EtTuBrutus wrote: »I vd was talking with a buddy, he brought up desert rose and pariah with infused spd jewelry and an offensive monster. Can't wait to see him on action
Pariah has long been a set where you can wear light armor as jewelry is obtainable in arcane. I was using it long before you could obtain all different kinds of weapons. At that time, you went with a heavy chest, 3 jewelry, and a weapon if you wanted to 5l 1h 1m.
I switched to Pirate skelly as bleeds ignored resistances. But now that they don’t anymore, it’s a solid set.
No_Division wrote: »EtTuBrutus wrote: »I vd was talking with a buddy, he brought up desert rose and pariah with infused spd jewelry and an offensive monster. Can't wait to see him on action
Shhhh don't give things away
EtTuBrutus wrote: »EtTuBrutus wrote: »I vd was talking with a buddy, he brought up desert rose and pariah with infused spd jewelry and an offensive monster. Can't wait to see him on action
Pariah has long been a set where you can wear light armor as jewelry is obtainable in arcane. I was using it long before you could obtain all different kinds of weapons. At that time, you went with a heavy chest, 3 jewelry, and a weapon if you wanted to 5l 1h 1m.
I switched to Pirate skelly as bleeds ignored resistances. But now that they don’t anymore, it’s a solid set.
I actually preferred it on stamina since pariah really shines with hot type sustain. Fury/ pariah is a blast.No_Division wrote: »EtTuBrutus wrote: »I vd was talking with a buddy, he brought up desert rose and pariah with infused spd jewelry and an offensive monster. Can't wait to see him on action
Shhhh don't give things away
Great minds
EtTuBrutus wrote: »EtTuBrutus wrote: »I vd was talking with a buddy, he brought up desert rose and pariah with infused spd jewelry and an offensive monster. Can't wait to see him on action
Pariah has long been a set where you can wear light armor as jewelry is obtainable in arcane. I was using it long before you could obtain all different kinds of weapons. At that time, you went with a heavy chest, 3 jewelry, and a weapon if you wanted to 5l 1h 1m.
I switched to Pirate skelly as bleeds ignored resistances. But now that they don’t anymore, it’s a solid set.
I actually preferred it on stamina since pariah really shines with hot type sustain. Fury/ pariah is a blast.No_Division wrote: »EtTuBrutus wrote: »I vd was talking with a buddy, he brought up desert rose and pariah with infused spd jewelry and an offensive monster. Can't wait to see him on action
Shhhh don't give things away
Great minds
I tried running spinners, pariah, and valkyn in no-CP. It had great burst but I struggled with resources over the longer fights.
No_Division wrote: »EtTuBrutus wrote: »EtTuBrutus wrote: »I vd was talking with a buddy, he brought up desert rose and pariah with infused spd jewelry and an offensive monster. Can't wait to see him on action
Pariah has long been a set where you can wear light armor as jewelry is obtainable in arcane. I was using it long before you could obtain all different kinds of weapons. At that time, you went with a heavy chest, 3 jewelry, and a weapon if you wanted to 5l 1h 1m.
I switched to Pirate skelly as bleeds ignored resistances. But now that they don’t anymore, it’s a solid set.
I actually preferred it on stamina since pariah really shines with hot type sustain. Fury/ pariah is a blast.No_Division wrote: »EtTuBrutus wrote: »I vd was talking with a buddy, he brought up desert rose and pariah with infused spd jewelry and an offensive monster. Can't wait to see him on action
Shhhh don't give things away
Great minds
Pariah going to be great with new healing ward .
Now my build is out lol.I tried running spinners, pariah, and valkyn in no-CP. It had great burst but I struggled with resources over the longer fights.
I have 2k Regen in addition to channeled focus
No_Division wrote: »
So I am sitting here looking at a AO focused frontbar and comparing the lightning staff and 2her in build editor and I notice, sweeps goes down from 3443 to 3318 which is nominal, but effective spell power drops from over 9k to mid 7k. I suppose it makes sense from a raw stat perspective.
What I am wondering though; is it better to have the better light attack damage or the better raw stats as I still have entropy that will be ticking from the backbar, and you can do that heavy attack into crescent.
No_Division wrote: »
So I am sitting here looking at a AO focused frontbar and comparing the lightning staff and 2her in build editor and I notice, sweeps goes down from 3443 to 3318 which is nominal, but effective spell power drops from over 9k to mid 7k. I suppose it makes sense from a raw stat perspective.
What I am wondering though; is it better to have the better light attack damage or the better raw stats as I still have entropy that will be ticking from the backbar, and you can do that heavy attack into crescent.
