I was planning on swapping one of my characters to NMA from Hunding's but might have to rethink. It doesn't seem a huge decrease but depends how it works out. For overland I mainly solo so the group thing won't help.
Yep. Tbh. Nerf to NMA does not "hurt" me that much. I play this game since 2014. I have witnessed.. well pretty much everything getting a nerf hamer "over nerf" happened to it. Races, Classes, Sets, Skills, Mundus, Traits.. everything. If I would "care" too much about it, I would left this game long time ago.ItsJustHashtag wrote: »This single handedly is the worst excuse I’ve ever seen for a change.
It’s literally being done to push players into the proc meta.
kylermacdb16_ESO wrote: »Do people wear NMA in trials and stuff? I figured trial gear would perform better, so nerfing this based on those activities seems pretty short sighted
mikey_reach wrote: »Briarheart for me it is then.
Personally I prefer to have a set that gives me bonus to my stats, so I can use my skills to do damage. If a proc set does damage for you however... well.. then it is true that you don't have to do anything....Nemesis7884 wrote: »lets be fair this makes sense as the set was basically the new very boring meta
i personally would get rid of any sets that just give you a straight up power bonus without you having to actively do anything...its just boring design
mikey_reach wrote: »Briarheart for me it is then.
So now we balance everything around trials and zergs?
What do you even mean "offset the cost increase"? Wormcultist? That was changed into regeneration.
It is sooo obvious, they nerf sets that make people buy DLCs after the DLC has sold enough.
I never used New Moons, because I find the cost increase hard to endure.
MurderMostFoul wrote: »So now we balance everything around trials and zergs?
What do you even mean "offset the cost increase"? Wormcultist? That was changed into regeneration.
It is sooo obvious, they nerf sets that make people buy DLCs after the DLC has sold enough.
I never used New Moons, because I find the cost increase hard to endure.
Yeah, it's a terrible excuse.
Anytime you are in a group, you are getting bonuses from other players. Why is this suddenly a rational to nerf one specific set?
Tommy_The_Gun wrote: »I will probably swap NMA to Briarheart. It gives 450 wep damage + heals (no proc chance).
The problem is that I run Snow Treaders (medium boots), So I will be missing Undaunted passive. With crafted set I could simply craft one in different weight.
MurderMostFoul wrote: »So now we balance everything around trials and zergs?
What do you even mean "offset the cost increase"? Wormcultist? That was changed into regeneration.
It is sooo obvious, they nerf sets that make people buy DLCs after the DLC has sold enough.
I never used New Moons, because I find the cost increase hard to endure.
Yeah, it's a terrible excuse.
Anytime you are in a group, you are getting bonuses from other players. Why is this suddenly a rational to nerf one specific set?