This is a very valid point. Once you move off attack on NB, you're in deep s h * t, if you don't manage to successfully cloak. Judging when you can stay on the attack is something you only learn gradually. You're also hampered by really advanced players who don't dodge roll, don't necessarily bunny hop, but constantly move side to side to interfere with your targeting, even at range.Yea, sustain is the culprit I think. Abilities like elemental drain require you to keep attacking to sustain them.
For example on a templar using their sustain ability and elemental drain you get the equivalent of 1k mag regen.
Imagine how differently magblade would play if Siphoning Strikes was guaranteed to go off every second, and merciless built every second whether you light attacked or not.
I am also continuing to play my magblade. I don't do BGs, but in Cyro and IC players aren't selected by MMR, thus there are plenty of all classes to kill. I am, however, not selective and it feels like I'm still learning to cope with better players. Thus far, it remains interesting. I have never played sorc long enough to say whether it's better, but certainly Cloak remains one of the best ways to cope as a solo player in open world. Lately I'm also having fun with just how brazenly I can contribute to stopping a siege by setting the siege weapons on fire under people's noses.Alright let's not make this a QQ thread. Yes magblades are not performing nearly as good as other classes but this is meant to provide some insight about what we can do to stay somewhat competitive and relevant.
I am not the best by far but somehow most of the time I am always top of the charts (not I'm deaths btw) in bgs as full glass with 1.2k mag Regen, I do use pots like a crack head. Classes I can't normally are Templars, sure so I just stay away from them.
I am also continuing to play my magblade. I don't do BGs, but in Cyro and IC players aren't selected by MMR, thus there are plenty of all classes to kill. I am, however, not selective and it feels like I'm still learning to cope with better players. Thus far, it remains interesting. I have never played sorc long enough to say whether it's better, but certainly Cloak remains one of the best ways to cope as a solo player in open world. Lately I'm also having fun with just how brazenly I can contribute to stopping a siege by setting the siege weapons on fire under people's noses.Alright let's not make this a QQ thread. Yes magblades are not performing nearly as good as other classes but this is meant to provide some insight about what we can do to stay somewhat competitive and relevant.
I am not the best by far but somehow most of the time I am always top of the charts (not I'm deaths btw) in bgs as full glass with 1.2k mag Regen, I do use pots like a crack head. Classes I can't normally are Templars, sure so I just stay away from them.
Look what I found guys, a real person actually said this![
Did you know that Templars have just as many shields as sorcs? I bet most Templars don’t. Be a shield stacking templar.
@Iskiab How do you calculate the mod vs 3k crit resists? I could really use that info lol.
At what point do you find using infused oblivion over sharpened to be beneficial?
Oh didn’t see this. If you use the character builder it’ll have your crit mod, right beside the spell crit %. Highest you can get it up to, without major force, is 113% I think it is.
It also calculates your crit resist, it converts the number into a %. I just remember 3k being 45% because that’s the usual recommended number.
I think 3k is 45% reduction in the size of crits, so if I was at 113% then 45% would be deducted from the crit size. Another thing to consider is Transmutation adds 10% crit resists I think it is.
So even against a healer running Transmutation with 3k crit resists you can get an over 50% crit mod.
Crit mod is a funny stat, it’s one of the only ones where you get better returns by investing more into it.
Oblivion infused vs sharpened, IDK, I haven’t mathed it. I’m a mathematical person by nature by I use my gut. I’m also still using onslaught which lets me tank my pen. Mathing things is useful but I find there are too many variables in an MMO for it to be better than anecdotal experience.
Ok I got ya, so im at 90% and 45% resists hitting somebody with 3k resists im going to get 45% increased damage from crits right?
If that is correct, a post you had earlier made me wonder. You said most people aim for 60% increased damage against 3k resists. Mine is pretty low then, how important is it to get to at least 50%? I'm running low on options to boost that with current setup. 49% would be about my max currently, not counting vs transmutation.
There’s only really CPs, minor force (RAT), Khajit and the shadow mundus. My old rogue was a Kerra so made my alt Khajit so I can break 100% crit mod, but it’s not required or probably even optimal.
I’m thinking 5 light and maybe a couple lines of spell crit is all you need for your crit rate. Shadowy Disguise auto crit helps and I’m thinking it’s better for the crits you do get to hit hard then for them to be frequent, but it’s hard to tell.
I also noticed something, the passive for bonus damage from stealth is only to spell damage. I was thinking sets like crafty Alfiq would best because of the magicka bonus passives. I want to try war maiden now to try and take advantage of the spell power bonus from stealth.
