On PS4 NA, we'd frequently get players from other alliances jumping into chat just to talk *** and taunt.
Aside from the scroll antics and AP boosting, this has been the best change for me. Chat has never been better. You can actually announce where your group is headed and not have to worry about another faction waiting for you.
markulrich1966 wrote: »I requested a forum account just to answer this thread, usually prefer to play instead of dicussing in the forum.
I used 8 characters, 4 blue, 2 yellow, 2 red. Xbox EU. I played until reaching Tier 3 and longer, so 24 "tier-units" a month.
Since the lock, I just spend 1/6 of the former time in Cyrodiil, so PVP is almost dead for me.
I use my 4 blue to reach tier 1, so that I get at least 4x50 transmutation crystals. As blue is the weakest faction, there is no use in reaching tier 3, as they would get no purple reward boxes. before the lock, there was at least a chance they could win the campaign, as the amount of players in the different factions changed more often.
Many argue, that I could use the other campaigns. Well, I tried.
They are deserted, 0-3 enemy players, 0-3 other members of my faction. There is no more fun playing like this, so I prefer to give up any potential rewards in favour to switching to PVE.
On the positive side, this switch added to my wealth. I now spend a lot of time farming mats and motifs in Elsweyr. So I am glad that ZOS did not waste time fixing the bugs in Cyrodiil,m but focussed on creating an alternative for players who are fed up with PVP. Since the campaign started, I made more than half a million meanwhile trading stuff.
I never "spied", just used the alliances for which I had created characters already before I joined Cyrodiil in order to enjoy different varieties the game offers. Deleting them to create players of just one alliance is no option, as all are meanwhile advanced crafters, and have learned dozends of traits over months. You simply don't delete the work of months.
An acceptable solution for me would be a permanent alliance switch, even if it would be for Cyrodiil only in order to avoid inconsistance with the solo main story line (an argument I sometimes have read why no permanent alliance switch is offered). As long as we have no such option, I will enjoy the new PVE options ZOS offers us with the latest Addon and DLCs
available soon.
To anyone complaining about the fact that they can’t zerg surf all 14 of their toons now for max transmute rewards: this is an AvAvA PVP zone
markulrich1966 wrote: »I requested a forum account just to answer this thread, usually prefer to play instead of dicussing in the forum.
I used 8 characters, 4 blue, 2 yellow, 2 red. Xbox EU. I played until reaching Tier 3 and longer, so 24 "tier-units" a month.
Since the lock, I just spend 1/6 of the former time in Cyrodiil, so PVP is almost dead for me.
I use my 4 blue to reach tier 1, so that I get at least 4x50 transmutation crystals. As blue is the weakest faction, there is no use in reaching tier 3, as they would get no purple reward boxes. before the lock, there was at least a chance they could win the campaign, as the amount of players in the different factions changed more often.
Many argue, that I could use the other campaigns. Well, I tried.
They are deserted, 0-3 enemy players, 0-3 other members of my faction. There is no more fun playing like this, so I prefer to give up any potential rewards in favour to switching to PVE.
On the positive side, this switch added to my wealth. I now spend a lot of time farming mats and motifs in Elsweyr. So I am glad that ZOS did not waste time fixing the bugs in Cyrodiil,m but focussed on creating an alternative for players who are fed up with PVP. Since the campaign started, I made more than half a million meanwhile trading stuff.
I never "spied", just used the alliances for which I had created characters already before I joined Cyrodiil in order to enjoy different varieties the game offers. Deleting them to create players of just one alliance is no option, as all are meanwhile advanced crafters, and have learned dozends of traits over months. You simply don't delete the work of months.
An acceptable solution for me would be a permanent alliance switch, even if it would be for Cyrodiil only in order to avoid inconsistance with the solo main story line (an argument I sometimes have read why no permanent alliance switch is offered). As long as we have no such option, I will enjoy the new PVE options ZOS offers us with the latest Addon and DLCs
available soon.
You want transmute crystals and other shinies. Others want to play the long game and capture keeps and resources, get emperorship, and score highest at the end of the month. I know which one I'd prioritize, especially since you can still get your carrots in other ways, but the Alliance play suffers heavily from faction hopping.
You want transmute crystals and other shinies. Others want to play the long game and capture keeps and resources, get emperorship, and score highest at the end of the month. I know which one I'd prioritize, especially since you can still get your carrots in other ways, but the Alliance play suffers heavily from faction hopping.
On PS4 NA, we'd frequently get players from other alliances jumping into chat just to talk *** and taunt.
