zrazmab16_ESO wrote: »Can anyone advise which set would be better to pair with mother sorrow, Alfiq's or New moon acolyte. I have alfiq fire staff ninrhoned with weapon damage enchantment, while new moon acolyte fire staff infused with shock damage enchantment. Tooltip for swallow soul and elemental weapon is greater on alfiqs by 400. I run 2.1k mag recovery with both sets, just new moon have 5.5k less magicka and 5% increased cost while having overal less tooltip damage. Is it worth changing trait on new moon to nirnhoned and adding weapon damage enchant, as I would still sit at 36k magicka with 2.1k recovery.
I wasn't super impressed with New Moon on my magblade tbh, so I'd go Alfiq's — I'd miss the extra magicka too much (especially if I'm in no-CP.) If you choose New Moon, you might want to try playing it with infused first before transmuting. The two are extremely close, and from what I understand infused outperforms nirn in many scenarios.
I just tried New Moon out today, switched out spinners.
I’m not sure what to think of it either, I ran OOM a couple times. I would be sure to put cloak on the non-New Moon bar for sure. I’ve been using it like spinners and only using the 5 piece on one bar, think that’s it’s best use.
I believe they do someone tested for the buffs, seeAre sets like Innate Axiom & War Maiden affected by the Master Assassin passive and/or Major Sorcery? I always just assumed that they weren't because the spell damage from them doesn't show up in your stats, but it just occurred to me that it's possible that that is an incorrect assumption.
Are sets like Innate Axiom & War Maiden affected by the Master Assassin passive and/or Major Sorcery? I always just assumed that they weren't because the spell damage from them doesn't show up in your stats, but it just occurred to me that it's possible that that is an incorrect assumption.
If ZOS ever decide to nerf Zaan, Cauurion, Cloak sustain, Cloak speed, or they take the sustain out of the CP system, I'm done for.
Are sets like Innate Axiom & War Maiden affected by the Master Assassin passive and/or Major Sorcery? I always just assumed that they weren't because the spell damage from them doesn't show up in your stats, but it just occurred to me that it's possible that that is an incorrect assumption.
zrazmab16_ESO wrote: »I wasn't super impressed with New Moon on my magblade tbh, so I'd go Alfiq's — I'd miss the extra magicka too much (especially if I'm in no-CP.) If you choose New Moon, you might want to try playing it with infused first before transmuting. The two are extremely close, and from what I understand infused outperforms nirn in many scenarios.
For my playstyle I can’t really decide. New moon on on my fight initiations (cloack>bar swap>Light attack>Elemental weapon) seems to be performing better due to shock enchantment. Ofcourse having 40k+ mag with alfiq is comfortable, but i think 36k should be very reasonable amount to work around even for cloaking magblade.
Is there any another sets, which could perform better combined with mothers sorrow, on my initial rotation damage? As well i run slimecraw and can’t see any better option for my build atm
GhostofDatthaw wrote: »zrazmab16_ESO wrote: »I wasn't super impressed with New Moon on my magblade tbh, so I'd go Alfiq's — I'd miss the extra magicka too much (especially if I'm in no-CP.) If you choose New Moon, you might want to try playing it with infused first before transmuting. The two are extremely close, and from what I understand infused outperforms nirn in many scenarios.
For my playstyle I can’t really decide. New moon on on my fight initiations (cloack>bar swap>Light attack>Elemental weapon) seems to be performing better due to shock enchantment. Ofcourse having 40k+ mag with alfiq is comfortable, but i think 36k should be very reasonable amount to work around even for cloaking magblade.
Is there any another sets, which could perform better combined with mothers sorrow, on my initial rotation damage? As well i run slimecraw and can’t see any better option for my build atm
Tbh I would drop mother sorrow all together. I really dislike building crit like that because you can easily hit like 40-50% crit without it. And have much better stats in the process. Ms is a pve set through and through imo. You would be better off dropping Ms for a stat set like btb, shackle, necro, and then running your damage set.
GhostofDatthaw wrote: »Tbh I would drop mother sorrow all together. I really dislike building crit like that because you can easily hit like 40-50% crit without it. And have much better stats in the process. Ms is a pve set through and through imo. You would be better off dropping Ms for a stat set like btb, shackle, necro, and then running your damage set.
