VaranisArano wrote: »If "Anonymous" becomes the default option, without needing to be selected or creating an ESO Logs account to claim your characters, I will unhesitatingly say that its "Useful."
Otherwise, it is certainly "Useful" and quite possibly ALSO "Invasive" and almost certain to cause a number of "Wait, why is my character name being posted with these logs? How do I stop it?" situations.
Wouldn't say yay or nay to this as im here to play the game for fun, not count numbers for days. But hey some people will like it.
VaranisArano wrote: »If "Anonymous" becomes the default option, without needing to be selected or creating an ESO Logs account to claim your characters, I will unhesitatingly say that its "Useful."
Otherwise, it is certainly "Useful" and quite possibly ALSO "Invasive" and almost certain to cause a number of "Wait, why is my character name being posted with these logs? How do I stop it?" situations.
I am very much so pro logging tool, but I do agree that anonymous needs to be the default option.
Wouldn't say yay or nay to this as im here to play the game for fun, not count numbers for days. But hey some people will like it.
You're here to have fun, which I would guess would mean that if you play any group content you wouldn't like people looking into your data and saying "change or gtfo"? Because that's what happens when something like this is implemented with no actual opt out. Some people will like it, and I understand those reasons (the good and bad). But many people will not like it, and those people should have the option not to be part of it.
Wouldn't say yay or nay to this as im here to play the game for fun, not count numbers for days. But hey some people will like it.
You're here to have fun, which I would guess would mean that if you play any group content you wouldn't like people looking into your data and saying "change or gtfo"? Because that's what happens when something like this is implemented with no actual opt out. Some people will like it, and I understand those reasons (the good and bad). But many people will not like it, and those people should have the option not to be part of it.
@Tyrobag Do you realize that a player must start the log, end the log, and upload it to a website before they can see anything from it? It's not real time. For small scenarios (dungeons) you already get a good idea of dps from your groupmates by looking at the % of group damage you are doing yourself. I don't mean to start an argument I just wanted to be sure you knew it wasn't real time.
redspecter23 wrote: »You "opt in" by joining the group. That is your consent. Don't like other people seeing your stats? Join with friends only. If you're that worried about other people seeing exactly what you're doing don't worry. A group will already have a very good idea of your skills. This only adds a number to it.
Wouldn't say yay or nay to this as im here to play the game for fun, not count numbers for days. But hey some people will like it.
You're here to have fun, which I would guess would mean that if you play any group content you wouldn't like people looking into your data and saying "change or gtfo"? Because that's what happens when something like this is implemented with no actual opt out. Some people will like it, and I understand those reasons (the good and bad). But many people will not like it, and those people should have the option not to be part of it.
@Tyrobag Do you realize that a player must start the log, end the log, and upload it to a website before they can see anything from it? It's not real time. For small scenarios (dungeons) you already get a good idea of dps from your groupmates by looking at the % of group damage you are doing yourself. I don't mean to start an argument I just wanted to be sure you knew it wasn't real time.
redspecter23 wrote: »You "opt in" by joining the group. That is your consent. Don't like other people seeing your stats? Join with friends only. If you're that worried about other people seeing exactly what you're doing don't worry. A group will already have a very good idea of your skills. This only adds a number to it.
So not saying no means yes? Hmm.. where have I heard that before?
Wouldn't say yay or nay to this as im here to play the game for fun, not count numbers for days. But hey some people will like it.
You're here to have fun, which I would guess would mean that if you play any group content you wouldn't like people looking into your data and saying "change or gtfo"? Because that's what happens when something like this is implemented with no actual opt out. Some people will like it, and I understand those reasons (the good and bad). But many people will not like it, and those people should have the option not to be part of it.
@Tyrobag Do you realize that a player must start the log, end the log, and upload it to a website before they can see anything from it? It's not real time. For small scenarios (dungeons) you already get a good idea of dps from your groupmates by looking at the % of group damage you are doing yourself. I don't mean to start an argument I just wanted to be sure you knew it wasn't real time.
This is true, but the purpose of the system is to refine what skills are best where. This could lead to you joining a random dungeon and being kicked because you don't have a certain skill that a player has previously determined is the meta for that dungeon. It doesn't matter if the player is still unlocking skills, or whether the player is competent at all. Potentially they might queue and be kicked multiple times for not having something that until now has not been "needed".
I expect to see a lot more "Hey healer do you have barrier" or "hey stam dps do you have caltrops" type questions at the start of a run from this being implemented.
redspecter23 wrote: »redspecter23 wrote: »You "opt in" by joining the group. That is your consent. Don't like other people seeing your stats? Join with friends only. If you're that worried about other people seeing exactly what you're doing don't worry. A group will already have a very good idea of your skills. This only adds a number to it.
So not saying no means yes? Hmm.. where have I heard that before?
You have every opportunity to not group up or group with people you know. You sign up for a dungeon in group finder, they have every right to see everything you do.
redspecter23 wrote: »redspecter23 wrote: »You "opt in" by joining the group. That is your consent. Don't like other people seeing your stats? Join with friends only. If you're that worried about other people seeing exactly what you're doing don't worry. A group will already have a very good idea of your skills. This only adds a number to it.
