Freakin_Hytte wrote: »barney2525 wrote: »You don't need billions to play a trader. I used to do just what the OP explained untill i reached 1m+ don't rly need much gold after. Today it's a different story coz you can buy crowns.
But if you have a problem with a 55k staff then wow. How big is your bank? 10k? I think i bought my MS staff for 200k. Do you even own a maxed out mount? Make some money and stop with the QQ. There are a lot of guides on that. No amount of QQ is going to change the eso trading system so adapt or uninstall.
Ah... that standard response from all who are panicked that their own little bubble might be burst if Zos used some common sense and added an Global Auction House.
The fact that adding a GAH to the game would put the current system right out of business shows which system is better And which system the Majority of the players want to use.
And so the millionaires rail against it.
It's so bloody easy to become a millionaire in this game, [snip]
I used to be poor, then I didn't want to be poor when I got tired of having to farm for everything. So I Googled and learned ways to earn some money and within my first month I had 1 mil in the bank. So if I can do it, so can the rest of you [snip].
[edited for circumventing profanity filter]
Gandrhulf_Harbard wrote: »p_tsakirisb16_ESO wrote: »he system was fine before this cancer (TTC) appeared,
No, it wasn't.
The system has always been unfit for purpose.
It has always excluded more people from Trade than it has brought into Trade.
It has always been difficult for Sellers to find what they were looking for - appallingly bad UI is most definitely ZoS's fault.
Te Kiosk System has never been "fine", unless you are referencing the "f" from the Aerosmith song of the same name.
All The Best
ZOS_RogerJ wrote: »Just a friendly reminder that it’s okay to disagree and debate on the official ESO forums, but we do ask that you keep all disagreements civil, constructive, and on-topic. If a discussion gets heated and turns into a debate, remember that you should stick to debating the post and/or thread topic. It is never appropriate to resort to personal comments or jabs about those participating in the thread discussion.
What would be great is if ZOS created systems that brought the community together instead of pit them against each other.
Jayman1000 wrote: »Not sure I agree with all your points but I do agree with you on 1 thing. The auction system in the game is horrible. A basic core part of a MMO that does not allow for everyone to fully participate.
Not true. Everyone can participate fully. Just join a trading guild and voila! you are fully participating. "But I can't pay the dues!" then join trading guild with no or very small dues. Yes there are plenty. Yes you can find them in the guild finder.
I'm pretty sure there aren't enough guild stores that everyone can join one. Mathematically speaking, there is a definite limit to the number of people who can use this system and I'm fairly certain that limit is lower than the total number of people playing the game.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
jainiadral wrote: ».ZOS_RogerJ wrote: »Just a friendly reminder that it’s okay to disagree and debate on the official ESO forums, but we do ask that you keep all disagreements civil, constructive, and on-topic. If a discussion gets heated and turns into a debate, remember that you should stick to debating the post and/or thread topic. It is never appropriate to resort to personal comments or jabs about those participating in the thread discussion.
What would be great is if ZOS created systems that brought the community together instead of pit them against each other.
Gods, wouldn't that be nice... *enters beautiful dream where everything is in harmony, the gentle strains of Kumbaya in the background*
Right, what? Oh yeah, tradingThat's the biggest aspect I miss about games with Universal Trading Systems (AH) is that feeling of being a part of the MMO ecosystem. Lone wolves can sell their stuff and be a quiet part of the holistic community experience. I don't feel that at all here because to join the clique, I have to engage in persistent social and competitive aspects of the game that I can't stand. That push me away from logging in.
The trading system isolates us from one another on a very large scale.
jainiadral wrote: ».ZOS_RogerJ wrote: »Just a friendly reminder that it’s okay to disagree and debate on the official ESO forums, but we do ask that you keep all disagreements civil, constructive, and on-topic. If a discussion gets heated and turns into a debate, remember that you should stick to debating the post and/or thread topic. It is never appropriate to resort to personal comments or jabs about those participating in the thread discussion.
What would be great is if ZOS created systems that brought the community together instead of pit them against each other.
