Olupajmibanan wrote: »Altmers are going to be armwrestling championswinning any competition in tamriel. Uesp and esowiki should rewrite Altmer lore description.
I am currently replaying Oblivion. And I have also done the Imperial Arena again.
The gamemaster always laughs when the enemy team sends Altmer into combat. He always says "Don't get hit by the spells and just get up close and give them a good swing !"
He probably wouldn't say that about ESO Altmer. They do not send spells your way, they give you a counter swing.
Don't need to swing. ESO Altmers could just run circles in the arena until the enemy team dies of exhaustion.
...oh.
Oooh!
OOOOOH!!!
I GOT IT!
This is actually a secret super buff for Cyrodiil!
As ZOS believe the stuck in combat bug is "vital" to ESO's gameplay, the stamina return will help us run from keep to keep faster! The cooldown aligns somewhat with casting Boundless! We'll be the fastest force around! OPOPOP! Get lost, old swift jewelry, here come the Maniac Marathon Mer!
\(>.<)/
Oreyn_Bearclaw wrote: »Because it’s a cash grabbed diguised as balance. They know that most serious end game players that min/max have multiple toons. For the most part for DPS they are altmer/Dunmer for magic and redguard for stamina. They want to force people to buy tokens and call it balance.
The 3 free ones are akin to a crack dealer giving the first one for free...
But Altmer are still the best in endgame raid situations since you don't have to worry about sustain.
They are not, u will see in progression guilds on magicka Bretons and Khajiits, there's no point to take altmer, they are useless. On stamina u will see Khajiits/Orcs, more sustain will let you on more option in builds.
As reguard where u dont need to do many heavy attacaks compare to other races. On nb/warden there is 0 heavy attacks with redguard race.
MLGProPlayer wrote: »MLGProPlayer wrote: »Olupajmibanan wrote: »
Thank you for the numbers. As expected Bretons are ahead of Altmers, but the difference seems to be below 1k DPS. It's that 1 or 2 set bonus(es) they got more. But with less than 1% difference, it is not really significant.
The problem is: try yourself, Altmer with absorb magicka glyph and then Breton with berserker glyph. Dps difference is negligible but sustain difference is pretty noticeable, being much better on Breton. This is especially true for classes that have small in-built sustain like magsorc. No reason to pick Altmer.
I have to admit I am also slightly worried about PvP, b/c the magicka consumption tends to be higher there. But Bretons 3% cost reduction translates into roughly 600 to 700 Magicka Regen. Add to that the 100 Magicka Regen from the other passive and you will have 700 to 800 Magicka Regen. -> Bretons got about 5.5 Set Bonuses worth of racial passives in magicka regen & equivalents alone.
Altmers on the other hand got 258 Spell Damage and roughly 200 Stam Regen. -> Altmers got about 3.5 Set Bonuses.
The 2000 Max Magicka doesn't matter because both have races have it.
The 5% damage reduction is pretty much a templar-only thing. And the 2.3k to 4.6k spell resi pretty much beats it in almost every scenario. The difference in these 2 passives will never show on any parses.
So Bretons are 2 Set Bonuses ahead of Altmers - even more if you include those defensive passives that don't show in parses!
That's the problem. Even with the old passive, Breton still had a better kit. These Altmer nerfs have to be one of the most dumbfounding nerfs I've ever seen in a video game.
This does not make sense. If meaning the passives on live then Bretton is not one of the top two magicka races for DPS. Dunmer slightly outperforms High Elf so it becomes a choice between the two for slightly more damage or some sustain. Not sure how you can say Bretton has a better kit. If you are talking about some time long ago I still cannot recall Bretton being on top.
Bretton is the third but certainly gives up damage.
I'm not talking about live. Breton suck on live. I meant the Altmer's old passive from PTS 1.
Olupajmibanan wrote: »Altmers are going to be armwrestling championswinning any competition in tamriel. Uesp and esowiki should rewrite Altmer lore description.
I am currently replaying Oblivion. And I have also done the Imperial Arena again.
The gamemaster always laughs when the enemy team sends Altmer into combat. He always says "Don't get hit by the spells and just get up close and give them a good swing !"
He probably wouldn't say that about ESO Altmer. They do not send spells your way, they give you a counter swing.
Don't need to swing. ESO Altmers could just run circles in the arena until the enemy team dies of exhaustion.
...oh.
Oooh!
