Ok, now I've heard everything... you mean the skill was "overperforming" on a build that was ENTIRELY specced into using only ONE skill, while being completely useless outside of its single niche use?Pdoherty4637_ESO wrote: »The nerfs to OL heavy in 5.1.7, while admittedly a bit too heavy handed, were honestly deserved. The skill was undoubtedly over-performing under those circumstances.
Don't you think ZoS should remove shield stacking in favor of 1 full shield (shield are no longer affected by battle spirit).
Don't you think ZoS should remove shield stacking in favor of 1 full shield (shield are no longer affected by battle spirit).
Actually, the very first thing that should have been done, is that the basegame UI should display shield health on enemies.
This change alone would instantly silence a lot of those "waaaaah they are taking no damage at all, nerf sorc" crybabies.
With the recent cost increases and sustain nerfs, shield stacking is not as viable as it used to be, anyway.
Also, removing shieldstacking completely would partially negate the group utility of shields which can be applied on multiple targets.
It would be a lot more sane to only allow one self applied shield to be active, and let shields applied to you by allies stack - as they do currently.
I remember the not-so-distant, pre-nerf hammer days when playing my MagSorc was actually fun. Hell, I can remember when the whole game used to be fun.
Praise the dev gods in their infinite nerf wisdom
lol this guy takes the best sorc in game to try to promote his perspective, yeah dude! one sorcerer is the entire community! I talk to malcolm a good bit and im sure a few more patches down the road he might not be here, if the game keeps going the direction it's going! That's the case with any good streamer. they get burned out and their fighting an up hill battle against zos trying to be innovative and eventually get's old af and worthless when the dev's dont care about solo play.
JusticeSouldier wrote: »I remember the not-so-distant, pre-nerf hammer days when playing my MagSorc was actually fun. Hell, I can remember when the whole game used to be fun.
Praise the dev gods in their infinite nerf wisdom
dude, https://www.twitch.tv/malcolmy/videos
this guy can show u what is magsorc.
that fact sorc can't abuse overpowered before pets and overload before nerf them, doesn't mena class is "not fun".
here a very good example, I saw him in Cyro, he's really master in this not matter in what patch
they literally have gutted this class into the ground as well as medium armor stamblade
Saril_Durzam wrote: »JusticeSouldier wrote: »I remember the not-so-distant, pre-nerf hammer days when playing my MagSorc was actually fun. Hell, I can remember when the whole game used to be fun.
Praise the dev gods in their infinite nerf wisdom
dude, https://www.twitch.tv/malcolmy/videos
this guy can show u what is magsorc.
that fact sorc can't abuse overpowered before pets and overload before nerf them, doesn't mena class is "not fun".
here a very good example, I saw him in Cyro, he's really master in this not matter in what patch
Great players can make any class/spec to look good. Most of the players arent that way, though.
JusticeSouldier wrote: »if u going to think that nerf to pets and overload (which was broken strong after making it not interraptable)
JusticeSouldier wrote: »Saril_Durzam wrote: »JusticeSouldier wrote: »I remember the not-so-distant, pre-nerf hammer days when playing my MagSorc was actually fun. Hell, I can remember when the whole game used to be fun.
Praise the dev gods in their infinite nerf wisdom
dude, https://www.twitch.tv/malcolmy/videos
this guy can show u what is magsorc.
that fact sorc can't abuse overpowered before pets and overload before nerf them, doesn't mena class is "not fun".
here a very good example, I saw him in Cyro, he's really master in this not matter in what patch
Great players can make any class/spec to look good. Most of the players arent that way, though.
mate, what is "great"? Malcolm skilled yes, but it's not rocket science here sorry, he's experienced, smart guy with a good latency and much practice. he shows how magsorc feels now. Please, hear what i said, nerfed pets and overload didn't done magsorc "bad".
Which is why my magsorc is now taking a well-deserved, long break - and I've rolled a magNB instead... with the intent to be a major PITA in group/largescale PvP by applying as many DoTs and debuffs at maximum range as possible and immediately cloaking awayMy only gripes (bug aside) are with other, non-Sorc skills. Like the unnecessary buffing of Soul Splitting trap which reinforces an already very strong ranged DoT meta.
Overload now properly interacts with Off Balance, so even with the 25% nerf it's still even stronger actually, as long as the target(s) are first put off balance - which a Sorc can accomplish with decent reliability.Of course, I didn't want the skill nerfed at all. It was fun. But I would've accepted a smaller dmg nerf. But 25% is really too much. and the range just makes it poo now.
Oh yeah, and why is my Clannfear (since last update) suddenly so squishy? It dies an awful lot more than it did before the update. Did ZOS mess up the resistances like they did last time?
mateosalvaje wrote: »Sorcerers need Sorcery in their tool kit. It's common sense. Having Major Sorcery added to the Surge base ability and its morphs would be ideal, but AT LEAST to Critical Surge please. As a 90% solo player, it's almost essential. Maybe if I post this enough times it will happen? Sorry if anyone gets annoyed in the process 😬
mateosalvaje wrote: »Sorcerers need Sorcery in their tool kit. It's common sense. Having Major Sorcery added to the Surge base ability and its morphs would be ideal, but AT LEAST to Critical Surge please. As a 90% solo player, it's almost essential. Maybe if I post this enough times it will happen? Sorry if anyone gets annoyed in the process 😬
SORCERER without SORCERY. Great job, ZOSAnd no one who knows that a Sorcerer without Sorcery is completely illogical will get annoyed.
Yes... well, kinda: don't play Sorc.Anyone found a more viable work around while we wait for ZOS to fix this?
Sorc was (is?) lacking a decent AoE HoT in the class toolkit.I don’t think anyone was asking for Power Surge as a healing skill and I don’t think anyone would miss it if ZOS reverted it.
JusticeSouldier wrote: »Shields size increased in this patch.