This makes some sense, remember finding an invinsible ledge above an waterfall in Skyrim, I was farming roe from jumping fish in the waterfall and probably jumped on the back of an fish so got so high I found an ledge.WuffyCerulei wrote: »I’m thinking they got onto an invisible ledge somehow. The only probably explanation I can think of so far. Still no excuse for their crappy behavior though.
After the cheat engine fiasco of 2016, many of the variables that were stored in our clients were moved to the server. This led to significantly more lag, but with the benefit of knowing that people can’t hack their ult gen, stats, stat regen, armor, etc.
Unfortunately there’s no easy way to make your character’s position be a server-side variable as well. If that were the case, your client would rubber band all over the place every time the server hiccupped (imagine movement being as unresponsive as using skills in cyrodil during primetime)
While cheat engine became largely useless after the changes in 2016, movement/positioning hacks are still very much a possibility. Just report whoever you find doing it. There are server-side processes in place to catch them (in-game speed limit being the most obvious of them)
MartiniDaniels wrote: »For all those who say there are no cheaters in ESO
It will be probably closed and deleted soon, so I'll make a screenshot.
After the cheat engine fiasco of 2016, many of the variables that were stored in our clients were moved to the server. This led to significantly more lag, but with the benefit of knowing that people can’t hack their ult gen, stats, stat regen, armor, etc.
Unfortunately there’s no easy way to make your character’s position be a server-side variable as well. If that were the case, your client would rubber band all over the place every time the server hiccupped (imagine movement being as unresponsive as using skills in cyrodil during primetime)
While cheat engine became largely useless after the changes in 2016, movement/positioning hacks are still very much a possibility. Just report whoever you find doing it. There are server-side processes in place to catch them (in-game speed limit being the most obvious of them)
This has pretty serious implications that are not immediately obvious. Flying thorugh air and moving really fast is the first thing that comes to mind, and those are easy to detect.
But what about, for example, landing a wrecking blow? It is notoriously hard to land, because you need the target in melee range and in front of you to start casting, and then keep there during the whole cast. Countering wrecking blow spam traditionally means stepping through the attacker making the cast fail. Now, if the attacker's client controls the position, it would be possible to hack it in such a way as to always report to the server "i am positioned correctly for the wrecking blow to land", regardless of whether this is actually true. Result would be hackers unerringly spamming wrecking blows from 10m range, or while you are behind their backs. And that's just the tip of the iceberg.
We used to hear the same before 'zazeergate' when the extent to which memory hacking in ESO was exposed in 2016. Before then, certain players would claim it was impossible or limited to movement cheats. Many of those players were banned.
ZOS has not claimed to have changed the aspects of the game that were vulnerable to memory hacking, so I don't know why anyone would push the narrative that it's now impossible. Only a ZOS engineer can make that statement.
I imagine if ZOS did put forth the effort to significantly reengineer their game to eliminate a range of cheats, they would promote that fact. Most likely they have added some basic sanity checks and a layer of obfuscation that they change as players discover ways around them. One must understand that the game has a trusted client for a reason and it would be immediately apparent to all players if they changed the underlying engineering.
The reason we don't see these cheats promoted more often is because ESO isn't popular among competitive-minded gamers. For proof, consider the lack of for-profit ESP tools when ESO is obviously vulnerable to a range of ESP cheats as almost every online game is. The skilled for-profit hackers/crackers who find vulnerabilities go where the money is. If ESO PVP was really popular, stealth and invis as they currently exist would be useless against ESP cheats because your client knows where stealthed and invis players are, even if you can't see them.
This game badly need a mitigation tool like EAC. It's negligent to have a trusted client in a mainstream game without them.
bellatrixed wrote: »Tonight there was a roleplay event hosted in Anvil. 50+ people showed up just to socialize and have fun, and instead got trolled for over two hours by people literally flying in the sky, relentlessly spamming massive AOEs on the group for literally 2 1/2 hours. Many, many people reported them, sometimes more than once, but they stayed for hours.
I'm really disappointed that there isn't a faster GM response for stuff like this. Keep in mind, I have a very high capacity for trolling. I can look the other way if someone's throwing mudballs and being an idiot, but these people were FLYING IN THE SKY and creating nonstop AOEs, so frequently and for so long that I have little doubt they were using macros as well.
No names here, so not a name and shame, but I just wanted to know if there was anything that could be done in situations like this for the future rather than filing reports that don't seem to do anything.
You don’t know what you’re talking about.