OOOOOH!!!
I GOT IT!
This is actually a secret super buff for Cyrodiil!
As ZOS believe the stuck in combat bug is "vital" to ESO's gameplay, the stamina return will help us run from keep to keep faster! The cooldown aligns somewhat with casting Boundless! We'll be the fastest force around! OPOPOP! Get lost, old swift jewelry, here come the Maniac Marathon Mer!
\(>.<)/
TBH, Altmer has always been the fastest sprinting race in TES
MLGProPlayer wrote: »MLGProPlayer wrote: »Olupajmibanan wrote: »
Thank you for the numbers. As expected Bretons are ahead of Altmers, but the difference seems to be below 1k DPS. It's that 1 or 2 set bonus(es) they got more. But with less than 1% difference, it is not really significant.
The problem is: try yourself, Altmer with absorb magicka glyph and then Breton with berserker glyph. Dps difference is negligible but sustain difference is pretty noticeable, being much better on Breton. This is especially true for classes that have small in-built sustain like magsorc. No reason to pick Altmer.
I have to admit I am also slightly worried about PvP, b/c the magicka consumption tends to be higher there. But Bretons 3% cost reduction translates into roughly 600 to 700 Magicka Regen. Add to that the 100 Magicka Regen from the other passive and you will have 700 to 800 Magicka Regen. -> Bretons got about 5.5 Set Bonuses worth of racial passives in magicka regen & equivalents alone.
Altmers on the other hand got 258 Spell Damage and roughly 200 Stam Regen. -> Altmers got about 3.5 Set Bonuses.
The 2000 Max Magicka doesn't matter because both have races have it.
The 5% damage reduction is pretty much a templar-only thing. And the 2.3k to 4.6k spell resi pretty much beats it in almost every scenario. The difference in these 2 passives will never show on any parses.
So Bretons are 2 Set Bonuses ahead of Altmers - even more if you include those defensive passives that don't show in parses!
That's the problem. Even with the old passive, Breton still had a better kit. These Altmer nerfs have to be one of the most dumbfounding nerfs I've ever seen in a video game.
This does not make sense. If meaning the passives on live then Bretton is not one of the top two magicka races for DPS. Dunmer slightly outperforms High Elf so it becomes a choice between the two for slightly more damage or some sustain. Not sure how you can say Bretton has a better kit. If you are talking about some time long ago I still cannot recall Bretton being on top.
Bretton is the third but certainly gives up damage.
I'm not talking about live. Breton suck on live. I meant the Altmer's old passive from PTS 1.
Oreyn_Bearclaw wrote: »Because it’s a cash grabbed diguised as balance. They know that most serious end game players that min/max have multiple toons. For the most part for DPS they are altmer/Dunmer for magic and redguard for stamina. They want to force people to buy tokens and call it balance.
The 3 free ones are akin to a crack dealer giving the first one for free...
But Altmer are still the best in endgame raid situations since you don't have to worry about sustain.
Oreyn_Bearclaw wrote: »Oreyn_Bearclaw wrote: »Because it’s a cash grabbed diguised as balance. They know that most serious end game players that min/max have multiple toons. For the most part for DPS they are altmer/Dunmer for magic and redguard for stamina. They want to force people to buy tokens and call it balance.
The 3 free ones are akin to a crack dealer giving the first one for free...
But Altmer are still the best in endgame raid situations since you don't have to worry about sustain.
I dont believe that to be a true statement. If things went live today, I think you will see bretons and khajiits in raids. Time will tell, but it looks like Khajiit will have the highest standard deviation among parses (highs are higher and lows are lower), but in a raid where crit tends to scale very well, its hard to see how they dont come out on top in the absolute best raids.
The reality however is that logic probably applies to less than 50 people total in this game. For the vast majority of people, Breton is the clear best in slot. The damage is very consistent with other top DPS classes, but the sustain is SOOOO much better. That way you can run sustain glyph on your back bar in average/bad raids or when solo, and you can run a damage glyph if you know you support is on point.
There is literally no compelling reason to be an elf if damage is your goal. And since they have been meta for nearly 5 years now, and many people have chosen these races for that reason, this whole mess becomes transparent when viewed under the context of a cash grab...
Oreyn_Bearclaw wrote: »Oreyn_Bearclaw wrote: »Because it’s a cash grabbed diguised as balance. They know that most serious end game players that min/max have multiple toons. For the most part for DPS they are altmer/Dunmer for magic and redguard for stamina. They want to force people to buy tokens and call it balance.
