Trading System is absolutely vile

  • YaYaPineapple
    YaYaPineapple
    ✭✭✭✭
    jainiadral wrote: »

    Ah, gotcha. Sorry for jumping the gun. I've had a lot of, er, unpleasant exchanges that involved lots of debate over jargon and people actually doing the online equivalent of yelling at me for explaining lines of thinking-- as if I was actually the one making an argument one way or another :D

    How about, "Global Trader System?" Or "Universal Trader System?" Gives it a bit of the 'ole ESO spin ;)

    That made me think of a centralized market, but where the current trader NPCs would act as access points to the global/central/universal trader market, retaining a bit of ESO flavor. They are already sprinkled all over Tamriel, even near far-flung wayshrines, so it would keep that feel of seeking a trader in a near by town, and spread players out a bit so they aren't all crowded in one place trying to access the market.

  • rsantijw13
    rsantijw13
    ✭✭✭
    just do the quest to get a mother sorrow staff. worried about money so much then do that quest over and over again. still worried about money then do the one that drops briarheart daggers, and even after doing those quests over and over again then do what me and many others do max out crafting on mulitple characters and do daily crafting
  • rsantijw13
    rsantijw13
    ✭✭✭
    oh and my guild also diversified on what we do. i think outside the box and have been getting my guild to do the same.
  • Zathras
    Zathras
    ✭✭✭✭✭
    jdamuso wrote: »
    The trader re-selling and trade guild price gouging is disgusting. anything and everything worth buying is constantly being bought up by players with billions of gold and being re-sold at unreasonable prices. [snip]

    Now the problem is... EVERYTHING is being bought and re-sold..... EVERYTHING that will sell AT ALL. and being marked up 500-3000% regardless of the demand....

    tahol10069 wrote: »
    Be prepared to be gaslighted, insulted and abused because you dare to question the Holy Monopoly Machine of ESO.

    Yes, it is an abomination of a system. Yes, some people benefit greatly from it, but most don't. Yes, they will claim that Auction House would lead to exact problems that the system suffers from right now, and they do exactly the things right now they will claim that some horrible, greedy people would do if we had an AH.

    It is alsol hellish to use, so bad that many people just don't even bother. Doesn't matter if you want to buy or sell, it is cumbersome, slow and absolutely ridicilous system.

    It is also unequal, and when there is unequality in play, some minor percent of people benefit from it. They will defend it to their graves, no matter how bad it is for the game as total or how much most of the player base suffers from it.

    I agree 100% with both of you.

    There are 3 types of players in regards to this:

    1) The ones that are creating the guild cartels and doing the buying/re-buying/price fixing

    2) the ones that defend the system, because they are either in the first group, or they follow the lead of the 1st group and aren't thinking critically enough to see outside of that, or they simply financially benefit from it so why change they system because it is making them obscenely rich

    and 3) The rest of us who see that a global system would be better, not because it would erase the evils that are already there, but to condense and localize the trading system rather than the PITA it is now

    However, truth be told, ZOS isn't going to change a thing because the trading system is their baby, and the social upset would be utterly monumental. Also, on a technical level, if they can't properly manage a simple LFG system, and it took them over 4 years to improve the guild trader search, they certainly can't deal with the complete overhaul this would require.

    [edited to remove quote]
    Edited by ZOS_Icy on December 8, 2024 6:05PM
    For a moment, nothing happened. Then, after a second or so, nothing continued to happen. - Douglas Adams

    It is a rare mind indeed that can render the hitherto non-existent blindingly obvious. The cry 'I could have thought of that' is a very popular and misleading one, for the fact is that they didn't, and a very significant and revealing fact it is too. - Douglas Adams
  • Berserkerkitten
    Berserkerkitten
    ✭✭✭✭
    For as much as I hate guild traders, I never felt it was difficult to obtain *anything* in this game. You can make thousands every day from daily crafting writs alone, completing a zone nets you tons of gold just from playing the quests and I just craft all of the legendary stuff I need, myself.

    If I want to buy something rather than craft it, there are websites, which let you search all the guild traders and filter items by price, so it's easy to find the best offer and not massively overpay for stuff.