Aside from the scroll antics and AP boosting, this has been the best change for me. Chat has never been better. You can actually announce where your group is headed and not have to worry about another faction waiting for you.
FOR THE QUEEN.
markulrich1966 wrote: »To anyone complaining about the fact that they can’t zerg surf all 14 of their toons now for max transmute rewards: this is an AvAvA PVP zone
Wrong.
It is PVP, it is transmute reward zone, it is daily quest zone.
Problem with many forum users like you is, that they are not interested in finding a constructive solution that works for all players (except for those who abuse the system), but instead prefer to bash on everyone who does not have exactly the same opinion as yourself.
markulrich1966 wrote: »You want transmute crystals and other shinies. Others want to play the long game and capture keeps and resources, get emperorship, and score highest at the end of the month. I know which one I'd prioritize, especially since you can still get your carrots in other ways, but the Alliance play suffers heavily from faction hopping.
So where is your problem with my post? Did I deny you what you just wrote about? No.
Instead, I offered an alternative solution to the one ZOS has chosen.
One with an alliance lock AND permanent alliance switch. This would be ok for both sides.
So I don't get your point.
The new alliance lock feature has hindered many players, myself included from being able to pvp with one another. It would be one thing if you could change factions for a fee of AP or gold, but instead I'm locked to red for a whole month while everyone who I ballgroup with is on yellow-Xbox. Some others I know made this mistake so we've lost several people already due to this new feature. Are other people disappointed in this feature? It's basically killed over half the game for me since I can't group or play with most of my friends for a month.
Thannazzar wrote: »As a PVE player only ever touched PVP during events or to get the guaranteed monthly 50 crystals by doing pvp content on the same campaign on all factions.
Since the lock havnt set foot in Cyrodil.
Thannazzar wrote: »As a PVE player only ever touched PVP during events or to get the guaranteed monthly 50 crystals by doing pvp content on the same campaign on all factions.
Since the lock havnt set foot in Cyrodil.
Good. It’s an AvAvA zone, not a Transmutation grind zone. You can still grind stones in the 7 day campaign, if you want. It’s less guaranteed stones and requires more PVP every week, but hey! I can’t run a handful of dungeons and get all the guaranteed armor/weapon drops I want, so I can’t really empathize with you there. We all have to spend some time grinding content we don’t like, and that goes for PVEers too.
Thannazzar wrote: »As a PVE player only ever touched PVP during events or to get the guaranteed monthly 50 crystals by doing pvp content on the same campaign on all factions.
Since the lock havnt set foot in Cyrodil.
Good. It’s an AvAvA zone, not a Transmutation grind zone. You can still grind stones in the 7 day campaign, if you want. It’s less guaranteed stones and requires more PVP every week, but hey! I can’t run a handful of dungeons and get all the guaranteed armor/weapon drops I want, so I can’t really empathize with you there. We all have to spend some time grinding content we don’t like, and that goes for PVEers too.
The main purpose of Cyrodiil are objectives so rules and restrictions should be built around that, not convenience of people who use Cyrodiil as a transmutation crystals farm.
Vercingetorix wrote: »Faction Lock is hurting exploiters that can no longer cheat the leaderboard for 10+ 30-day rewards. FTFY
Everyone else is fine because they play on only one faction for leaderboard rewards like a correct person. If you want to play with your friends on another faction, go to another campaign - AP is AP. The only reason why you'd complain is because you're after the leaderboard so you can exploit it. You can't cheat anymore - get over it.
I'm done replying to these ignorant posts that are completely disregarding my point. Just think about the other side and how annoying it'd be to spend thousands of hours between three different factions, grouping on each one and enjoying all of it, making countless friends and then all of that is thrown away for a month at a time. By endorsing the faction lock, you're basically saying I can't pvp on the majority of my characters or play with anyone who isn't on that one faction. No, Shor is not an option on console since it's 0 bars all day on Xbox. BGs are possible, but me and my friends all have high MMRs (If that's even a thing anymore idk) and the queues take at the very least 20 minutes per match. This isn't to complain, moreso to propose a possible solution to this that would please both sides. A fee for changing factions mid campaign could at the very least solve some situations, maybe for a million AP?
Either way, this feature is way too restrictive and doesn't take into consideration the many people who play more than one faction. You can't disregard this fact by just simply saying "Choose one". That's not a reasonable solution. Maybe instead of shitting on my opinion, maybe someone would like to propose a different solution?
Anyway, i'm done looking at this thread, it's just full of people jumping the gun. Hope you all enjoy your RP zergs.