Its clear about 45% want to see things change. Current system is broken by design.
You are misusing the polls statistics. 45% want to see things change -- yes, 9% of that belongs to people who like the current system, but would love it to actually go a step further by adding more traders (me included), and 2% of that belongs to people who want things to stay as is, but ban TTC. And 3% sasid "Other...", and their opinions vary from "make this one tiny change" to "overhaul the system" so it isn't really usable here.
All in all, what we can actually conclude from this poll is that around 32% want some form of auction house, while about 61% want guild traders to stay. Your logic is flawed.
A majority of players, according to this poll of 406 people, want ZOS to keep the guild trader system in place.
Although there isn't a majority for keeping the present system in place as is. That's the same with every poll on this, there is never a majority in favour of a new system, nor is there one in favour of keeping the present system as is. The common theme is that a majority of players don't like the present system as it is, and either want a new system or some improvement to the existing one - and it isn't wild speculation to suggest that most of those who do favour keeping things as they are will be PC traders using add-ons, so at best they can only represent one third of the playerbase. ZOS have themselves defended the present system on the sole basis that opinion about it is evenly divided.
Are you saying that > 50% isn't majority? You are arguing against math. Sorry, but you will never win that argument.
Doesn't really work like that, as:
a) Proportionately, most of the people who use the forums fall into the more "hardcore" part of the playerbase; as opposed to the "casuals", who make up the actual majority of the playerbase, but don't tend to visit the forums. Therefore, an isolated poll, like this, cannot be considered representative.
b) The anti guild store vote, which is also 50% currently, has been split into multiple parts. Whereas, the pro-guild store vote hasn't, unless you include the "Add more guild stores per city." option, which most ardent pro-guild store people (including most guild leaders) will, almost certainly, be against.
If a poll was taken amongst the playbase, as a whole, it is extremely likely that a centralised system would prevail, mainly for the sake of convenience, more than anything else.
As I say, I would favour a combined system, personally, as I know there are pros and cons to both.
However, that would be my prediction as to what most other people would want, if asked.
the pro-guild store vote hasn't, unless you include the "Add more guild stores per city." option, which most ardent pro-guild store people (including most guild leaders) will, almost certainly, be against.
newtinmpls wrote: »the pro-guild store vote hasn't, unless you include the "Add more guild stores per city." option, which most ardent pro-guild store people (including most guild leaders) will, almost certainly, be against.
Why would they be against it? More options means potentially less competition for spots, which means slightly lower fees, which means more profit.
Proportionately, most of the people who use the forums fall into the more "hardcore" part of the playerbase; as opposed to the "casuals", who make up the actual majority of the playerbase, but don't tend to visit the forums.
Rave the Histborn wrote: »
Oh man, you might have to *gasp* zone to buy an item? It's not like the quest chains in overland already send you all over Tamriel and require you to do things like that already! How will people survive???
Do you think they're having fun when they go to an auction house and find that that hlaalu price is triple the average price because there's only 3 copies in the game and 1 person decided to buy them all and game the price? Do you think players are going to be thinking "Man, this sure is fun, paying all these significantly higher prices for items so I don't have to change a zone."
Rave the Histborn wrote: »Daimonion82 wrote: »In those threads I'm always wondering - why people are still defending current system, yet at the same time using TTC and MM. Show me one trader, who play the game as it is designed. Without addons nobody knows how much specific item is worth. Also if you for example need green recipe for provisioning writs (because you've just leveled skill), you can buy it from vendor for 800 gold or wander across Tamriel for a week to find one at guild trader for 100 (checking all backpacks during the trip, because you'll probably find it sooner in one of them). And that is why I'm calling this system insane.
Show me a pver, a pvper, or anyone else for that matter that plays the game as designed when they have the option of add ons. Just because you wanna exaggerate about items doesn't make the system bad.
Not all PC players use add-ons. I've never used a single one, and I'm not alone in that. However, the point about the trading add-ons is that they create a level of effectiveness for the trading system on PC that isn't available on either console platform. As such they distort the argument in favour of the present trading system with a lot of PC traders saying they wouldn't bother with trading if they couldn't use the add-ons that are denied to other players.
newtinmpls wrote: »the pro-guild store vote hasn't, unless you include the "Add more guild stores per city." option, which most ardent pro-guild store people (including most guild leaders) will, almost certainly, be against.