    Just from harvesting and refining I get so many legendary materials, I sell them off in zone chat once a week. C.O.D. delivery makes the process quick and painless. I've never been in a trade guild.

    I'm not a fan of trade guilds and guild traders, because they're inconvenient, awkward and clunky compared to something like an auction house. With that in mind, an AH wouldn't stop people from rapidly buying up cheap and underpriced stuff to sell it at a higher price, either. It's just how economies work.

    It honestly doesn't bother me too much. It's so easy to make gold on here or to simply upgrade your own gear and not rely on trade at all.
    Nobody cares about your endless list of terribly-named characters.
  • Arrodisia
    Arrodisia
    ✭✭✭✭✭
    It isn't necessary to make items bind on purchase. Making items bind on purchase would have the impact of severely limiting what's for sale on the market, and water down the entire trading experience for both buyers and sellers of all types. Not to mention, if someone accidentally buys the wrong item, they're stuck with it. Making items bind on purchase will not help newer players or smaller guilds catch up, nor will it reduce prices overall. With the new changes coming, many trade guilds will need to make more gold, not less imho.

    Also, anyone can find the items they desire on vendors, if they get off their rump and go look for them, not just the millionaires and billionaires. They usually do go fast. No one can argue that point. However, the same is so for any hot item of any trading system.

    People can also make money without needing to be in a trade guild. I made my first 2 million, once I became self sufficient, without buying, or selling any items or crowns. After that, I leveled some more characters, branched out, made new friends, and eventually joined a social PvP guild. That guild was using a trade guild on the side, which I also joined, and from there I moved onward and upward, making more and more gold. Either way it takes a bit of time, but players can have fun making some decent gold, if they put some effort into doing so.

    Edited by Arrodisia on July 15, 2019 11:15AM
  • protofeckless
    protofeckless
    ✭✭✭
    This whole thread is nonsense. Even if it weren't, GAH is a red herring and will not help. It would only make price-fixing easier

    If the fundamental problem is that a BIS weapon is 55k, then the OP has just not played enough. That's less than one hour of doing writs. The in-game economy has so much deflation pressure that almost nothing retains value. It's all ZOS can do to pump out cosmetics so folks have something to spend on.

    This topic is an embarrassment. Just play.
  • gamergirldk
    gamergirldk
    ✭✭✭✭
    GAH will mean that some ppl will camp it 24/7 they will get an addon rolling and instant buy up and resell. You are pretty naive if you think that will make the popular items cheaper.
    It will just be easier to control the market.
  • Royaji
    Royaji
    ✭✭✭✭✭
    ✭✭✭✭✭
    ESO has one of the healthiest economies in any MMO I've seen. Two years ago I was able to buy a Sharpened Necropotence Lightning for 200-300k or so. And now, two years later I can still buy a new BiS staff for about the same price. Thanks to guild traders we have very little inflation going on.

    You are free to approach the system whichever way you like. You can go hunting for bargains (which was made a lot more fun with the updated UI) or you can go to a major hub and pay extra to someone who did the legwork for you.

    55k is what, two-three evenings of casual resource farming? Same with some stealing? 4 vAAs? Leveling one character to 50 while doing most of the quests? It's really not expensive at all. And all those staves are not selling because the demand is not high these days. Mother's Sorrow has been meta (or within a couple percent off-meta) for the last year or so. At this point most people who care about it have aready bought their staves.
  • Skwor
    Skwor
    ✭✭✭✭✭
    ✭✭✭
    GaH, Global Market, whatever you call it will only make the prices for the items you want cost even more.

    Those same millionares you are complaining about now will have an even easier time flipping than under our current system.

    Stop fighting a functional system and instead learn to work with it. I have worked with players and seen them go from less than 10k a week to selling 400k a week and accumulating several million in just a few months
  • Aurie
    Aurie
    ✭✭✭✭✭
    jainiadral wrote: »
    barney2525 wrote: »
    Ah... that standard response from all who are panicked that their own little bubble might be burst if Zos used some common sense and added an Global Auction House.

    What advantage do auctions have over straight selling of items? Do you want to turn the item sales market into eBay? Or we'd need to place bids hoping to win items instead of just buying those items?



