This thread is officially a nerf breton thread now. Lmao. Got to do what you got to do i guess.
It is not. It's just that Bretons are pictured as the greatest magicka master race from a lore perspective, while this was never the case. Since Altmer is now a hybrid race, Khajiit the best mages and Bretons the best sustain class; we can as well stop using lore as an excuse. Lore is pretty much lost at this point.
This thread is officially a nerf breton thread now. Lmao. Got to do what you got to do i guess.
It is not. It's just that Bretons are pictured as the greatest magicka master race from a lore perspective, while this was never the case. Since Altmer is now a hybrid race, Khajiit the best mages and Bretons the best sustain class; we can as well stop using lore as an excuse. Lore is pretty much lost at this point.
Everyone is going to get shorter thats for sure :P
This thread is officially a nerf breton thread now. Lmao. Got to do what you got to do i guess.
It is not. It's just that Bretons are pictured as the greatest magicka master race from a lore perspective, while this was never the case. Since Altmer is now a hybrid race, Khajiit the best mages and Bretons the best sustain class; we can as well stop using lore as an excuse. Lore is pretty much lost at this point.
Olupajmibanan wrote: »This thread is officially a nerf breton thread now. Lmao. Got to do what you got to do i guess.
It is not. It's just that Bretons are pictured as the greatest magicka master race from a lore perspective, while this was never the case. Since Altmer is now a hybrid race, Khajiit the best mages and Bretons the best sustain class; we can as well stop using lore as an excuse. Lore is pretty much lost at this point.
Even the lead ZoS lore designer is leaving.
https://www.elderscrollsonline.com/en-us/news/post/55715
Nobody can stop this. Maybe after todays pts patch, Altmers will realise that magic is for weaklings and muscles are all they need. Even more stamina restore, magicka passive changed to stamina passive and spell dmg remains here to be a hybrid race.
My High Elven lady is already pushing bars. By the time Wrathstone comes out, she'll look like Schwarzenegger. On the plus, won't need no siege then. She'll just smash through gates with her bare hands.

Yes, like that! xD
Oh god, I'm gonna have nightmares today...
(>~<)
This thread is officially a nerf breton thread now. Lmao. Got to do what you got to do i guess.
It is not. It's just that Bretons are pictured as the greatest magicka master race from a lore perspective, while this was never the case. Since Altmer is now a hybrid race, Khajiit the best mages and Bretons the best sustain class; we can as well stop using lore as an excuse. Lore is pretty much lost at this point.
Everyone is going to get shorter thats for sure :P
Have you noticed that most Bretons have such ugly moon faces ? They look so weird.
So everyone will get shorter and more lunar.
Olupajmibanan wrote: »Altmers are going to be armwrestling championswinning any competition in tamriel. Uesp and esowiki should rewrite Altmer lore description.
MLGProPlayer wrote: »Olupajmibanan wrote: »
Thank you for the numbers. As expected Bretons are ahead of Altmers, but the difference seems to be below 1k DPS. It's that 1 or 2 set bonus(es) they got more. But with less than 1% difference, it is not really significant.
The problem is: try yourself, Altmer with absorb magicka glyph and then Breton with berserker glyph. Dps difference is negligible but sustain difference is pretty noticeable, being much better on Breton. This is especially true for classes that have small in-built sustain like magsorc. No reason to pick Altmer.
I have to admit I am also slightly worried about PvP, b/c the magicka consumption tends to be higher there. But Bretons 3% cost reduction translates into roughly 600 to 700 Magicka Regen. Add to that the 100 Magicka Regen from the other passive and you will have 700 to 800 Magicka Regen. -> Bretons got about 5.5 Set Bonuses worth of racial passives in magicka regen & equivalents alone.
Altmers on the other hand got 258 Spell Damage and roughly 200 Stam Regen. -> Altmers got about 3.5 Set Bonuses.
The 2000 Max Magicka doesn't matter because both have races have it.
The 5% damage reduction is pretty much a templar-only thing. And the 2.3k to 4.6k spell resi pretty much beats it in almost every scenario. The difference in these 2 passives will never show on any parses.
So Bretons are 2 Set Bonuses ahead of Altmers - even more if you include those defensive passives that don't show in parses!
That's the problem. Even with the old passive, Breton still had a better kit. These Altmer nerfs have to be one of the most dumbfounding nerfs I've ever seen in a video game.
Olupajmibanan wrote: »Altmers are going to be armwrestling championswinning any competition in tamriel. Uesp and esowiki should rewrite Altmer lore description.
I am currently replaying Oblivion. And I have also done the Imperial Arena again.
The gamemaster always laughs when the enemy team sends Altmer into combat. He always says "Don't get hit by the spells and just get up close and give them a good swing !"
He probably wouldn't say that about ESO Altmer. They do not send spells your way, they give you a counter swing.
Olupajmibanan wrote: »Altmers are going to be armwrestling championswinning any competition in tamriel. Uesp and esowiki should rewrite Altmer lore description.
