The Wrathstone DLC Game Pack and Update 21 base game patch are now available to test on the PTS! Read the full patch notes here: https://forums.elderscrollsonline.com/en/discussion/454456/
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• PlayStation®4: NA and EU megaservers for maintenance – January 22, 6:00AM EST (11:00 UTC) - 09:00AM EST (14:00 UTC)

FYI: Updates on Class Rep Program

  • Shokasegambit1
    Shokasegambit1
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    How can I say this in a constructive manner... Ummm

    Working for free is completely up to the class reps. We have seen the struggle of balance in eso for almost half a decade. And personally really don't care about the balance. Eso isn't an Esport therefore takes far less skill from other technically skilled and advanced games. So enjoy lore, RP and play dress up, becuase you get nothing in real life if your on there leaderboards.

    Fyi Once you realize this ESO becomes fun again. Not becuase of the game play becuase of the drama with tryhards thinking there Esport players it's quite entertaining.
  • spartaxoxo
    spartaxoxo
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    I think people are misunderstanding or jumping to conclusions.
    We’d also like to take this time to talk about some changes we’re making to the program. Effective immediately, all Class Reps have signed a Non-Disclosure Agreement (NDA) to help facilitate more transparency between them and the development team, and allow us to have a more open dialogue more regularly.
    So as it's written, it seems like the NDA will allow ZOS to be a little more open with intended changes/ideas when talking to the class reps, so that the reps may say "stop, that's a terrible idea" or "sounds good". It's just that the reps are now more restricted in what info they may pass along to us. Definitely a trade-off, though I think it's acceptable unless the NDA is far more extreme than I'm assuming. But the class reps are competent people, so if they all signed off on it then it surely isn't that bad.

    No. All you need for that is am agreement not to discuss open changes. I did this same thing for years for a different gaming company, never signed a blanket NDA, and there was never an issue.

    This is just corporate double speak designed to distract that they want to be even less communicative going forward.
  • mb10
    mb10
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    How about some class reps for PS4 EU?
    There should be reps for every platform imo as the communities between them all differ.

    I can help by speaking to the players and guilds on PS4 EU if you're looking for a Mag NB - PVP perspective on different topics

  • ezio45
    ezio45
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    Liofa wrote: »
    You guys remember the cast time on shields idea? Now we will be able to say "dude stop" before something similar happens before it actually happens. That's pretty much all this NDA will may or may not provide for class reps.

    YEY T.T ive never been so happy

    <3 I love you guys!!!!!!!!!!!!!!!!!!!!
  • ezio45
    ezio45
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    Alcast wrote: »
    PouletRico wrote: »
    I am against anything that gives a subsection of gamers an edge above the rest. Class reps are first and foremost players, playing the game with their friends. They will absolutely 100% share any relevant heads up info with their buddies on discord et al, NDA or not.

    Since we have a known PvP exploiter amongst the EU Reps (just check the initial Class Rep thread for plenty of comments of very well known community members in regards to that), I come to think this is the worst decision ever made.

    I more of a optimistic person, I tend to trust such programs, and so far, the reps have done a pretty good job, but I have to agree with Mojo on this one. Reps are players, some of them are already very good players (Hodor and stuff), this is giving them an unfair advantage on the rest of community. And I'm not even talking about exploits or PvP.

    Are you suggesting I am leaking stuff?

    hey alcast :) <3

    Edited by ezio45 on October 30, 2018 2:20AM
  • Acrolas
    Acrolas
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    Chicharron wrote: »
    I do not understand very well the NDA in video games, what is it for? Are you afraid of the Chinese? the Russians? but afraid of what? It's a stupid video game.

    Basically, an NDA is an agreement that you are going to receive non-public information but cannot talk about that information publicly until the information holder is ready to take that information public.

    It allows the class reps to view work under development that should not be publicly interpreted as a final product.
    Because, in weeks past, we've seen the *** storm that brews when public test material is discussed outside of the public test forum. Internal, in-development material would not only brew the same type of storm but generate strong, lasting opinions over content that may not even reach the public test stage.

    Regardless of the industry, NDAs create controlled environments and protect both branding and intellectual property.
  • Juhasow
    Juhasow
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    Valykc wrote: »
    I think people are misunderstanding or jumping to conclusions.
    We’d also like to take this time to talk about some changes we’re making to the program. Effective immediately, all Class Reps have signed a Non-Disclosure Agreement (NDA) to help facilitate more transparency between them and the development team, and allow us to have a more open dialogue more regularly.
    So as it's written, it seems like the NDA will allow ZOS to be a little more open with intended changes/ideas when talking to the class reps, so that the reps may say "stop, that's a terrible idea" or "sounds good". It's just that the reps are now more restricted in what info they may pass along to us. Definitely a trade-off, though I think it's acceptable unless the NDA is far more extreme than I'm assuming. But the class reps are competent people, so if they all signed off on it then it surely isn't that bad.

    yeah, because we saw how well ZOS listened to the reps during Nerfmire PTS 🙄.