Gods, wouldn't that be nice... *enters beautiful dream where everything is in harmony, the gentle strains of Kumbaya in the background*
Right, what? Oh yeah, tradingThat's the biggest aspect I miss about games with Universal Trading Systems (AH) is that feeling of being a part of the MMO ecosystem. Lone wolves can sell their stuff and be a quiet part of the holistic community experience. I don't feel that at all here because to join the clique, I have to engage in persistent social and competitive aspects of the game that I can't stand. That push me away from logging in.
The trading system isolates us from one another on a very large scale.
Interestingly, I feel the opposite. I feel like in ESO, I am part of the ecosystem when I'm listing things for sale or buying things.
In GW2, the Black Lion Outpost feels like a glorified vendoring NPC. It's completely impersonal.
jainiadral wrote: ».ZOS_RogerJ wrote: »Just a friendly reminder that it’s okay to disagree and debate on the official ESO forums, but we do ask that you keep all disagreements civil, constructive, and on-topic. If a discussion gets heated and turns into a debate, remember that you should stick to debating the post and/or thread topic. It is never appropriate to resort to personal comments or jabs about those participating in the thread discussion.
What would be great is if ZOS created systems that brought the community together instead of pit them against each other.
Gods, wouldn't that be nice... *enters beautiful dream where everything is in harmony, the gentle strains of Kumbaya in the background*
Right, what? Oh yeah, tradingThat's the biggest aspect I miss about games with Universal Trading Systems (AH) is that feeling of being a part of the MMO ecosystem. Lone wolves can sell their stuff and be a quiet part of the holistic community experience. I don't feel that at all here because to join the clique, I have to engage in persistent social and competitive aspects of the game that I can't stand. That push me away from logging in.
The trading system isolates us from one another on a very large scale.
Interestingly, I feel the opposite. I feel like in ESO, I am part of the ecosystem when I'm listing things for sale or buying things.
In GW2, the Black Lion Outpost feels like a glorified vendoring NPC. It's completely impersonal.
That system was/is one of the best trade systems in a mmorpg I have ever seen.
barney2525 wrote: »Freakin_Hytte wrote: »barney2525 wrote: »You don't need billions to play a trader. I used to do just what the OP explained untill i reached 1m+ don't rly need much gold after. Today it's a different story coz you can buy crowns.
But if you have a problem with a 55k staff then wow. How big is your bank? 10k? I think i bought my MS staff for 200k. Do you even own a maxed out mount? Make some money and stop with the QQ. There are a lot of guides on that. No amount of QQ is going to change the eso trading system so adapt or uninstall.
Ah... that standard response from all who are panicked that their own little bubble might be burst if Zos used some common sense and added an Global Auction House.
The fact that adding a GAH to the game would put the current system right out of business shows which system is better And which system the Majority of the players want to use.
And so the millionaires rail against it.
It's so bloody easy to become a millionaire in this game, [snip]
I used to be poor, then I didn't want to be poor when I got tired of having to farm for everything. So I Googled and learned ways to earn some money and within my first month I had 1 mil in the bank. So if I can do it, so can the rest of you [snip].
[edited for circumventing profanity filter]
How condescending. Thank you for shattering Any illusion people might have that Traders care at all about the game as a whole.
I Don't care about becoming a millionaire. Just want top be able to quickly and efficiently sell items I happen to obtain while the playing the game. Also just want to quickly and efficiently find out what ALL the prices are for a specific item I may want to buy.
The game is based on PVE/PVP (or PVP/PVE if you prefer). Can't understand why the minority of players who spend hours and hours trying to manipulate the economy think that THAT is what this game is all about.
jainiadral wrote: ».ZOS_RogerJ wrote: »Just a friendly reminder that it’s okay to disagree and debate on the official ESO forums, but we do ask that you keep all disagreements civil, constructive, and on-topic. If a discussion gets heated and turns into a debate, remember that you should stick to debating the post and/or thread topic. It is never appropriate to resort to personal comments or jabs about those participating in the thread discussion.
What would be great is if ZOS created systems that brought the community together instead of pit them against each other.
