did you slot brawler from the 2hander skill-line @Mike0987 ?
becuase with my stamsorc brawler + Pale order is enough healing and shielding to survive quiet anything thrown into my face by the 3 colossi + 3 minor adds. only if the flameshaper joins in im having troubles.
do you use the standart of might ult? if so, try dawnbreaker.
sorry i dont play stamina dragonknight, so the following could be nonsense:
im missing the razor caltrops on backbar, for aoe major breach
frontbar ultimate should be dawnbreaker
2 heals seem too much for me, but i dont know if needed
focused aim seems like a bad choice, since you would only cast it once at the beginning of the fight, poison injection instead?
Still stuck on last boss. So I have tried the folowing:
Pale Ring, Leeching, Briarheart, masters perfected maul, bow back bar (for minor breach), noxoius breath (front bar for major breach)
Pale Ring, witch knight, Briarheart, masters perfected maul, bow back bar (for minor breach), noxoius breath (front bar for major breach)
Pale Ring, witch knight, war machine, masters perfected maul, bow back bar (for minor breach), noxoius breath (front bar for major breach)
Pale Ring, Leeching, War Machine, masters perfected maul, bow back bar (for minor breach), noxoius breath (front bar for major breach)
Repeat the same with sword and board back bar for mitigation which seems to make them throw more AOE damage at me.
Then repeat the same with various dual wield sets on front bar.
I have tried so many sets and so many skills I kinda lost track of them all. I have been to the final phase were the flameshapers come only to be clapped down with the boss at 100k health on several occasions. Its getting too frustrating and costly...
I have... And for the rest of today, I'm going to do something entertaining. Not this game. Sick of it.
I have... And for the rest of today, I'm going to do something entertaining. Not this game. Sick of it.
you should stop changing your gear and just stick to the original pale order witch knight and brierheart, and practice more. most mistakes i see that people make is not using vigor enough during high pressure times, and then wondering why they die when they were rebuffing when everything is hitting them. it is almost definitely lack of experience issue, not "impossible with stamina" issue.
Everest_Lionheart wrote: »I can speak from personal experience in this exact thread. I had serious issues and you actually helped me to see the flaws in my approach.
Running this on vet and this arena is beyond frustrating. The first 3 arenas aren't a problem, but the last boss is just *** due to the collus blocking the chain mobs. oh and another thing, if you run werewolf you get an animation glitch where you just slide around making it impossible to weave skills.
magnusthorek wrote: »I decided to give it a shot today after running on normal (and not liking it a bit) and it was rather easy to do and I thought "nah, this can't be right. vMA is harder than this" 'til I've got to the Minotaur. That piece of *** simply doesn't work as intended.
First, the camera forced reset after using the grappling point. If I launch the grapple and while in mid-air I turn the camera to land more or less positioned towards the Channeler, don't move me behind the damn grappling point. I have to walk around it, move forward a bit and then bash/charge/crushing shock/whatever it.
Then, the jumping mechanic. If I have 20-30s (don't remember, don't care) to hit the boss after he changes colour and, if we're on different platforms, ofc, he jumps towards me when he's empowered and away from me when not (near the beginning) then make...him... jump, not moving sideways like if he was John Travolta dancing on "Saturday Night Fever". I spent a very good time on it because I had, with luck, 10s to hit him.
Finally, the last boss. Have you tested it? Seriously, just have you played with multiple classes, at different CP levels in veteran difficulty and honestly thought "yep, it's considerably doable by anyone (not only those blessed with powerful rigs and pristine ping)". Far too many enemies at once, the huge strength of Colossus attacks (more than 10k alone), line-of-sight and camera issues not to mention the fight is extremely long because of the health regeneration factor while we're inside the portals.
Anyway, by now, this is already considered "old" and it seems you don't care for old content as you should (otherwise we wouldn't have this plethora of minor bugs an experienced developer would solve in a couple of minutes). I'll complete it, eventually, and I'll probably never step a foot in there again, even for the skin or titles.
"Good job" <_<
Nezyr_Jezz wrote: »My 600 CP friend did trifecta run on his first attempt
magnusthorek wrote: »I don't have problems with "DPS check". Sure, I overestimated my defensive capabilities and had a few deaths here and there, very casually. In final boss, it was quite the opposite, I was burning her so fast that mechanics were overlapping and I had to stop, take care of adds and only then proceed with the main fight. This is extremely annoying and yet, if you don't do it, you can't actually finish the boss because... oh *** it, it's pointless keeping on the arguments
Nezyr_Jezz wrote: »This arena is so unbalanced in terms of dificulty.
The minotaur boss is literally harder than the blue and red bosses combined, not to mention he can glitch heavy attack in midair while your on hook.
Also, the last boss is a nightmare in terms of buginess and stunfest. Multiple instances where tab targeting doesn't work properly especially on the void trap. I know it should be hard, but not beyond reasoning because of multiple problems during targeting.
Nezyr_Jezz wrote: »This arena is so unbalanced in terms of dificulty.
The minotaur boss is literally harder than the blue and red bosses combined, not to mention he can glitch heavy attack in midair while your on hook.
Also, the last boss is a nightmare in terms of buginess and stunfest. Multiple instances where tab targeting doesn't work properly especially on the void trap. I know it should be hard, but not beyond reasoning because of multiple problems during targeting.
Arena is "little broken" now, but i hope it will be fixed.
https://youtu.be/pfQwf_xlQek
Nezyr_Jezz wrote: »This arena is so unbalanced in terms of dificulty.
The minotaur boss is literally harder than the blue and red bosses combined, not to mention he can glitch heavy attack in midair while your on hook.
Also, the last boss is a nightmare in terms of buginess and stunfest. Multiple instances where tab targeting doesn't work properly especially on the void trap. I know it should be hard, but not beyond reasoning because of multiple problems during targeting.