Your client does not know where stealth / invisible enemies are. That’s one of the major causes of HP desyncs.
MartiniDaniels wrote: »All this thread looks like a setup to be honestI mean what's real chances somebody randomly will come to Anvil to troll random RP meeting. More then that why that person will share there screenshot made from above to their victims.
SeaGtGruff wrote: »MartiniDaniels wrote: »All this thread looks like a setup to be honestI mean what's real chances somebody randomly will come to Anvil to troll random RP meeting. More then that why that person will share there screenshot made from above to their victims.
I'm pretty sure that "screenshot made from above" is just a third-person view from one of the players on the ground at the RP meeting. If you look at how high above the ground that troll was flying, the "screenshot made from above" is from a point that's much closer to the ground than that flying troll was.




You didn’t read my whole post.After the cheat engine fiasco of 2016, many of the variables that were stored in our clients were moved to the server. This led to significantly more lag, but with the benefit of knowing that people can’t hack their ult gen, stats, stat regen, armor, etc.
Unfortunately there’s no easy way to make your character’s position be a server-side variable as well. If that were the case, your client would rubber band all over the place every time the server hiccupped (imagine movement being as unresponsive as using skills in cyrodil during primetime)
While cheat engine became largely useless after the changes in 2016, movement/positioning hacks are still very much a possibility. Just report whoever you find doing it. There are server-side processes in place to catch them (in-game speed limit being the most obvious of them)
This has pretty serious implications that are not immediately obvious. Flying thorugh air and moving really fast is the first thing that comes to mind, and those are easy to detect.
But what about, for example, landing a wrecking blow? It is notoriously hard to land, because you need the target in melee range and in front of you to start casting, and then keep there during the whole cast. Countering wrecking blow spam traditionally means stepping through the attacker making the cast fail. Now, if the attacker's client controls the position, it would be possible to hack it in such a way as to always report to the server "i am positioned correctly for the wrecking blow to land", regardless of whether this is actually true. Result would be hackers unerringly spamming wrecking blows from 10m range, or while you are behind their backs. And that's just the tip of the iceberg.
That’s one example of it really helping a lot (los and range checks are functions of that as well.)
Probably the biggest example of manipulating your location via cheat engine to gain a huge advantage is to put your character’s “hit box” slightly below the map, so that you aren’t targetable by your opponents, and then use cheat engine to target them. It would be invulnerability.
The flying around thing isn’t even that strong because if they fly too fast, the server will detect it and boot them with a temporary suspension until a dev or GM reviews it (this happens to magdens vining onto fast moving targets from time to time).
The main takeaway from my post is that cheat engine only works on certain things (location) and while that can be extremely effective for gaining invulnerability / killing people out of range / etc... if you’re fighting someone and you can target them and do dmg to them and they’re next to you, then there’s no cheat engine hack they can use to boost their stats or cheat you. Stats, dmg, regen, ult, etc.. they’re all handled by the server and aren’t able to be manipulated by a client injecting memory code in.
bellatrixed wrote: »Tonight there was a roleplay event hosted in Anvil. 50+ people showed up just to socialize and have fun, and instead got trolled for over two hours by people literally flying in the sky, relentlessly spamming massive AOEs on the group for literally 2 1/2 hours. Many, many people reported them, sometimes more than once, but they stayed for hours.
I'm really disappointed that there isn't a faster GM response for stuff like this. Keep in mind, I have a very high capacity for trolling. I can look the other way if someone's throwing mudballs and being an idiot, but these people were FLYING IN THE SKY and creating nonstop AOEs, so frequently and for so long that I have little doubt they were using macros as well.
No names here, so not a name and shame, but I just wanted to know if there was anything that could be done in situations like this for the future rather than filing reports that don't seem to do anything.
Funny you mention this specifically, because while the client side lua API does not expose that information, location data from nearby stealthed (sp?) players is indeed sent to your client and is available in memory.Your client does not know where stealth / invisible enemies are. That’s one of the major causes of HP desyncs.
bellatrixed wrote: »SquawkTheMajestic wrote: »It's allowed in basically any online game. Is it frowned upon? Sure. But if I see a bunch of weirdos trying to role play in the middle. Of a zone I'm dropping a storm atronach on them and jumping around spamming spells if I feel goofy. It'll make me laugh. I'm here for entertainment, not to appreciate your self appointed right to role play undisturbed in the middle of a zone.
I'm just curious. I've never actually gotten to speak to a real life RP troll before. Why does it make you laugh?