I tried it too. You lose so much stat compared to wearing something like Bright-Throat's. The clincher for me was that I use RAT. Given the choice of RAT -> dodge roll -> Cloak or Healing Ward -> dodge roll -> Cloak (I play with a fair amound of stam regen), I find RAT is basically fine, as is Healing Ward without the speed at different times. The set would probably suit a build that uses the light armor shield. Then again, you lose so much mag and thereby weaken your shield. It's just not very good.brandonv516 wrote: »I tried out Marauder's Haste finally. The speed buff is nice and easy to proc, but I just feel that my build is lacking by trying to use a utility set.
So back to my bread and butter.
I tried it too. You lose so much stat compared to wearing something like Bright-Throat's. The clincher for me was that I use RAT. Given the choice of RAT -> dodge roll -> Cloak or Healing Ward -> dodge roll -> Cloak (I play with a fair amound of stam regen), I find RAT is basically fine, as is Healing Ward without the speed at different times. The set would probably suit a build that uses the light armor shield. Then again, you lose so much mag and thereby weaken your shield. It's just not very good.brandonv516 wrote: »I tried out Marauder's Haste finally. The speed buff is nice and easy to proc, but I just feel that my build is lacking by trying to use a utility set.
So back to my bread and butter.
It's frustrating that shield size is tied to magicka and that healing is tied to damage stats. Everything pushes you towards optimizing your basic stats. Many things that are nice to play result in a damage or healing / shielding deficit that nerfs you pretty hard.
If your using healing ward you are probably already back barring brp Resto. Maybe if you were using harness/dampen but then as Fred noted you will run into low stat issues.I tried it too. You lose so much stat compared to wearing something like Bright-Throat's. The clincher for me was that I use RAT. Given the choice of RAT -> dodge roll -> Cloak or Healing Ward -> dodge roll -> Cloak (I play with a fair amound of stam regen), I find RAT is basically fine, as is Healing Ward without the speed at different times. The set would probably suit a build that uses the light armor shield. Then again, you lose so much mag and thereby weaken your shield. It's just not very good.brandonv516 wrote: »I tried out Marauder's Haste finally. The speed buff is nice and easy to proc, but I just feel that my build is lacking by trying to use a utility set.
So back to my bread and butter.
It's frustrating that shield size is tied to magicka and that healing is tied to damage stats. Everything pushes you towards optimizing your basic stats. Many things that are nice to play result in a damage or healing / shielding deficit that nerfs you pretty hard.
What if you back bar Marauder's with Willpower on the front bar?
Or, if your other set is something like Spinner's, front bar that, back bar Marauder's, with 2 willpower rings.
This! This is why I hate the skill too, especially in lag. I'm not fond of the Merciless mini-game either.Shade, I hate that skill so much. I try anything and everything not to use it. I always double cast it and instantly teleport to it.
ExistingRug61 wrote: »If your using healing ward you are probably already back barring brp Resto. Maybe if you were using harness/dampen but then as Fred noted you will run into low stat issues.I tried it too. You lose so much stat compared to wearing something like Bright-Throat's. The clincher for me was that I use RAT. Given the choice of RAT -> dodge roll -> Cloak or Healing Ward -> dodge roll -> Cloak (I play with a fair amound of stam regen), I find RAT is basically fine, as is Healing Ward without the speed at different times. The set would probably suit a build that uses the light armor shield. Then again, you lose so much mag and thereby weaken your shield. It's just not very good.brandonv516 wrote: »I tried out Marauder's Haste finally. The speed buff is nice and easy to proc, but I just feel that my build is lacking by trying to use a utility set.
So back to my bread and butter.
It's frustrating that shield size is tied to magicka and that healing is tied to damage stats. Everything pushes you towards optimizing your basic stats. Many things that are nice to play result in a damage or healing / shielding deficit that nerfs you pretty hard.
What if you back bar Marauder's with Willpower on the front bar?
Or, if your other set is something like Spinner's, front bar that, back bar Marauder's, with 2 willpower rings.