I think your right about crits hitting hard over frequent, quality over quantity. When I read your post it made me start thinking about that. I think im going to stick at 94% mod and 48% chance, its the best I can get with my setup crit chance is almost a 50/50 toss up. I hate to invest a lot into it crit because im loosing out on so much other stuff.
I feel like crit comes down to investing more into "chance" and depending on how often chance happens, steady damage may win out in the long run.
Anyways I was on the fence about cp but I think I will invest into crit mod. Crit doesn't happen all the time better make it count when it does.
Look what I found guys, a real person actually said this![
Did you know that Templars have just as many shields as sorcs? I bet most Templars don’t. Be a shield stacking templar.
Mageblade v templar is a tough matchup for largely the same reasons it's hard for anyone, i.e., the lack of effective counters to high healing these days. That said, mageblade is very well positioned to force templar into playing on the defensive, which is where a templar that isn't a healbot is at its most vulnerable. We also have plenty of tools to prevent them from playing around their PL window, which is a great way to avoid their most potent burst. It certainly takes practice, though; a good templar is always going to be a hard matchup for NB.
It also helps that tons of magplars are just FOTM types or spend most of their time in groups of 24 or more, so are not very good at the class.
Though Skoria is now much harder to pull off, as Sweeps doesn't proc it and Vamp Bane is no longer worth running.GhostofDatthaw wrote: »That is why I have been saying for years overwhelming and skoria is a Templars best friend, it pulls nbs from cloak which is just mean, now it helps with sustain, and the proc of skoria while blockcasting bol allows a nice opening for a cc and tide swing
GhostofDatthaw wrote: »Does sweeps not proc it anymore? Big gey, I know they reworked the way the cp effected sweeps a patch or so ago, I guess it was that change
Yeah I kinda miss the old total dark, was strange to get used to but once you learned it was very effective. I learned that trick watching you duel at events.
GhostofDatthaw wrote: »Templar ward is a joke now, was nerfed hard around Morrowind. Before blazeplars were an amazing build for temps, now it's better off using living dark and spamming sweeps or going a straight ranged build and use dampen and honor
GhostofDatthaw wrote: »Templar ward is a joke now, was nerfed hard around Morrowind. Before blazeplars were an amazing build for temps, now it's better off using living dark and spamming sweeps or going a straight ranged build and use dampen and honor
I don’t see why. Typically when things are nerfed people get in a mindset that now it sucks and people overlook the ability.
I’m not planning to spam it, just use it to transition from defensive to offense, and proc the weapon damage enchant.
I should probably switch to extended ritual though. If a templar’s having issues with sorcs they must not be cleansing themselves enough.
I also rarely see Templars run crit builds, that build has over 100% crit mod.
GhostofDatthaw wrote: »GhostofDatthaw wrote: »Templar ward is a joke now, was nerfed hard around Morrowind. Before blazeplars were an amazing build for temps, now it's better off using living dark and spamming sweeps or going a straight ranged build and use dampen and honor
I don’t see why. Typically when things are nerfed people get in a mindset that now it sucks and people overlook the ability.
I’m not planning to spam it, just use it to transition from defensive to offense, and proc the weapon damage enchant.
I should probably switch to extended ritual though. If a templar’s having issues with sorcs they must not be cleansing themselves enough.
I also rarely see Templars run crit builds, that build has over 100% crit mod.
I guess imo it came down to bar space, I like to use PL for the burst and the heal when you kill someone, and I like to use an inferno staff and use Jesus beam. I know alot of people say lightning is bis but it's honestly debatable depending on how you burst, and the tools you use. I had have a different method of getting out of that back bar cycle so to me the use of that small shield is a waste of resources.
I’m hoping I don’t need to use a destro front and can use DW for higher tooltips
I’m hoping I don’t need to use a destro front and can use DW for higher tooltips
You might try 2H?
I am told the passive bonus dmg is the same now and the stam sustain from 2H passives can be useful.
I’m hoping I don’t need to use a destro front and can use DW for higher tooltips
You might try 2H?
I am told the passive bonus dmg is the same now and the stam sustain from 2H passives can be useful.
Is it? I thought DW was slightly higher. What I like best about DW is the high weapon/spell damage, plus you can split traits. You can go MH Nirhoned and OH sharpened or powered for healing.
Yea looking again the stamina sustain on that build sucks, I’d need to use the other morph of the armour skill that return stamina, that would put me at ~1k stamina regen. It would suck because I’d have to remorph for healing.
I was doing some mental math on sweeps. 14k tooltip, 18k pen (with Ele drain), 40% crit and ~100 crit mod.
Against someone with 30k resists and 3k crit resists it’d hit for around 7k and give 3k HPS...approximately.
Add the burst ability and toppling into sweeps (maybe ultimate) would be pretty deadly. DW sucks for light attacks, but maybe a poison will offset being able to light attack less.
