I can confirm this is what will happen the next time the Wheel of Balance turns, because that is precisely what happened with templars this summer. People who had been playing the game's most gimped open world class for years were suddenly given a very good toolkit, and everyone hated it.It just occurred to me that if NBs ever get buffed to the point that the class is roughly equal to all the others, there will immediately be 20+ "nerf NBs" threads because all the NBs that had to learn how to play on a subpar class will all of the sudden become gods compared to the players that have had training wheels the whole time.
Well I finally got this new update downloaded (my internet is slow as balls). Business as usual in eso, same classes same bs. Pretty disheartening. I'm gonna shelf the magblade. I just cannot find a way to take a punch in this game while throwing some punches myself.
Gonna play my magsorc. Eh not my fav but I patch or two ago I jumped on the magsorc and man It was a night and day difference in power.
I think magblade's deficiencies against other classes are worse in CP.
This build looks strong for BGs / no cp:https://www.youtube.com/watch?v=JHBCvwIVZUI
It's not too complicated, has a clean playstyle - and appears to provide tanky, dmg and sustain!
Should work well on high elf and dunmer.
Might need a little bit of stam adjustment on a Breton...
GhostofDatthaw wrote: »I think magblade's deficiencies against other classes are worse in CP.
This build looks strong for BGs / no cp:https://www.youtube.com/watch?v=JHBCvwIVZUI
It's not too complicated, has a clean playstyle - and appears to provide tanky, dmg and sustain!
Should work well on high elf and dunmer.
Might need a little bit of stam adjustment on a Breton...
Ehhh I watched that video, it's pretty meta tbh,he just worked in the new buffed 3pc. The problem I have with that video is he's killing cp300's one was literally a cp 50 and it took him like 30 seconds to line up a shot. Videos can be deciving.
Does merciless hit with the damage of two abilities? Do you mean double the damage of swallow soul?
Thing is most classes have a class spammable that does more damage then normal spammables, stam typically use dizzy. For example my templar has a 16k Sweeps tooltip, my magsorc has a 12k frag tooltip (pre-proc), etc...
What’s your bow proc tooltip?
thankyourat wrote: »Does merciless hit with the damage of two abilities? Do you mean double the damage of swallow soul?
Thing is most classes have a class spammable that does more damage then normal spammables, stam typically use dizzy. For example my templar has a 16k Sweeps tooltip, my magsorc has a 12k frag tooltip (pre-proc), etc...
What’s your bow proc tooltip?
My bow tooltip fully buffed is a little over 24k for my Cyrodil build. This is with 3 regen glyphs and a infused staff. On a dueling build I could get it a lot higher to around 28k.
GhostofDatthaw wrote: »I think magblade's deficiencies against other classes are worse in CP.
This build looks strong for BGs / no cp:https://www.youtube.com/watch?v=JHBCvwIVZUI
It's not too complicated, has a clean playstyle - and appears to provide tanky, dmg and sustain!
Should work well on high elf and dunmer.
Might need a little bit of stam adjustment on a Breton...
Ehhh I watched that video, it's pretty meta tbh,he just worked in the new buffed 3pc. The problem I have with that video is he's killing cp300's one was literally a cp 50 and it took him like 30 seconds to line up a shot. Videos can be deciving.
Damn, I was about to watch the vid but decided to get the comments on it first. You're saying he essentially...
EXP0sED himself!?
Light attacks, heavy attacks and weapon skills - excluding the DoT part of skills like poison arrow - are supposed to proc enchants.
However, we are talking about ESO here, so i wouldn't rule out inconsistence. In the past there have been cases of enchants proccing from certain class skills and DoTs and i don't know if everything got actually changed (some changes have happened for sure tho).
I'm not aware of any magblade skills that can proc enchants. Ritual is a class skill, so it shouldn't proc them either. Crushing shock does proc enchants, because it is a weapon (destro staff) skill.
It is also noteworthy that non targeted DoTs (eg WoE, Blade Cloak) proc offbar enchants.
Light attacks, heavy attacks and weapon skills - excluding the DoT part of skills like poison arrow - are supposed to proc enchants.
However, we are talking about ESO here, so i wouldn't rule out inconsistence. In the past there have been cases of enchants proccing from certain class skills and DoTs and i don't know if everything got actually changed (some changes have happened for sure tho).
I'm not aware of any magblade skills that can proc enchants. Ritual is a class skill, so it shouldn't proc them either. Crushing shock does proc enchants, because it is a weapon (destro staff) skill.
It is also noteworthy that non targeted DoTs (eg WoE, Blade Cloak) proc offbar enchants.
Ah k. That makes sense, I guess that’s why the destro Ult is so popular in cyrodiil, thanks. Put it on your back bar to proc weapon enchants.
Is it just me or does that seem like it favours stamina? I’ll need to fit a destro ability on my back bar purely to proc the weapon damage enchant. WoE might fit the bill, but would be tricky.
