Jayman1000 wrote: »Not sure I agree with all your points but I do agree with you on 1 thing. The auction system in the game is horrible. A basic core part of a MMO that does not allow for everyone to fully participate.
Not true. Everyone can participate fully. Just join a trading guild and voila! you are fully participating. "But I can't pay the dues!" then join trading guild with no or very small dues. Yes there are plenty. Yes you can find them in the guild finder.
Thorvik_Tyrson wrote: »Jayman1000 wrote: »Not sure I agree with all your points but I do agree with you on 1 thing. The auction system in the game is horrible. A basic core part of a MMO that does not allow for everyone to fully participate.
Not true. Everyone can participate fully. Just join a trading guild and voila! you are fully participating. "But I can't pay the dues!" then join trading guild with no or very small dues. Yes there are plenty. Yes you can find them in the guild finder.
Again, not true. there are just over 210 traders in the game. If every trader had 500 players behind it, that is 105,000 players that can trade. If everyone is in 2 trading guilds, that number drops to around 50K players.
So as you can see by the numbers. Not everyone can participate. That is why I want to increase the numbers of traders out there so that more people who want to participate can participate. I don't want to trash the existing system, just expand it to be more inclusive.
My goal is to be able to go to my local traders when i'm looking for some crafting materials (the low value stuff) and actually find something that isnt 100+ gold per item.
[snip]thermatico wrote: »This games trading system is BY FAR the easiest to make money at. All it takes is time and a little knowledge of what's selling.
[snip]
must be mottifs
i understand the mottif are the best example of the market working when there is a lot of supply the price crash, but when the supply is low and the demand is high the prices skyrocket is normal. if you have to play a lot of time to have a chance of geting a rare mottif or you can buy it, is logic that it will cost considerably
YaYaPineapple wrote: »barney2525 wrote: »Ah... that standard response from all who are panicked that their own little bubble might be burst if Zos used some common sense and added an Global Auction House.
What advantage do auctions have over straight selling of items? Do you want to turn the item sales market into eBay? Or we'd need to place bids hoping to win items instead of just buying those items?
EirgarthEldjarns wrote: »
He's not asking how to make money, he's complaining about the trading system.
Even if 55K isn't excessive for a staff, that doesn't change the fact that it is a massive pita to try to track down a specific item, with a specific trait, just to travel to the store to find it has already sold.
Actually, in their original statement, they were talking about 55k (min) for a staff where there were over 250 avail. How would a centralized trader fix that? Hell, it would make it easier for the reseller to just buy from any trader portal and hoard or resell.
I used to hate the trading system until I realized it's part of this game. Not a part I'm personally interested of but still something some people play hadcore. For us casuals, there is plenty of very useful non-bis stuff to buy in reasonable price and one can always dump sellables to guild store in bargain price and let more dedicated guildies handle it.
DragonRacer wrote: »"The statement "this is how world economy works" is entirely false... when is the last time you bought anything in the real world that you could turn around and sell for more money legally??? It was never.. you never did that."
eBay is literally filled with folks who do this. They acquire an abandoned item from the curb and clean it up, then re-sell as "chic furniture". Or they buy cheap items at thrift stores and yard sales - things that may be antique or collectible or that otherwise its value does not seem know to the seller - and then list at a higher price in an antique shop, consignment shop, or eBay.
On a larger, not personal level, house flippers also come to mind...
StabbityDoom wrote: »I used to hate the trading system until I realized it's part of this game. Not a part I'm personally interested of but still something some people play hadcore. For us casuals, there is plenty of very useful non-bis stuff to buy in reasonable price and one can always dump sellables to guild store in bargain price and let more dedicated guildies handle it.
you're right. Arbitrage is part of every game with a trade system. Secondly, the flippers are doing you a service. You now don't need to go out to some far-off trader in who knows where, you can pick up what you need in your preferred town for a bit of a premium. You still want deals? Scour for them like the flippers do. Anyone can do it. Trade is the game I enjoy. All of us started with nothing.
Darkenarlol wrote: »so.. just another thread about AH and how good it is...
ok
for example with global AH in WoW i had total and absolute
control on server's prices in whole segment of metal crafting
resources with not a single chance for anyone to enter that
segment to make real money (not occasional casual selling 1 stack in a week
for 20gold but many-many thousands per week)
there was another guy who totally controlled herbs resources etc...
with global AH it is SO easy to manipulate prices when you have enough resources...
P.S.edited a little after reading OP's last answer
Luigi_Vampa wrote: »I used to not like the trading system... but then I joined a top trading guild. I used to worry about sales requirements etc... which kept me from joining a high end trading guild, but honestly, once you're in one making money is trivial. I no longer need to sell under market value to get things to sell.
The trader re-selling and trade guild price gouging is disgusting. anything and everything worth buying is constantly being bought up by players with billions of gold and being re-sold at unreasonable prices. [snip]
Howabout account binding items sold through traders huh?
Even to obtain a trader you have to compete with this garbage, which is just encouraging the practice...
And before you come back with some snub retort to the point.... empirical evidence: the cheapest purple inferno staff of a mother's sorrow on the market is 55k yet there are well over 260 of this item available on the market right now. Suggesting there is not the demand for the supply. If it was rare enough to be so valuable then okay. but they are clearly its not that rare if there are 260 of it not being sold...
Now the problem is... EVERYTHING is being bought and re-sold..... EVERYTHING that will sell AT ALL. and being marked up 500-3000% regardless of the demand....
Trade system is broken... the add-ons allowed to interfere make it worse... The economy in this game is one of the worst ive seen EVER in 30 years of gaming... Its an abomination.
The only saving grace of this game... is that i dont mind farming stuff myself, and thank the lord for that, because the economy is a complete embarrassment.
Darkenarlol wrote: »so.. just another thread about AH and how good it is...
ok
for example with global AH in WoW i had total and absolute
control on server's prices in whole segment of metal crafting
resources with not a single chance for anyone to enter that
segment to make real money (not occasional casual selling 1 stack in a week
for 20gold but many-many thousands per week)
there was another guy who totally controlled herbs resources etc...
with global AH it is SO easy to manipulate prices when you have enough resources...
P.S.edited a little after reading OP's last answer