Why would they be against it? More options means potentially less competition for spots, which means slightly lower fees, which means more profit.
newtinmpls wrote: »Proportionately, most of the people who use the forums fall into the more "hardcore" part of the playerbase; as opposed to the "casuals", who make up the actual majority of the playerbase, but don't tend to visit the forums.
I love the variety of definitions of "casual" and "hardcore"
It's refreshing to see it used to describe trading, as opposed to vet content.
rager82b14_ESO wrote: »rager82b14_ESO wrote: »rager82b14_ESO wrote: »I mean common sense says one auction house. The people who want it to stay the same, are the same people who think animation canceling is really good for the game.
It is bad game design to need to use something outside of the game, just to fully make use of a in game system.
Straw men don't help your argument. I find ESO's combat, animation cancelling included, one of the game's strongest points. Yet I'm also in favour of a single AH/store. Let's not conflate entirely separate issues.
I mean i don't need a argument. No point? Anyone who tried to get new people into the game, Knows trying to explain the combat, and watching them quit because of how bad it is. We all been through it.
I'm just stating that a single ah would be good for the game, So would a combat overhaul. Yet, we got people to this day defending the weakest element of the game. So it does not matter, noone is going to change each other mind.
So I'm just going to say it. AH and Combat both need changes to make the game better, and to help get new blood into the game.
If people are too lazy to learn combat or switch zones to find an item they are looking for then it’s probably better they switch games.
It is not about being lazy, it is about it being bad and not fun. Here is the thing about pro AC people. They act like, what they do requires so much skill, and is the hardest thing to do. It is not.
What they don't understand, it is tedious and not fun to do. And it looks stupid, and has no place in a RPG at all.
Then don’t animation cancel, you have a choice so stop trying to change the game for your own selfish interests and hijacking threads that have nothing to do with animation canceling.
Again, doesn't work like that.
That's like saying people have the "choice" of walking everywhere, instead of driving a car, when they know it will take them far too long, to get anywhere they need to go, if they do.
"Just don't do it, then." is rarely the answer, unless you are talking about doing things (like events), that you don't really want to do and will just get you things that you don't even really want.
It is not an answer in a game where doing lower DPS as a result will, almost certainly, prevent you from doing some of the content you have paid for (assuming you want to do that content).
Its clear about 45% want to see things change. Current system is broken by design.
You are misusing the polls statistics. 45% want to see things change -- yes, 9% of that belongs to people who like the current system, but would love it to actually go a step further by adding more traders (me included), and 2% of that belongs to people who want things to stay as is, but ban TTC. And 3% sasid "Other...", and their opinions vary from "make this one tiny change" to "overhaul the system" so it isn't really usable here.
All in all, what we can actually conclude from this poll is that around 32% want some form of auction house, while about 61% want guild traders to stay. Your logic is flawed.
A majority of players, according to this poll of 406 people, want ZOS to keep the guild trader system in place.
Although there isn't a majority for keeping the present system in place as is. That's the same with every poll on this, there is never a majority in favour of a new system, nor is there one in favour of keeping the present system as is. The common theme is that a majority of players don't like the present system as it is, and either want a new system or some improvement to the existing one - and it isn't wild speculation to suggest that most of those who do favour keeping things as they are will be PC traders using add-ons, so at best they can only represent one third of the playerbase. ZOS have themselves defended the present system on the sole basis that opinion about it is evenly divided.
Are you saying that > 50% isn't majority? You are arguing against math. Sorry, but you will never win that argument.
Doesn't really work like that, as:
a) Proportionately, most of the people who use the forums fall into the more "hardcore" part of the playerbase; as opposed to the "casuals", who make up the actual majority of the playerbase, but don't tend to visit the forums. Therefore, an isolated poll, like this, cannot be considered representative.
b) The anti guild store vote, which is also 50% currently, has been split into multiple parts. Whereas, the pro-guild store vote hasn't, unless you include the "Add more guild stores per city." option, which most ardent pro-guild store people (including most guild leaders) will, almost certainly, be against.
If a poll was taken amongst the playbase, as a whole, it is extremely likely that a centralised system would prevail, mainly for the sake of convenience, more than anything else.
As I say, I would favour a combined system, personally, as I know there are pros and cons to both.