    Most MMO "auction houses" aren't bid-based. They're like a giant guild trader for the entire population for the game. You list your item at the price you want to sell it for and wait for a buyer. If no one purchases it before the listing period is up, the item is usually kicked back to you in the mail along with at least a portion of your listing fees.

    Auction house isn't the best name for it, TBH.

    This.

    The name Auction House does give the impression to many people not used to the system from other MMOs that all items need to be bid for. And not surprisingly this notion must put a lot of players off the idea.

    Not so, and therefore a better name would be something more along the lines of Global Market.

  • KerinKor
    KerinKor
    ✭✭✭✭✭
    Aliyavana wrote: »
    its how mmo economies work in general. things in demand are bough and resold at a higher price

    Except this fragmented, broken system that requires third-party websites in order to discover what's for sale is 100 times worse than any other MMO that has a WORKING AH, that fact of the staff the OP refers to is proof of that, if they were all in one place visible to ALL players and the botting of the economy wasn't permitted and actively encouraged by ZOS by their refusal to deal with it then the situation wouldn't exist.
  • BlueRaven
    BlueRaven
    ✭✭✭✭✭
    ✭✭✭✭✭
    I believe there are 195+ vendors in the game at the moment (not counting Cyrodiil). That means 195+ guilds that have traders. Is it really that hard to join one of those to make some money?

    Also if some players are buying up something and “price gouging” the general population, I want to know what those items are. This way I can sell it too at slightly lower prices to make some serious gold.
  • jaws343
    jaws343
    ✭✭✭✭✭
    ✭✭✭✭✭
    I feel like 90% of the complaints about the current system boil down to laziness. Players not wanting to put in the effort to find a deal for an item and expecting to be able to just conjure it up at will.
  • Skwor
    Skwor
    ✭✭✭✭✭
    ✭✭✭
    KerinKor wrote: »
    Aliyavana wrote: »
    its how mmo economies work in general. things in demand are bough and resold at a higher price

    Except this fragmented, broken system that requires third-party websites in order to discover what's for sale is 100 times worse than any other MMO that has a WORKING AH, that fact of the staff the OP refers to is proof of that, if they were all in one place visible to ALL players and the botting of the economy wasn't permitted and actively encouraged by ZOS by their refusal to deal with it then the situation wouldn't exist.

    Then the item would cost alot more. In an easy access global market anything not rare becomes vendor trash, basically ruining any chance for someone new to sell for profit and anything of real value cost ALOT more.

    If you global market people ever get what you want I will be LMAO when the meta items become so expensive even fewer players will ever be able to afford them.

    It will not change peoples desire to charge more to get more profit, it will actually make it easier.
  • Nahtal
    Nahtal
    ✭✭✭
    Well as a returning player it seems the problems are still actual.

    It might can not better then it is now.

    Correct me if I'm wrong
    Love to crind, to sell, to explore, to heal, and to have fun.
    Templar Breton vampire HEAL CP463 Lord Massimo 'fire is his friend'
    Templar Argonian QUAN CHI HEAL CP463: 'the light of friendly'
    Nightblade Breton Sjangsung DPS CP463 'does not take souls'
    Zizeng (new char) DPS/HEAL warden (not chinees char)
  • EmEm_Oh
    EmEm_Oh
    ✭✭✭✭✭
    jdamuso wrote: »
    The trader re-selling and trade guild price gouging is disgusting. anything and everything worth buying is constantly being bought up by players with billions of gold and being re-sold at unreasonable prices. [snip]

    Howabout account binding items sold through traders huh?

    Even to obtain a trader you have to compete with this garbage, which is just encouraging the practice...

    And before you come back with some snub retort to the point.... empirical evidence: the cheapest purple inferno staff of a mother's sorrow on the market is 55k yet there are well over 260 of this item available on the market right now. Suggesting there is not the demand for the supply. If it was rare enough to be so valuable then okay. but they are clearly its not that rare if there are 260 of it not being sold...


    Now the problem is... EVERYTHING is being bought and re-sold..... EVERYTHING that will sell AT ALL. and being marked up 500-3000% regardless of the demand....

    Trade system is broken... the add-ons allowed to interfere make it worse... The economy in this game is one of the worst ive seen EVER in 30 years of gaming... Its an abomination.