The 3 free ones are akin to a crack dealer giving the first one for free...
But Altmer are still the best in endgame raid situations since you don't have to worry about sustain.
I dont believe that to be a true statement. If things went live today, I think you will see bretons and khajiits in raids. Time will tell, but it looks like Khajiit will have the highest standard deviation among parses (highs are higher and lows are lower), but in a raid where crit tends to scale very well, its hard to see how they dont come out on top in the absolute best raids.
The reality however is that logic probably applies to less than 50 people total in this game. For the vast majority of people, Breton is the clear best in slot. The damage is very consistent with other top DPS classes, but the sustain is SOOOO much better. That way you can run sustain glyph on your back bar in average/bad raids or when solo, and you can run a damage glyph if you know you support is on point.
There is literally no compelling reason to be an elf if damage is your goal. And since they have been meta for nearly 5 years now, and many people have chosen these races for that reason, this whole mess becomes transparent when viewed under the context of a cash grab...
Of course you will still see Bretons and Khajiits in raids. Just like I see them there on live. Most people don't care about squeezing every last DPS out of their toons or trials. And yes, that logic only applies to a very small percentage of the player base. But then again that small percentage of the player base would be the main target of this theoretical cash grab. Do you really think there are that many people out there who will need more than 3 race change tokens who are also not endgame score pushers?
Seraphayel wrote: »Oh man, the cash grab argument... again?
Oreyn_Bearclaw wrote: »Because it’s a cash grabbed diguised as balance. They know that most serious end game players that min/max have multiple toons. For the most part for DPS they are altmer/Dunmer for magic and redguard for stamina. They want to force people to buy tokens and call it balance.
The 3 free ones are akin to a crack dealer giving the first one for free...
But Altmer are still the best in endgame raid situations since you don't have to worry about sustain.
They are not, u will see in progression guilds on magicka Bretons and Khajiits, there's no point to take altmer, they are useless. On stamina u will see Khajiits/Orcs, more sustain will let you on more option in builds.
As reguard where u dont need to do many heavy attacaks compare to other races. On nb/warden there is 0 heavy attacks with redguard race.
That is just not true. In an optimized raid group where sustain is not an issue Altmer can build for more damage than both Bretons and Khajiit.
Yes so now they can reduce Altmer magic down to 1875 to equalize them and Dunmer.Well Khajiit won’t be competitive mag dps now that they lost so much crit chance. The crit damage won’t do anything to help mag really, it’s a stam focused change. So all the people crying for them to get nerfed got their wish I guess
Oreyn_Bearclaw wrote: »Seraphayel wrote: »Oh man, the cash grab argument... again?
Unless people are somehow given the opportunity to change every character they have for free, that argument is 100% valid.
News flash: it's perfectly possible for this to both be a good balance decision AND a cash grab. How they implement it will decide the later...
Edit: And if it wasn't a cash grab, race change tokens wouldnt have gone on sale immediately after they announced their plans to overhaul the passives.
Seraphayel wrote: »Oreyn_Bearclaw wrote: »Seraphayel wrote: »Oh man, the cash grab argument... again?
Unless people are somehow given the opportunity to change every character they have for free, that argument is 100% valid.
News flash: it's perfectly possible for this to both be a good balance decision AND a cash grab. How they implement it will decide the later...
Edit: And if it wasn't a cash grab, race change tokens wouldnt have gone on sale immediately after they announced their plans to overhaul the passives.
That argument is tin foil hat worthy.
None of the races loses the capabilities in its former role. Most races get additional powers on top. There is basically no reason for anybody to race change.
I am someone who calls out ZOS for their laziness and cash grabs but the race changes ain't one. They offer you three free race changes for racial changes that are in most cases not even worth discussing. Do some races get better? Yes. Do some races get worse? Yes. Does the meta change or former top Magicka/Stamina races are not top Magicka/Stamina races anymore? No.
Oreyn_Bearclaw wrote: »Seraphayel wrote: »Oh man, the cash grab argument... again?
Unless people are somehow given the opportunity to change every character they have for free, that argument is 100% valid.
News flash: it's perfectly possible for this to both be a good balance decision AND a cash grab. How they implement it will decide the later...