However, that would be my prediction as to what most other people would want, if asked.
You can speculate on the entire population of ESO players, but there is no evidence one way or another. All we have to go by right here is this poll. Which, admittedly is quite flawed. It would be MUCH better if the OP had just made a poll stating: AH, yes or no? as the title says.
Obviously you cannot determine what the entire population wants from this poll. But you are making assumptions about the ESO player population without any basis. You cannot say what the population prefers because there is no sample data to base it on.
Additionally, the logic in point b is quite flawed. As someone who personally chose the option of add more traders, I can say I want TG, not AH. And judging by the comments in this thread, the majority of those who selected that option agree with me. So both of the choices--TG or AH--are split. If you group up the PRO-AH choices, it is about 35% of the vote. The PRO-TG vote is 65%. Those who voted other represented less than 1% and it is insignificant to include.
Alternatively, if you choose to look at those who voted any of the PRO-AH options vs. ONLY "keep it how it is" it is STILL 35% to 50%. Thus, using this poll, the conclusion is that a majority prefer it the way it is.
How are you getting that the AH vote is 50%. Where are you seeing that? It is quite clearly NOT. No matter how you look at it. You can't just make up numbers.
EDIT: You say "it is extremely likely that a centralised system would prevail." Where are you getting the data for determining this? Just your opinion or do you have facts to back this up? Statistics? Anything?
rager82b14_ESO wrote: »rager82b14_ESO wrote: »rager82b14_ESO wrote: »I mean common sense says one auction house. The people who want it to stay the same, are the same people who think animation canceling is really good for the game.
It is bad game design to need to use something outside of the game, just to fully make use of a in game system.
Straw men don't help your argument. I find ESO's combat, animation cancelling included, one of the game's strongest points. Yet I'm also in favour of a single AH/store. Let's not conflate entirely separate issues.
I mean i don't need a argument. No point? Anyone who tried to get new people into the game, Knows trying to explain the combat, and watching them quit because of how bad it is. We all been through it.
I'm just stating that a single ah would be good for the game, So would a combat overhaul. Yet, we got people to this day defending the weakest element of the game. So it does not matter, noone is going to change each other mind.
So I'm just going to say it. AH and Combat both need changes to make the game better, and to help get new blood into the game.
If people are too lazy to learn combat or switch zones to find an item they are looking for then it’s probably better they switch games.
It is not about being lazy, it is about it being bad and not fun. Here is the thing about pro AC people. They act like, what they do requires so much skill, and is the hardest thing to do. It is not.
What they don't understand, it is tedious and not fun to do. And it looks stupid, and has no place in a RPG at all.
Then don’t animation cancel, you have a choice so stop trying to change the game for your own selfish interests and hijacking threads that have nothing to do with animation canceling.
Again, doesn't work like that.
That's like saying people have the "choice" of walking everywhere, instead of driving a car, when they know it will take them far too long, to get anywhere they need to go, if they do.
"Just don't do it, then." is rarely the answer, unless you are talking about doing things (like events), that you don't really want to do and will just get you things that you don't even really want.
It is not an answer in a game where doing lower DPS as a result will, almost certainly, prevent you from doing some of the content you have paid for (assuming you want to do that content).
Yes it does work like that, you can still do content, but if want to be top tier then learn game mechanics instead of expecting the game to be changed for you.
I wondered how long it would take, but it happened this morning.
I am in a trading guild because I have to be. I cant sell in any serious way unless I am. I received a message to go to this thread and post to keep the system as is. Urged by the guilds....
"someone was trying to upset the status quo."
It isnt some fantasy that there is a strangle hold guys. Its been exposed numerous times. People keep refering to " a little effort" and a "little money." It just takes a " little bit" of anything. When you got in on the ground floor, and are sitting on a Pile O' Gold, a little is different to you then it is to "the common folk."
In an AH system, if you have an item worth a bundle you sell it on the auction house, in our system you have to be in a guild or hawk it in the streets....That makes a huge difference for people starting out, or those that don't marketeer in most games.
I know it wont change. I already admitted to that. Just be honest people.....
I wondered how long it would take, but it happened this morning.
I am in a trading guild because I have to be. I cant sell in any serious way unless I am. I received a message to go to this thread and post to keep the system as is. Urged by the guilds....