Like, I'm asking because it literally just makes me sigh and roll my eyes and ignore it. I don't engage, I don't react, it barely even gets referenced among the people RPing. So, what's funny about it? What do you get out of it? It's just so alien to me to try to spoil people's fun for the lulz, when it has no bearing on anything.
But anyway, what you described isn't at all what the guys at the event were doing. There's a big difference between jumping around being a jerk and investing hours of time into cheat programs and macros to troll.
SquawkTheMajestic wrote: »bellatrixed wrote: »SquawkTheMajestic wrote: »It's allowed in basically any online game. Is it frowned upon? Sure. But if I see a bunch of weirdos trying to role play in the middle. Of a zone I'm dropping a storm atronach on them and jumping around spamming spells if I feel goofy. It'll make me laugh. I'm here for entertainment, not to appreciate your self appointed right to role play undisturbed in the middle of a zone.
I'm just curious. I've never actually gotten to speak to a real life RP troll before. Why does it make you laugh?
Like, I'm asking because it literally just makes me sigh and roll my eyes and ignore it. I don't engage, I don't react, it barely even gets referenced among the people RPing. So, what's funny about it? What do you get out of it? It's just so alien to me to try to spoil people's fun for the lulz, when it has no bearing on anything.
But anyway, what you described isn't at all what the guys at the event were doing. There's a big difference between jumping around being a jerk and investing hours of time into cheat programs and macros to troll.
While there might be a big difference, the people throwing hate in these replies are just as mad about literally ANYONE wanting to diminish their role play experience.
Hackers should be punished. I don't care if they used their hacking skills for bad purposes (ruining your little RP scenario) or good ones (helping random newbies level fast). So the hacking is a standalone issue.
And I'm by no means a guy who goes out looking for ways to destroy the fun of others. Lucky for me, those situations are everywhere so I don't really have to go out of my way to find a few giggles. RPers in a video game seem weird to me. Running around as a sword and shield-wielding hero is all fun, but when you want to stand around in robes and practice some weird made-up ritual in plain sight of a bunch of guys who just wanna shoot arrows at dragons, well, we think it's weird. And when I think someone is being too serious in a video game, I knock em down a few pegs by acting like a total moron. It gets a laugh out of me every time, without fail. And most of my friends. It's never funny when it happens to you, but it's really funny to the rest of us.
SquawkTheMajestic wrote: »bellatrixed wrote: »SquawkTheMajestic wrote: »It's allowed in basically any online game. Is it frowned upon? Sure. But if I see a bunch of weirdos trying to role play in the middle. Of a zone I'm dropping a storm atronach on them and jumping around spamming spells if I feel goofy. It'll make me laugh. I'm here for entertainment, not to appreciate your self appointed right to role play undisturbed in the middle of a zone.
I'm just curious. I've never actually gotten to speak to a real life RP troll before. Why does it make you laugh?
Like, I'm asking because it literally just makes me sigh and roll my eyes and ignore it. I don't engage, I don't react, it barely even gets referenced among the people RPing. So, what's funny about it? What do you get out of it? It's just so alien to me to try to spoil people's fun for the lulz, when it has no bearing on anything.
But anyway, what you described isn't at all what the guys at the event were doing. There's a big difference between jumping around being a jerk and investing hours of time into cheat programs and macros to troll.
While there might be a big difference, the people throwing hate in these replies are just as mad about literally ANYONE wanting to diminish their role play experience.
Hackers should be punished. I don't care if they used their hacking skills for bad purposes (ruining your little RP scenario) or good ones (helping random newbies level fast). So the hacking is a standalone issue.
And I'm by no means a guy who goes out looking for ways to destroy the fun of others. Lucky for me, those situations are everywhere so I don't really have to go out of my way to find a few giggles. RPers in a video game seem weird to me. Running around as a sword and shield-wielding hero is all fun, but when you want to stand around in robes and practice some weird made-up ritual in plain sight of a bunch of guys who just wanna shoot arrows at dragons, well, we think it's weird. And when I think someone is being too serious in a video game, I knock em down a few pegs by acting like a total moron. It gets a laugh out of me every time, without fail. And most of my friends. It's never funny when it happens to you, but it's really funny to the rest of us.
BloodSkull_ESO wrote: »BloodSkull_ESO wrote: »SquawkTheMajestic wrote: »There's nothing wrong here. Many of us think rp players are weird and creepy and it's funny to spam effects and ruin their immersion. Trolling is a part of gaming. Get over yourselves.
