universal_wrath wrote: »TheBonesXXX wrote: »universal_wrath wrote: »BaByDontHurtMe wrote: »Just use more dots on em.
Cloak negate single target dot. Only ground dots works on them. More dot single target dot will not do anything against nightbladescwhen they cloak. Also aoe attacks are 33% weaker and cost 33% more and can easily be move away from. It is supposed to be a dot meta on all classes except nightblades who cloak.
I can list all the skills and sets that pull NBs out of cloak.
Unfathomable Darkness being my personal favourite.
Please do list them and he how practical they are in combat outside from finding nightblades. As for unfathomable darkness, I'm pretty sure it's a bug that will be fixed sometime in the future.
Really, practicality?
On my magblade, slotting magelight is already very useful even if not fighting against nightblades. It increases my shield strength and damage because of the extra magicka, and it gives me major prophecy.
On my magplar, sweeps with various snares are already enough to catch nightblades
On my magsorc, I have streak, which is so practical I dont even think I need to say why. Also boundless storm.
On my stamsorc, I have hurricane, which is a huge aoe on the fastest class in-game.
All of these are pretty useful even when not fighting nightblades, wouldn't you agree?
Finally, there's the good 'ol detect pot on my back pocket.
Of course each of these have varying degrees of reliability, and none of them are effective 100% of the time, otherwise slotting cloak would be useless if it's a dead skill. IMO cloak is very effective when fighting scrubs, but you also have to know how to survive without it because good people know how to reveal cloaked NBs. You'd be surprised how many nightblades just try to spam cloak and die while im on top of them with magelight.
Why are people even arguing about this even. Streak and cloak and even dodge rolls are totally different mechanics each with pros and cons. you cant compare then 1 to 1 like a lot of people are doing here. Each of them have counters, and each have variable usefulness depending on the situation. You have to compare whole classes to balance, and not just compare skills one to one.
If every skill in this game worked the same, then why have different classes in the first place?
universal_wrath wrote: »TheBonesXXX wrote: »universal_wrath wrote: »BaByDontHurtMe wrote: »Just use more dots on em.
Cloak negate single target dot. Only ground dots works on them. More dot single target dot will not do anything against nightbladescwhen they cloak. Also aoe attacks are 33% weaker and cost 33% more and can easily be move away from. It is supposed to be a dot meta on all classes except nightblades who cloak.
I can list all the skills and sets that pull NBs out of cloak.
Unfathomable Darkness being my personal favourite.
Please do list them and he how practical they are in combat outside from finding nightblades. As for unfathomable darkness, I'm pretty sure it's a bug that will be fixed sometime in the future.
universal_wrath wrote: »TheBonesXXX wrote: »universal_wrath wrote: »BaByDontHurtMe wrote: »Just use more dots on em.
Cloak negate single target dot. Only ground dots works on them. More dot single target dot will not do anything against nightbladescwhen they cloak. Also aoe attacks are 33% weaker and cost 33% more and can easily be move away from. It is supposed to be a dot meta on all classes except nightblades who cloak.
I can list all the skills and sets that pull NBs out of cloak.
Unfathomable Darkness being my personal favourite.
Please do list them and he how practical they are in combat outside from finding nightblades. As for unfathomable darkness, I'm pretty sure it's a bug that will be fixed sometime in the future.
Really, practicality?
On my magblade, slotting magelight is already very useful even if not fighting against nightblades. It increases my shield strength and damage because of the extra magicka, and it gives me major prophecy.
On my magplar, sweeps with various snares are already enough to catch nightblades
On my magsorc, I have streak, which is so practical I dont even think I need to say why. Also boundless storm.
On my stamsorc, I have hurricane, which is a huge aoe on the fastest class in-game.
All of these are pretty useful even when not fighting nightblades, wouldn't you agree?
Finally, there's the good 'ol detect pot on my back pocket.
Of course each of these have varying degrees of reliability, and none of them are effective 100% of the time, otherwise slotting cloak would be useless if it's a dead skill. IMO cloak is very effective when fighting scrubs, but you also have to know how to survive without it because good people know how to reveal cloaked NBs. You'd be surprised how many nightblades just try to spam cloak and die while im on top of them with magelight.