"someone was trying to upset the status quo."
It isnt some fantasy that there is a strangle hold guys. Its been exposed numerous times. People keep refering to " a little effort" and a "little money." It just takes a " little bit" of anything. When you got in on the ground floor, and are sitting on a Pile O' Gold, a little is different to you then it is to "the common folk."
In an AH system, if you have an item worth a bundle you sell it on the auction house, in our system you have to be in a guild or hawk it in the streets....That makes a huge difference for people starting out, or those that don't marketeer in most games.
I know it wont change. I already admitted to that. Just be honest people.....
Its clear about 45% want to see things change. Current system is broken by design.
You are misusing the polls statistics. 45% want to see things change -- yes, 9% of that belongs to people who like the current system, but would love it to actually go a step further by adding more traders (me included), and 2% of that belongs to people who want things to stay as is, but ban TTC. And 3% sasid "Other...", and their opinions vary from "make this one tiny change" to "overhaul the system" so it isn't really usable here.
All in all, what we can actually conclude from this poll is that around 32% want some form of auction house, while about 61% want guild traders to stay. Your logic is flawed.
A majority of players, according to this poll of 406 people, want ZOS to keep the guild trader system in place.
Although there isn't a majority for keeping the present system in place as is. That's the same with every poll on this, there is never a majority in favour of a new system, nor is there one in favour of keeping the present system as is. The common theme is that a majority of players don't like the present system as it is, and either want a new system or some improvement to the existing one - and it isn't wild speculation to suggest that most of those who do favour keeping things as they are will be PC traders using add-ons, so at best they can only represent one third of the playerbase. ZOS have themselves defended the present system on the sole basis that opinion about it is evenly divided.
Are you saying that > 50% isn't majority? You are arguing against math. Sorry, but you will never win that argument.
Doesn't really work like that, as:
a) Proportionately, most of the people who use the forums fall into the more "hardcore" part of the playerbase; as opposed to the "casuals", who make up the actual majority of the playerbase, but don't tend to visit the forums. Therefore, an isolated poll, like this, cannot be considered representative.
b) The anti guild store vote, which is also 50% currently, has been split into multiple parts. Whereas, the pro-guild store vote hasn't, unless you include the "Add more guild stores per city." option, which most ardent pro-guild store people (including most guild leaders) will, almost certainly, be against.
If a poll was taken amongst the playbase, as a whole, it is extremely likely that a centralised system would prevail, mainly for the sake of convenience, more than anything else.
As I say, I would favour a combined system, personally, as I know there are pros and cons to both.
However, that would be my prediction as to what most other people would want, if asked.You can speculate on the entire population of ESO players, but there is no evidence one way or another. All we have to go by right here is this poll. Which, admittedly is quite flawed. It would be MUCH better if the OP had just made a poll stating: AH, yes or no? as the title says.
Obviously you cannot determine what the entire population wants from this poll. But you are making assumptions about the ESO player population without any basis. You cannot say what the population prefers because there is no sample data to base it on.
Additionally, the logic in point b is quite flawed. As someone who personally chose the option of add more traders, I can say I want TG, not AH. And judging by the comments in this thread, the majority of those who selected that option agree with me. So both of the choices--TG or AH--are split. If you group up the PRO-AH choices, it is about 35% of the vote. The PRO-TG vote is 65%. Those who voted other represented less than 1% and it is insignificant to include.
Alternatively, if you choose to look at those who voted any of the PRO-AH options vs. ONLY "keep it how it is" it is STILL 35% to 50%. Thus, using this poll, the conclusion is that a majority prefer it the way it is.
How are you getting that the AH vote is 50%. Where are you seeing that? It is quite clearly NOT. No matter how you look at it. You can't just make up numbers.
EDIT: You say "it is extremely likely that a centralised system would prevail." Where are you getting the data for determining this? Just your opinion or do you have facts to back this up? Statistics? Anything?[/spolier]Well, I've been here a while and this isn't my first game forum.
So (quite frankly), I don't need statistics to know the kind of people who tend to frequent games forums and they are invariably not, predominantly, the people they often refer to as "casuals".
They are not statistically representative of the gaming community, as a whole.
This is not a new, or original, observation, on my behalf, by the way, so I don't really think I need to defend that already well-established observation much more.