Been there and done the testing, it's much better to have the light att weave than an extra bit of tool tip dmg
There are some interesting builds in this discussion.
I'll be swapping out one set and ulti on my Stamplar (more than a year with no changes) and swapping out one skill and one morph on my Magplar. I was worried about the skill restructuring in Updates 22 and 23, but for the keep-buster and large scale fights I enjoy, I think I still have solid builds
No_Division wrote: »There are some interesting builds in this discussion.
I'll be swapping out one set and ulti on my Stamplar (more than a year with no changes) and swapping out one skill and one morph on my Magplar. I was worried about the skill restructuring in Updates 22 and 23, but for the keep-buster and large scale fights I enjoy, I think I still have solid builds
I think we will need to redo this thread come next patch lol.
WreckfulAbandon wrote: »One of the benefits of Lightning Staff is the Concussed debuff (and Off-Balance with WoE). It was also one of the selling points of Overwhelming which they completely gutted as far as I'm concerned
No_Division wrote: »There are some interesting builds in this discussion.
I'll be swapping out one set and ulti on my Stamplar (more than a year with no changes) and swapping out one skill and one morph on my Magplar. I was worried about the skill restructuring in Updates 22 and 23, but for the keep-buster and large scale fights I enjoy, I think I still have solid builds
I think we will need to redo this thread come next patch lol.
I found myself reluctant to give up secrets. Swapping Ravager for Fury on Stamplar seems obvious. Nobody runs my Magplar build... one of the sets has a unique indicator that I haven't seen on opponents... but there are several ingenious builds posted recently that share the same idea.
Really excited about Eclipse change. It's like ZoS read my mind
No_Division wrote: »No_Division wrote: »There are some interesting builds in this discussion.
I'll be swapping out one set and ulti on my Stamplar (more than a year with no changes) and swapping out one skill and one morph on my Magplar. I was worried about the skill restructuring in Updates 22 and 23, but for the keep-buster and large scale fights I enjoy, I think I still have solid builds
I think we will need to redo this thread come next patch lol.
I found myself reluctant to give up secrets. Swapping Ravager for Fury on Stamplar seems obvious. Nobody runs my Magplar build... one of the sets has a unique indicator that I haven't seen on opponents... but there are several ingenious builds posted recently that share the same idea.
Really excited about Eclipse change. It's like ZoS read my mind
in general the pvp section is kinda free from dev review lol.
No_Division wrote: »No_Division wrote: »There are some interesting builds in this discussion.
I'll be swapping out one set and ulti on my Stamplar (more than a year with no changes) and swapping out one skill and one morph on my Magplar. I was worried about the skill restructuring in Updates 22 and 23, but for the keep-buster and large scale fights I enjoy, I think I still have solid builds
I think we will need to redo this thread come next patch lol.
I found myself reluctant to give up secrets. Swapping Ravager for Fury on Stamplar seems obvious. Nobody runs my Magplar build... one of the sets has a unique indicator that I haven't seen on opponents... but there are several ingenious builds posted recently that share the same idea.
Really excited about Eclipse change. It's like ZoS read my mind
in general the pvp section is kinda free from dev review lol.
PvErs think the Devs get all their insight here
On Ravager, I'm thinking it may be such a struggle to force the proc that Fury, despite the slightly lower max stack damage bonus, will perform better. Granted, the actual damage bonus will rarely hit the maximum, but my untested hypothesis is that variable damage bonus that procs passively will grant more damage over the course of a large scale fight than Ravager's occasional bonus.
That may be true only in the types of fights I prefer. It wouldn't be true in small scale or 1v1. I'll have to try both when console gets the Update to know.
Fury/Coward's/Bloodspawn. Major Expedition and Major Protection in a stam recovery set is too good to pass up
No_Division wrote: »No_Division wrote: »There are some interesting builds in this discussion.
I'll be swapping out one set and ulti on my Stamplar (more than a year with no changes) and swapping out one skill and one morph on my Magplar. I was worried about the skill restructuring in Updates 22 and 23, but for the keep-buster and large scale fights I enjoy, I think I still have solid builds
I think we will need to redo this thread come next patch lol.
I found myself reluctant to give up secrets. Swapping Ravager for Fury on Stamplar seems obvious. Nobody runs my Magplar build... one of the sets has a unique indicator that I haven't seen on opponents... but there are several ingenious builds posted recently that share the same idea.
Really excited about Eclipse change. It's like ZoS read my mind
in general the pvp section is kinda free from dev review lol.