Really, if you want the speed and you don’t already have swift jewellery that’s a better option - three gold swift will give you 18% at the cost of ~2.5k mag (if replacing arcane) or ~300 spell damage or regen (if replacing infused). Which should be even or less than what you can gain with a more specialised 5piece bonus from another set. Plus the speed is permanent.
Those are all good ideas, but it doesn't change the fact that you can swap out Marauder for Bright Throat's in all those setups...I tried it too. You lose so much stat compared to wearing something like Bright-Throat's. The clincher for me was that I use RAT. Given the choice of RAT -> dodge roll -> Cloak or Healing Ward -> dodge roll -> Cloak (I play with a fair amound of stam regen), I find RAT is basically fine, as is Healing Ward without the speed at different times. The set would probably suit a build that uses the light armor shield. Then again, you lose so much mag and thereby weaken your shield. It's just not very good.brandonv516 wrote: »I tried out Marauder's Haste finally. The speed buff is nice and easy to proc, but I just feel that my build is lacking by trying to use a utility set.
So back to my bread and butter.
It's frustrating that shield size is tied to magicka and that healing is tied to damage stats. Everything pushes you towards optimizing your basic stats. Many things that are nice to play result in a damage or healing / shielding deficit that nerfs you pretty hard.
What if you back bar Marauder's with Willpower on the front bar?
Or, if your other set is something like Spinner's, front bar that, back bar Marauder's, with 2 willpower rings.
GhostofDatthaw wrote: »I don't know how y'all don't like shade. That is my favorite skill, I aspire to be a total shade ninja, absolutely my favorite magnb skill
@thankyourat
Tryed that build It does feel tanky. However, I still feel like my damage is lacking. I did a bunch of duels tonight trying it out, I feel better using this setup then my other build. But I dont see how you get a 24k tool tip mine is 20.8k with 50k magicka. I do not have infused on my restro staff with a damage enchant, is that adding 3k damage?
My bar setup is: shade, ele drain, fear, swallow, merciless, sHarvest
Siphoning, rapid, dampen, rat, cloak, TG
I dont like fear anymore since I dont have lotus fan, prolly switch that out for the destro kockback skill. Its probably me not setting up combos very well, I have never been good at a static rotation. Im a mess right now trying to juggle all the skills, need a lot more practice with this setup.
But if there is anyway to pump out more damage please let me know. I couldn't break through any sorcs shields, but I think if I can get ranged cc that might help.
BTW for anybody on xbox there is a cp bug with shields not increasing.
GhostofDatthaw wrote: »I don't know how y'all don't like shade. That is my favorite skill, I aspire to be a total shade ninja, absolutely my favorite magnb skill
It’s good but it’s all about setting. If you’re say tower trolling it’s great. People might not have gap closers or any dots so you can go to town and take full advantage of it.
If you’re in a BG or against multiple people in solo/small group specs I don’t find it useful or too much of an investment to make it work. Getting separation from the shade with high incoming damage can be hard so I found I needed mist form too. If you aren’t in a tower or something like that people will camp the shade, I know I keep an eye on it ready to gap close it and burst.
It takes about a GCD for the port to finish I think it is, and any dots will keep ticking.
Those are all good ideas, but it doesn't change the fact that you can swap out Marauder for Bright Throat's in all those setups...I tried it too. You lose so much stat compared to wearing something like Bright-Throat's. The clincher for me was that I use RAT. Given the choice of RAT -> dodge roll -> Cloak or Healing Ward -> dodge roll -> Cloak (I play with a fair amound of stam regen), I find RAT is basically fine, as is Healing Ward without the speed at different times. The set would probably suit a build that uses the light armor shield. Then again, you lose so much mag and thereby weaken your shield. It's just not very good.brandonv516 wrote: »I tried out Marauder's Haste finally. The speed buff is nice and easy to proc, but I just feel that my build is lacking by trying to use a utility set.
So back to my bread and butter.
It's frustrating that shield size is tied to magicka and that healing is tied to damage stats. Everything pushes you towards optimizing your basic stats. Many things that are nice to play result in a damage or healing / shielding deficit that nerfs you pretty hard.
What if you back bar Marauder's with Willpower on the front bar?