Well, no CP is utter garbage. I am discovering that, while I can play my build if I'm careful, I cannot properly defend in 1vX situations due to the smaller stam pool and the outrageous cost of break free. A break free AND a dodge roll to get out of Fossilize is next to impossible. The combo that gets me to safety in CP is break free followed by RAT, cancelled into dodge roll. It's a no go. I would need a bigger stam pool, Shacklebreaker, Way of the Arena or something, but feel I'm already at breaking point. I only have 25K magicka in no CP with Bright Throat's.
I fundamentally disagree with ZOS. I find resource management a chore that saps the fun out of the game. How can you play a magicka class in no CP? Wait, I know, play an entirely different build or character, preferably stamina. My build arguably works well in no CP on account of procs being strong there, but in terms of playstyle? Yuck! I am so at the limit with this build, which favors a stam-flavored defensive style incorporating dodge rolls. This is what I find fun.
Please don't recommend stamblade to me. I've tried. It's not the same and my character is a Breton. Thank god for CP. My build has pretty much escaped nerfs over the past 2 years. In fact, it's gotten stronger, but that's relative to magblade being weak as a whole. I feel it's hanging by a thread. If ZOS ever decide to nerf Zaan, Cauurion, Cloak sustain, Cloak speed, or they take the sustain out of the CP system, I'm done for.
Well, no CP is utter garbage. I am discovering that, while I can play my build if I'm careful, I cannot properly defend in 1vX situations due to the smaller stam pool and the outrageous cost of break free. A break free AND a dodge roll to get out of Fossilize is next to impossible. The combo that gets me to safety in CP is break free followed by RAT, cancelled into dodge roll. It's a no go. I would need a bigger stam pool, Shacklebreaker, Way of the Arena or something, but feel I'm already at breaking point. I only have 25K magicka in no CP with Bright Throat's.
I fundamentally disagree with ZOS. I find resource management a chore that saps the fun out of the game. How can you play a magicka class in no CP? Wait, I know, play an entirely different build or character, preferably stamina. My build arguably works well in no CP on account of procs being strong there, but in terms of playstyle? Yuck! I am so at the limit with this build, which favors a stam-flavored defensive style incorporating dodge rolls. This is what I find fun.
Please don't recommend stamblade to me. I've tried. It's not the same and my character is a Breton. Thank god for CP. My build has pretty much escaped nerfs over the past 2 years. In fact, it's gotten stronger, but that's relative to magblade being weak as a whole. I feel it's hanging by a thread. If ZOS ever decide to nerf Zaan, Cauurion, Cloak sustain, Cloak speed, or they take the sustain out of the CP system, I'm done for.
Well I finally got this new update downloaded (my internet is slow as balls). Business as usual in eso, same classes same bs. Pretty disheartening. I'm gonna shelf the magblade. I just cannot find a way to take a punch in this game while throwing some punches myself.
Gonna play my magsorc. Eh not my fav but I patch or two ago I jumped on the magsorc and man It was a night and day difference in power.
Well I finally got this new update downloaded (my internet is slow as balls). Business as usual in eso, same classes same bs. Pretty disheartening. I'm gonna shelf the magblade. I just cannot find a way to take a punch in this game while throwing some punches myself.
Gonna play my magsorc. Eh not my fav but I patch or two ago I jumped on the magsorc and man It was a night and day difference in power.
Magsorc isn’t the only choice, any class with a good delayed damage ability can do well, or magblade with tons of proc sets to compensate for lack of burst. Personally I’m digging templar.
Hopefully last time they played with merciless and made other changes to the class it wasn’t the NB pass and they’ll continue to tweak the class.
It just occurred to me that if NBs ever get buffed to the point that the class is roughly equal to all the others, there will immediately be 20+ "nerf NBs" threads because all the NBs that had to learn how to play on a subpar class will all of the sudden become gods compared to the players that have had training wheels the whole time.
Many [newer] players haven't had to work around the glaring deficiencies that NBs have, so their growth as a player has been stunted. (I'm aware that NBs were badass at one point, but I wasn't around for that — they've been weak ever since I started.) Hopefully I'm wrong, but I fear any buffs we get will be short-lived, as people have gotten used to NBs as being weak performers.
I can confirm this is what will happen the next time the Wheel of Balance turns, because that is precisely what happened with templars this summer. People who had been playing the game's most gimped open world class for years were suddenly given a very good toolkit, and everyone hated it.It just occurred to me that if NBs ever get buffed to the point that the class is roughly equal to all the others, there will immediately be 20+ "nerf NBs" threads because all the NBs that had to learn how to play on a subpar class will all of the sudden become gods compared to the players that have had training wheels the whole time.