PvErs think the Devs get all their insight here
On Ravager, I'm thinking it may be such a struggle to force the proc that Fury, despite the slightly lower max stack damage bonus, will perform better. Granted, the actual damage bonus will rarely hit the maximum, but my untested hypothesis is that variable damage bonus that procs passively will grant more damage over the course of a large scale fight than Ravager's occasional bonus.
That may be true only in the types of fights I prefer. It wouldn't be true in small scale or 1v1. I'll have to try both when console gets the Update to know.
Fury/Coward's/Bloodspawn. Major Expedition and Major Protection in a stam recovery set is too good to pass up
Fury, only if you're bathing or front line I'd imagine.
If you're part of a group that's just running through zergs or packing people up before they do anything then Ravager seems better, but then again, doesn't there come a point where something as basic as Hundings jumps the two as well?
No_Division wrote: »WreckfulAbandon wrote: »One of the benefits of Lightning Staff is the Concussed debuff (and Off-Balance with WoE). It was also one of the selling points of Overwhelming which they completely gutted as far as I'm concerned
not against shields
WreckfulAbandon wrote: »No_Division wrote: »WreckfulAbandon wrote: »One of the benefits of Lightning Staff is the Concussed debuff (and Off-Balance with WoE). It was also one of the selling points of Overwhelming which they completely gutted as far as I'm concerned
not against shields
Shattering Blows is always there if you need the help against shield users
Addicted to that 10% dmg boost from Off-Balance
No_Division wrote: »No_Division wrote: »There are some interesting builds in this discussion.
I'll be swapping out one set and ulti on my Stamplar (more than a year with no changes) and swapping out one skill and one morph on my Magplar. I was worried about the skill restructuring in Updates 22 and 23, but for the keep-buster and large scale fights I enjoy, I think I still have solid builds
I think we will need to redo this thread come next patch lol.
I found myself reluctant to give up secrets. Swapping Ravager for Fury on Stamplar seems obvious. Nobody runs my Magplar build... one of the sets has a unique indicator that I haven't seen on opponents... but there are several ingenious builds posted recently that share the same idea.
Really excited about Eclipse change. It's like ZoS read my mind
in general the pvp section is kinda free from dev review lol.
PvErs think the Devs get all their insight here
On Ravager, I'm thinking it may be such a struggle to force the proc that Fury, despite the slightly lower max stack damage bonus, will perform better. Granted, the actual damage bonus will rarely hit the maximum, but my untested hypothesis is that variable damage bonus that procs passively will grant more damage over the course of a large scale fight than Ravager's occasional bonus.
That may be true only in the types of fights I prefer. It wouldn't be true in small scale or 1v1. I'll have to try both when console gets the Update to know.
Fury/Coward's/Bloodspawn. Major Expedition and Major Protection in a stam recovery set is too good to pass up
Fury, only if you're bathing or front line I'd imagine.
If you're part of a group that's just running through zergs or packing people up before they do anything then Ravager seems better, but then again, doesn't there come a point where something as basic as Hundings jumps the two as well?
I'd rather have the max Health bonus from Ravager or Fury over the small extra Crit from Hundings. You're correct, I'm usually at the tip of the spear and getting pounded, so I think I can rely on a fair number of Fury stacks... especially since my group typically fights opponent groups whom we know well. I'm one of the ones who gets targeted for extra love, just as I know the opponent names who should be prioritized. Besides, my Outfit is fairly easy to identify... and remember.
No_Division wrote: »WreckfulAbandon wrote: »No_Division wrote: »WreckfulAbandon wrote: »One of the benefits of Lightning Staff is the Concussed debuff (and Off-Balance with WoE). It was also one of the selling points of Overwhelming which they completely gutted as far as I'm concerned
not against shields
Shattering Blows is always there if you need the help against shield users
Addicted to that 10% dmg boost from Off-Balance
no im saying the status effect from lighting doesnt proc if the dmg hit a shield. That happens for all status effect procs.
No_Division wrote: »WreckfulAbandon wrote: »No_Division wrote: »WreckfulAbandon wrote: »One of the benefits of Lightning Staff is the Concussed debuff (and Off-Balance with WoE). It was also one of the selling points of Overwhelming which they completely gutted as far as I'm concerned
not against shields
Shattering Blows is always there if you need the help against shield users
Addicted to that 10% dmg boost from Off-Balance
no im saying the status effect from lighting doesnt proc if the dmg hit a shield. That happens for all status effect procs.
This used to be the case but I'm pretty sure this was changed with Elsweyr