Edit: And if it wasn't a cash grab, race change tokens wouldnt have gone on sale immediately after they announced their plans to overhaul the passives.
Oreyn_Bearclaw wrote: »Because it’s a cash grabbed diguised as balance. They know that most serious end game players that min/max have multiple toons. For the most part for DPS they are altmer/Dunmer for magic and redguard for stamina. They want to force people to buy tokens and call it balance.
The 3 free ones are akin to a crack dealer giving the first one for free...
But Altmer are still the best in endgame raid situations since you don't have to worry about sustain.
They are not, u will see in progression guilds on magicka Bretons and Khajiits, there's no point to take altmer, they are useless. On stamina u will see Khajiits/Orcs, more sustain will let you on more option in builds.
As reguard where u dont need to do many heavy attacaks compare to other races. On nb/warden there is 0 heavy attacks with redguard race.
That is just not true. In an optimized raid group where sustain is not an issue Altmer can build for more damage than both Bretons and Khajiit.
In really optimized group u will play as stamblade so pls :P and Bretons still out dps altmer, if u will swap absorb on berserk u will have some sustain issue, so yea breton will dominating with 194 sd more and will be more tanky
Oreyn_Bearclaw wrote: »Because it’s a cash grabbed diguised as balance. They know that most serious end game players that min/max have multiple toons. For the most part for DPS they are altmer/Dunmer for magic and redguard for stamina. They want to force people to buy tokens and call it balance.
The 3 free ones are akin to a crack dealer giving the first one for free...
But Altmer are still the best in endgame raid situations since you don't have to worry about sustain.
They are not, u will see in progression guilds on magicka Bretons and Khajiits, there's no point to take altmer, they are useless. On stamina u will see Khajiits/Orcs, more sustain will let you on more option in builds.
As reguard where u dont need to do many heavy attacaks compare to other races. On nb/warden there is 0 heavy attacks with redguard race.
That is just not true. In an optimized raid group where sustain is not an issue Altmer can build for more damage than both Bretons and Khajiit.
In really optimized group u will play as stamblade so pls :P and Bretons still out dps altmer, if u will swap absorb on berserk u will have some sustain issue, so yea breton will dominating with 194 sd more and will be more tanky
I keep seeing this argument even though it makes no sense in most cases. If you're playing in a group (trials, dungeons, etc) sustain won't be an issue even with a berserk on the back bar thanks to shards/orbs. If you're playing solo in overland content then things die too fast for you to have sustain issues.
There's only 2 situations where you would be playing solo and your sustain would matter: Maelstrom Arena and on a target dummy (self buffed). In those 2 situations Breton will do better than Altmer but that's it. I don't know about you but I'd rather hit harder in trials and dungeons rather than on dummies.
In fact we have a similar situation on live right now between Altmer and Dunmer. Dunmer hits harder on single target but Altmer has better sustain. I'm going to let you guess which one was used more in trials (hint: @MLGProPlayer has been saying it in every thread he's been in).
Seraphayel wrote: »Oreyn_Bearclaw wrote: »Seraphayel wrote: »Oh man, the cash grab argument... again?
Unless people are somehow given the opportunity to change every character they have for free, that argument is 100% valid.
News flash: it's perfectly possible for this to both be a good balance decision AND a cash grab. How they implement it will decide the later...
Edit: And if it wasn't a cash grab, race change tokens wouldnt have gone on sale immediately after they announced their plans to overhaul the passives.
That argument is tin foil hat worthy.
None of the races loses the capabilities in its former role. Most races get additional powers on top. There is basically no reason for anybody to race change.
I am someone who calls out ZOS for their laziness and cash grabs but the race changes ain't one. They offer you three free race changes for racial changes that are in most cases not even worth discussing. Do some races get better? Yes. Do some races get worse? Yes. Does the meta change or former top Magicka/Stamina races are not top Magicka/Stamina races anymore? No.
Oreyn_Bearclaw wrote: »Seraphayel wrote: »Oh man, the cash grab argument... again?
Unless people are somehow given the opportunity to change every character they have for free, that argument is 100% valid.
News flash: it's perfectly possible for this to both be a good balance decision AND a cash grab. How they implement it will decide the later...
Edit: And if it wasn't a cash grab, race change tokens wouldnt have gone on sale immediately after they announced their plans to overhaul the passives.
According to that logic any rebalancing would be a cash grab. You know most other game companies would not even have given us the 3 race change token (+ 3 name change token), right?
