visionality wrote: »I'm smiling while reading this thread. All those faction-hopping heroes always switching to the alliance in need if some other faction gets overwhelming! And see how desperate they are when they will not be able to rescue everybody anymore!
(Sorry - had to be a bit sarcastic.)
Truth be told, in all my time in Cyrodiil (and I spent a lot of time there) I have met exactly ONE guy who switched to a weak alliance willingly because he thought gaming might be more interesting there. I know a few ppl who burned grounds so badly in their alliance that they had to switch sides, I know a few who wished to join a ballgroup that was playing in another alliance, but the majority of faction-hoppers swaps alliances to join the winners or to farm with the dominant PvDoorers depending on daytime.
I feel its amazing that faction-hoppers now start crying because they might be forced to play in a campaign where only other faction-hoppers are playing! Whats there to be afraid of? If faction-hoppers indeed are the true heores in PVP, then this will be the best campaign ever with the finest fights imaginable. And if not, then maybe all faction-hopping heroes should ask themselves why they do NOT enjoy playing in a campaign where only other faction-hoppers are around.
From all I can see, a lot of normal players wished to have locked alliances in the campaign they are playing, and I have no doubt that the faction-locked campaigns will do well when ZOS implements the change. I'm also pretty sure that nobody will miss the faction-hopping heroes there.
It's a midday weekend, Vivec is 3-Lock-3 on PC NA, every other campaign is 0 across the board.
EP has the majority of the map. I have been playing on EP with a group of friends, and because the factions are so unbalanced currently we are moving to fight on DC.
With faction locks, we'd be forced to
- Help push other factions to the gates, eliminating all PvP without much challenge.
- Play on a dead campaign.
- Log off or do something else.
How does this align with people's claims of spreading factions, etc.?
It's a midday weekend, Vivec is 3-Lock-3 on PC NA, every other campaign is 0 across the board.
EP has the majority of the map. I have been playing on EP with a group of friends, and because the factions are so unbalanced currently we are moving to fight on DC.
With faction locks, we'd be forced to
- Help push other factions to the gates, eliminating all PvP without much challenge.
- Play on a dead campaign.
- Log off or do something else.
How does this align with people's claims of spreading factions, etc.?
DisgracefulMind wrote: »It's a midday weekend, Vivec is 3-Lock-3 on PC NA, every other campaign is 0 across the board.
EP has the majority of the map. I have been playing on EP with a group of friends, and because the factions are so unbalanced currently we are moving to fight on DC.
With faction locks, we'd be forced to
- Help push other factions to the gates, eliminating all PvP without much challenge.
- Play on a dead campaign.
- Log off or do something else.
How does this align with people's claims of spreading factions, etc.?
The truth is the people who want faction locks are all faction loyal and like the idea of pushing the other alliances to the gates for tOtAl PoWeR; they don't care about anything more than that.
DisgracefulMind wrote: »It's a midday weekend, Vivec is 3-Lock-3 on PC NA, every other campaign is 0 across the board.
EP has the majority of the map. I have been playing on EP with a group of friends, and because the factions are so unbalanced currently we are moving to fight on DC.
With faction locks, we'd be forced to
- Help push other factions to the gates, eliminating all PvP without much challenge.
- Play on a dead campaign.
- Log off or do something else.
How does this align with people's claims of spreading factions, etc.?
The truth is the people who want faction locks are all faction loyal and like the idea of pushing the other alliances to the gates for tOtAl PoWeR; they don't care about anything more than that.
DisgracefulMind wrote: »It's a midday weekend, Vivec is 3-Lock-3 on PC NA, every other campaign is 0 across the board.
EP has the majority of the map. I have been playing on EP with a group of friends, and because the factions are so unbalanced currently we are moving to fight on DC.
With faction locks, we'd be forced to
- Help push other factions to the gates, eliminating all PvP without much challenge.
- Play on a dead campaign.
- Log off or do something else.
How does this align with people's claims of spreading factions, etc.?
The truth is the people who want faction locks are all faction loyal and like the idea of pushing the other alliances to the gates for tOtAl PoWeR; they don't care about anything more than that.
What Absolute and utter ***!! (They even brought attention to the most nonsensical potion of their thoughts/post by using mixed case). [snip]
Gate camping is the lowest of the low... I know it.. you know it... they know it... we ALL know it...
In most PvP games,,,, it would be understood as such.
Gate camping is the lowest of the low... I know it.. you know it... they know it... we ALL know it...
In most PvP games,,,, it would be understood as such.
[snip]
@frozywozy it's being realistic - when faction lock was in place before - those servers were still dead outside of appox 7-9 pm EST. I know, I played them almost exclusively. Eventually we ran out of fights and had to hop over to the 30 day via grp queue because the pop just wasn't there.
CatchMeTrolling wrote: »DisgracefulMind wrote: »It's a midday weekend, Vivec is 3-Lock-3 on PC NA, every other campaign is 0 across the board.
EP has the majority of the map. I have been playing on EP with a group of friends, and because the factions are so unbalanced currently we are moving to fight on DC.
With faction locks, we'd be forced to
- Help push other factions to the gates, eliminating all PvP without much challenge.
- Play on a dead campaign.
- Log off or do something else.
How does this align with people's claims of spreading factions, etc.?