On one hand ice WoE seems like a waste because Templars are loaded with snares, on the other hand Templars are missing minor maim and an immobilization.
It’s worth noting that while light and heavy attacks will proc enchants they will not proc status effects. https://alcasthq.com/eso-status-effects/
brandonv516 wrote: »It’s worth noting that while light and heavy attacks will proc enchants they will not proc status effects. https://alcasthq.com/eso-status-effects/
That may have changed. I'm pretty sure I've seen the burning effect procced from light attacks (having a flame enchant on my destro staff).
brandonv516 wrote: »It’s worth noting that while light and heavy attacks will proc enchants they will not proc status effects. https://alcasthq.com/eso-status-effects/
That may have changed. I'm pretty sure I've seen the burning effect procced from light attacks (having a flame enchant on my destro staff).
Flame light attacks deal a lot more dmg than the lighting ones. This (+ the 8% single target dmg bonus) is the main reason why fire staff is used over the latter. Lighting is only good on builds that focus on aoe or heavy attacks.
Light attacks and weapon skills proc enchants on impact when used. Furthermore, lingering ground dots from weapon skills (like wall of elements) keep proccing the enchants on cd while they are active and hitting a target, even after switching bar. From what I remember, an exception to the rule is blade cloak from dw, which I think also keeps proccing enchants on cooldown after switching bars. It does for poisons at least.I have a noob question.
What exactly procs enchantments? I’m not 100% clear on this, I think it’s only light and heavy attacks plus weapon abilities, is this right?
So swallow soul - no
Light attacks - yes
Ritual of retribution - yes?
Crushing shock - ?
I think I’m getting confused between procing status effects and enchantments.
I wasn't referring to your comment.
@Iskiab was wondering why dk use flame staff, that's what i was answering.
Tbh, lightning staff can still work really well in some builds that focus more on AoE cleave. Engulfing flames, talons, inhale and leap all hit harder with a lightning staff. Might not be ideal on all builds but I have used it and it worked well.GhostofDatthaw wrote: »I wasn't referring to your comment.
@Iskiab was wondering why dk use flame staff, that's what i was answering.
Oh I got ya, I didn't see his comment. Yeah lightning on dk used to be the way to go a couple years ago though, I forget exactly what it was, my buddy is magdk main, it was like lash proced on off balance and shock wall would proc off balance and vulnerability or something. I kinda forget now exactly what the advantage was then but I remember him smacking me with multiple power lashes in a row. Now though yeah it's all flame or maybe maybe snb if you like to block
thankyourat wrote: »Well I finally got this new update downloaded (my internet is slow as balls). Business as usual in eso, same classes same bs. Pretty disheartening. I'm gonna shelf the magblade. I just cannot find a way to take a punch in this game while throwing some punches myself.
Gonna play my magsorc. Eh not my fav but I patch or two ago I jumped on the magsorc and man It was a night and day difference in power.
If you play a meta magblade build it’s not that bad. If you use BTB/Necro/Troll king you are very survivable with good damage. You don’t really need a delayed burst ability because the bow hits with the damage of two abilities. With minor protection from undo and 10% mitigation from merciless you can get you damage shield to be sturdy enough to get you out of bad situations. Rapid regen and swallow soul are alright together. You also have cloak for flat out escape. Magblade isn’t op but it’s really not that bad either.
zrazmab16_ESO wrote: »Can anyone advise which set would be better to pair with mother sorrow, Alfiq's or New moon acolyte. I have alfiq fire staff ninrhoned with weapon damage enchantment, while new moon acolyte fire staff infused with shock damage enchantment. Tooltip for swallow soul and elemental weapon is greater on alfiqs by 400. I run 2.1k mag recovery with both sets, just new moon have 5.5k less magicka and 5% increased cost while having overal less tooltip damage. Is it worth changing trait on new moon to nirnhoned and adding weapon damage enchant, as I would still sit at 36k magicka with 2.1k recovery.
zrazmab16_ESO wrote: »Can anyone advise which set would be better to pair with mother sorrow, Alfiq's or New moon acolyte. I have alfiq fire staff ninrhoned with weapon damage enchantment, while new moon acolyte fire staff infused with shock damage enchantment. Tooltip for swallow soul and elemental weapon is greater on alfiqs by 400. I run 2.1k mag recovery with both sets, just new moon have 5.5k less magicka and 5% increased cost while having overal less tooltip damage. Is it worth changing trait on new moon to nirnhoned and adding weapon damage enchant, as I would still sit at 36k magicka with 2.1k recovery.
I wasn't super impressed with New Moon on my magblade tbh, so I'd go Alfiq's — I'd miss the extra magicka too much (especially if I'm in no-CP.) If you choose New Moon, you might want to try playing it with infused first before transmuting. The two are extremely close, and from what I understand infused outperforms nirn in many scenarios.