Jayman1000 wrote: »Everyone can participate fully. Just join a trading guild and voila! y
Darkenarlol wrote: »for example with global AH in WoW i had total and absolute
control on server's prices in whole segment of metal crafting
resources with not a single chance for anyone to enter that
segment to make real money
Jayman1000 wrote: »Not sure I agree with all your points but I do agree with you on 1 thing. The auction system in the game is horrible. A basic core part of a MMO that does not allow for everyone to fully participate.
Not true. Everyone can participate fully. Just join a trading guild and voila! you are fully participating. "But I can't pay the dues!" then join trading guild with no or very small dues. Yes there are plenty. Yes you can find them in the guild finder.
I'm pretty sure there aren't enough guild stores that everyone can join one. Mathematically speaking, there is a definite limit to the number of people who can use this system and I'm fairly certain that limit is lower than the total number of people playing the game.
Besides basically saying you have no clue but believe you anyway.
Here are some rough facts.
As I recall there is at least 195 traders. 500 per guild is 97500 players. Pretty sure not all 97500 positions are taken. Nice try though.
YaYaPineapple wrote: »jainiadral wrote: »
Ah, gotcha. Sorry for jumping the gun. I've had a lot of, er, unpleasant exchanges that involved lots of debate over jargon and people actually doing the online equivalent of yelling at me for explaining lines of thinking-- as if I was actually the one making an argument one way or another
How about, "Global Trader System?" Or "Universal Trader System?" Gives it a bit of the 'ole ESO spin
That made me think of a centralized market, but where the current trader NPCs would act as access points to the global/central/universal trader market, retaining a bit of ESO flavor. They are already sprinkled all over Tamriel, even near far-flung wayshrines, so it would keep that feel of seeking a trader in a near by town, and spread players out a bit so they aren't all crowded in one place trying to access the market.
A global AH where they restrict the number of trades you can make per day would go a long way to help people especially leveling . By putting a few limits on day trading it prevents people controlling the market but still gives casuals a place to move some excess gear or mats . If you want to do big trades then go thru the traders.
Gandrhulf_Harbard wrote: »There simply aren't enough "selling slots" for every player to have access to them.
{snip for brevity}
Is there a latent demand for a less demanding form of trading? Truth is, no-one knows, unless they have access to thoroughly researched data. There is SOME support for a less demanding system. Whether the level of support is 20% 40% or 50% of the player base...no-one knows. The only way to test the level of demand would be to either get rid of sales targets (unpossible under the current system) or set up a global AH.
Thorvik_Tyrson wrote: »{snip for brevity}
Is there a latent demand for a less demanding form of trading? Truth is, no-one knows, unless they have access to thoroughly researched data. There is SOME support for a less demanding system. Whether the level of support is 20% 40% or 50% of the player base...no-one knows. The only way to test the level of demand would be to either get rid of sales targets (unpossible under the current system) or set up a global AH.
another option would be to increase the number of available traders without having to go the AH route. IF all trading guilds that want a trader are able to get one, then I think you have reached the point that you can see the demand/supply.
Thorvik_Tyrson wrote: »{snip for brevity}
Is there a latent demand for a less demanding form of trading? Truth is, no-one knows, unless they have access to thoroughly researched data. There is SOME support for a less demanding system. Whether the level of support is 20% 40% or 50% of the player base...no-one knows. The only way to test the level of demand would be to either get rid of sales targets (unpossible under the current system) or set up a global AH.
another option would be to increase the number of available traders without having to go the AH route. IF all trading guilds that want a trader are able to get one, then I think you have reached the point that you can see the demand/supply.
Hello Thorvik - that could be one way of getting a handle on how many players do want to trade. Agreed.
Would possibly still be affected by the sales target factor though. Some players might still be unwilling to participate if there were demanding targets.
Wrong again, there are trade guilds that charge nothing and have no sales target
Wrong again, there are trade guilds that charge nothing and have no sales target
How many? Just curious.
barney2525 wrote: »
Ah... that standard response from all who are panicked that their own little bubble might be burst if Zos used some common sense and added an Global Auction House.
The fact that adding a GAH to the game would put the current system right out of business shows which system is better And which system the Majority of the players want to use.
And so the millionaires rail against it.
Now you got a global auction house.. cool
What is stopping those 'billionaires' from buying up anything cheap and re-list it for more?