    The only saving grace of this game... is that i dont mind farming stuff myself, and thank the lord for that, because the economy is a complete embarrassment.

    You just described the World Economy system.

    Account-binding items sold through traders? Have you really thought that through. That's like putting RFID/GPS trackers on everything you buy from Walmart or Amazon. That would discourage buying from select traders even more.

    Some people are willing to participate in the guild trading environment...me personally, too much stress and I play to have fun. As far as price gouging...well, a person can offset this by accumulating their own gold reserves by selling drops directly to merchants. I've sold a few items to traders, and made a little, but most of my gold is achieved selling directly to the merchant when I need to purge my inventory.

    For sure, ESO is a sell, re-sell, re-re-resell environment. But if you don't like it, it is best to avoid participating in it rather than trying to reduce its liquidity by placing restrictions that would reduce the competition of trading altogether.The trading system reminds me of the real estate world in New York or San Francisco, and other heavily-competitive and certainly overpriced markets in cities that resell their estate capital over and over, and eventually, the prices will fall.

    The prices on Mother's Sorrow will eventually fall on some items if they don't sell. If it's a popular set, it will remain high for the pieces, however there are occasional times where the pieces show up rather inexpensive...but you have to be quick to get them.

    Again, if your complaint is that prices are inflated, you can farm non-relevant items and sell them direct to merchants which will in turn get you the gold you need to buy the overpriced items you want.

    If ESO did NOT give us the opportunity to make gold on the side, then yes, I'd be in your corner more, but as it stands, I there is a balance that is viable for everyone. I'm sure improvements could be made to trading, but your solution, imo, would make it worse. If you don't think so, please explain your idea more.

    [edited to remove quote]
    Edited by ZOS_Icy on December 8, 2024 6:06PM
  • Pops_ND_Irish
    Pops_ND_Irish
    ✭✭✭✭✭
    jaws343 wrote: »
    I feel like 90% of the complaints about the current system boil down to laziness. Players not wanting to put in the effort to find a deal for an item and expecting to be able to just conjure it up at will.

    Great !!!!
  • kaisernick
    kaisernick
    ✭✭✭✭✭
    Ysbriel wrote: »
    Use TTC and haul.

    I actually dislike TTC because its not acurate, you can search for a item (lets say inferno staff of a mother's sorrow) find a listing posted an hour ago for say 32k you port to the area run to the trader only to find its already sold so you look at the next one run to that trader only to find thats sold to.

    We could do with a in game system that is more acurate and doesnt show items that have already sold.
  • EirgarthEldjarns
    EirgarthEldjarns
    ✭✭✭
    I don't post much, but for some reason this topic stuck with me when I left it.

    I would say a year ago, I had maybe 10k between all my characters. I started to learn how to sell stuff and sell it well. I have never bought and resold anything, and I can still make over a million a week. Is this system ideal? Not at all, but it won't change. I have played games with a centralized market of some sort, and the buying and reselling of items is much worse.

    Money is pretty easy to come by in this game, if you look for it. Someone mentioned daily crafting writs... you can do that with no crafting skill, and make the same money (not including mats), that someone with a capped craft will... the gold reward is based off of overall level, not crafting level... so a level 50 with no craft skill, will make the same. You do that until you feel your eyes bleed, then move on. You also can get surveys, which are pretty much free mats… sell them raw, or if you have the skill, refine for gold mats.

    If you see 55k as a problem for something you consider BiS, then there is a major issue that goes beyond the trader system.

    Quick piece of advice on that note, go to a different zone that has other desirable pieces, find them, sell them, buy what you need:

    Wrothgar (if you have access): Briarheart Robust Purple Jewelry, daggers...
    Bangkori: Spriggans gear sell well.
    Malabal Tor: Spinners stuff... purple jewelry, ideal staves and impen armor... hell, I was selling infused ice staves for 75k, for the BG junkies...

    Just a few examples.

    Money can be made, and without buying/reselling stuff... As for the concept of binding to account on purchase... I am against that for a multitude of reasons... primarily, I like buying stuff and giving it away to those who need... this will hinder that.

    Eir
  • Tigerseye
    Tigerseye
    ✭✭✭✭✭
    ✭✭✭
    Yeah, it is awful for both selling and buying.