I am currently replaying Oblivion. And I have also done the Imperial Arena again.
The gamemaster always laughs when the enemy team sends Altmer into combat. He always says "Don't get hit by the spells and just get up close and give them a good swing !"
He probably wouldn't say that about ESO Altmer. They do not send spells your way, they give you a counter swing.
Don't need to swing. ESO Altmers could just run circles in the arena until the enemy team dies of exhaustion.
...oh.
Oooh!
OOOOOH!!!
I GOT IT!
This is actually a secret super buff for Cyrodiil!
As ZOS believe the stuck in combat bug is "vital" to ESO's gameplay, the stamina return will help us run from keep to keep faster! The cooldown aligns somewhat with casting Boundless! We'll be the fastest force around! OPOPOP! Get lost, old swift jewelry, here come the Maniac Marathon Mer!
\(>.<)/
MLGProPlayer wrote: »Olupajmibanan wrote: »
Thank you for the numbers. As expected Bretons are ahead of Altmers, but the difference seems to be below 1k DPS. It's that 1 or 2 set bonus(es) they got more. But with less than 1% difference, it is not really significant.
The problem is: try yourself, Altmer with absorb magicka glyph and then Breton with berserker glyph. Dps difference is negligible but sustain difference is pretty noticeable, being much better on Breton. This is especially true for classes that have small in-built sustain like magsorc. No reason to pick Altmer.
I have to admit I am also slightly worried about PvP, b/c the magicka consumption tends to be higher there. But Bretons 3% cost reduction translates into roughly 600 to 700 Magicka Regen. Add to that the 100 Magicka Regen from the other passive and you will have 700 to 800 Magicka Regen. -> Bretons got about 5.5 Set Bonuses worth of racial passives in magicka regen & equivalents alone.
Altmers on the other hand got 258 Spell Damage and roughly 200 Stam Regen. -> Altmers got about 3.5 Set Bonuses.
The 2000 Max Magicka doesn't matter because both have races have it.
The 5% damage reduction is pretty much a templar-only thing. And the 2.3k to 4.6k spell resi pretty much beats it in almost every scenario. The difference in these 2 passives will never show on any parses.
So Bretons are 2 Set Bonuses ahead of Altmers - even more if you include those defensive passives that don't show in parses!
That's the problem. Even with the old passive, Breton still had a better kit. These Altmer nerfs have to be one of the most dumbfounding nerfs I've ever seen in a video game.
This does not make sense. If meaning the passives on live then Bretton is not one of the top two magicka races for DPS. Dunmer slightly outperforms High Elf so it becomes a choice between the two for slightly more damage or some sustain. Not sure how you can say Bretton has a better kit. If you are talking about some time long ago I still cannot recall Bretton being on top.
Bretton is the third but certainly gives up damage.
Olupajmibanan wrote: »Olupajmibanan wrote: »Altmers are going to be armwrestling championswinning any competition in tamriel. Uesp and esowiki should rewrite Altmer lore description.
I am currently replaying Oblivion. And I have also done the Imperial Arena again.
The gamemaster always laughs when the enemy team sends Altmer into combat. He always says "Don't get hit by the spells and just get up close and give them a good swing !"
He probably wouldn't say that about ESO Altmer. They do not send spells your way, they give you a counter swing.
Don't need to swing. ESO Altmers could just run circles in the arena until the enemy team dies of exhaustion.
...oh.
Oooh!
OOOOOH!!!
I GOT IT!
This is actually a secret super buff for Cyrodiil!
As ZOS believe the stuck in combat bug is "vital" to ESO's gameplay, the stamina return will help us run from keep to keep faster! The cooldown aligns somewhat with casting Boundless! We'll be the fastest force around! OPOPOP! Get lost, old swift jewelry, here come the Maniac Marathon Mer!
\(>.<)/
Altmers would be good torch runners at Olympics. They can light the torch with the little magic they have left and they'll run like Olympic champions with so much stamina!
Olupajmibanan wrote: »Could somebody make a picture of evolution of Altmer trough Elder Scrolls games?From a soft, pompeous mage in robe to super-muscled bodybuilding champion.
Olupajmibanan wrote: »Altmers are going to be armwrestling championswinning any competition in tamriel. Uesp and esowiki should rewrite Altmer lore description.
I am currently replaying Oblivion. And I have also done the Imperial Arena again.
The gamemaster always laughs when the enemy team sends Altmer into combat. He always says "Don't get hit by the spells and just get up close and give them a good swing !"
He probably wouldn't say that about ESO Altmer. They do not send spells your way, they give you a counter swing.
Don't need to swing. ESO Altmers could just run circles in the arena until the enemy team dies of exhaustion.
...oh.
Oooh!
OOOOOH!!!
I GOT IT!
This is actually a secret super buff for Cyrodiil!