At the end of the day it seems you just ended up on the wrong side of this rebalancing and now you think ZOS is out to get you even though the vast majority of players are going to be fine with both the changes and the 3 tokens
Olupajmibanan wrote: »Even in PvP, why would you choose Altmer over Dunmer?
- Max stamina VS conditional stamregen is a matter of personal preference.
- Magicka difference is negligible.
- Spell damage is the same.
We are left with 5% mitigation while casting VS 2310 flame resistance and immunity to burning status effect.
Oreyn_Bearclaw wrote: »Tell that to altmer and dunmer. Both have had damage and especially in the case of altmer, their sustain nerfed. They were meta DPS races, and there are now objectively better options.
Oreyn_Bearclaw wrote: »Because it’s a cash grabbed diguised as balance. They know that most serious end game players that min/max have multiple toons. For the most part for DPS they are altmer/Dunmer for magic and redguard for stamina. They want to force people to buy tokens and call it balance.
The 3 free ones are akin to a crack dealer giving the first one for free...
But Altmer are still the best in endgame raid situations since you don't have to worry about sustain.
They are not, u will see in progression guilds on magicka Bretons and Khajiits, there's no point to take altmer, they are useless. On stamina u will see Khajiits/Orcs, more sustain will let you on more option in builds.
As reguard where u dont need to do many heavy attacaks compare to other races. On nb/warden there is 0 heavy attacks with redguard race.
That is just not true. In an optimized raid group where sustain is not an issue Altmer can build for more damage than both Bretons and Khajiit.
In really optimized group u will play as stamblade so pls :P and Bretons still out dps altmer, if u will swap absorb on berserk u will have some sustain issue, so yea breton will dominating with 194 sd more and will be more tanky
I keep seeing this argument even though it makes no sense in most cases. If you're playing in a group (trials, dungeons, etc) sustain won't be an issue even with a berserk on the back bar thanks to shards/orbs. If you're playing solo in overland content then things die too fast for you to have sustain issues.
There's only 2 situations where you would be playing solo and your sustain would matter: Maelstrom Arena and on a target dummy (self buffed). In those 2 situations Breton will do better than Altmer but that's it. I don't know about you but I'd rather hit harder in trials and dungeons rather than on dummies.
In fact we have a similar situation on live right now between Altmer and Dunmer. Dunmer hits harder on single target but Altmer has better sustain. I'm going to let you guess which one was used more in trials (hint: @MLGProPlayer has been saying it in every thread he's been in).
Crafts_Many_Boxes wrote: »Oreyn_Bearclaw wrote: »Because it’s a cash grabbed diguised as balance. They know that most serious end game players that min/max have multiple toons. For the most part for DPS they are altmer/Dunmer for magic and redguard for stamina. They want to force people to buy tokens and call it balance.
The 3 free ones are akin to a crack dealer giving the first one for free...
But Altmer are still the best in endgame raid situations since you don't have to worry about sustain.
They are not, u will see in progression guilds on magicka Bretons and Khajiits, there's no point to take altmer, they are useless. On stamina u will see Khajiits/Orcs, more sustain will let you on more option in builds.
As reguard where u dont need to do many heavy attacaks compare to other races. On nb/warden there is 0 heavy attacks with redguard race.
That is just not true. In an optimized raid group where sustain is not an issue Altmer can build for more damage than both Bretons and Khajiit.
In really optimized group u will play as stamblade so pls :P and Bretons still out dps altmer, if u will swap absorb on berserk u will have some sustain issue, so yea breton will dominating with 194 sd more and will be more tanky
I keep seeing this argument even though it makes no sense in most cases. If you're playing in a group (trials, dungeons, etc) sustain won't be an issue even with a berserk on the back bar thanks to shards/orbs. If you're playing solo in overland content then things die too fast for you to have sustain issues.
There's only 2 situations where you would be playing solo and your sustain would matter: Maelstrom Arena and on a target dummy (self buffed). In those 2 situations Breton will do better than Altmer but that's it. I don't know about you but I'd rather hit harder in trials and dungeons rather than on dummies.
In fact we have a similar situation on live right now between Altmer and Dunmer. Dunmer hits harder on single target but Altmer has better sustain. I'm going to let you guess which one was used more in trials (hint: @MLGProPlayer has been saying it in every thread he's been in).
