gatekeeper13 wrote: »Guys, what the hell is going on with targeting the shades? I am trying to kill one of them and always have other adds staying in front of them and cant target them at all.
Last boss is a total mess. Jesus Christ, what's the fun in doing so frustrating content like this one? It's more annoying than enjoyable.I managed to kill the boss within 3 Minutes, she has so low health you can push her into the mechanics soo fast.
VMS is much more difficult in my opinion.
vMA is a joke if compared to last boss in vVH. I ve even completed it with my tank (!!!!) with S/B but last boss here looks impossible for me. I cant target the shades at all because other adds stay in front and red mini-boss wipes me every time, no matter if I do it 1st or 3rd. If I do it first then I can't survive the flameshapers during main boss fight, if I do it last I get wiped inside portal. Makes my pets die in seconds.
Dunno, maybe my magsorc build sucks for this arena.
Joy_Division wrote: »gatekeeper13 wrote: »Guys, what the hell is going on with targeting the shades? I am trying to kill one of them and always have other adds staying in front of them and cant target them at all.
Last boss is a total mess. Jesus Christ, what's the fun in doing so frustrating content like this one? It's more annoying than enjoyable.I managed to kill the boss within 3 Minutes, she has so low health you can push her into the mechanics soo fast.
VMS is much more difficult in my opinion.
vMA is a joke if compared to last boss in vVH. I ve even completed it with my tank (!!!!) with S/B but last boss here looks impossible for me. I cant target the shades at all because other adds stay in front and red mini-boss wipes me every time, no matter if I do it 1st or 3rd. If I do it first then I can't survive the flameshapers during main boss fight, if I do it last I get wiped inside portal. Makes my pets die in seconds.
Dunno, maybe my magsorc build sucks for this arena.
The huge skeletons body-blocking the shades is most frustrating part of the arena. That just makes the last fight even more of a DPS race because you really want to skip that and have less annoying adds that can get in the way.
People who have insane DPS will say the order doesnt matter (and it doesn;t for them, because they only have to deal with 30% of the boss health when coming back), but if your DPS is not in the caliber, the red mini boss has to be done last. I'd kite the mini boss to the power sigil as soon as you get it there. You can let too many spinny inferno mages spawn.
I managed to kill the boss within 3 Minutes, she has so low health you can push her into the mechanics soo fast.
VMS is much more difficult in my opinion.
gatekeeper13 wrote: »Guys, what the hell is going on with targeting the shades? I am trying to kill one of them and always have other adds staying in front of them and cant target them at all.
Last boss is a total mess. Jesus Christ, what's the fun in doing so frustrating content like this one? It's more annoying than enjoyable.I managed to kill the boss within 3 Minutes, she has so low health you can push her into the mechanics soo fast.
VMS is much more difficult in my opinion.
vMA is a joke if compared to last boss in vVH. I ve even completed it with my tank (!!!!) with S/B but last boss here looks impossible for me. I cant target the shades at all because other adds stay in front and red mini-boss wipes me every time, no matter if I do it 1st or 3rd. If I do it first then I can't survive the flameshapers during main boss fight, if I do it last I get wiped inside portal. Makes my pets die in seconds.
Dunno, maybe my magsorc build sucks for this arena.
Either you need enough single target so you push the boss to 10% before the chains get to you (there is an achievement for this actually), or enough aoe that the targeting issue doesn't matter as the add just evaporates to all the aoe.
Or both.
There have been a few lightning staff heavy attack builds popping up on the forums, and I can tell you that they absolutely make this boss fight a walk in the park.
I ran the arena a lot on the PTS and I knew the Minotaur boss and the last one will be tricky compared to all other bosses in there.
The last boss should be difficult, that is fine, if you have the right build the shades won't cause any trouble. I think the problem with the Minotaur boss is that there is just too many mechanics such as the grapple hook (which isn't made for in combat purposes because you have to sheath your weapon mid fight), his color change, the mages fire mechanic and trillions of stuns and interrupting which all make the fight a lot longer.
I have seen many players not get the ESSENCES that boost your stats by up to 10k, I recommend reading the Vateshran Holllows Arena guide (English & German Versions) to get more info on that.
If you need further help you can also check out my Youtube Playlist of Vateshran Hollows which has runs of almost all magicka/stamina setups.
gatekeeper13 wrote: »I managed to kill the boss within 3 Minutes, she has so low health you can push her into the mechanics soo fast.
VMS is much more difficult in my opinion.gatekeeper13 wrote: »Guys, what the hell is going on with targeting the shades? I am trying to kill one of them and always have other adds staying in front of them and cant target them at all.
Last boss is a total mess. Jesus Christ, what's the fun in doing so frustrating content like this one? It's more annoying than enjoyable.I managed to kill the boss within 3 Minutes, she has so low health you can push her into the mechanics soo fast.