Gods, wouldn't that be nice... *enters beautiful dream where everything is in harmony, the gentle strains of Kumbaya in the background*
Right, what? Oh yeah, tradingThat's the biggest aspect I miss about games with Universal Trading Systems (AH) is that feeling of being a part of the MMO ecosystem. Lone wolves can sell their stuff and be a quiet part of the holistic community experience. I don't feel that at all here because to join the clique, I have to engage in persistent social and competitive aspects of the game that I can't stand. That push me away from logging in.
The trading system isolates us from one another on a very large scale.
Interestingly, I feel the opposite. I feel like in ESO, I am part of the ecosystem when I'm listing things for sale or buying things.
In GW2, the Black Lion Outpost feels like a glorified vendoring NPC. It's completely impersonal.
That system was/is one of the best trade systems in a mmorpg I have ever seen.
jainiadral wrote: ».ZOS_RogerJ wrote: »Just a friendly reminder that it’s okay to disagree and debate on the official ESO forums, but we do ask that you keep all disagreements civil, constructive, and on-topic. If a discussion gets heated and turns into a debate, remember that you should stick to debating the post and/or thread topic. It is never appropriate to resort to personal comments or jabs about those participating in the thread discussion.
What would be great is if ZOS created systems that brought the community together instead of pit them against each other.
Gods, wouldn't that be nice... *enters beautiful dream where everything is in harmony, the gentle strains of Kumbaya in the background*
Right, what? Oh yeah, tradingThat's the biggest aspect I miss about games with Universal Trading Systems (AH) is that feeling of being a part of the MMO ecosystem. Lone wolves can sell their stuff and be a quiet part of the holistic community experience. I don't feel that at all here because to join the clique, I have to engage in persistent social and competitive aspects of the game that I can't stand. That push me away from logging in.
The trading system isolates us from one another on a very large scale.
Interestingly, I feel the opposite. I feel like in ESO, I am part of the ecosystem when I'm listing things for sale or buying things.
In GW2, the Black Lion Outpost feels like a glorified vendoring NPC. It's completely impersonal.
jainiadral wrote: ».ZOS_RogerJ wrote: »Just a friendly reminder that it’s okay to disagree and debate on the official ESO forums, but we do ask that you keep all disagreements civil, constructive, and on-topic. If a discussion gets heated and turns into a debate, remember that you should stick to debating the post and/or thread topic. It is never appropriate to resort to personal comments or jabs about those participating in the thread discussion.
What would be great is if ZOS created systems that brought the community together instead of pit them against each other.
Gods, wouldn't that be nice... *enters beautiful dream where everything is in harmony, the gentle strains of Kumbaya in the background*
Right, what? Oh yeah, tradingThat's the biggest aspect I miss about games with Universal Trading Systems (AH) is that feeling of being a part of the MMO ecosystem. Lone wolves can sell their stuff and be a quiet part of the holistic community experience. I don't feel that at all here because to join the clique, I have to engage in persistent social and competitive aspects of the game that I can't stand. That push me away from logging in.
The trading system isolates us from one another on a very large scale.
Interestingly, I feel the opposite. I feel like in ESO, I am part of the ecosystem when I'm listing things for sale or buying things.
In GW2, the Black Lion Outpost feels like a glorified vendoring NPC. It's completely impersonal.
That system was/is one of the best trade systems in a mmorpg I have ever seen.
I really dislike it. Anything worth buying costs an arm, a leg and the blood of your first born. And anything I have to sell has thousands of the same item listed at minimum price. I have just taken to vendoring almost everything.
Now if only it was possible to farm mats as easily as you can in ESO, I would never need it for anything.
MojaveHeld wrote: »So, the current trading system helps immensely to control inflation
From what I've been told by a friend who played wow for years, it has or had an AH.
He said that the ppl with the most money would buy up items that are underpriced and resell at a higher value.
How is that much different than what happens in eso? The only thing different from what he told me is wow has an AH, eso does not.
Now the problem is... EVERYTHING is being bought and re-sold..... EVERYTHING that will sell AT ALL. and being marked up 500-3000% regardless of the demand....
Trade system is broken... the add-ons allowed to interfere make it worse... The economy in this game is one of the worst ive seen EVER in 30 years of gaming... Its an abomination.
I play WoW for years too and it's exactly as your friend says.
WoW is worse than ESO. The trading addons for WoW are absolutely insane compared to those we have in ESO. Plus, you can relist & gouge prices sitting in one comfortable location in your capital city.
