playing in first person and feel like npc's were actually talking to you.
It must be a subtle addition to prevent breaking the view and lore of the game, at least if a 12 years old kiddo start spamming stupidities in chat you won't see it blocking your view when entering towns ...
Because if there was bubbles, even with the option to turn it off, there will always be situations where you'll have to ignore someone ... So without it, problem is almost solved, and you can just ignore the chat if nothing interesting goes by.
Still, i'd like to see a more lore friendly and rp way of chatting between players that's for sure.
bythepowercosmic wrote: »Do the devs respond to the players beyond tech support in this community?
if you think about it, that is a rather strange thing to say considering the many story driven singleplayer Star Wars games that where never designed for multiplayer and didnt have speech bubbles. Yet you still see how its nice in SWG? Its the exact same situation!Bubbles we're pretty nice in star wars galaxy, it really fit in the world, but i'm not so sure in The Elder Scrolls, it never was a multiplayer game, and immersion was centered around voiced dialogues directly adressed to the player.
If you like small group PvP (2-4 players) and solo PvP check out my videohttps://youtube.com/watch?v=jechGImtFio
SPOILER: The first 40 seconds of the video contains a scene from the final Molag Bal boss fight!
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I can understand why you're doing such a big fuss over this. Really i can. But, since you want it as an option anyway you might as well use an addon like Simple Chat Bubbles. I know it might be just a bit crude but it does the job just fine. Now you will tell me "But this is an addon! Not everyone will have it installed!". Well, people that don't care about chat bubbles wouldn't have them enabled anyway, even if given the option from the game itself. Personally I wouldn't like chat bubbles as they are in other games (like the "what could have been" screenshot i saw a couple of pages back), cause it gives the game a more comic art style that imho doesn't suit it. Still, i find this addon useful enough to have it enabled.
Just my 2 cents.
Haltus_Kain wrote: »I can understand why you're doing such a big fuss over this. Really i can. But, since you want it as an option anyway you might as well use an addon like Simple Chat Bubbles. I know it might be just a bit crude but it does the job just fine. Now you will tell me "But this is an addon! Not everyone will have it installed!". Well, people that don't care about chat bubbles wouldn't have them enabled anyway, even if given the option from the game itself. Personally I wouldn't like chat bubbles as they are in other games (like the "what could have been" screenshot i saw a couple of pages back), cause it gives the game a more comic art style that imho doesn't suit it. Still, i find this addon useful enough to have it enabled.
Just my 2 cents.
For social interaction, using that add-on instead speech bubbles is a bit like driving nails into wood by pounding them down with your fists instead of using a hammer.
Not that it's a bad add-on, it's just the wrong tool for the job. If Zmax decides to loosen the API restrictions in a way that allows a speech bubble add-on to be made, then we can talk about using an add-on instead of fixing this hole in the vanilla game. Until then, fix the ******* hole in the vanilla game!