Can you be any more of a jerk? How can you even tolerate yourself with your brain being that shallow and empty? You're an embarrassment to this community and to mankind as a whole. Your thought process is so stupid, it bothers me. We came this far in technology and advancements, and yet this allowed brain dead humans such as yourself to survive and procreate. We overcame, as a species, evolution and natural selection, and you are proof of that. In no respectable society your behavior should be accepted, and that should set you apart and left alone, so you genes and ways would never get passed on.
I'm sad as a human because of you. Congratulations.
salty much there my friend its a video game relax man no need to have a stroke over a pc game
Uh the laziness in these sort of statements. Shock of shocks, when people disrupt other people’s fun, they get upset! Video games are a hobby, just like basketball, cross-stitching, and baking. You’d expect people to be upset if someone runs into their basketball game and deflated their ball. Or if someone intentionally pours red wine on someone else’s WIP stitching. Or pees in someone’s cupcake batter... Just because video games deal with pixels doesn’t discount the time and effort people put in to, say, hosting an RP event.
But why bother, I doubt a troll is going to have some sort of empathetic epiphany reading all this, that would require emotional maturity.
you calling me a troll is far from the truth my friend i am not a troll and nor am i someone that likes *** with people just for a laugh. however the fact someone gets upset over something that happened in a fckin videogame shows just how much they care about something that could be simply ignored its a game not real life get over it or go outside and get some fresh air.
Whoosh. Some troglodyte ruining someone’s planned event sucks, no matter if it’s pixels or RL. That time has been wasted regardless, it’s not that hard of a concept to grasp.
Well, I tried. And while I was directing the troll comment more for the people you’re defending, your reply definitely aligns itself with that troll mentality, with its lack of empathy and such.
SquawkTheMajestic wrote: »bellatrixed wrote: »SquawkTheMajestic wrote: »It's allowed in basically any online game. Is it frowned upon? Sure. But if I see a bunch of weirdos trying to role play in the middle. Of a zone I'm dropping a storm atronach on them and jumping around spamming spells if I feel goofy. It'll make me laugh. I'm here for entertainment, not to appreciate your self appointed right to role play undisturbed in the middle of a zone.
I'm just curious. I've never actually gotten to speak to a real life RP troll before. Why does it make you laugh?
Like, I'm asking because it literally just makes me sigh and roll my eyes and ignore it. I don't engage, I don't react, it barely even gets referenced among the people RPing. So, what's funny about it? What do you get out of it? It's just so alien to me to try to spoil people's fun for the lulz, when it has no bearing on anything.
But anyway, what you described isn't at all what the guys at the event were doing. There's a big difference between jumping around being a jerk and investing hours of time into cheat programs and macros to troll.
While there might be a big difference, the people throwing hate in these replies are just as mad about literally ANYONE wanting to diminish their role play experience.
Hackers should be punished. I don't care if they used their hacking skills for bad purposes (ruining your little RP scenario) or good ones (helping random newbies level fast). So the hacking is a standalone issue.
And I'm by no means a guy who goes out looking for ways to destroy the fun of others. Lucky for me, those situations are everywhere so I don't really have to go out of my way to find a few giggles. RPers in a video game seem weird to me. Running around as a sword and shield-wielding hero is all fun, but when you want to stand around in robes and practice some weird made-up ritual in plain sight of a bunch of guys who just wanna shoot arrows at dragons, well, we think it's weird. And when I think someone is being too serious in a video game, I knock em down a few pegs by acting like a total moron. It gets a laugh out of me every time, without fail. And most of my friends. It's never funny when it happens to you, but it's really funny to the rest of us.
Is cheat engine still alive?
StabbityDoom wrote: »I really wish if you put someone on ignore, you can't see them either. I'm sorry your event was messed up. Yes, there are more critical bugs/harassment issues, and no, I don't think these guys should be banned, but that's something that needs fixing - make it so that people you want to ignore cannot bother you.
SidraWillowsky wrote: »Why is RP even controversial in an RPG? Can't even fathom that there are players who are creeped out by it, like, why are you here then?
That was my thought...like, you realize that MMORPGs in general have a stereotype of being full of basement-dwelling neckbeards, right? It's rich, as an MMO player, to call people playing the mmoRPG part of things creepy weirdos given that the majority of the world thinks that MMO players are all creepy weirdos.
Not saying that's right or anything, just pointing out that we're all playing the same game in the end.