Or, if your other set is something like Spinner's, front bar that, back bar Marauder's, with 2 willpower rings.
EDIT: Well, OK, you would usually double-bar Bright-Throat's, Alfiq or Necro. The real problem with back barring Marauder is that the BRP resto is too good.
...and have two things:
(1) A ton more magicka, good for your shield(s). Shields really only come alive when you're over 40K or, better yet, 50K magicka. That's where you actually start to feel tanky from using shields alone. Talking about warden and magblade here, not sorc.
(2) Bright Throat's gives you some IDLE MAGICKA REGEN from the 5-piece. On paper the regen from Marauder's looks almost the same, but it is not. The higher idle magicka regen translates into better sustain for RAT when the combat engine considers you out of combat while you're cloaking. This is what really kills the Marauder set for me as a perma-cloaking magblade. I can gain a higher top speed by using it, but my RAT sustain suffers. I also cannot stack RAT and the Marauder speed in a single GCD and I need the snare removal. So it doesn't do anything for me when I most need it, at least not in a build that uses shields reactively (Healing Ward) rather than proactively (Dampen / Harness). I feel ExistingRug is right. Swift is better and all Swift + Concealed + Steed + RAT already gets you pretty close to the speed cap.
Stil My favorite Build/Combi of Sets , and it works pretty well without any swift or stuff , RAT used right with a Dogderoll and Cloak , all Fine
BRP Would be nice but i dont have one ... so Flex on Backbar also can get Shade in somewhere , depends if i play Small Group or Solo.
And forgive me iam still an Old School MeeleMB :P
Caluu/BTB Version
https://en.uesp.net/wiki/Special:EsoBuildData?id=147790
BTB/Spinners Version
https://en.uesp.net/wiki/Special:EsoBuildData?id=190264
Love
Kim
I was using Caluurion, Zaan, BTB and Blackrose resto. Right now I'm trying something tankier. Build is on the previous page in this thread.My question to you though: how do you run steed & swift while still being able to actually kill people? If I did that I'd lose 4196 penetration from the Lover and roughly 2.9k magicka from the arcane trait on my jewelry. That's more damage than Spinner's gives me! I'd love to be able to be that quick, but I just don't see how it could be viable.
I use Slimecraw/Bright Throat's/Spinner's — all Divines — w/ Lover, a Sharpened Inferno, & Ghastly Eye Bowl. I do well but there are definitely builds I simply just can't kill because they can out-heal my damage — and I'm already as glass cannon as I can get. I feel like just the switch to swift/steed would absolutely cripple me.
What sets do you use?
I believe you, but I'm in the camp where I simply hated the shade from day one and continue to do so. That's due to never learning, sure. I have a mental block when it comes to toggles. This includes the shade, Merciless, Frags (to a lesser degree) and the default keybinding for bar swap. When you press a key, one definite thing should happen, not one of two things. If the shade could be rebound so that setting it down and porting to the shade were two different keys, I would reconsider. Mercifully this can be done with the bar swap keys.GhostofDatthaw wrote: »GhostofDatthaw wrote: »I don't know how y'all don't like shade. That is my favorite skill, I aspire to be a total shade ninja, absolutely my favorite magnb skill
It’s good but it’s all about setting. If you’re say tower trolling it’s great. People might not have gap closers or any dots so you can go to town and take full advantage of it.
If you’re in a BG or against multiple people in solo/small group specs I don’t find it useful or too much of an investment to make it work. Getting separation from the shade with high incoming damage can be hard so I found I needed mist form too. If you aren’t in a tower or something like that people will camp the shade, I know I keep an eye on it ready to gap close it and burst.
It takes about a GCD for the port to finish I think it is, and any dots will keep ticking.
I find the more you use it, the better you get with taking advantage of it. And if people camp the shade, then cool I kite out further, they just strung themselves out more. If you use it alot it's useful everywhere not just towers, I can make people chase me all over in flat ground with no los just by shade and dodge roll. Shade ruins melee builds because you can just kite them in circles and force them to gap spam. And in small groups I use it to reposition myself around. It just takes alot of foresight to what your objective is, but I find the skill amazing in all forms of play from cyro to duels.