Now they don't even have to go from trader to trader to snap up bargains.. they just sit in at the auction house...
Wrong again, there are trade guilds that charge nothing and have no sales target
How many? Just curious.
Probably not many "trade guilds" be honest. Most guilds focused on trade have at least some requirements. But it's correct to say there are a lot of guilds out there you can use to access a guild trader who don't charge or have a sales requirement. But they're not really "trade" guilds.
The trader re-selling and trade guild price gouging is disgusting. anything and everything worth buying is constantly being bought up by players with billions of gold and being re-sold at unreasonable prices. The amount of gold being farmed out of the game is obscene and being filtered into the pocket of a handful of the community creating an economically dystopian capitalist garbage dump.
Howabout account binding items sold through traders huh?
Even to obtain a trader you have to compete with this garbage, which is just encouraging the practice...
And before you come back with some snub retort to the point.... empirical evidence: the cheapest purple inferno staff of a mother's sorrow on the market is 55k yet there are well over 260 of this item available on the market right now. Suggesting there is not the demand for the supply. If it was rare enough to be so valuable then okay. but they are clearly its not that rare if there are 260 of it not being sold...
Now the problem is... EVERYTHING is being bought and re-sold..... EVERYTHING that will sell AT ALL. and being marked up 500-3000% regardless of the demand....
Trade system is broken... the add-ons allowed to interfere make it worse... The economy in this game is one of the worst ive seen EVER in 30 years of gaming... Its an abomination.
The only saving grace of this game... is that i dont mind farming stuff myself, and thank the lord for that, because the economy is a complete embarrassment.
This isn't possible because the guild trader system is different from your average auction house system and prevents market manipulation.
TTC defies your premisePoor poor jdamuso. He can not control his authoritarian tendency! the free market is like kryptonite for him poor poor thingthermatico wrote: »This games trading system is BY FAR the easiest to make money at. All it takes is time and a little knowledge of what's selling.
I have no issues making money, i have no issues trading, i have 14 toon 10 of them are muling complete gear sets.
I have four trade guild and im often rewarded as one of the top sellers. NONE OF WHICH is re-selling. I know how to farm, i know how to play, i know how to trade, you probably couldnt kill me in a 1v1 if your life depended on it as i can tank 20+ guys in cyro on a regular basis.
I have no authoritarian issue, identifying a broken system is not me being a control freak. Its me rebelling against injustice.
I do not NEED to buy ANYTHING on the market, I am a producer, i make my own supplies, I buy raw and sell low. You buy my low and sell high, and the poor noob that started yesterday gets none...
A successful game caters to its new players, this provides a healthy community, this community exploits new players, that is how games die.
This is about how disgusting i find it that when i actually do want to go find ANYTHING on the market, and i use this TTC garbage game killing website, every item at a fair value has been bought and marked up 3000% and i find it repulsive. and i go farm said item instead.
And i would much rather enjoy using the free market instead of being disgusted by mis-use.
Trashing me in this way is only re-enforcing my points made, so if it makes you feel better please continue to trash me, since you clearly have no VALID way to defend against my points made. GG
See, I don't think you actually know how a free market works. If an item has no value or if it is overpriced, that price will eventually come down since noone will be buying the item. There is no misuse in reselling items. There is no misuse in flipping items. There is no detriment to new players. A new player has zero reason to need to go and find a BIS item set. A new player should be learning the game and taking advantage of the numerous avenues available to them to get into trading, and other end game content. This whole thread is a veiled complaint that you cannot find items for the price YOU think is fair rather than the price that the market has deemed to be the price.
And there are plenty of IRL examples of market places flipping items for more money, entire industries revolve around this concept. You can't just shut it down because you don't want to pay for an item. That isn't how a free market works.
Which example? you stated theres and example of item reselling IRL? which?
ALSO the item has value but when every item is bought up and the re-priced at 3000% the original value, thats a farsed value...
there is no threshold for the ammout of items players can buy to manipulate the market as tehre's to much gold in the economy..
IRL you cannot produce gold by farming mobs and then use it to manipulate global economy.
Price gouging in a real world economy creates outrage, its creating outrage now in this virtual economy.thermatico wrote: »Poor poor jdamuso. He can not control his authoritarian tendency! the free market is like kryptonite for him poor poor thingthermatico wrote: »This games trading system is BY FAR the easiest to make money at. All it takes is time and a little knowledge of what's selling.