So not saying no means yes? Hmm.. where have I heard that before?
You have every opportunity to not group up or group with people you know. You sign up for a dungeon in group finder, they have every right to see everything you do.
No they do not. I live in an apartment building, can my neighbors walk in for a look without asking? No. Its none of their business if my refrigerator is better or worse than theirs, its none of their business how clean my sink is. I decided to live in this building, that does not give my fellow tenants the right to look through my personal things.
I want to do dungeons and trials, that in no way shape or form give someone the right to invade my privacy without consent.
redspecter23 wrote: »Wouldn't say yay or nay to this as im here to play the game for fun, not count numbers for days. But hey some people will like it.
You're here to have fun, which I would guess would mean that if you play any group content you wouldn't like people looking into your data and saying "change or gtfo"? Because that's what happens when something like this is implemented with no actual opt out. Some people will like it, and I understand those reasons (the good and bad). But many people will not like it, and those people should have the option not to be part of it.
@Tyrobag Do you realize that a player must start the log, end the log, and upload it to a website before they can see anything from it? It's not real time. For small scenarios (dungeons) you already get a good idea of dps from your groupmates by looking at the % of group damage you are doing yourself. I don't mean to start an argument I just wanted to be sure you knew it wasn't real time.
This is true, but the purpose of the system is to refine what skills are best where. This could lead to you joining a random dungeon and being kicked because you don't have a certain skill that a player has previously determined is the meta for that dungeon. It doesn't matter if the player is still unlocking skills, or whether the player is competent at all. Potentially they might queue and be kicked multiple times for not having something that until now has not been "needed".
I expect to see a lot more "Hey healer do you have barrier" or "hey stam dps do you have caltrops" type questions at the start of a run from this being implemented.
Those questions can still be asked right now without this tool. If someone asks for barrier and will kick you for not having it, you can't really fake your way through it. You can't show a fake barrier to them even right now.
redspecter23 wrote: »Wouldn't say yay or nay to this as im here to play the game for fun, not count numbers for days. But hey some people will like it.
You're here to have fun, which I would guess would mean that if you play any group content you wouldn't like people looking into your data and saying "change or gtfo"? Because that's what happens when something like this is implemented with no actual opt out. Some people will like it, and I understand those reasons (the good and bad). But many people will not like it, and those people should have the option not to be part of it.
@Tyrobag Do you realize that a player must start the log, end the log, and upload it to a website before they can see anything from it? It's not real time. For small scenarios (dungeons) you already get a good idea of dps from your groupmates by looking at the % of group damage you are doing yourself. I don't mean to start an argument I just wanted to be sure you knew it wasn't real time.
This is true, but the purpose of the system is to refine what skills are best where. This could lead to you joining a random dungeon and being kicked because you don't have a certain skill that a player has previously determined is the meta for that dungeon. It doesn't matter if the player is still unlocking skills, or whether the player is competent at all. Potentially they might queue and be kicked multiple times for not having something that until now has not been "needed".
I expect to see a lot more "Hey healer do you have barrier" or "hey stam dps do you have caltrops" type questions at the start of a run from this being implemented.
Those questions can still be asked right now without this tool. If someone asks for barrier and will kick you for not having it, you can't really fake your way through it. You can't show a fake barrier to them even right now.
Yes they can, and elitist jerks do. All i am saying is that this will lead to more of that. I never said otherwise.
redspecter23 wrote: »redspecter23 wrote: »redspecter23 wrote: »You "opt in" by joining the group. That is your consent. Don't like other people seeing your stats? Join with friends only. If you're that worried about other people seeing exactly what you're doing don't worry. A group will already have a very good idea of your skills. This only adds a number to it.
So not saying no means yes? Hmm.. where have I heard that before?
You have every opportunity to not group up or group with people you know. You sign up for a dungeon in group finder, they have every right to see everything you do.
No they do not. I live in an apartment building, can my neighbors walk in for a look without asking? No. Its none of their business if my refrigerator is better or worse than theirs, its none of their business how clean my sink is. I decided to live in this building, that does not give my fellow tenants the right to look through my personal things.
I want to do dungeons and trials, that in no way shape or form give someone the right to invade my privacy without consent.
We will disagree then. If I'm in a group with people, my opinion is that I have the right to know if they are pulling their weight. You are of course welcome to disagree. I don't expect everyone to share the same thoughts. If you don't like people knowing how you're performing in a dungeon, this new tool will make it very uncomfortable to pug. That much I can agree with. I find it very uncomfortable to pug right now... due to players that can't pull their weight in random groups. So one persons problem is another persons solution.
redspecter23 wrote: »redspecter23 wrote: »redspecter23 wrote: »You "opt in" by joining the group. That is your consent. Don't like other people seeing your stats? Join with friends only. If you're that worried about other people seeing exactly what you're doing don't worry. A group will already have a very good idea of your skills. This only adds a number to it.
So not saying no means yes? Hmm.. where have I heard that before?
