The trader re-selling and trade guild price gouging is disgusting. anything and everything worth buying is constantly being bought up by players with billions of gold and being re-sold at unreasonable prices. [snip]
Howabout account binding items sold through traders huh?
Even to obtain a trader you have to compete with this garbage, which is just encouraging the practice...
And before you come back with some snub retort to the point.... empirical evidence: the cheapest purple inferno staff of a mother's sorrow on the market is 55k yet there are well over 260 of this item available on the market right now. Suggesting there is not the demand for the supply. If it was rare enough to be so valuable then okay. but they are clearly its not that rare if there are 260 of it not being sold...
Now the problem is... EVERYTHING is being bought and re-sold..... EVERYTHING that will sell AT ALL. and being marked up 500-3000% regardless of the demand....
Trade system is broken... the add-ons allowed to interfere make it worse... The economy in this game is one of the worst ive seen EVER in 30 years of gaming... Its an abomination.
The only saving grace of this game... is that i dont mind farming stuff myself, and thank the lord for that, because the economy is a complete embarrassment.
Not sure I agree with all your points but I do agree with you on 1 thing. The auction system in the game is horrible. A basic core part of a MMO that does not allow for everyone to fully participate.
In other MMOs, global "auction" houses work, because the moneybags can't control the whole market all the time. There will always be those who underbid and those who buy at a reasonable price, before the professional resellers can fetch it.
ESO separates the market into many small easily controllable chunks, separated by tediously long loading times that discourage the casual buyer from looking for a bargain themselves.
The guild trader system also discourages the casual seller from selling at a fair price. If you don't want to deal with the hassle of meeting the expectations of a large trade guild, you have to sell cheaply on a remote trader where the only buyers come from the large trade guild, and ignore your listings unless they have a high profit when reselling.
Is it realistic for that supposed time period? Of course it is. But if we want to be that realistic, those roleplaying merchants should also have to deal with those of us deciding to roleplay pirates and highwaymen.
Jayman1000 wrote: »Not sure I agree with all your points but I do agree with you on 1 thing. The auction system in the game is horrible. A basic core part of a MMO that does not allow for everyone to fully participate.
Not true. Everyone can participate fully. Just join a trading guild and voila! you are fully participating. "But I can't pay the dues!" then join trading guild with no or very small dues. Yes there are plenty. Yes you can find them in the guild finder.
Jayman1000 wrote: »Not sure I agree with all your points but I do agree with you on 1 thing. The auction system in the game is horrible. A basic core part of a MMO that does not allow for everyone to fully participate.
Not true. Everyone can participate fully. Just join a trading guild and voila! you are fully participating. "But I can't pay the dues!" then join trading guild with no or very small dues. Yes there are plenty. Yes you can find them in the guild finder.
Auction Houses kill the game (not the guild traders)...the inflation rates are caused by
TTC = seeing everybodies prices
MM = selling items at the price deemed to be normal...
The first link tells a story about a guy who started the game and then joined a guild.
He was told to download MM and TTC. The guild memeber told him "sell your stuf 5% higher than what you see in MM."
Some time later when he hit CP 160 and asked how to get money for the gears some one pmed him and said.
"Just before a major patch use the current money you have and buy all the tempering alloy you can. When the patch comes out raise the prices of it high. Keep all the lower priced tempering alloys off the market and resell them higher. One month after the patch sell your items 5% lower. This way, others re sellers will buy it while you getting out of the game clean."
The guy in the story does just that and MM and TTC start to reflect the higher prices in everybodies guild stats...
Now the guy want's to go to pvp because the people in pve have weak gears. He then finds out his pve build doesn't work in pvp and has to buy new gears. When he goes to buy it he sees crazy high prices for the gear and tempers...He realizes he was the one who helped cause it by buying and reselling items higher....
MM looks at that and recommends to everybody a higher price... TTC helps people look for the ones still selling it low so they can swoop it up and buy it.. then sell it high later...