I have no issues making money, i have no issues trading, i have 14 toon 10 of them are muling complete gear sets.
I have four trade guild and im often rewarded as one of the top sellers. NONE OF WHICH is re-selling. I know how to farm, i know how to play, i know how to trade, you probably couldnt kill me in a 1v1 if your life depended on it as i can tank 20+ guys in cyro on a regular basis.
I have no authoritarian issue, identifying a broken system is not me being a control freak. Its me rebelling against injustice.
I do not NEED to buy ANYTHING on the market, I am a producer, i make my own supplies, I buy raw and sell low. You buy my low and sell high, and the poor noob that started yesterday gets none...
A successful game caters to its new players, this provides a healthy community, this community exploits new players, that is how games die.
This is about how disgusting i find it that when i actually do want to go find ANYTHING on the market, and i use this TTC garbage game killing website, every item at a fair value has been bought and marked up 3000% and i find it repulsive. and i go farm said item instead.
And i would much rather enjoy using the free market instead of being disgusted by mis-use.
Trashing me in this way is only re-enforcing my points made, so if it makes you feel better please continue to trash me, since you clearly have no VALID way to defend against my points made. GG
What specifically are you talking about being marked up 3000%? I know what sales and nothing really popular has fluctuated like that.
Inflation is part of any economy.
Inflation is not part of an economy that is flooded with products for sale.
Your car doesn't inflate in price when you buy it, it worth 40% of what you paid for it the second you buy it,Completely ignoring the fact that apps like Band exist and you can bypass the guild trader extremely easy and make good money.
The claim that not enough people can participate in an already difficult to use system is misguided when you can sell what you need fairly quickly on third parties with your phone.
This app is not part of the game, its third party, we are talking about rectifying the problem with the game and already idenDarkenarlol wrote: »so.. just another thread about AH and how good it is...
ok
for example with global AH in WoW i had total and absolute
control on server's prices in whole segment of metal crafting
resources with not a single chance for anyone to enter that
segment to make real money (not occasional casual selling 1 stack in a week
for 20gold but many-many thousands per week)
there was another guy who totally controlled herbs resources etc...
with global AH it is SO easy to manipulate prices when you have enough resources...
P.S.edited a little after reading OP's last answer
I never said anything about a global AHthermatico wrote: »i understand the mottif are the best example of the market working when there is a lot of supply the price crash, but when the supply is low and the demand is high the prices skyrocket is normal. if you have to play a lot of time to have a chance of geting a rare mottif or you can buy it, is logic that it will cost considerably
I agree with you... I am really interested in what exactly he is talking about in the market. Something obviously triggered this post.
Im triggered because ive notice the trend with EVERY item. not just mothers sorrow not just motifs. everything. and i am identifying the #1 cause as third party programs. TTC MM whatever that band thing is... The market should take place in game. TTC has allows price manipulation to run rampant to a catastrophic level.midgetfromtheshire wrote: »People would just buy the cheaper stuff to keep the higher priced items in supply.
EXACTLY because there is too much gold in the game. allowSaucy_Jack wrote: »I honestly don't know what logical basis the complaint about flipping items stands on.
Let's take it to a real world scenario. You're in a pawn shop. You see a valuable ring that, for whatever reason, the owner has listed for $5. Do you go around to all the other pawn shops and tell the owners to lower the prices of their valuable rings to $5? No, because that's stupid. Do you complain to the city council that the other pawn shops are driving up the prices of valuable rings? No, because that's also stupid. Do you sell off all your OWN valuable rings for $5? No, because that is *incredibly* stupid.
Instead, because you're NOT stupid, you grab the $5 valuable ring because it's a fantastic deal. You then wear it yourself if you personally like it, or sell for a boatload because historically, valuable rings sell for a lot more than $5.
If you don't have the time or the desire to check all the pawn shops in town for great deals - even with readily available online tools indicating pawn shop inventory and pricing - then I guess you don't get the good deals. That's not the pawn shop's fault; that's not the economic system that allows for pawn shops' fault; that's on you for having priorities that differ from actively searching out good deals.
I'm not sure why this concept is so hard to grasp.