The truth is the people who want faction locks are all faction loyal and like the idea of pushing the other alliances to the gates for tOtAl PoWeR; they don't care about anything more than that.
A gated campaign for the majority of the day is exactly what’s going to happen. EU players will probably have a different experience though.
visionality wrote: »CatchMeTrolling wrote: »DisgracefulMind wrote: »It's a midday weekend, Vivec is 3-Lock-3 on PC NA, every other campaign is 0 across the board.
EP has the majority of the map. I have been playing on EP with a group of friends, and because the factions are so unbalanced currently we are moving to fight on DC.
With faction locks, we'd be forced to
- Help push other factions to the gates, eliminating all PvP without much challenge.
- Play on a dead campaign.
- Log off or do something else.
How does this align with people's claims of spreading factions, etc.?
The truth is the people who want faction locks are all faction loyal and like the idea of pushing the other alliances to the gates for tOtAl PoWeR; they don't care about anything more than that.
A gated campaign for the majority of the day is exactly what’s going to happen. EU players will probably have a different experience though.
EU players have gated gampaigns for the majority of the day due to faction hopping. Ppl swap to the time-scheduled PVDoor alliance to farm AP on one character, then reswap with whole guilds to the other alliance for the next PVDoor ap farming session. And we are not talking about 3 or 4 ppl here but of 40+. Its utterly disgusting and a disgrace for the game.
@frozywozy it's being realistic - when faction lock was in place before - those servers were still dead outside of appox 7-9 pm EST. I know, I played them almost exclusively. Eventually we ran out of fights and had to hop over to the 30 day via grp queue because the pop just wasn't there.
The difference is Haderus has always been a buff campaign for AD anc Chillrend has been a buff campaign for DC for quite some time. Sotha right now has a very good balance of all factions at primetime. At least when I've played there during the week on Wednesday / Thursday, it's 3bars or max pop for all factions. By implementing locks on Vivec, some more people are going to be forced to play on Sotha at primetime and make it even better.
@frozywozy it's being realistic - when faction lock was in place before - those servers were still dead outside of appox 7-9 pm EST. I know, I played them almost exclusively. Eventually we ran out of fights and had to hop over to the 30 day via grp queue because the pop just wasn't there.
The difference is Haderus has always been a buff campaign for AD anc Chillrend has been a buff campaign for DC for quite some time. Sotha right now has a very good balance of all factions at primetime. At least when I've played there during the week on Wednesday / Thursday, it's 3bars or max pop for all factions. By implementing locks on Vivec, some more people are going to be forced to play on Sotha at primetime and make it even better.
You didn't answer my question about how horrible this change will be for non-prime time. See my above comments about how one-sided PvP was yesterday.
It's a midday weekend, Vivec is 3-Lock-3 on PC NA, every other campaign is 0 across the board.
EP has the majority of the map. I have been playing on EP with a group of friends, and because the factions are so unbalanced currently we are moving to fight on DC.
With faction locks, we'd be forced to
- Help push other factions to the gates, eliminating all PvP without much challenge.
- Play on a dead campaign.
- Log off or do something else.
How does this align with people's claims of spreading factions, etc.?
LeifErickson wrote: »How about fixing the real problem with pvp instead: the lag.
Yesterday six well-known, elite, faction swapping veteran players IN THIS THREAD switched to DC to serve as a distraction and help DC get their scroll back at Farragut. This is why we need faction locks. Players shouldn't be able to decide which faction they want to play on at any given moment given the situation as it gives a huge disadvantage to faction-loyal players.
I was enjoying fighting the DC zerg until they interfered and allowed DC to recapture their scroll.
All you did by logging in at 2 PM was help IA gate EP. You must know IA runs at this time. Why not help DC before that instead of helping them gate us?
DisgracefulMind wrote: »It's a midday weekend, Vivec is 3-Lock-3 on PC NA, every other campaign is 0 across the board.
EP has the majority of the map. I have been playing on EP with a group of friends, and because the factions are so unbalanced currently we are moving to fight on DC.
With faction locks, we'd be forced to
- Help push other factions to the gates, eliminating all PvP without much challenge.
- Play on a dead campaign.
- Log off or do something else.
How does this align with people's claims of spreading factions, etc.?
The truth is the people who want faction locks are all faction loyal and like the idea of pushing the other alliances to the gates for tOtAl PoWeR; they don't care about anything more than that.
What Absolute and utter ***!! (They even brought attention to the most nonsensical potion of their thoughts/post by using mixed case). [snip]
The guild leader of EP's most prominent faction loyal guild has stated that he would happily end PVP as we know it by permanently gating the other two factions.
We were not gating them and instead holding what we had. What your describing has no basis in fact, and all you did was kick us when we were down. To me, it's cowardly of you to change sides to help them hammer us, but if that's your MO then I guess I will see you on the field.
LeifErickson wrote: »We were not gating them and instead holding what we had. What your describing has no basis in fact, and all you did was kick us when we were down. To me, it's cowardly of you to change sides to help them hammer us, but if that's your MO then I guess I will see you on the field.
Aren't you the AD that faction swapped to EP?
I don't know what game you were playing but when you flagged Farra with that group of yours we only had three keeps left on the map. About five minutes later IA proceeded to flag both Arrius and Kings while we were fighting your group. As a result, those keeps were pvdoored and we were gated.
I will never understand your motivations as small-scale and faction hopping is not fun to me.