    Problem is when ZoS is announcing their balance changes to the community which includes reps they have those things already coded and ready to land on PTS so it's hard to start rethinking buch of changes and reprogramming code parts connected to them few days before it hits PTS or live server. Now when class reps will be under NDA devs will be able to tell them about plans for the future updates and ideas for balance much earlier which creates posibility that changes like cast time on shields idea will never even touch the game code.
    Edited by Juhasow on October 30, 2018 3:40AM
  • Androconium
    Androconium
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    Dymence wrote: »
    MJallday wrote: »
    Sorry I fail to see how this helps the community in any way what so ever

    If you sign an NDA it means YOU ARE NOT ALLOWED TO DISCUSS ANYTHING TO DO WITH DISCUSSIONS RELATED TO THE CONEXT OF THE NDA

    In that respect it’s more like a gagging order than any way to aid communications. If fact they are explicitly designed to inhibit them!

    So I’m afraid this is just utter nonsense


    I'm afraid that you're right.

    I'm afraid that you and many others in this thread are completely missing the point.

    Currently devs will not share info about big changes regarding combat balance with the reps in early stages. The reps learn everything at the same time we do.

    With the signing of the NDA, the devs will have more freedom in the info they disclose to the reps, so that reps may quench concerns at a much earlier stage, allowing the dev team to consider appropriate changes over a longer timespan than they are currently where it mostly just ends up with "we're sticking with it".

    So what does this NDA mean for the rest of us? Effectively nothing. Things will stay the same as is for the rest of us. We will learn about combat changes and balancing when the patches hit PTS. The important difference is that by the time they hit PTS, the reps will already have had a chance to give their input on said changes. They just won't be allowed to tell us anything before the PTS stage.

    I'm not completely missing the point. I'm just really cynical about it.

    So, is what you have said classified as "fact" or "opinion"? You haven't declared that in your post, despite seeming to have a detailed knowledge about how the process will work.

    IN MY OPINION, this process will allow the Class Reps to work more closely with the development team. However, I'm not convinced that this will translate into players being better informed, better represented, or have their concerns addressed.

    MY EXPERIENCE suggests that when ZOS is confronted with a problem of any nature, then the rule of thumb is to provide no comment.

    Those are true and unemotional statements. Interpret them as you see fit.
    SERVICE NOT INCLUDED
  • pkuronen
    pkuronen
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    ZOS must always state clearly which information is shareable. Otherwise reps are of no use to the public under the NDA.
  • SDraconis
    SDraconis
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    2 thumbs up for foot in the door tactics.
    Edited by SDraconis on October 30, 2018 5:45AM
  • ESO_Nightingale
    ESO_Nightingale
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    Liofa wrote: »
    You guys remember the cast time on shields idea? Now we will be able to say "dude stop" before something similar happens before it actually happens. That's pretty much all this NDA will may or may not provide for class reps.

    heck yeah! lets stop the ruining of skills!
    Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/AENgyPp

    Let's make frost better for everyone!
  • Blacknight841
    Blacknight841
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    The class reps are supposed to represent the community. Not being able to talk tot he community leader is like not having a voice in the people that represent you in the government. Time to vote for new reps (reps that should have been voted on by the community to begin with). If they’re is no communication between the class reps and the community they represent, then why have them at all? Zos already ignores the community, no need for redundancy.
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  • Alaztor91
    Alaztor91
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    tbh if this allows class reps to know about future changes months in advance so that stuff like the rune cage fiasco doesn't start happening to other skills it can't be that bad.
  • Masel
    Masel
    Class Representative
    Valykc wrote: »
    Terrible decision, class reps were the only voice of communication we had. Since you can’t reply back to forum threads for whatever reason. The only reason we knew that the Single Target Cast time ability bug was being looked into was because a class rep mentioned so, not because any of you devs cared to say you “were looking into it” despite at least 4 forum threads on the topic. You need to outline what is covered by the NDA and what’s not. Is it all communication, or just future changes info? If we have another bug and a player wants to know if it is being addressed, can a class rep disclose that? If not then this is stupid, and another nail in your coffin. Congrats on finding more ways to isolate your player base from needed communication.

    It's still gonna be the same thing as before. There's just additional information we can't talk about, that's all. We swill still provide feedback, still gather it, still do the same things for every update.
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