Why are people even arguing about this even. Streak and cloak and even dodge rolls are totally different mechanics each with pros and cons. you cant compare then 1 to 1 like a lot of people are doing here. Each of them have counters, and each have variable usefulness depending on the situation. You have to compare whole classes to balance, and not just compare skills one to one.
If every skill in this game worked the same, then why have different classes in the first place?
universal_wrath wrote: »TheBonesXXX wrote: »universal_wrath wrote: »BaByDontHurtMe wrote: »Just use more dots on em.
Cloak negate single target dot. Only ground dots works on them. More dot single target dot will not do anything against nightbladescwhen they cloak. Also aoe attacks are 33% weaker and cost 33% more and can easily be move away from. It is supposed to be a dot meta on all classes except nightblades who cloak.
I can list all the skills and sets that pull NBs out of cloak.
Unfathomable Darkness being my personal favourite.
Please do list them and he how practical they are in combat outside from finding nightblades. As for unfathomable darkness, I'm pretty sure it's a bug that will be fixed sometime in the future.
Really, practicality?
On my magblade, slotting magelight is already very useful even if not fighting against nightblades. It increases my shield strength and damage because of the extra magicka, and it gives me major prophecy.
On my magplar, sweeps with various snares are already enough to catch nightblades
On my magsorc, I have streak, which is so practical I dont even think I need to say why. Also boundless storm.
On my stamsorc, I have hurricane, which is a huge aoe on the fastest class in-game.
All of these are pretty useful even when not fighting nightblades, wouldn't you agree?
Finally, there's the good 'ol detect pot on my back pocket.
Of course each of these have varying degrees of reliability, and none of them are effective 100% of the time, otherwise slotting cloak would be useless if it's a dead skill. IMO cloak is very effective when fighting scrubs, but you also have to know how to survive without it because good people know how to reveal cloaked NBs. You'd be surprised how many nightblades just try to spam cloak and die while im on top of them with magelight.
Why are people even arguing about this even. Streak and cloak and even dodge rolls are totally different mechanics each with pros and cons. you cant compare then 1 to 1 like a lot of people are doing here. Each of them have counters, and each have variable usefulness depending on the situation. You have to compare whole classes to balance, and not just compare skills one to one.
If every skill in this game worked the same, then why have different classes in the first place?
universal_wrath wrote: »TheBonesXXX wrote: »universal_wrath wrote: »BaByDontHurtMe wrote: »Just use more dots on em.
Cloak negate single target dot. Only ground dots works on them. More dot single target dot will not do anything against nightbladescwhen they cloak. Also aoe attacks are 33% weaker and cost 33% more and can easily be move away from. It is supposed to be a dot meta on all classes except nightblades who cloak.
I can list all the skills and sets that pull NBs out of cloak.
Unfathomable Darkness being my personal favourite.
Please do list them and he how practical they are in combat outside from finding nightblades. As for unfathomable darkness, I'm pretty sure it's a bug that will be fixed sometime in the future.
Really, practicality?
On my magblade, slotting magelight is already very useful even if not fighting against nightblades. It increases my shield strength and damage because of the extra magicka, and it gives me major prophecy.
On my magplar, sweeps with various snares are already enough to catch nightblades
On my magsorc, I have streak, which is so practical I dont even think I need to say why. Also boundless storm.
On my stamsorc, I have hurricane, which is a huge aoe on the fastest class in-game.
All of these are pretty useful even when not fighting nightblades, wouldn't you agree?
Finally, there's the good 'ol detect pot on my back pocket.
Of course each of these have varying degrees of reliability, and none of them are effective 100% of the time, otherwise slotting cloak would be useless if it's a dead skill. IMO cloak is very effective when fighting scrubs, but you also have to know how to survive without it because good people know how to reveal cloaked NBs. You'd be surprised how many nightblades just try to spam cloak and die while im on top of them with magelight.
Why are people even arguing about this even. Streak and cloak and even dodge rolls are totally different mechanics each with pros and cons. you cant compare then 1 to 1 like a lot of people are doing here. Each of them have counters, and each have variable usefulness depending on the situation. You have to compare whole classes to balance, and not just compare skills one to one.
If every skill in this game worked the same, then why have different classes in the first place?