To those who want one AH: beware, because the day you get what you want, you'll scream 100 times louder.
Do you know how markets work?
Relist a widget to 3000% of its value and... it won't sell. Or you sell 1 a month to some clueless dude who can't figure out that it's stupid shelling 300k on a 10k item.
Gandrhulf_Harbard wrote: »MojaveHeld wrote: »So, the current trading system helps immensely to control inflation
And all the evidence says the opposite.
Kiosk prices are now 20-30 times what they were when the game launched. That's equivalent of 2000% to 3000% inflation.
Tier 1 Craft Mats, when you can find them listed at all, are roughly 20 times what they were - 2000% inflation.
Gold Tempers are roughly 40-50 times what they were - 4000% to 5000% inflation.
That is "controlled inflation" by your reckoning?
All The Best
Gandrhulf_Harbard wrote: »MojaveHeld wrote: »So, the current trading system helps immensely to control inflation
And all the evidence says the opposite.
Kiosk prices are now 20-30 times what they were when the game launched. That's equivalent of 2000% to 3000% inflation.
Tier 1 Craft Mats, when you can find them listed at all, are roughly 20 times what they were - 2000% inflation.
Gold Tempers are roughly 40-50 times what they were - 4000% to 5000% inflation.
That is "controlled inflation" by your reckoning?
All The Best
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Gandrhulf_Harbard wrote: »MojaveHeld wrote: »So, the current trading system helps immensely to control inflation
And all the evidence says the opposite.
Kiosk prices are now 20-30 times what they were when the game launched. That's equivalent of 2000% to 3000% inflation.
Tier 1 Craft Mats, when you can find them listed at all, are roughly 20 times what they were - 2000% inflation.
Gold Tempers are roughly 40-50 times what they were - 4000% to 5000% inflation.
That is "controlled inflation" by your reckoning?
All The Best
I believe there are 195+ vendors in the game at the moment (not counting Cyrodiil). That means 195+ guilds that have traders. Is it really that hard to join one of those to make some money?
Also if some players are buying up something and “price gouging” the general population, I want to know what those items are. This way I can sell it too at slightly lower prices to make some serious gold.
Korah_Eaglecry wrote: »I believe there are 195+ vendors in the game at the moment (not counting Cyrodiil). That means 195+ guilds that have traders. Is it really that hard to join one of those to make some money?
Also if some players are buying up something and “price gouging” the general population, I want to know what those items are. This way I can sell it too at slightly lower prices to make some serious gold.
Yes it is because with 195 Vendors at 500 slots per guild that means only 97,500 slots available for active players. Now considering that a lot of people in the Trading game are in multiple trading guilds that means even less slots than that for everyone else. ZOS boasts 11+ million accounts, which we know is not active but with even a fraction of that running around in the game the actual slots for traders is still insignificant. This means the player economy is accessible at any given time to only a small portion of the active playerbase.
So again. Yes it is hard to join one of those guilds to make money.
Korah_Eaglecry wrote: »I believe there are 195+ vendors in the game at the moment (not counting Cyrodiil). That means 195+ guilds that have traders. Is it really that hard to join one of those to make some money?
Also if some players are buying up something and “price gouging” the general population, I want to know what those items are. This way I can sell it too at slightly lower prices to make some serious gold.
Yes it is because with 195 Vendors at 500 slots per guild that means only 97,500 slots available for active players. Now considering that a lot of people in the Trading game are in multiple trading guilds that means even less slots than that for everyone else. ZOS boasts 11+ million accounts, which we know is not active but with even a fraction of that running around in the game the actual slots for traders is still insignificant. This means the player economy is accessible at any given time to only a small portion of the active playerbase.
So again. Yes it is hard to join one of those guilds to make money.
jainiadral wrote: »jainiadral wrote: ».ZOS_RogerJ wrote: »Just a friendly reminder that it’s okay to disagree and debate on the official ESO forums, but we do ask that you keep all disagreements civil, constructive, and on-topic. If a discussion gets heated and turns into a debate, remember that you should stick to debating the post and/or thread topic. It is never appropriate to resort to personal comments or jabs about those participating in the thread discussion.