You have every opportunity to not group up or group with people you know. You sign up for a dungeon in group finder, they have every right to see everything you do.
No they do not. I live in an apartment building, can my neighbors walk in for a look without asking? No. Its none of their business if my refrigerator is better or worse than theirs, its none of their business how clean my sink is. I decided to live in this building, that does not give my fellow tenants the right to look through my personal things.
I want to do dungeons and trials, that in no way shape or form give someone the right to invade my privacy without consent.
We will disagree then. If I'm in a group with people, my opinion is that I have the right to know if they are pulling their weight. You are of course welcome to disagree. I don't expect everyone to share the same thoughts. If you don't like people knowing how you're performing in a dungeon, this new tool will make it very uncomfortable to pug. That much I can agree with. I find it very uncomfortable to pug right now... due to players that can't pull their weight in random groups. So one persons problem is another persons solution.
Except that your "solution" comes at the cost of other's right to privacy. The option to have the function off or on gives the option to those who want it, and stops the privacy of those who don't from being invaded.
I'm not asking for the function to be removed, I'm asking for a middle ground. You are asking for an extreme.
Sylvermynx wrote: »jainiadral wrote: »Sylvermynx wrote: »This actually reminds me of the forced "everyone on your friends list knows when you're online" that WoW and then later RIFT did years back. That was one of the major reasons I left both games. It's no one's business when I'm online.... not even (or maybe especially) my family. I play games to get AWAY from them!
GW2 has something similar, except people can choose to "follow" you without your consent. Go offline and you can't use map chat, which is super-annoying when you're trying to do one of the map event dailies.
Yeah, I noticed that when I first took a look at GW2. Was my LAST look at GW2....
jainiadral wrote: »Sylvermynx wrote: »jainiadral wrote: »Sylvermynx wrote: »This actually reminds me of the forced "everyone on your friends list knows when you're online" that WoW and then later RIFT did years back. That was one of the major reasons I left both games. It's no one's business when I'm online.... not even (or maybe especially) my family. I play games to get AWAY from them!
GW2 has something similar, except people can choose to "follow" you without your consent. Go offline and you can't use map chat, which is super-annoying when you're trying to do one of the map event dailies.
Yeah, I noticed that when I first took a look at GW2. Was my LAST look at GW2....
You're smarter than I am I never noticed it until I randomly poked around the interface one day about six months in my second go-round with the game. Tried to figure out how to turn it off, couldn't, shrugged and gave up. Then again, I'm pretty bland, inoffensive, and silent in-game *shrug*
This logging crap is a whole different kettle of fish. I've seen what DPS meters can do when released into the general population (Queen's Gauntlet last year in GW2). Talk about toxic Do we really need more of that crap in the gaming universe?
Wouldn't say yay or nay to this as im here to play the game for fun, not count numbers for days. But hey some people will like it.
You're here to have fun, which I would guess would mean that if you play any group content you wouldn't like people looking into your data and saying "change or gtfo"? Because that's what happens when something like this is implemented with no actual opt out. Some people will like it, and I understand those reasons (the good and bad). But many people will not like it, and those people should have the option not to be part of it.
Tyrobag Do you realize that a player must start the log, end the log, and upload it to a website before they can see anything from it? It's not real time. For small scenarios (dungeons) you already get a good idea of dps from your groupmates by looking at the % of group damage you are doing yourself. I don't mean to start an argument I just wanted to be sure you knew it wasn't real time.
I'm fully aware that it isn't real time, that in no way changes that fact that as it is currently designed everybody can be forced to share their data without consent.
I'm sure you have a different view of things than I do, being a streamer you're clearly much more comfortable putting your information in the public eye. But I'd hope you can understand that not everybody wants to do do this, and not everybody is comfortable with it.
All I'm asking for is a real 100% opt-out. You can use the function as you like, and I can use it as I like. So long as nobody's privacy is being invaded without consent I wouldn't have an issue with this.
Wouldn't say yay or nay to this as im here to play the game for fun, not count numbers for days. But hey some people will like it.
You're here to have fun, which I would guess would mean that if you play any group content you wouldn't like people looking into your data and saying "change or gtfo"? Because that's what happens when something like this is implemented with no actual opt out. Some people will like it, and I understand those reasons (the good and bad). But many people will not like it, and those people should have the option not to be part of it.
Tyrobag Do you realize that a player must start the log, end the log, and upload it to a website before they can see anything from it? It's not real time. For small scenarios (dungeons) you already get a good idea of dps from your groupmates by looking at the % of group damage you are doing yourself. I don't mean to start an argument I just wanted to be sure you knew it wasn't real time.
This is true, but the purpose of the system is to refine what skills are best where. This could lead to you joining a random dungeon and being kicked because you don't have a certain skill that a player has previously determined is the meta for that dungeon. It doesn't matter if the player is still unlocking skills, or whether the player is competent at all. Potentially they might queue and be kicked multiple times for not having something that until now has not been "needed".
I expect to see a lot more "Hey healer do you have barrier" or "hey stam dps do you have caltrops" type questions at the start of a run from this being implemented.
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