    Unless you are a dedicated reseller, who only buys up cheap items to resell, that is.

    As then you don't have to be picky - you just trawl all the stores and buy up anything cheap...

    But, if you are trying to buy specific items, it's a nightmare.

    I see the point in crafted items (like furnishings, for example) being sold in individual stores, as it should reduce the instant-undercutting you get in other games.

    However, in terms of things like specific mats, it's so utterly inconvenient to try to buy them, that most people have given up.

    Same with anything with a specific trait - as you can't even search for an item with a specific trait on TTC.

    Then, of course, the only two good things about the trading system - the relative lack of same-store undercutting and longish list times - have been undermined by monopolising GMs telling people to relist lower, every 3 days.

    It's a disaster.
    Edited by Tigerseye on July 15, 2019 1:58PM
  • RexyCat
    RexyCat
    ✭✭✭✭
    Haenk wrote: »
    There is plenty of gold to be made - by everyone, in short time. So a 55k item is really not expensive at all.
    Go dragon farming for a day, sell receipts and stuff - there you go, you can probably buy 2 or 3 of these staffs.
    And after all, the market *is* moving quite a bit, all of the time.

    (No, I don't have a million in the bank most of the time, all the money goes into motifs and receipts, to complete the collection. *That* is a true endgame boss.)

    The best money machine is NPC vendors as you don't have to wait to free up 30 slot spot in your Guild Traders selling space, you don't need to pay a guild fee or wait for your Gold to get into your "pockets". You can launder or fence stolen items which is easy to obtain and with add ons to keep the value right, you also get fast money. [edit. with "value right" I meant that you can avoid picking up items that will only be sold for 1 Gold or to low to be worth with a space limit in inventory space or when you sell it or launder it at a fencer due to limitation for how many transaction can do each day at fencer.]

    Guild Stores are important to buy things that you can't farm yourself or do not want to wait to find in game world (like special items with traits or collectable).

    This game have several times now showed that large amount of data pulled from server and updates (syncing) would cause a lot of problems as the engine to handle those things isn't up to that type of task. We have limitation for how many calls that can be made during a set time limit before you will be kicked to log out screen.

    Guilds have already been reduced in function due to rooster and information related to sales which means that anything that potentially would be larger then one guild rooster of 500 members (times 30 items at a time = 15 000 objects and all information about those items like seller, buyer, number of same items etc).

    For any change on how ESO market now work it would require a lot of rework and also impopular direct control from Zeni with limitation for items, taxes and free to regulate market with minimum values for even putting anything on sale. This is necessary to avoid that people use AH as a big loot box for items that otherwise would occupy inventory space on account or on character instead of really selling it or to destroy it (remove it out of usage for player and market).

    //RexyCat
    Edited by RexyCat on July 15, 2019 2:30PM
  • Austinseph1
    Austinseph1
    ✭✭✭✭✭
    People not undercutting is a sign of a smart seller... they know it will sell because it is the current meta. Anybody throwing things on for cheep are missing the basics of economics. Money is so easy to get in this game outside of trading that it really doesn’t matter anyway. My daily Writs give me 60k every day. That’s almost 2 mil a month just for dailies.
  • Tigerseye
    Tigerseye
    ✭✭✭✭✭
    ✭✭✭
    I don't post much, but for some reason this topic stuck with me when I left it.

    I would say a year ago, I had maybe 10k between all my characters. I started to learn how to sell stuff and sell it well. I have never bought and resold anything, and I can still make over a million a week. Is this system ideal? Not at all, but it won't change. I have played games with a centralized market of some sort, and the buying and reselling of items is much worse.

    Money is pretty easy to come by in this game, if you look for it. Someone mentioned daily crafting writs... you can do that with no crafting skill, and make the same money (not including mats), that someone with a capped craft will... the gold reward is based off of overall level, not crafting level... so a level 50 with no craft skill, will make the same. You do that until you feel your eyes bleed, then move on. You also can get surveys, which are pretty much free mats… sell them raw, or if you have the skill, refine for gold mats.

    If you see 55k as a problem for something you consider BiS, then there is a major issue that goes beyond the trader system.

