LiquidPony wrote: »LiquidPony wrote: »No CP increase. Where is that documented?
@Lab3360 it was stated yesterday during the Livestream for the "Season of the Dragon" and Elsweyr reveal. Pretty much exactly as stated in the poll: no CP cap increase in the next DLC or in the foreseeable future while the dev team reviews the CP system.
Thank you.
Translation: Nerf
I wont be waiting around for it
It's not really a "nerf", though. It's just the absence of a (miniscule) buff that people expected to get.
sp_korshun wrote: »Nope, cause when zos "will see what to do with cp system" they'll nerf it like always and maybe re-vamp also to make cp less powerfull and after that will be another thread wave here and some ragequits of old players. Just cause when you're playing this game for 5 years you don't want old content to be hard and competitive, you just want to do it fast. So when i see people who ask to make harder overland content, not to do account-wide achievements, stop increasing cp etc. it seems to me that theese people didn't spent enough time in this game, didn't complete enough achievements and didn't leveled enough chars, so maybe they're not ready to make their decision in these questions? But who cares till crown store is open
MLGProPlayer wrote: »Yes. Power creep has ruined PvE by making older content too easy. The game would be much more enjoyable if it had more challenging content than just a handful of the newest dungeons/trials. The game has 34 dungeons and 7 trials, but only 6 of those dungeons and 3 of those trials are still challenging. The rest of the content is literally going to waste.
MLGProPlayer wrote: »Yes. Power creep has ruined PvE by making older content too easy. The game would be much more enjoyable if it had more challenging content than just a handful of the newest dungeons/trials. The game has 34 dungeons and 7 trials, but only 6 of those dungeons and 3 of those trials are still challenging. The rest of the content is literally going to waste.
And yet I still regularly pug with folk who struggle on normal non-dlc dungeons. You don't speak for everyone, despite your assumption you do.