Pawn shops sell items for far less than their original worth. ESO sell itemsStabbityDoom wrote: »I used to hate the trading system until I realized it's part of this game. Not a part I'm personally interested of but still something some people play hadcore. For us casuals, there is plenty of very useful non-bis stuff to buy in reasonable price and one can always dump sellables to guild store in bargain price and let more dedicated guildies handle it.
you're right. Arbitrage is part of every game with a trade system. Secondly, the flippers are doing you a service. You now don't need to go out to some far-off trader in who knows where, you can pick up what you need in your preferred town for a bit of a premium. You still want deals? Scour for them like the flippers do. Anyone can do it. Trade is the game I enjoy. All of us started with nothing.
Yes i will outrace the army of item flippers..... this is the point, 10 minutes after an item is posted its GONE, and marked up 3000%
This is not a feature of the game, its provided by a third party service. TTC and who knows what other addons people have?
possibly sending notifications when an item is listed under a certain price so the can go buy it up.
Finally.... there has been a person in craglorn recently buying dreugh wax "by the 1000s"
this is the punch.. "i will buy your dreugh wax by the 1000s..."
THOUSANDS.
This is SEVERE market manipulation..
This is not a healthy flow of supply and demand and market fluctuation..
This is market manipulation which is an entirely different thing.
What happens when someone in your home country buys ALL THE WATER?
and sells the WATER at un-affordable prices?
Well the country dies...
or the people revolt.
The game is going to die to this trend.
I am revolting.
I was being sarcastic Jdamasu. I essentially agree with you. I was just poking fun at the argument that this silly Guild Trader system prevented people from doing this - since that was a popular argument at the time against adding a global market system. People simply use add ons to buy low and sell high to manipulate the market the same way they would in any other economic system. The only difference here is it gives players who use these add ons massive economic advantages over those that don't - which makes the strategy even more effective than it would in the case of an auction house.
It's just a poor system all together and no longer has a single argument to its benefit. They should have dumped it long ago. The only thing it does is alienate newer players, force guilds and fees onto people - and widen the berth between players who use and don't use addons. Everything it brings to the table is negative. Nothing it brings is positive.
You are wrong on all accounts, but hey why bother with reason when you can make stuff up.
The system is not as poor as you try to assert and is way better than the very poor concept of a global market, it forces no fees in anyone, there are free traders readily available and no one is required to participate. Add ons are not required and I have never seen it alienate a single player. I have seen people like you though actually alienate new players from trying out a fun aspect of this game with all your garbage rants about the system.
Thorvik_Tyrson wrote: »{snip for brevity}
Is there a latent demand for a less demanding form of trading? Truth is, no-one knows, unless they have access to thoroughly researched data. There is SOME support for a less demanding system. Whether the level of support is 20% 40% or 50% of the player base...no-one knows. The only way to test the level of demand would be to either get rid of sales targets (unpossible under the current system) or set up a global AH.
another option would be to increase the number of available traders without having to go the AH route. IF all trading guilds that want a trader are able to get one, then I think you have reached the point that you can see the demand/supply.
Hello Thorvik - that could be one way of getting a handle on how many players do want to trade. Agreed.
Would possibly still be affected by the sales target factor though. Some players might still be unwilling to participate if there were demanding targets.
Pointless there are already more than enough slot for everyone to trade. Guilds are always scrounging for new players to trade
Wrong again, there are trade guilds that charge nothing and have no sales target
How many? Just curious.
Probably not many "trade guilds" be honest. Most guilds focused on trade have at least some requirements. But it's correct to say there are a lot of guilds out there you can use to access a guild trader who don't charge or have a sales requirement. But they're not really "trade" guilds.
StabbityDoom wrote: »
Wrong again, there are trade guilds that charge nothing and have no sales target
How many? Just curious.
Probably not many "trade guilds" be honest. Most guilds focused on trade have at least some requirements. But it's correct to say there are a lot of guilds out there you can use to access a guild trader who don't charge or have a sales requirement. But they're not really "trade" guilds.
Tell that to Insert Guild Name Here, Meat Market, Auction House, and Silk Road, to just name a few. They are trade guilds, have been around forever, don't have minimums or sale requirements.
StabbityDoom wrote: »
Wrong again, there are trade guilds that charge nothing and have no sales target
How many? Just curious.