Well, there's the counterpoint that most of us "middle-level players" that keep getting brought up throughout the forums often have to deal with less-than-ideal setups for both dungeon and raid, so sometimes that sustain will be redundant and sometimes it will be vital.
That's why, for me, I don't really care if Altmer has higher raw damage or Breton has better sustain. I just think it's moronic that Altmer has a passive that regens stamina while Breton gets really high defensive bonuses that are all-around 1000% more useful. If the current PTS goes live i'll convert my two altmer to Bretons because I'm not in the kind of groups where I can rely on healers to use orbs or even actually heal me 100% of the time. When you take survival into account, Breton dominates.
Oreyn_Bearclaw wrote: »Seraphayel wrote: »Oreyn_Bearclaw wrote: »Seraphayel wrote: »Oh man, the cash grab argument... again?
Unless people are somehow given the opportunity to change every character they have for free, that argument is 100% valid.
News flash: it's perfectly possible for this to both be a good balance decision AND a cash grab. How they implement it will decide the later...
Edit: And if it wasn't a cash grab, race change tokens wouldnt have gone on sale immediately after they announced their plans to overhaul the passives.
That argument is tin foil hat worthy.
None of the races loses the capabilities in its former role. Most races get additional powers on top. There is basically no reason for anybody to race change.
I am someone who calls out ZOS for their laziness and cash grabs but the race changes ain't one. They offer you three free race changes for racial changes that are in most cases not even worth discussing. Do some races get better? Yes. Do some races get worse? Yes. Does the meta change or former top Magicka/Stamina races are not top Magicka/Stamina races anymore? No.
Tell that to altmer and dunmer. Both have had damage and especially in the case of altmer, their sustain nerfed. They were meta DPS races, and there are now objectively better options.
Also, you know what ZOS does when they make sweeping changes to skills or passives? Do they hand out CS tokens? NO! they make them dirt cheap (effectively free) in game for a short amount of time. Seems like that would be the logical thing to do here.
What do they do instead? Offer a few for free, and put them on sale. That is by definition a cash grab.Oreyn_Bearclaw wrote: »Seraphayel wrote: »Oh man, the cash grab argument... again?
Unless people are somehow given the opportunity to change every character they have for free, that argument is 100% valid.
News flash: it's perfectly possible for this to both be a good balance decision AND a cash grab. How they implement it will decide the later...
Edit: And if it wasn't a cash grab, race change tokens wouldnt have gone on sale immediately after they announced their plans to overhaul the passives.
According to that logic any rebalancing would be a cash grab. You know most other game companies would not even have given us the 3 race change token (+ 3 name change token), right?
At the end of the day it seems you just ended up on the wrong side of this rebalancing and now you think ZOS is out to get you even though the vast majority of players are going to be fine with both the changes and the 3 tokens
@Ogou
So because I am in the minority (someone that has 15 toons and tries to min.max to the best of their ability), my opinion on this is not valid? I have been playing since beta. This is the first time a sweeping balance change has the potential to actually cost me money. Every other major change of this magnitude has been followed with an opportunity to make changes in game at relatively no cost.
Of course your average person doesnt care about this, and frankly, views it as a windfall. Most people didnt care about racial balance before, and they wont care about it after. But lets be honest, that's not whom we are balancing for anyway. This game is balanced around PVE scorepushers and PVP players that actually learned to play at some point, as it should be. Yes that is a narrow branch of the community, but they are the ones that care and they are the ones this affects the most.
Crafts_Many_Boxes wrote: »Oreyn_Bearclaw wrote: »Because it’s a cash grabbed diguised as balance. They know that most serious end game players that min/max have multiple toons. For the most part for DPS they are altmer/Dunmer for magic and redguard for stamina. They want to force people to buy tokens and call it balance.
The 3 free ones are akin to a crack dealer giving the first one for free...
But Altmer are still the best in endgame raid situations since you don't have to worry about sustain.
They are not, u will see in progression guilds on magicka Bretons and Khajiits, there's no point to take altmer, they are useless. On stamina u will see Khajiits/Orcs, more sustain will let you on more option in builds.
As reguard where u dont need to do many heavy attacaks compare to other races. On nb/warden there is 0 heavy attacks with redguard race.
That is just not true. In an optimized raid group where sustain is not an issue Altmer can build for more damage than both Bretons and Khajiit.
