Androconium wrote: »Sorry I fail to see how this helps the community in any way what so ever
If you sign an NDA it means YOU ARE NOT ALLOWED TO DISCUSS ANYTHING TO DO WITH DISCUSSIONS RELATED TO THE CONEXT OF THE NDA
In that respect it’s more like a gagging order than any way to aid communications. If fact they are explicitly designed to inhibit them!
So I’m afraid this is just utter nonsense
I'm afraid that you're right.
I'm afraid that you and many others in this thread are completely missing the point.
Currently devs will not share info about big changes regarding combat balance with the reps in early stages. The reps learn everything at the same time we do.
With the signing of the NDA, the devs will have more freedom in the info they disclose to the reps, so that reps may quench concerns at a much earlier stage, allowing the dev team to consider appropriate changes over a longer timespan than they are currently where it mostly just ends up with "we're sticking with it".
So what does this NDA mean for the rest of us? Effectively nothing. Things will stay the same as is for the rest of us. We will learn about combat changes and balancing when the patches hit PTS. The important difference is that by the time they hit PTS, the reps will already have had a chance to give their input on said changes. They just won't be allowed to tell us anything before the PTS stage.
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
Androconium wrote: »Sorry I fail to see how this helps the community in any way what so ever
If you sign an NDA it means YOU ARE NOT ALLOWED TO DISCUSS ANYTHING TO DO WITH DISCUSSIONS RELATED TO THE CONEXT OF THE NDA
In that respect it’s more like a gagging order than any way to aid communications. If fact they are explicitly designed to inhibit them!
So I’m afraid this is just utter nonsense
I'm afraid that you're right.
I'm afraid that you and many others in this thread are completely missing the point.
Currently devs will not share info about big changes regarding combat balance with the reps in early stages. The reps learn everything at the same time we do.
With the signing of the NDA, the devs will have more freedom in the info they disclose to the reps, so that reps may quench concerns at a much earlier stage, allowing the dev team to consider appropriate changes over a longer timespan than they are currently where it mostly just ends up with "we're sticking with it".
So what does this NDA mean for the rest of us? Effectively nothing. Things will stay the same as is for the rest of us. We will learn about combat changes and balancing when the patches hit PTS. The important difference is that by the time they hit PTS, the reps will already have had a chance to give their input on said changes. They just won't be allowed to tell us anything before the PTS stage.
NDA means ZOS can actually talk about updates long before they're due.
Reps will be able to know what skill lines or classes are in the works months before ZOS announce them, know what is in the works for any upcoming combat changes being conceptualised but not ready to be announced etc.
It's a good thing if people want the reps to have more input in things, otherwise they have to wait for everything to be public knowledge. We saw how well that worked with the shield changes coming out of nowhere for them.
I'm afraid that you and many others in this thread are completely missing the point.
Currently devs will not share info about big changes regarding combat balance with the reps in early stages. The reps learn everything at the same time we do.
With the signing of the NDA, the devs will have more freedom in the info they disclose to the reps, so that reps may quench concerns at a much earlier stage, allowing the dev team to consider appropriate changes over a longer timespan than they are currently where it mostly just ends up with "we're sticking with it".
So what does this NDA mean for the rest of us? Effectively nothing. Things will stay the same as is for the rest of us. We will learn about combat changes and balancing when the patches hit PTS. The important difference is that by the time they hit PTS, the reps will already have had a chance to give their input on said changes. They just won't be allowed to tell us anything before the PTS stage.
NDA also means ZOS decides what we get to know from these meetings. They can decide how to paint the picture and nobody is there to provide an alternative point of view. It might be like war propaganda where your country is still winning the war despite losing every battle and being driven back at high speeds.
Joy_Division wrote: »Some people live in their own deluded world.
I don't know what else to say, but those people who think that ZOS is somehow controlling us, muzzling us, or in anyway making it so we represent them rather than the community are misinformed.
Before NDA, ZOS could not tell us anything beyond the immediate next patch, so you didn't hear anything from them and we were incapable of saying anything because we weren't told anything. You weren't getting that sort of info and you couldn't give any feedback on that info because none of us had it. It's not like the NDA is changing anything in that regard.
What is changing is now we will have the ability to preempt questionable changes before they hit the PTS.
Joy_Division wrote: »Some people live in their own deluded world.
I don't know what else to say, but those people who think that ZOS is somehow controlling us, muzzling us, or in anyway making it so we represent them rather than the community are misinformed.
Before NDA, ZOS could not tell us anything beyond the immediate next patch, so you didn't hear anything from them and we were incapable of saying anything because we weren't told anything. You weren't getting that sort of info and you couldn't give any feedback on that info because none of us had it. It's not like the NDA is changing anything in that regard.
What is changing is now we will have the ability to preempt questionable changes before they hit the PTS.
It was the hard core players complaining about the one second cast time on shields that led to ZOS changing it to a much worse solution of limiting shields to 50% of caster's max health, I'll take a one second cast time over having my shield reduced by 70% anyday. We know these guys are representing their friends who are hard core players but who is representing the casual player or the solo players? Apparently no one.You guys remember the cast time on shields idea? Now we will be able to say "dude stop" before something similar happens before it actually happens. That's pretty much all this NDA will may or may not provide for class reps.
It was the hard core players complaining about the one second cast time on shields that led to ZOS changing it to a much worse solution of limiting shields to 50% of caster's max health, I'll take a one second cast time over having my shield reduced by 70% anyday. We know these guys are representing their friends who are hard core players but who is representing the casual player or the solo players? Apparently no one.You guys remember the cast time on shields idea? Now we will be able to say "dude stop" before something similar happens before it actually happens. That's pretty much all this NDA will may or may not provide for class reps.
ZOS_GinaBruno wrote: »We’d also like to take this time to talk about some changes we’re making to the program. Effective immediately, all Class Reps have signed a Non-Disclosure Agreement (NDA) to help facilitate more transparency between them and the development team, and allow us to have a more open dialogue more regularly. This means that they will need to be very selective about what questions of yours they can answer. However, we still want to make sure everyone is aware of what we’re discussing. As mentioned previously, we still plan to publish any meeting notes from voice calls we have, and we’re talking about other ways we can keep everyone in the loop. More on that to come as we nail down the exact details.
Tasear is not an endgame player afaik.
It doesn't matter anyway because all the reps gather feedback on everything.
As it should be.
Joy_Division wrote: »Some people live in their own deluded world.
I don't know what else to say, but those people who think that ZOS is somehow controlling us, muzzling us, or in anyway making it so we represent them rather than the community are misinformed.
Before NDA, ZOS could not tell us anything beyond the immediate next patch, so you didn't hear anything from them and we were incapable of saying anything because we weren't told anything. You weren't getting that sort of info and you couldn't give any feedback on that info because none of us had it. It's not like the NDA is changing anything in that regard.
What is changing is now we will have the ability to preempt questionable changes before they hit the PTS.
No reason of restrict reps with nda, they will break nda anyway and share info with their friends. Already happened before with Morrowind beta, will happen again coz it impossible to track such deed.
You guys remember the cast time on shields idea? Now we will be able to say "dude stop" before something similar happens before it actually happens. That's pretty much all this NDA will may or may not provide for class reps.
BANK_IT_HERE wrote: »You guys remember the cast time on shields idea? Now we will be able to say "dude stop" before something similar happens before it actually happens. That's pretty much all this NDA will may or may not provide for class reps.
Perhaps. Now they can talk freely with you, but now you can't talk freely with us. So, not sure how much that helps.