At the end of the day...these systems circumvented what the original creators wanted to stop...
The second post I put talk about how the elites ruin the game and will be the only people playing at the end....and how no new players will be added to the system...a shell game as I call it... only alive to prey on the elites who think they are hot stuff in a dead game...
Don't like the system, don't participate in it. Unlike real-life, there is little consequence to not participating in the server's markets.
Jayman1000 wrote: »Not sure I agree with all your points but I do agree with you on 1 thing. The auction system in the game is horrible. A basic core part of a MMO that does not allow for everyone to fully participate.
Not true. Everyone can participate fully. Just join a trading guild and voila! you are fully participating. "But I can't pay the dues!" then join trading guild with no or very small dues. Yes there are plenty. Yes you can find them in the guild finder.
Auction Houses kill the game (not the guild traders)...the inflation rates are caused by
TTC = seeing everybodies prices
MM = selling items at the price deemed to be normal...
The first link tells a story about a guy who started the game and then joined a guild.
He was told to download MM and TTC. The guild memeber told him "sell your stuf 5% higher than what you see in MM."
Some time later when he hit CP 160 and asked how to get money for the gears some one pmed him and said.
"Just before a major patch use the current money you have and buy all the tempering alloy you can. When the patch comes out raise the prices of it high. Keep all the lower priced tempering alloys off the market and resell them higher. One month after the patch sell your items 5% lower. This way, others re sellers will buy it while you getting out of the game clean."
The guy in the story does just that and MM and TTC start to reflect the higher prices in everybodies guild stats...
Now the guy want's to go to pvp because the people in pve have weak gears. He then finds out his pve build doesn't work in pvp and has to buy new gears. When he goes to buy it he sees crazy high prices for the gear and tempers...He realizes he was the one who helped cause it by buying and reselling items higher....
MM looks at that and recommends to everybody a higher price... TTC helps people look for the ones still selling it low so they can swoop it up and buy it.. then sell it high later...
At the end of the day...these systems circumvented what the original creators wanted to stop...
The second post I put talk about how the elites ruin the game and will be the only people playing at the end....and how no new players will be added to the system...a shell game as I call it... only alive to prey on the elites who think they are hot stuff in a dead game...
Jayman1000 wrote: »Jayman1000 wrote: »Not sure I agree with all your points but I do agree with you on 1 thing. The auction system in the game is horrible. A basic core part of a MMO that does not allow for everyone to fully participate.
Not true. Everyone can participate fully. Just join a trading guild and voila! you are fully participating. "But I can't pay the dues!" then join trading guild with no or very small dues. Yes there are plenty. Yes you can find them in the guild finder.
Auction Houses kill the game (not the guild traders)...the inflation rates are caused by
TTC = seeing everybodies prices
MM = selling items at the price deemed to be normal...
The first link tells a story about a guy who started the game and then joined a guild.
He was told to download MM and TTC. The guild memeber told him "sell your stuf 5% higher than what you see in MM."
Some time later when he hit CP 160 and asked how to get money for the gears some one pmed him and said.
"Just before a major patch use the current money you have and buy all the tempering alloy you can. When the patch comes out raise the prices of it high. Keep all the lower priced tempering alloys off the market and resell them higher. One month after the patch sell your items 5% lower. This way, others re sellers will buy it while you getting out of the game clean."
The guy in the story does just that and MM and TTC start to reflect the higher prices in everybodies guild stats...
Now the guy want's to go to pvp because the people in pve have weak gears. He then finds out his pve build doesn't work in pvp and has to buy new gears. When he goes to buy it he sees crazy high prices for the gear and tempers...He realizes he was the one who helped cause it by buying and reselling items higher....
MM looks at that and recommends to everybody a higher price... TTC helps people look for the ones still selling it low so they can swoop it up and buy it.. then sell it high later...
At the end of the day...these systems circumvented what the original creators wanted to stop...
The second post I put talk about how the elites ruin the game and will be the only people playing at the end....and how no new players will be added to the system...a shell game as I call it... only alive to prey on the elites who think they are hot stuff in a dead game...