What would be great is if ZOS created systems that brought the community together instead of pit them against each other.
Gods, wouldn't that be nice... *enters beautiful dream where everything is in harmony, the gentle strains of Kumbaya in the background*
Right, what? Oh yeah, tradingThat's the biggest aspect I miss about games with Universal Trading Systems (AH) is that feeling of being a part of the MMO ecosystem. Lone wolves can sell their stuff and be a quiet part of the holistic community experience. I don't feel that at all here because to join the clique, I have to engage in persistent social and competitive aspects of the game that I can't stand. That push me away from logging in.
The trading system isolates us from one another on a very large scale.
Interestingly, I feel the opposite. I feel like in ESO, I am part of the ecosystem when I'm listing things for sale or buying things.
In GW2, the Black Lion Outpost feels like a glorified vendoring NPC. It's completely impersonal.
Heh, I always saw myeelf as the small tradesperson who supplied people's backordered mats, helping them reach their crafting goalsBut GW2 and WoW aren't the only systems out there. SWTOR's GTN could feel kind of personal on smaller servers. A small fry could have some impact in driving mats prices for a day or so.
Anyway, I like to feel like a casual part of the larger whole without having to live and breathe trading from the moment I log in. I'm not guild material of any type, but I do like to feel like at least a tiny cog in the universe.
jainiadral wrote: ».ZOS_RogerJ wrote: »Just a friendly reminder that it’s okay to disagree and debate on the official ESO forums, but we do ask that you keep all disagreements civil, constructive, and on-topic. If a discussion gets heated and turns into a debate, remember that you should stick to debating the post and/or thread topic. It is never appropriate to resort to personal comments or jabs about those participating in the thread discussion.
What would be great is if ZOS created systems that brought the community together instead of pit them against each other.
Gods, wouldn't that be nice... *enters beautiful dream where everything is in harmony, the gentle strains of Kumbaya in the background*
Right, what? Oh yeah, tradingThat's the biggest aspect I miss about games with Universal Trading Systems (AH) is that feeling of being a part of the MMO ecosystem. Lone wolves can sell their stuff and be a quiet part of the holistic community experience. I don't feel that at all here because to join the clique, I have to engage in persistent social and competitive aspects of the game that I can't stand. That push me away from logging in.
The trading system isolates us from one another on a very large scale.
Interestingly, I feel the opposite. I feel like in ESO, I am part of the ecosystem when I'm listing things for sale or buying things.
In GW2, the Black Lion Outpost feels like a glorified vendoring NPC. It's completely impersonal.
That system was/is one of the best trade systems in a mmorpg I have ever seen.
I really dislike it. Anything worth buying costs an arm, a leg and the blood of your first born. And anything I have to sell has thousands of the same item listed at minimum price. I have just taken to vendoring almost everything.
Now if only it was possible to farm mats as easily as you can in ESO, I would never need it for anything.
Place orders for mats/gear instead of buying it on the spot. Be the a part of the minimum price plagueI was always happy to fill the cheapo orders since I'm lazy. I can't be the only one
Gandrhulf_Harbard wrote: »MojaveHeld wrote: »So, the current trading system helps immensely to control inflation
And all the evidence says the opposite.
Kiosk prices are now 20-30 times what they were when the game launched. That's equivalent of 2000% to 3000% inflation.
Tier 1 Craft Mats, when you can find them listed at all, are roughly 20 times what they were - 2000% inflation.
Gold Tempers are roughly 40-50 times what they were - 4000% to 5000% inflation.
That is "controlled inflation" by your reckoning?
All The Best
Jayman1000 wrote: »Jayman1000 wrote: »Not sure I agree with all your points but I do agree with you on 1 thing. The auction system in the game is horrible. A basic core part of a MMO that does not allow for everyone to fully participate.
Not true. Everyone can participate fully. Just join a trading guild and voila! you are fully participating. "But I can't pay the dues!" then join trading guild with no or very small dues. Yes there are plenty. Yes you can find them in the guild finder.
I'm pretty sure there aren't enough guild stores that everyone can join one. Mathematically speaking, there is a definite limit to the number of people who can use this system and I'm fairly certain that limit is lower than the total number of people playing the game.