Magelight is useless
Cloak has many counters however the good cloak user can counter all the counters just as easily thanks to the developers giving nightblades tools to counter the counters. I've played magblade and I can escape from anyone. I know this because I'm a terrible magblade who escaped every time I knew I couldn't win a fight.
universal_wrath wrote: »TheBonesXXX wrote: »universal_wrath wrote: »BaByDontHurtMe wrote: »Just use more dots on em.
Cloak negate single target dot. Only ground dots works on them. More dot single target dot will not do anything against nightbladescwhen they cloak. Also aoe attacks are 33% weaker and cost 33% more and can easily be move away from. It is supposed to be a dot meta on all classes except nightblades who cloak.
I can list all the skills and sets that pull NBs out of cloak.
Unfathomable Darkness being my personal favourite.
Please do list them and he how practical they are in combat outside from finding nightblades. As for unfathomable darkness, I'm pretty sure it's a bug that will be fixed sometime in the future.
Really, practicality?
On my magblade, slotting magelight is already very useful even if not fighting against nightblades. It increases my shield strength and damage because of the extra magicka, and it gives me major prophecy.
On my magplar, sweeps with various snares are already enough to catch nightblades
On my magsorc, I have streak, which is so practical I dont even think I need to say why. Also boundless storm.
On my stamsorc, I have hurricane, which is a huge aoe on the fastest class in-game.
All of these are pretty useful even when not fighting nightblades, wouldn't you agree?
Finally, there's the good 'ol detect pot on my back pocket.
Of course each of these have varying degrees of reliability, and none of them are effective 100% of the time, otherwise slotting cloak would be useless if it's a dead skill. IMO cloak is very effective when fighting scrubs, but you also have to know how to survive without it because good people know how to reveal cloaked NBs. You'd be surprised how many nightblades just try to spam cloak and die while im on top of them with magelight.
Why are people even arguing about this even. Streak and cloak and even dodge rolls are totally different mechanics each with pros and cons. you cant compare then 1 to 1 like a lot of people are doing here. Each of them have counters, and each have variable usefulness depending on the situation. You have to compare whole classes to balance, and not just compare skills one to one.
If every skill in this game worked the same, then why have different classes in the first place?
Magelight is useless
Templar snares and sweeps? Activate rat or escape to remove snares, shade and cloak
Streak? Shade and cloak
Stamsorc is the trickiest but once you shade and cloak it's a fluke if they find you
And no, I'm not saving a detect pot just for a single overpowered skill
Cloak has many counters however the good cloak user can counter all the counters just as easily thanks to the developers giving nightblades tools to counter the counters. I've played magblade and I can escape from anyone. I know this because I'm a terrible magblade who escaped every time I knew I couldn't win a fight.
universal_wrath wrote: »universal_wrath wrote: »TheBonesXXX wrote: »universal_wrath wrote: »BaByDontHurtMe wrote: »Just use more dots on em.
Cloak negate single target dot. Only ground dots works on them. More dot single target dot will not do anything against nightbladescwhen they cloak. Also aoe attacks are 33% weaker and cost 33% more and can easily be move away from. It is supposed to be a dot meta on all classes except nightblades who cloak.
I can list all the skills and sets that pull NBs out of cloak.
Unfathomable Darkness being my personal favourite.
Please do list them and he how practical they are in combat outside from finding nightblades. As for unfathomable darkness, I'm pretty sure it's a bug that will be fixed sometime in the future.
Really, practicality?
On my magblade, slotting magelight is already very useful even if not fighting against nightblades. It increases my shield strength and damage because of the extra magicka, and it gives me major prophecy.
On my magplar, sweeps with various snares are already enough to catch nightblades
On my magsorc, I have streak, which is so practical I dont even think I need to say why. Also boundless storm.
On my stamsorc, I have hurricane, which is a huge aoe on the fastest class in-game.
All of these are pretty useful even when not fighting nightblades, wouldn't you agree?
Finally, there's the good 'ol detect pot on my back pocket.
Of course each of these have varying degrees of reliability, and none of them are effective 100% of the time, otherwise slotting cloak would be useless if it's a dead skill. IMO cloak is very effective when fighting scrubs, but you also have to know how to survive without it because good people know how to reveal cloaked NBs. You'd be surprised how many nightblades just try to spam cloak and die while im on top of them with magelight.