TTC only lets you see listing prices, not sell prices. It is unreliable as a pricing tool, though it's better than nothing and can give you a bit of data that you can perhaps use to make a better educated guess.
Only fools would sell/buy items at the average "normal" price of MM just because of that. Ignorance = always selling/buying at prices deemed to be normal by MM. MM is a great pricing tool though, you can usually rely on most data, especially voluminous ones, to get your good sold fast if you price it a bit under the average. Or if you dont mind having your listings up for multiple days price it higher than average. But MM being a great pricing tool is no excuse for turning off your brain.
But whatever the case none of this changes the fact of my comment that you replied to: Everyone can participate fully. Just join a trading guild and voila! you are fully participating.
Loves_guars wrote: »Agreed.
Casual players can't participate in the trading system cause they get kicked for being offline from the guilds. I know my friends gave up guild traders. Which makes them a lot more poor. You can't even do dailies to earn some money. Only way is selling in guilds.
And lets not even mention how annoying is when you need to find an item.
Loves_guars wrote: »Agreed.
Casual players can't participate in the trading system cause they get kicked for being offline from the guilds. I know my friends gave up guild traders. Which makes them a lot more poor. You can't even do dailies to earn some money. Only way is selling in guilds.
And lets not even mention how annoying is when you need to find an item.
barney2525 wrote: »You don't need billions to play a trader. I used to do just what the OP explained untill i reached 1m+ don't rly need much gold after. Today it's a different story coz you can buy crowns.
But if you have a problem with a 55k staff then wow. How big is your bank? 10k? I think i bought my MS staff for 200k. Do you even own a maxed out mount? Make some money and stop with the QQ. There are a lot of guides on that. No amount of QQ is going to change the eso trading system so adapt or uninstall.
Ah... that standard response from all who are panicked that their own little bubble might be burst if Zos used some common sense and added an Global Auction House.
The fact that adding a GAH to the game would put the current system right out of business shows which system is better And which system the Majority of the players want to use.
And so the millionaires rail against it.
barney2525 wrote: »You don't need billions to play a trader. I used to do just what the OP explained untill i reached 1m+ don't rly need much gold after. Today it's a different story coz you can buy crowns.
But if you have a problem with a 55k staff then wow. How big is your bank? 10k? I think i bought my MS staff for 200k. Do you even own a maxed out mount? Make some money and stop with the QQ. There are a lot of guides on that. No amount of QQ is going to change the eso trading system so adapt or uninstall.
Ah... that standard response from all who are panicked that their own little bubble might be burst if Zos used some common sense and added an Global Auction House.
The fact that adding a GAH to the game would put the current system right out of business shows which system is better And which system the Majority of the players want to use.
And so the millionaires rail against it.
The complaint is monopolies and your answer is to take over 200 unique trading locations away and leave only one? Three people could control any rare or semi rare item they wanted if there was a global market. With the system we have now it can't be done.
The majority of players never come to these forums. There is no possible way for you to know what the majority of players want.
Jayman1000 wrote: »Not sure I agree with all your points but I do agree with you on 1 thing. The auction system in the game is horrible. A basic core part of a MMO that does not allow for everyone to fully participate.
Not true. Everyone can participate fully. Just join a trading guild and voila! you are fully participating. "But I can't pay the dues!" then join trading guild with no or very small dues. Yes there are plenty. Yes you can find them in the guild finder.
Jayman1000 wrote: »Not sure I agree with all your points but I do agree with you on 1 thing. The auction system in the game is horrible. A basic core part of a MMO that does not allow for everyone to fully participate.
Not true. Everyone can participate fully. Just join a trading guild and voila! you are fully participating. "But I can't pay the dues!" then join trading guild with no or very small dues. Yes there are plenty. Yes you can find them in the guild finder.
I'm pretty sure there aren't enough guild stores that everyone can join one. Mathematically speaking, there is a definite limit to the number of people who can use this system and I'm fairly certain that limit is lower than the total number of people playing the game.