Why are you so sure of that? Check the guild store as I suggested, it is very obvious that there are many member slots open in many MANY trade guilds, including big central ones.
Korah_Eaglecry wrote: »I believe there are 195+ vendors in the game at the moment (not counting Cyrodiil). That means 195+ guilds that have traders. Is it really that hard to join one of those to make some money?
Also if some players are buying up something and “price gouging” the general population, I want to know what those items are. This way I can sell it too at slightly lower prices to make some serious gold.
Yes it is because with 195 Vendors at 500 slots per guild that means only 97,500 slots available for active players. Now considering that a lot of people in the Trading game are in multiple trading guilds that means even less slots than that for everyone else. ZOS boasts 11+ million accounts, which we know is not active but with even a fraction of that running around in the game the actual slots for traders is still insignificant. This means the player economy is accessible at any given time to only a small portion of the active playerbase.
So again. Yes it is hard to join one of those guilds to make money.
barney2525 wrote: »Freakin_Hytte wrote: »barney2525 wrote: »You don't need billions to play a trader. I used to do just what the OP explained untill i reached 1m+ don't rly need much gold after. Today it's a different story coz you can buy crowns.
But if you have a problem with a 55k staff then wow. How big is your bank? 10k? I think i bought my MS staff for 200k. Do you even own a maxed out mount? Make some money and stop with the QQ. There are a lot of guides on that. No amount of QQ is going to change the eso trading system so adapt or uninstall.
Ah... that standard response from all who are panicked that their own little bubble might be burst if Zos used some common sense and added an Global Auction House.
The fact that adding a GAH to the game would put the current system right out of business shows which system is better And which system the Majority of the players want to use.
And so the millionaires rail against it.
It's so bloody easy to become a millionaire in this game, [snip]
I used to be poor, then I didn't want to be poor when I got tired of having to farm for everything. So I Googled and learned ways to earn some money and within my first month I had 1 mil in the bank. So if I can do it, so can the rest of you [snip].
[edited for circumventing profanity filter]
How condescending. Thank you for shattering Any illusion people might have that Traders care at all about the game as a whole.
I Don't care about becoming a millionaire. Just want top be able to quickly and efficiently sell items I happen to obtain while the playing the game. Also just want to quickly and efficiently find out what ALL the prices are for a specific item I may want to buy.
The game is based on PVE/PVP (or PVP/PVE if you prefer). Can't understand why the minority of players who spend hours and hours trying to manipulate the economy think that THAT is what this game is all about.
For me trading is a big part of how I play a game. It's another pvp game within the game but this but for it t so as I want no part of it.
This system is more like the coal mining towns of the 1920's where the new people and people whojainiadral wrote: ».ZOS_RogerJ wrote: »Just a friendly reminder that it’s okay to disagree and debate on the official ESO forums, but we do ask that you keep all disagreements civil, constructive, and on-topic. If a discussion gets heated and turns into a debate, remember that you should stick to debating the post and/or thread topic. It is never appropriate to resort to personal comments or jabs about those participating in the thread discussion.
What would be great is if ZOS created systems that brought the community together instead of pit them against each other.
Gods, wouldn't that be nice... *enters beautiful dream where everything is in harmony, the gentle strains of Kumbaya in the background*
Right, what? Oh yeah, tradingThat's the biggest aspect I miss about games with Universal Trading Systems (AH) is that feeling of being a part of the MMO ecosystem. Lone wolves can sell their stuff and be a quiet part of the holistic community experience. I don't feel that at all here because to join the clique, I have to engage in persistent social and competitive aspects of the game that I can't stand. That push me away from logging in.
The trading system isolates us from one another on a very large scale.
Interestingly, I feel the opposite. I feel like in ESO, I am part of the ecosystem when I'm listing things for sale or buying things.
In GW2, the Black Lion Outpost feels like a glorified vendoring NPC. It's completely impersonal.
That system was/is one of the best trade systems in a mmorpg I have ever seen.
I spent 50% of my gaming time marketing on GW2. Buying test batches to see what sells and how much I should post so as not to drown in merchandise. Watching the market, stopping people from driving the prices down on my favorite goods. I absolutely loved it.