VMS is much more difficult in my opinion.
vMA is a joke if compared to last boss in vVH. I ve even completed it with my tank (!!!!) with S/B but last boss here looks impossible for me. I cant target the shades at all because other adds stay in front and red mini-boss wipes me every time, no matter if I do it 1st or 3rd. If I do it first then I can't survive the flameshapers during main boss fight, if I do it last I get wiped inside portal. Makes my pets die in seconds.
Dunno, maybe my magsorc build sucks for this arena.
Either you need enough single target so you push the boss to 10% before the chains get to you (there is an achievement for this actually), or enough aoe that the targeting issue doesn't matter as the add just evaporates to all the aoe.
Or both.
There have been a few lightning staff heavy attack builds popping up on the forums, and I can tell you that they absolutely make this boss fight a walk in the park.
The point is that the game should let you hit the target you want. And in VH it is impossible. It has not always to do with dps and burning adds fast because many times the boss itself stays on top of a shade and "shields" it.
Nezyr_Jezz wrote: »PureEnvelope35 wrote: »I did this on magcro and magblade, one of which had 12/15 lives and the other with my own will to live going down the drain, needless to say the class you take in as well as order you do the arenas in will really affect the difficulty, doing the Minotaur first made doing the coldharbour one last a pain but doing mino one last was by far the more painful choice.
Im on a magblade. 35k dps, Alcast build (which i would use anyway) full cp, full yellow gear etc. And i can't finish this junk for the last 2:30h. i did all 3 waves and had boss on 5% and then flamedude poked me for 30k through harness and my health (and yes i have both boosts, and all the orbs for blue and red)
Alcasts builds are fine for him but they are very niche and work for him as he tests them on the PTS over and over before streaming (most streamers are this), again on the pts with less lag then live. i have 3 builds on 3 diff toons that i completed the arena on live only by Tuesday. I basically took my vMA builds and went from there and on mag sorc, warden and templar was able to finish by day 2 sign unseen. I admit i did it in the wrong order the first time as i did them sight unseen (to learn mechanics on my own, i haven't been on the pts in years as its not a business for me) and i died a lot the first day but i figured them out (the builds and mechanics). Don't always run to youtube for builds, sometimes what you already know can help you do even better then what you can find there plus its more fun to do it on your own as frustrating it might be. vVH is all about sustain and aoe with some burst when you need it, its a balance and you must get them bonus orbs!
Ok listen. I grinded for that pale order ring based on just rumors. But that did it for me. I tried for 2 days straight to get the skin and achievement without the ring but once I got the ring, I got it in 1 run.
I ran the arena a lot on the PTS and I knew the Minotaur boss and the last one will be tricky compared to all other bosses in there.
The last boss should be difficult, that is fine, if you have the right build the shades won't cause any trouble. I think the problem with the Minotaur boss is that there is just too many mechanics such as the grapple hook (which isn't made for in combat purposes because you have to sheath your weapon mid fight), his color change, the mages fire mechanic and trillions of stuns and interrupting which all make the fight a lot longer.
I have seen many players not get the ESSENCES that boost your stats by up to 10k, I recommend reading the Vateshran Holllows Arena guide (English & German Versions) to get more info on that.
If you need further help you can also check out my Youtube Playlist of Vateshran Hollows which has runs of almost all magicka/stamina setups.
The right build is DPS only. That is not fine unless you only play DPS and that is not fine. People talk about wanting more tanks. This solo arena says they are not welcome and that is horrible game design. This is group play so good design is making decent mechanics which adds in difficult to defeat. A DPS check on a tank that is not a good design.
I collected the essences I did everything else no problem. Just lacked the DPS on my tank. Nothing can kill him except one shot mechanics based around a 24 second 225k DPS check.
Another part which was not difficult and just plain annoying was the Hircine challenge with the Spriggans granting invulnerability. It was not difficult it was annoying.
Anyone who is having problem with collosus and chain ghosts, just kill all the collosus before you start focusing the boss. They are chained at beginning but all it takes it 1 LA to make them active. Or else they become active on their own at every 25% of boss health, and if you burst the boss down too fast, then you'll end up with more than one on you and other mobs plus ghosts...
Anyone who is having problem with collosus and chain ghosts, just kill all the collosus before you start focusing the boss. They are chained at beginning but all it takes it 1 LA to make them active. Or else they become active on their own at every 25% of boss health, and if you burst the boss down too fast, then you'll end up with more than one on you and other mobs plus ghosts...
Afaik they auto-respawn, at least no matter how much I tried to free and kill them before focusing boss, she'd always summon one at some point anyway. The % is weird too. I'm not sure if it's buggy or a random value in a set range but I've seen her summon the first colossus at 80% and 65% both. I've also seen her summon 2 at once at 65%, I'm absolutely certain it wasn't me accidentally pulling because she literally yelled 'THE VOID GIVES ME STRENGTH!' twice in a row and sure enough, here come to colossi. Honestly, this would be much easier if it at least was consistent...