Loves_guars wrote: »@agenericname
Yes you can grind gold from mobs which has been nerfed or steal with a cap per day. I took the trouble to measure how much gold you make per minute and these 2 ways were too low compared to selling in stores. Dont have the numbers here, will update when I get home. But I would love to be wrong.
ZOS decided on using the Megaserver design for the game and not the Multi-World server design that lots of other MMO's use. This Megaserver concept appears to be one of the reasons for the lag that areas have when a large number of players get in one zone.
Not true. Everyone can participate fully. Just join a trading guild and voila! you are fully participating. "But I can't pay the dues!" then join trading guild with no or very small dues. Yes there are plenty. Yes you can find them in the guild finder.
Besides basically saying you have no clue but believe you anyway.
Here are some rough facts.
As I recall there is at least 195 traders. 500 per guild is 97500 players. Pretty sure not all 97500 positions are taken. Nice try though.
Now the problem is... EVERYTHING is being bought and re-sold..... EVERYTHING that will sell AT ALL. and being marked up 500-3000% regardless of the demand....
.
The trader re-selling and trade guild price gouging is disgusting. anything and everything worth buying is constantly being bought up by players with billions of gold and being re-sold at unreasonable prices. [snip]
Howabout account binding items sold through traders huh?
Even to obtain a trader you have to compete with this garbage, which is just encouraging the practice...
And before you come back with some snub retort to the point.... empirical evidence: the cheapest purple inferno staff of a mother's sorrow on the market is 55k yet there are well over 260 of this item available on the market right now. Suggesting there is not the demand for the supply. If it was rare enough to be so valuable then okay. but they are clearly its not that rare if there are 260 of it not being sold...
Now the problem is... EVERYTHING is being bought and re-sold..... EVERYTHING that will sell AT ALL. and being marked up 500-3000% regardless of the demand....
Trade system is broken... the add-ons allowed to interfere make it worse... The economy in this game is one of the worst ive seen EVER in 30 years of gaming... Its an abomination.
The only saving grace of this game... is that i dont mind farming stuff myself, and thank the lord for that, because the economy is a complete embarrassment.
Saucy_Jack wrote: »I honestly don't know what logical basis the complaint about flipping items stands on.
Let's take it to a real world scenario. You're in a pawn shop. You see a valuable ring that, for whatever reason, the owner has listed for $5. Do you go around to all the other pawn shops and tell the owners to lower the prices of their valuable rings to $5? No, because that's stupid. Do you complain to the city council that the other pawn shops are driving up the prices of valuable rings? No, because that's also stupid. Do you sell off all your OWN valuable rings for $5? No, because that is *incredibly* stupid.
Instead, because you're NOT stupid, you grab the $5 valuable ring because it's a fantastic deal. You then wear it yourself if you personally like it, or sell for a boatload because historically, valuable rings sell for a lot more than $5.
I'm not sure why this concept is so hard to grasp.
Donny_Vito wrote: »While your example is spot on, I believe the problem (at least maybe what a portion of this thread is about) is the lack of oversight / restrictions put in place to prevent "dummy" guilds from buying up a lot of spots.
So, to follow suit, another real world example....
McDonalds buys up a prime spot in town to open a business. In order to ensure no competition is in the area, they set up "dummy" corporations to buy up all the available businesses and open up empty shops with no goods to sell in their place.
Obviously, McDonalds would never do such a thing because they'd be knee-deep in a lawsuit as soon as they did. There is oversight when it comes to actions such as these.
To bring this back around full-circle, the reason I believe people are upset about the ESO trading guilds situation (the "dummy" guilds) is that there is no oversight. A person can be a GM of multiple guilds and bid on multiple spots. Now, I have no idea how they could provide oversight to prevent this situation from happening, but I think this is a big issue for people. So trying to utilize real life scenarios in order to show how it'd play out logically in the real world is not always relevant.