    Quick piece of advice on that note, go to a different zone that has other desirable pieces, find them, sell them, buy what you need:

    Wrothgar (if you have access): Briarheart Robust Purple Jewelry, daggers...
    Bangkori: Spriggans gear sell well.
    Malabal Tor: Spinners stuff... purple jewelry, ideal staves and impen armor... hell, I was selling infused ice staves for 75k, for the BG junkies...

    Just a few examples.

    Money can be made, and without buying/reselling stuff... As for the concept of binding to account on purchase... I am against that for a multitude of reasons... primarily, I like buying stuff and giving it away to those who need... this will hinder that.

    Eir

    He's not asking how to make money, he's complaining about the trading system.

    Even if 55K isn't excessive for a staff, that doesn't change the fact that it is a massive pita to try to track down a specific item, with a specific trait, just to travel to the store to find it has already sold.
  • Tigerseye
    Tigerseye
    ✭✭✭✭✭
    ✭✭✭
    tahol10069 wrote: »
    Be prepared to be gaslighted, insulted and abused because you dare to question the Holy Monopoly Machine of ESO.

    Yes, it is an abomination of a system. Yes, some people benefit greatly from it, but most don't. Yes, they will claim that Auction House would lead to exact problems that the system suffers from right now, and they do exactly the things right now they will claim that some horrible, greedy people would do if we had an AH.

    It is alsol hellish to use, so bad that many people just don't even bother. Doesn't matter if you want to buy or sell, it is cumbersome, slow and absolutely ridicilous system.

    It is also unequal, and when there is unequality in play, some minor percent of people benefit from it. They will defend it to their graves, no matter how bad it is for the game as total or how much most of the player base suffers from it.

    Imagine selling your soul for a trading system in a game.

    Bad enough people do it in real life, for real money.
  • EirgarthEldjarns
    EirgarthEldjarns
    ✭✭✭
    Tigerseye wrote: »

    He's not asking how to make money, he's complaining about the trading system.

    Even if 55K isn't excessive for a staff, that doesn't change the fact that it is a massive pita to try to track down a specific item, with a specific trait, just to travel to the store to find it has already sold.

    Actually, in their original statement, they were talking about 55k (min) for a staff where there were over 250 avail. How would a centralized trader fix that? Hell, it would make it easier for the reseller to just buy from any trader portal and hoard or resell.
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    jdamuso wrote: »
    The trader re-selling and trade guild price gouging is disgusting. .

    I think the false claims of trade guild price gouging is disgusting. It is really pitiful that people toss around such false claims.

    I do realize OP is likely new to MMORPGs or just plain naïve about MMORPG markets as it is common for players to buy low and sell high. It is not price gouging, but being smart.
  • MellowMagic
    MellowMagic
    ✭✭✭✭
    Been trying to buy a sharpened deadly Dagger for atleast 1 month. Everytime one comes up at a reasonable price (100-200k) its immediately bought by a specific player I will not name. But currently they're prob selling 5 or more sharpened deadly daggers at 350-400k each. It's just so infuriating.
    Edited by MellowMagic on July 15, 2019 6:31PM
    PC / NA @MellowMagic
    Imperial named with some sort of variation of "Deo"
    By the Divines...
  • Toanis
    Toanis
    ✭✭✭✭✭
    In other MMOs, global "auction" houses work, because the moneybags can't control the whole market all the time. There will always be those who underbid and those who buy at a reasonable price, before the professional resellers can fetch it.

    ESO separates the market into many small easily controllable chunks, separated by tediously long loading times that discourage the casual buyer from looking for a bargain themselves.

    The guild trader system also discourages the casual seller from selling at a fair price. If you don't want to deal with the hassle of meeting the expectations of a large trade guild, you have to sell cheaply on a remote trader where the only buyers come from the large trade guild, and ignore your listings unless they have a high profit when reselling.

    Is it realistic for that supposed time period? Of course it is. But if we want to be that realistic, those roleplaying merchants should also have to deal with those of us deciding to roleplay pirates and highwaymen.
  • Kadoin
    Kadoin
    ✭✭✭✭✭
    ✭✭
    Don't like the system, don't participate in it. Unlike real-life, there is little consequence to not participating in the server's markets.
Sign In or Register to comment.