Whereas, the majority of people who play games (pretty much all games) tend to fall into that "casual" category and I think it is pretty obvious why most people, who don't play very much and/or very seriously, would not want to spend hours on trading, or time and/or gold on maintaining a trade guild membership.
That is if they even want to join a guild, at all; as some don't.
There are probably general statistics out there, about the proportion of "casual" players vs "hardcore" ones, in games, if you really need some.
Yes, you're absolutely right - I should have said "the people who are against keeping the current system exactly as it is" are at 50%.
However, seeing as only 8% of people chose the "Add more guild stores per city." option and some of them might be anti the current guild store system (if that doesn't happen), it really doesn't make much difference, either way, does it?
You didn't mention this, but I realised I also missed the whole 2% who want to "keep as is but ban TTC" (it's late), so we can split the difference on the 8%, if you prefer and add that 2% and guess that roughly 56%, on this forum alone, probably want to keep guild stores, even if nothing changes about them, if you like?
As far as I can see, all the other options (apart from a small proportion of "other", possibly?) definitely are splitting the anti-guild store vote, though.
So, it's still extremely close and given point a), I'm afraid I'm still going to have to go with the likelihood that the majority of players (or would-be players, or ex-players), who don't frequent the forums, would want a change away from the current guild store system.
I know you don't like that conclusion (and as I say, I would prefer a hybrid system), but there you go.
This is patently false. Some items are cornered regularly, maybe not by 1 person, but still bought up and reposted at a premium. Rare motifs (DLC dungeon chests and legs for example), potent nirncrux, high-demand alchemy ingredients, all are picked up and reposted at a profit. There is NOTHING to prevent this other than the need to visit other guild stores. Travel in ESO is trivial, as opposed to other games where you can't simply port from one zone to the next. It's inconvenient and boring AF, especially when the game starts serving you long loading screens, but still trivial.as much as I hate shopping and load screens (and I just blew 4m on housing, and another 2/5m on top of that completing my motif collection from post-jubilee), I dont want a global auction house by any means. tedious as the shopping may be, it's much harder to monopolize items with it.
If market cornering is such a concern, then the focus should never be on guild store vs. auction house. The difference between them is negligible. To prevent market cornering you'd need high enough taxes to discourage reposting items, or an outright ban (temporary or permanent) on reposting store-bought items.
Rave the Histborn wrote: »Rave the Histborn wrote: »Daimonion82 wrote: »In those threads I'm always wondering - why people are still defending current system, yet at the same time using TTC and MM. Show me one trader, who play the game as it is designed. Without addons nobody knows how much specific item is worth. Also if you for example need green recipe for provisioning writs (because you've just leveled skill), you can buy it from vendor for 800 gold or wander across Tamriel for a week to find one at guild trader for 100 (checking all backpacks during the trip, because you'll probably find it sooner in one of them). And that is why I'm calling this system insane.
Show me a pver, a pvper, or anyone else for that matter that plays the game as designed when they have the option of add ons. Just because you wanna exaggerate about items doesn't make the system bad.
Not all PC players use add-ons. I've never used a single one, and I'm not alone in that. However, the point about the trading add-ons is that they create a level of effectiveness for the trading system on PC that isn't available on either console platform. As such they distort the argument in favour of the present trading system with a lot of PC traders saying they wouldn't bother with trading if they couldn't use the add-ons that are denied to other players.
You could say the same thing about any add on and the only thing limiting add ons is Sony/Xbox so it sucks they are "denied" add ons when it was their choice to play via console.
Your argument seems to be, some people choose to have an inferior experience so everyone must have an inferior experience because of that.
Its clear about 45% want to see things change. Current system is broken by design.
You are misusing the polls statistics. 45% want to see things change -- yes, 9% of that belongs to people who like the current system, but would love it to actually go a step further by adding more traders (me included), and 2% of that belongs to people who want things to stay as is, but ban TTC. And 3% sasid "Other...", and their opinions vary from "make this one tiny change" to "overhaul the system" so it isn't really usable here.
All in all, what we can actually conclude from this poll is that around 32% want some form of auction house, while about 61% want guild traders to stay. Your logic is flawed.
A majority of players, according to this poll of 406 people, want ZOS to keep the guild trader system in place.