Why are people even arguing about this even. Streak and cloak and even dodge rolls are totally different mechanics each with pros and cons. you cant compare then 1 to 1 like a lot of people are doing here. Each of them have counters, and each have variable usefulness depending on the situation. You have to compare whole classes to balance, and not just compare skills one to one.
If every skill in this game worked the same, then why have different classes in the first place?
All skills you mentioned have either short range or penalty to use. Hurricane is 9 meter raduis after 10 seconds, but you do not simply let it run all way, most people recast it at 12-13 second to avoid getting nuked for squishyness. Skreat is valid option but penalty. All these skills are not close to being reliable beside streak on magsorc.
universal_wrath wrote: »universal_wrath wrote: »TheBonesXXX wrote: »universal_wrath wrote: »BaByDontHurtMe wrote: »Just use more dots on em.
Cloak negate single target dot. Only ground dots works on them. More dot single target dot will not do anything against nightbladescwhen they cloak. Also aoe attacks are 33% weaker and cost 33% more and can easily be move away from. It is supposed to be a dot meta on all classes except nightblades who cloak.
I can list all the skills and sets that pull NBs out of cloak.
Unfathomable Darkness being my personal favourite.
Please do list them and he how practical they are in combat outside from finding nightblades. As for unfathomable darkness, I'm pretty sure it's a bug that will be fixed sometime in the future.
Really, practicality?
On my magblade, slotting magelight is already very useful even if not fighting against nightblades. It increases my shield strength and damage because of the extra magicka, and it gives me major prophecy.
On my magplar, sweeps with various snares are already enough to catch nightblades
On my magsorc, I have streak, which is so practical I dont even think I need to say why. Also boundless storm.
On my stamsorc, I have hurricane, which is a huge aoe on the fastest class in-game.
All of these are pretty useful even when not fighting nightblades, wouldn't you agree?
Finally, there's the good 'ol detect pot on my back pocket.
Of course each of these have varying degrees of reliability, and none of them are effective 100% of the time, otherwise slotting cloak would be useless if it's a dead skill. IMO cloak is very effective when fighting scrubs, but you also have to know how to survive without it because good people know how to reveal cloaked NBs. You'd be surprised how many nightblades just try to spam cloak and die while im on top of them with magelight.
Why are people even arguing about this even. Streak and cloak and even dodge rolls are totally different mechanics each with pros and cons. you cant compare then 1 to 1 like a lot of people are doing here. Each of them have counters, and each have variable usefulness depending on the situation. You have to compare whole classes to balance, and not just compare skills one to one.
If every skill in this game worked the same, then why have different classes in the first place?
All skills you mentioned have either short range or penalty to use. Hurricane is 9 meter raduis after 10 seconds, but you do not simply let it run all way, most people recast it at 12-13 second to avoid getting nuked for squishyness. Skreat is valid option but penalty. All these skills are not close to being reliable beside streak on magsorc.
What were you expecting? A skill that reveals every cloaked nb in a 40m radius? Lol.
universal_wrath wrote: »universal_wrath wrote: »TheBonesXXX wrote: »universal_wrath wrote: »BaByDontHurtMe wrote: »Just use more dots on em.
Cloak negate single target dot. Only ground dots works on them. More dot single target dot will not do anything against nightbladescwhen they cloak. Also aoe attacks are 33% weaker and cost 33% more and can easily be move away from. It is supposed to be a dot meta on all classes except nightblades who cloak.
I can list all the skills and sets that pull NBs out of cloak.
Unfathomable Darkness being my personal favourite.
Please do list them and he how practical they are in combat outside from finding nightblades. As for unfathomable darkness, I'm pretty sure it's a bug that will be fixed sometime in the future.
Really, practicality?
On my magblade, slotting magelight is already very useful even if not fighting against nightblades. It increases my shield strength and damage because of the extra magicka, and it gives me major prophecy.
On my magplar, sweeps with various snares are already enough to catch nightblades
On my magsorc, I have streak, which is so practical I dont even think I need to say why. Also boundless storm.
