Are you pc NA? I see a DC tabard, want to 4v4 or 5v5 me and all my faction hopping friends? I mean faction loyalist are the best players obvious
Killing newbies is related to faction locks because without locks, newbies tend to jump to the alliance that is dominating, where it's much easier for them to get kills with extra buffs and masses of other players that also jump to the dominant faction. The AP farmers know this and then jump to one of the underdog factions to farm said noobs, which is their bread-and-butter. All the 1-5vX pros thrive on the noobs, even if they won't admit it. Everyone says they want "good fights", when most of them really mean "wins", plus it looks really cool in their Twitch streams to win vs. superior numbers, and I'm sure the fawning comments from their fans can be a real ego boost.
Cernunnos55 wrote: »Because faction swapping is one of the most concentrated causes for toxicity that I have seen in many online games. It creates an atmosphere of distrust amongst the people you play with, and it allows for the direct disruption of other people’s playing experiences. Maybe it’s not such a thing in Kaal, but in the other camps it was.
I had a situation whereby one guy who was primarily AD would switch to DC so that he could run into a keep ahead of us, grab an AD scroll, and delivery it back to them after we had worked for it. I had a situation where another person made a DC toon so they could turn up to every keep we took, hog the AP, and get emp specifically so DC’s emp push was worthless and no one active would get it. He then logged back onto AD. I’ve had people switch from EP to DC just to have total and complete meltdowns in zone about how X Y and Z person did A B and C and generally “I’m losing so screw you all”.
I thoroughly believe faction locks are a good thing, not just for the reasons above, but for many. The ones above are just personal to me.
Cernunnos55 wrote: »Well I'm afraid I don't share your perspectives. Which is fine - it isn't necessary for folk to agree. All I know is that I massively welcome the faction lock, and I was one of the many people requesting it before it happened. I think it's an excellent idea. It's not even permanent, it's just per campaign. If folk are that desperate to play with their friends, not even campaign has it, and Battlegrounds exists.
Cernunnos55 wrote: »So it’s not really important for you to be able to do it and therefore you are not desperate to do it, however it is really important that you can’t do it because it’s all about the freedom? So it’s the principle of the matter that’s bothering you?
It is indeed a multiplayer game, however it has several levels. One of those is “AvA”, alliance vs alliance, and what is the point of this principle if it’s not alliance vs alliance, but rather a bunch of people switching backwards and forwards depending on who is winning at the time? The title of this thread is that faction lock is not fair. My argument is that it is the embodiment of fairness. No switching just because you’re losing, or the other team got the hammer etc etc.
dtsharples wrote: »"It's empty" is not a valid argument!!! It's just the main one that losers have been using to avoid giving a real answer.
That is easily fixed if you just stop filling up Kaal - where apparently you are miserable - get off your lazy asses and go to the unlocked campaign.
WHY ARE YOU NOT GOING TO THE UNLOCKED CAMPAIGN? Give a real answer. I'll even accept "Because I want to farm potatoes"....but I don't presume that you'll be that honest or forthcoming, even to yourself
1999 definition of a good fight: two roughly equal opponents pushing each other to determine who is best in a close matchupSwitching on a 30 day campain that is poplocked by all factions during prime time every night "Finding good fights" is a laughable excuse. You cant find "good fights" on your home faction in a campaign that is poplocked by all factions? Really?
The real answer is most of the anti lockers want their 50 trans crystals per character.
Switching on a 30 day campain that is poplocked by all factions during prime time every night "Finding good fights" is a laughable excuse. You cant find "good fights" on your home faction in a campaign that is poplocked by all factions? Really?
Cernunnos55 wrote: »Because faction swapping is one of the most concentrated causes for toxicity that I have seen in many online games. It creates an atmosphere of distrust amongst the people you play with, and it allows for the direct disruption of other people’s playing experiences. Maybe it’s not such a thing in Kaal, but in the other camps it was.
I had a situation whereby one guy who was primarily AD would switch to DC so that he could run into a keep ahead of us, grab an AD scroll, and delivery it back to them after we had worked for it. I had a situation where another person made a DC toon so they could turn up to every keep we took, hog the AP, and get emp specifically so DC’s emp push was worthless and no one active would get it. He then logged back onto AD. I’ve had people switch from EP to DC just to have total and complete meltdowns in zone about how X Y and Z person did A B and C and generally “I’m losing so screw you all”.
I thoroughly believe faction locks are a good thing, not just for the reasons above, but for many. The ones above are just personal to me.
Yes really. 2 huge zergs firing siege at each other from either side of a breached keep is not a good fight. Prime time pvp on a pop locked campaign rarely has any competitive fights especially if you're in a small group.
When I played in Shor, there were tons of small mans all over the place. It was all small man groups, very few zergs at all.
If you dont like large group fighing, why do you join a PVP mode that is specifically designed for large group fighing?
It isnt meant for small man which is why you dont find many small man groups to fight.
Seems like the game mode just isnt your thing and thats fine, but stop trying to make into something its not just because it doesnt suit you.
When I played in Shor, there were tons of small mans all over the place. It was all small man groups, very few zergs at all.
If you dont like large group fighing, why do you join a PVP mode that is specifically designed for large group fighing?
It isnt meant for small man which is why you dont find many small man groups to fight.
Seems like the game mode just isnt your thing and thats fine, but stop trying to make into something its not just because it doesnt suit you.
1999 definition of a good fight: two roughly equal opponents pushing each other to determine who is best in a close matchup
2019 definition of a good fight: crushing opponents one outclasses