Chilly-McFreeze wrote: »
Using "everyone uses the better skill anyway" argument to justify not giving an alternative is the exact same line of reason ZOS used to change Crystal Blast. Everyone used superior Frags anyway. See?
Cleave already is subpar on stam toons. Hence the caltrops buff. Mag has better AoE options. You could very well use some of those. Also MagSorc already brought some group utility in LL synergy, exploitation minor group buff (which can be procced via superior frags) and in some cases a big cleave heal via Matriarch.
StamSorc had neither of those options to conveniently use. With the change they got 4 positive changes. Exploitation & unnamed penetration and a class spam that also acts as delayed burst for PvP. Sure, it's not the most fluid or original skill to use but the design decision is brilliant. Mag only lost a subpar morph instead of 1 for a stam spam, 1 for utility and another 1 for delayed burst.
This is rich. Neither in previous TES lore nor in ESO class design is a Sorcerer a pure wizard. If you care to catch up, read up class descriptions and skill composition from Morrowind and Oblivion. Not a single ESO class is forced into a single resource only. But it goes well with your expressed disregard to the game design overall. Sure they could add a third morph or a sixth skill. But that's just as unlikely as beating a single class out of the build freedom we had since launch.
Lastly a few words about "class skills = magick, stam should use it's more numerous weapon skills". When ESO launched there were no stam/mag dichotomy. So you could very well run around as something we'd call a hybrid build today. Wrecking Blowing, Mage's Fury casting Sorcerer etc. The removal of caps was a cheap trick to stretch their 4 classes to 8. So having more weapon skills and less class skills for stam is a remnant of a long gone design decision.
(what you just did)
I guess we have been reading different posts. Many of the comment talk about no knowing how to play because I and other like this skill over the others and we should change to this or that!!!
That is telling me how to play.
Also how do you know that everyone that changed likes it better and are happy?
They are making the classes more and more generic. If you play magicka use these skills and it you do stamina use these. I don't like that! They are making changes every time that make on classes more alike. Do you know why? I believe that it is all for PVP. They can't seem to balance PVP.
YandereGirlfriend wrote: »
What's not right is allowing a tiny minority of magSorc players to block stamSorcs from being able to use their own class abilities.
The situation is still wildly imbalanced, with Magicka vacuuming up all 6/6 available ultimate morphs plus something like 75% of all class abilities. It was the least that could be done to throw stamSorcs a small bone in the form of a spammable. In the same change, ZOS also improved Crystal Frags and allowed magSorcs to save a bar slot that otherwise would have been dedicated to using a non-class spammable. It was a win-win for the overwhelming majority of overall Sorcerer players.
But game design is zero-sum so that meant that somebody had to lose - and that was Crystal Blast users. Making a change that benefits the many instead of catering to the few, however, is a hallmark of good balance decision-making.