On my stamsorc, I have hurricane, which is a huge aoe on the fastest class in-game.
All of these are pretty useful even when not fighting nightblades, wouldn't you agree?
Finally, there's the good 'ol detect pot on my back pocket.
Of course each of these have varying degrees of reliability, and none of them are effective 100% of the time, otherwise slotting cloak would be useless if it's a dead skill. IMO cloak is very effective when fighting scrubs, but you also have to know how to survive without it because good people know how to reveal cloaked NBs. You'd be surprised how many nightblades just try to spam cloak and die while im on top of them with magelight.
Why are people even arguing about this even. Streak and cloak and even dodge rolls are totally different mechanics each with pros and cons. you cant compare then 1 to 1 like a lot of people are doing here. Each of them have counters, and each have variable usefulness depending on the situation. You have to compare whole classes to balance, and not just compare skills one to one.
If every skill in this game worked the same, then why have different classes in the first place?
All skills you mentioned have either short range or penalty to use. Hurricane is 9 meter raduis after 10 seconds, but you do not simply let it run all way, most people recast it at 12-13 second to avoid getting nuked for squishyness. Skreat is valid option but penalty. All these skills are not close to being reliable beside streak on magsorc.
What were you expecting? A skill that reveals every cloaked nb in a 40m radius? Lol.
FearlessOne_2014 wrote: »I adapted by playing Magicka Nightblade myself. Now instead of crying about cancerous cloak. I utilize cloak to be cancerous to others. And post match stats like these.
WHY CLOAK DON'T HAVE COST INCREASE LIKE STREAK?
OR
WHY DOES STREAK HAS COST INCREASE?
Now tell me to L2P. I DARE YOU!
Why is there a ramping increase cost "fatigue" mechanic on streak but not on cloak? At least you can still use ranged abilities on sorcs when they streak away, however, when a NB cloaks they are completely un-targetable. Does not make sense to me, people complain about how powerful cloak is all the time, and forces people to use expensive reveal potions in PvP. Why no add fatigue to cloak as it exists on roll dodge and streak currently.
Royalthought wrote: »
100% False. Cloak has no mobility for escape. Zero. It mitigates damage. It does not remove the nightblade from the area of danger.
Immobilize a nightblade. They can cloak and/or shield to mitigate damage but they will still be stuck. Not escape.
Why is there a ramping increase cost "fatigue" mechanic on streak but not on cloak? At least you can still use ranged abilities on sorcs when they streak away, however, when a NB cloaks they are completely un-targetable. Does not make sense to me, people complain about how powerful cloak is all the time, and forces people to use expensive reveal potions in PvP. Why no add fatigue to cloak as it exists on roll dodge and streak currently.
this is literally toxic af
you people stop at nothing to try to destroy classes!
why is it people try to destroy the few traits classes have left in game that make them viable!
oh i know people are jealous and want kills for nothing if they're on the opposition.
InvictusApollo wrote: »Royalthought wrote: »Streak for sorcs > is what dodgeroll is for nightblades.
Shields for sorcs> is what cloak is for nightblades.
Want to know why there's no cost fatigue on shields? Because it's an awful idea.
Same for cloak.
Cloak > shield. It's not even close. Damage is a hard counter to shield essentially by your logic plus oblivion damage. To where cloak supresses dot damage and makes you un targetable for the duration.
Can you do damage while in cloak?
Can your damage shield be completely denied by a single ability or a potion?
Do you get stunned and get extra damage when your shield gets negated by some ability?
Can you use cloak to gain extra health for the next few seconds after you used LOS to stack your cloaks?
Can you just learn how to play a game instead of calling for nerfs of anything that you find challenging?
Royalthought wrote: »Royalthought wrote: »Streak for sorcs > is what dodgeroll is for nightblades.
Shields for sorcs> is what cloak is for nightblades.
Want to know why there's no cost fatigue on shields? Because it's an awful idea.
Same for cloak.
That's not quite correct.
Cloak is like a combination of shield and streak to NBs. It offers both active mitigation and escape. And this is where the problem lies. The escape / invisibility component is in serious need of some form of limitation. However, foror magblades the mitigation component is too important that the skill could suffer from a fatigue mechanic.