Although there isn't a majority for keeping the present system in place as is. That's the same with every poll on this, there is never a majority in favour of a new system, nor is there one in favour of keeping the present system as is. The common theme is that a majority of players don't like the present system as it is, and either want a new system or some improvement to the existing one - and it isn't wild speculation to suggest that most of those who do favour keeping things as they are will be PC traders using add-ons, so at best they can only represent one third of the playerbase. ZOS have themselves defended the present system on the sole basis that opinion about it is evenly divided.
Are you saying that > 50% isn't majority? You are arguing against math. Sorry, but you will never win that argument.
ZaroktheImmortal wrote: »Kind of interesting trade guilds sending out messages to jump on a post like this every time it's brought up seems the actions of people afraid that it might change so have to get people to jump on it to distort the actual numbers to make people think that most don't want it when in reality it could be quite different and probably is so if they feel the need to do such. And perhaps that's what scares them that people wanting it could bring about this change. I had often wondered why it seems like they always are quick to jump on these posts.
I_killed_Vivec wrote: »Oooo... this looks new, has it ever been asked before?
In the UK we've had some referendums recently (!), each time we were told it was a once in a generation opportunity. Can we please apply the same to the Auction House question? It is rude to keep asking the question just because you didn't get the answer you wanted the first time.
And apart from anything else, we know ZoS want the current set up, so it isn't going to change.
So, seeing as we now have this information (which I have no reason to believe is incorrect) that a certain trading guild (and probably more than one) is asking their members to come on here and vote for no change at all to the status quo, I am amazed that you continue to even show up here, to try to criticise the poll, or argue trivial points endlessly, quite frankly.
If I were you, I would have skulked off, with my tail between my legs, immediately after that revelation...
Actually, I wouldn't have had to, because this would have never happened to me.
That is because I always try to be fair and honest (even if I end up arguing against my own interests!), I would not recruit others to skew polls, I would not support others who do, any mistakes I make are genuine and I am happy to own up to them.
Responses to his poll show.
32% (152 votes) for some sort of auction house.
64% (301 votes) are against any Auction House.
This and every other poll and discussion on this end the same way majority of votes are for NO Auction House, and that ZOS has started NO to Auction House request. Can we finally stop this silliness.
ZaroktheImmortal wrote: »Kind of interesting trade guilds sending out messages to jump on a post like this every time it's brought up seems the actions of people afraid that it might change so have to get people to jump on it to distort the actual numbers to make people think that most don't want it when in reality it could be quite different and probably is so if they feel the need to do such. And perhaps that's what scares them that people wanting it could bring about this change. I had often wondered why it seems like they always are quick to jump on these posts.
Rave the Histborn wrote: »
Oh man, you might have to *gasp* zone to buy an item? It's not like the quest chains in overland already send you all over Tamriel and require you to do things like that already! How will people survive???
Furnishers wouldn't, without TTC.
At the moment, there are precisely 9 Hlaalu Chair, Polished listings, on PC/EU TTC.
Six of those listings haven't been seen for 6 hours + (and anything up to 16 hours).
In my experience, that means they have likely sold already.
The other three listings haven't been seen for 2 hours+ (and anything up to 3), but given the time of night, it may be reasonable to assume they are still there.
The chances of, randomly, finding one of those three listings, without TTC, in an even vaguely timely manner, is pretty low.
Even in the case of the one, or two, that are listed in main hubs (probably debatable if Senchal is a main hub, or not?).
Just proves that people, who don't try to buy stuff like this, simply don't know what it's like.
On the other hand, buying things like furniture, with TTC, is far easier than buying mats with it.
As, at least furniture tends to be relatively slow-selling and you don't, generally, have to try to find a reasonable quantity of something, that hasn't sold already, at a reasonable price, amongst all the 1 item listings (as you do with mats).Do you think they're having fun when they go to an auction house and find that that hlaalu price is triple the average price because there's only 3 copies in the game and 1 person decided to buy them all and game the price? Do you think players are going to be thinking "Man, this sure is fun, paying all these significantly higher prices for items so I don't have to change a zone."
No, but that can already happen, sometimes, because it is easy to use TTC (which, as I say, is too essential to lose) to hop around 3 guild stores, buying all of the chairs and listing them for more.
What will tend to prevent that is the relative lack of demand for Hlaalu Chairs, Polished; not any particular difficulty to corner the market on them.