In really optimized group u will play as stamblade so pls :P and Bretons still out dps altmer, if u will swap absorb on berserk u will have some sustain issue, so yea breton will dominating with 194 sd more and will be more tanky
I keep seeing this argument even though it makes no sense in most cases. If you're playing in a group (trials, dungeons, etc) sustain won't be an issue even with a berserk on the back bar thanks to shards/orbs. If you're playing solo in overland content then things die too fast for you to have sustain issues.
There's only 2 situations where you would be playing solo and your sustain would matter: Maelstrom Arena and on a target dummy (self buffed). In those 2 situations Breton will do better than Altmer but that's it. I don't know about you but I'd rather hit harder in trials and dungeons rather than on dummies.
In fact we have a similar situation on live right now between Altmer and Dunmer. Dunmer hits harder on single target but Altmer has better sustain. I'm going to let you guess which one was used more in trials (hint: @MLGProPlayer has been saying it in every thread he's been in).
Well, there's the counterpoint that most of us "middle-level players" that keep getting brought up throughout the forums often have to deal with less-than-ideal setups for both dungeon and raid, so sometimes that sustain will be redundant and sometimes it will be vital.
That's why, for me, I don't really care if Altmer has higher raw damage or Breton has better sustain. I just think it's moronic that Altmer has a passive that regens stamina while Breton gets really high defensive bonuses that are all-around 1000% more useful. If the current PTS goes live i'll convert my two altmer to Bretons because I'm not in the kind of groups where I can rely on healers to use orbs or even actually heal me 100% of the time. When you take survival into account, Breton dominates.
I was replying to a chain which pretty much started with the argument that there was no reason to ever choose Altmer over Breton. Altmer is far from being the only option but the devs made it clear that they wanted Altmer to have damage and Bretons to have the sustain so of course if you care more about sustain Breton would be the ideal choice for you. It does not mean Altmer are trash now.
Besides, the difference is minimal anyways so you're not losing much switching to Breton.
MLGProPlayer wrote: »Oreyn_Bearclaw wrote: »Because it’s a cash grabbed diguised as balance. They know that most serious end game players that min/max have multiple toons. For the most part for DPS they are altmer/Dunmer for magic and redguard for stamina. They want to force people to buy tokens and call it balance.
The 3 free ones are akin to a crack dealer giving the first one for free...
But Altmer are still the best in endgame raid situations since you don't have to worry about sustain.
They are not, u will see in progression guilds on magicka Bretons and Khajiits, there's no point to take altmer, they are useless. On stamina u will see Khajiits/Orcs, more sustain will let you on more option in builds.
As reguard where u dont need to do many heavy attacaks compare to other races. On nb/warden there is 0 heavy attacks with redguard race.
That is just not true. In an optimized raid group where sustain is not an issue Altmer can build for more damage than both Bretons and Khajiit.
In really optimized group u will play as stamblade so pls :P and Bretons still out dps altmer, if u will swap absorb on berserk u will have some sustain issue, so yea breton will dominating with 194 sd more and will be more tanky
I keep seeing this argument even though it makes no sense in most cases. If you're playing in a group (trials, dungeons, etc) sustain won't be an issue even with a berserk on the back bar thanks to shards/orbs. If you're playing solo in overland content then things die too fast for you to have sustain issues.
There's only 2 situations where you would be playing solo and your sustain would matter: Maelstrom Arena and on a target dummy (self buffed). In those 2 situations Breton will do better than Altmer but that's it. I don't know about you but I'd rather hit harder in trials and dungeons rather than on dummies.
In fact we have a similar situation on live right now between Altmer and Dunmer. Dunmer hits harder on single target but Altmer has better sustain. I'm going to let you guess which one was used more in trials (hint: @MLGProPlayer has been saying it in every thread he's been in).
Even with orbs/shards, you still need magicka absorb enchant or regen food.
Seraphayel wrote: »Oreyn_Bearclaw wrote: »Tell that to altmer and dunmer. Both have had damage and especially in the case of altmer, their sustain nerfed. They were meta DPS races, and there are now objectively better options.
Which option is better? Breton, because of sustain? Look at the parses. Altmer is now with the Khajiit nerf most likely the top Magicka DPS. Breton has great sustain but lacks the power Altmer and Dunmer offer. All Magicka races are fine in their current iteration. Maybe Khajiit will fall down a bit due to the recent changes but Altmer and Dunmer are totally fine and still top picks for Magicka DPS.