As ZOS believe the stuck in combat bug is "vital" to ESO's gameplay, the stamina return will help us run from keep to keep faster! The cooldown aligns somewhat with casting Boundless! We'll be the fastest force around! OPOPOP! Get lost, old swift jewelry, here come the Maniac Marathon Mer!
\(>.<)/
Olupajmibanan wrote: »Olupajmibanan wrote: »Altmers are going to be armwrestling championswinning any competition in tamriel. Uesp and esowiki should rewrite Altmer lore description.
I am currently replaying Oblivion. And I have also done the Imperial Arena again.
The gamemaster always laughs when the enemy team sends Altmer into combat. He always says "Don't get hit by the spells and just get up close and give them a good swing !"
He probably wouldn't say that about ESO Altmer. They do not send spells your way, they give you a counter swing.
Don't need to swing. ESO Altmers could just run circles in the arena until the enemy team dies of exhaustion.
...oh.
Oooh!
OOOOOH!!!
I GOT IT!
This is actually a secret super buff for Cyrodiil!
As ZOS believe the stuck in combat bug is "vital" to ESO's gameplay, the stamina return will help us run from keep to keep faster! The cooldown aligns somewhat with casting Boundless! We'll be the fastest force around! OPOPOP! Get lost, old swift jewelry, here come the Maniac Marathon Mer!
\(>.<)/
Altmers would be good torch runners at Olympics. They can light the torch with the little magic they have left and they'll run like Olympic champions with so much stamina!
"Mommy, why are High Elves so tall?"
"So they can reach the torch better!"
It all makes sense now!
(0.0)
Olupajmibanan wrote: »Altmers are going to be armwrestling championswinning any competition in tamriel. Uesp and esowiki should rewrite Altmer lore description.
I am currently replaying Oblivion. And I have also done the Imperial Arena again.
The gamemaster always laughs when the enemy team sends Altmer into combat. He always says "Don't get hit by the spells and just get up close and give them a good swing !"
He probably wouldn't say that about ESO Altmer. They do not send spells your way, they give you a counter swing.
Don't need to swing. ESO Altmers could just run circles in the arena until the enemy team dies of exhaustion.
...oh.
Oooh!
OOOOOH!!!
I GOT IT!
This is actually a secret super buff for Cyrodiil!
As ZOS believe the stuck in combat bug is "vital" to ESO's gameplay, the stamina return will help us run from keep to keep faster! The cooldown aligns somewhat with casting Boundless! We'll be the fastest force around! OPOPOP! Get lost, old swift jewelry, here come the Maniac Marathon Mer!
\(>.<)/
You are acting like 200 unscaling stamina regen is going to make us olypmian athlets.
John_Falstaff wrote: »@MLGProPlayer , 11:48 - "...keep in mind, those are just assumptions, I haven't tested anything on the PTS yet..." - basically same way as whole this thread you've started, except you didn't declare that you're just making assumptions. ^^
And with all respect, not a go-to source of always correct assumptions, either, known to have jumped the gun before, like with the Murkmire doomsday predictions. And it's already seen that some points are clearly flawed in the video - like the note about "sustain like redguard" while forgetting how much more max stats redguard is going to get running blue food (now buffed by 20%) compared to khajiit running purple/gold - and yes, having more sustain, but way less max stats (which translates into damage directly). So no, not a definitive source.
And I'm not even commenting on "if you're playing mechanics properly, you don't need stamina". For one, I postpone until I see your leaderboard scores, for another, I'm glad that they balance races around regular players who aren't always perfect with mechanics.
So the 5th pts patch is only chance to get balanced races or they will come unbalanced to live servers... what a typical zenimax...
Oreyn_Bearclaw wrote: »Because it’s a cash grabbed diguised as balance. They know that most serious end game players that min/max have multiple toons. For the most part for DPS they are altmer/Dunmer for magic and redguard for stamina. They want to force people to buy tokens and call it balance.
The 3 free ones are akin to a crack dealer giving the first one for free...
Oreyn_Bearclaw wrote: »Because it’s a cash grabbed diguised as balance. They know that most serious end game players that min/max have multiple toons. For the most part for DPS they are altmer/Dunmer for magic and redguard for stamina. They want to force people to buy tokens and call it balance.
The 3 free ones are akin to a crack dealer giving the first one for free...
But Altmer are still the best in endgame raid situations since you don't have to worry about sustain.
Oreyn_Bearclaw wrote: »Because it’s a cash grabbed diguised as balance. They know that most serious end game players that min/max have multiple toons. For the most part for DPS they are altmer/Dunmer for magic and redguard for stamina. They want to force people to buy tokens and call it balance.
The 3 free ones are akin to a crack dealer giving the first one for free...
But Altmer are still the best in endgame raid situations since you don't have to worry about sustain.
They are not, u will see in progression guilds on magicka Bretons and Khajiits, there's no point to take altmer, they are useless. On stamina u will see Khajiits/Orcs, more sustain will let you on more option in builds.
As reguard where u dont need to do many heavy attacaks compare to other races. On nb/warden there is 0 heavy attacks with redguard race.