Probably not many "trade guilds" be honest. Most guilds focused on trade have at least some requirements. But it's correct to say there are a lot of guilds out there you can use to access a guild trader who don't charge or have a sales requirement. But they're not really "trade" guilds.
Tell that to Insert Guild Name Here, Meat Market, Auction House, and Silk Road, to just name a few. They are trade guilds, have been around forever, don't have minimums or sale requirements.
Most trading guilds have some kind of requirements. If it's not fees or sales requirements, it's a raffle you have to participate in or something. There's probably a hand full of them out there who don't (possibly including the ones you name) but in my experience most actual trading guilds have requirements of some kind.
StabbityDoom wrote: »StabbityDoom wrote: »
Wrong again, there are trade guilds that charge nothing and have no sales target
How many? Just curious.
Probably not many "trade guilds" be honest. Most guilds focused on trade have at least some requirements. But it's correct to say there are a lot of guilds out there you can use to access a guild trader who don't charge or have a sales requirement. But they're not really "trade" guilds.
Tell that to Insert Guild Name Here, Meat Market, Auction House, and Silk Road, to just name a few. They are trade guilds, have been around forever, don't have minimums or sale requirements.
Most trading guilds have some kind of requirements. If it's not fees or sales requirements, it's a raffle you have to participate in or something. There's probably a hand full of them out there who don't (possibly including the ones you name) but in my experience most actual trading guilds have requirements of some kind.
They do not have that. It's highly encouraged and requested, but not required.
StabbityDoom wrote: »StabbityDoom wrote: »
Wrong again, there are trade guilds that charge nothing and have no sales target
How many? Just curious.
Probably not many "trade guilds" be honest. Most guilds focused on trade have at least some requirements. But it's correct to say there are a lot of guilds out there you can use to access a guild trader who don't charge or have a sales requirement. But they're not really "trade" guilds.
Tell that to Insert Guild Name Here, Meat Market, Auction House, and Silk Road, to just name a few. They are trade guilds, have been around forever, don't have minimums or sale requirements.
Most trading guilds have some kind of requirements. If it's not fees or sales requirements, it's a raffle you have to participate in or something. There's probably a hand full of them out there who don't (possibly including the ones you name) but in my experience most actual trading guilds have requirements of some kind.
They do not have that. It's highly encouraged and requested, but not required.
Well in my experience they do. But seeing as neither of us have the statistics of what percentage of actual "trading" guilds do have requirements of some kind when compared to those who don't, I guess we'll just have to agree to disagree with one another and rely on the impressions our own experiences in-game have lead us to.
StabbityDoom wrote: »StabbityDoom wrote: »StabbityDoom wrote: »
Wrong again, there are trade guilds that charge nothing and have no sales target
How many? Just curious.
Probably not many "trade guilds" be honest. Most guilds focused on trade have at least some requirements. But it's correct to say there are a lot of guilds out there you can use to access a guild trader who don't charge or have a sales requirement. But they're not really "trade" guilds.
Tell that to Insert Guild Name Here, Meat Market, Auction House, and Silk Road, to just name a few. They are trade guilds, have been around forever, don't have minimums or sale requirements.
Most trading guilds have some kind of requirements. If it's not fees or sales requirements, it's a raffle you have to participate in or something. There's probably a hand full of them out there who don't (possibly including the ones you name) but in my experience most actual trading guilds have requirements of some kind.
They do not have that. It's highly encouraged and requested, but not required.
Well in my experience they do. But seeing as neither of us have the statistics of what percentage of actual "trading" guilds do have requirements of some kind when compared to those who don't, I guess we'll just have to agree to disagree with one another and rely on the impressions our own experiences in-game have lead us to.
No no I was talking about those guilds specifically. But yeah, I agree we need to disagree.
Gandrhulf_Harbard wrote: »Darkenarlol wrote: »for example with global AH in WoW i had total and absolute
control on server's prices in whole segment of metal crafting
resources with not a single chance for anyone to enter that
segment to make real money
Mmmm, no you didn't.
Screenshots or it didn't happen.
Every MMORPG I have played except ESO has a Global Trade or Auction system.
I've seen defenders of ESO's system claim time and time again that "cornering a market" with an AH is easy.
And in 10+ years of playing such games, sometimes for 60 hours a week, I have NEVER SEEN IT ONCE.
So unless you present Screenies to support your claim I am calling [snip]
All The Best