100% False. Cloak has no mobility for escape. Zero. It mitigates damage. It does not remove the nightblade from the area of danger.
Immobilize a nightblade. They can cloak and/or shield to mitigate damage but they will still be stuck. Not escape.Royalthought wrote: »Streak for sorcs > is what dodgeroll is for nightblades.
Shields for sorcs> is what cloak is for nightblades.
Want to know why there's no cost fatigue on shields? Because it's an awful idea.
Same for cloak.
With that logic why is there fatigue for roll dodge and streak than? If roll dodge and/or streak is a primary source of survivability, than why not remove the fatigue for everything? Now is the best time for them to add fatigue to cloak, the NB is again the best class for this new DoT meta because if you can't see your target, you can't DoT them....
Your logic:
"If roll dodge and/or streak is a primary source of survivability, than why not remove the fatigue for everything?"
Not mine.
Your assertion:
the NB is again the best class for this new DoT meta because if you can't see your target, you can't DoT them
Not mine.
If you think nb is the "best class" you have much to learn.
This thread is dead to me. So much misinformation being posted. Responding to it just gives it life.
Funny thing is a cloak fatigue wouldn't hurt good NB really at all just like streak fatigue didn't do much to good sorcs. The only thing fatigue does is prevent abuse of a skill. So fighting a fatigue mechanic tells me you are either bad, or want to be able to abuse the skill rather than having to use it skillfully and decisively.
josh.lackey_ESO wrote: »Emma_Overload wrote: »Perma rollers aren't that bad either, considering they don't do much while they're rolling.
This is not true. Dodge is off the global cooldown. You can animation cancel anything with a dodge. So between every dodge, they could weave an ability.
universal_wrath wrote: »brandonv516 wrote: »universal_wrath wrote: »psycoprophet wrote: »Or we all could just except the rogue class as all other rogue classes that came before it have easy access to stealth and invisiblity and are balanced around such leading to a playstyle people enjoy hence why they chose the class to begin with. Stealth always creates salt, limit it too much and it becomes not viable and when it's not viable due to how rogues are balance the class becomes not viable. Make a rogue class viable without the stealth playstyle and then it's not really a rogue archetype. I doubt these devs would nerf cloak much as it's been a staple of the nb since its conception, and besides knowing these devs soon all classes will have access to a cloak of their own lol
There's also a large difference between something being annoying to fight against and being op, I'd say more than half the cloaks OP cries are due to more annoyance than anything.
Know body is taking away stealth from nightblade, we just want fatigue to prevent abuse. Nightblades are not squishy anymore and tyey have better healing passives to keep them alive. Only sqiishy nightblade are the ones that want to go full dmg necause they can spam cloak for engage and disengage of combat without drawbacks.
That is the drawback. The "squishy NBs" don't build for defense so they rely on Cloak as their sole source of unique mitigation. The NBs that do build for defense and healing use the healing morph of Cloak.
I understand it's frustrating for you to fight some NBs because they can make you feel downright dumb with their tactics. It seems you may need a new strategy.
As for fatigue, it's a terrible idea for Cloak as it's not even akin to Streak.
Streak is more similar to Shadow Image:
-One is reactive, one is proactive
-Both provide mobility
Cloak is more similar to Hardened Ward:
-One hides, one absorbs
-Both provide mitigation
If...if...if...there weren't as many counters to Cloak (you know, the things that break it) as there are already, some serious thought about fatigue might be in order. For now it's a joke.
If cloak similar to shields, then increase its cost atleast? Because you know, shields now require resistance, health cap, and had their cost increased, and duration reduced.
By all means, I do play mag spec in pvp beside healer and even when I do, I don't use shields. I mainly play stam spec in pvp.
FearlessOne_2014 wrote: »I adapted by playing Magicka Nightblade myself. Now instead of crying about cancerous cloak. I utilize cloak to be cancerous to others. And post match stats like these.
WHY CLOAK DON'T HAVE COST INCREASE LIKE STREAK?
OR
WHY DOES STREAK HAS COST INCREASE?
Now tell me to L2P. I DARE YOU!
universal_wrath wrote: »
universal_wrath wrote: »
5 is ez bruh. May have to dark and potion but that's no biggie.