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What Do You Guys Feel Needs To Be Buffed With Sorc?

  • DDuke
    DDuke
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    Nicko_Lps wrote: »
    DDuke wrote: »
    Nicko_Lps wrote: »
    DDuke wrote: »
    Aedaryl wrote: »
    Shield is the main issue of why sorc can't compete in PvP.

    Shield stacking Harness and hardened need to be removed, because it's jail sorc need to go out.
    DDuke wrote: »
    Apherius wrote: »
    DDuke wrote: »
    By the way when people say stuff like "Sorcs have the highest burst in the game...", you guys know that's a big, fat LIE, don't you?

    Meanwhile, there are Nightblades running around who can hit you with an Assassin's Will that does 20K damage. That's 20,000 HP off your health bar just from one proc! It's not even an ultimate!!!

    Of course, some wise guy is going to say "Well, NBs can only do that kind of damage because of all the debuffs they put on you..." SO WHAT!?! When are Sorcs going to get some crippling debuffs attached to Curse or Cage or whatever?

    I'll just copy paste this here:
    Using same setup on both characters.

    Gear: 5/1/1 2x Engine Guardian 5x Necropotence 5x Destruction Mastery

    Sorc buffs: Major Sorcery, Wpn Dmg Enchant, Ancient Knowledge passive, Empower for Light Attack (from Meteor), Altmer passive +4% to Shooting Star & Light Attack & Shock Glyph, +5% (Energized passive) to Shock Glyph, +10% to Frag proc

    NB buffs: Major Sorcery, Wpn Dmg Enchant, +20% to Merciless & Light Attack (Incap buff), Minor Berserk, Altmer passive +4% to Light Attack

    So let's compare.
    Shooting Star 14 323+(4%[Altmer Passive]+8%[Ancient Knowledge])=16 041
    Light Attack 3565+(40%[Empower]+4%[Altmer Passive]+8%[Ancient Knowledge])=5418
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+5%[Energized])=2964
    Rune Cage 0
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge])=3992
    Frag 12 260+(8%[Ancient Knowledge]+10%[Frag Proc])=14 466
    Curse 10574+8%(Ancient Knowledge)=11 419
    54 300 tooltip burst

    and NB:
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=4278
    Incap 12 890+(8%[Ancient Knowledge]+8%[Minor Berserk])=14 952
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=4991
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=3040
    Merciless 16 370+(8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=22 263
    49 524 tooltip burst

    Now let's assume everything crits (NB has 60% crit modifier, Sorc 50%):
    54 300+50%=81 450
    49 524+60%=79 238


    Everything accounted for, sorcs do have the highest burst in game (i.e. damage that lands within 1 GCD).


    Note that this is not even including Fury, or Flame Reach as the CC (which you'd probably prefer over Rune Cage now).

    That is not even including the ultimate cost. Let's not forgot NB have a 4 button combo ( 2*LA - incap - merciless ) while sorc need to press 6 button ( comet - 2*la - CC [cage/clench] - curse -frag )

    Sure, not disputing it takes more time to setup sorc burst.

    It however still deals more damage within one global cooldown than nightblade one (i.e. maximum burst).
    DDuke wrote: »
    By the way when people say stuff like "Sorcs have the highest burst in the game...", you guys know that's a big, fat LIE, don't you?

    Meanwhile, there are Nightblades running around who can hit you with an Assassin's Will that does 20K damage. That's 20,000 HP off your health bar just from one proc! It's not even an ultimate!!!

    Of course, some wise guy is going to say "Well, NBs can only do that kind of damage because of all the debuffs they put on you..." SO WHAT!?! When are Sorcs going to get some crippling debuffs attached to Curse or Cage or whatever?

    I'll just copy paste this here:
    Using same setup on both characters.

    Gear: 5/1/1 2x Engine Guardian 5x Necropotence 5x Destruction Mastery

    Sorc buffs: Major Sorcery, Wpn Dmg Enchant, Ancient Knowledge passive, Empower for Light Attack (from Meteor), Altmer passive +4% to Shooting Star & Light Attack & Shock Glyph, +5% (Energized passive) to Shock Glyph, +10% to Frag proc

    NB buffs: Major Sorcery, Wpn Dmg Enchant, +20% to Merciless & Light Attack (Incap buff), Minor Berserk, Altmer passive +4% to Light Attack

    So let's compare.
    Shooting Star 14 323+(4%[Altmer Passive]+8%[Ancient Knowledge])=16 041
    Light Attack 3565+(40%[Empower]+4%[Altmer Passive]+8%[Ancient Knowledge])=5418
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+5%[Energized])=2964
    Rune Cage 0
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge])=3992
    Frag 12 260+(8%[Ancient Knowledge]+10%[Frag Proc])=14 466
    Curse 10574+8%(Ancient Knowledge)=11 419
    54 300 tooltip burst

    and NB:
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=4278
    Incap 12 890+(8%[Ancient Knowledge]+8%[Minor Berserk])=14 952
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=4991
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=3040
    Merciless 16 370+(8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=22 263
    49 524 tooltip burst

    Now let's assume everything crits (NB has 60% crit modifier, Sorc 50%):
    54 300+50%=81 450
    49 524+60%=79 238


    Everything accounted for, sorcs do have the highest burst in game (i.e. damage that lands within 1 GCD).


    Note that this is not even including Fury, or Flame Reach as the CC (which you'd probably prefer over Rune Cage now).

    You intentionally forgot guranteed crit , impale & flame reach + sneak and minor berseker bonus for NB ? Isnt it ?
    I hate bad numbers.

    Guaranteed crit on what, light attack? And what are you even talking about?

    Minor Berserk is factored in (you can read it on the NB buffs) and Incap is used as CC in order to actually land the Merciless (close to) within one global cooldown like sorc burst.

    If you add in Flame Reach & Impale to the mix it takes 3 global cooldowns to land the whole "burst", which means 2 seconds for your opponent (assuming you land the first LA+CC with Flame Reach) for your opponent to react.


    I hate people who don't understand game mechanics but still proceed to make ignorant posts on the forums.

    This isn't true at all.

    EVERYONE with a half brain Block the meteor.

    Sorc ultimate burst is the weakest you can find because people block everything (only curse is unblocable) and block reduce the damage to nothing.


    Your "sorc have the best burst" was true when rune cage made the burst 100% uncounterable, but this isn't true anymore.


    If you get hit by a meteor ultimate sorc burst combo, you are a noob

    Eh, I could say the same about getting hit by Incap... after having played NB for over 4 years it's pretty predictable when people are going to use it, and thus it becomes easy to dodge (and then you dodge *all* the burst from NB).

    Leap is also easily blocked (or even just made to "miss" by moving fast enough), Soul Assault easily blocked & then cloaked away. Every ultimate has counters.


    Nothing prevents you from using DBOS on a Sorc btw, if you want a more "sudden" burst. Especially in noCP.

    When you use shooting star on your stamblade ill use DBoS.
    Since then lets continue amazing math that proves sorc needs desperately another nerf because before summerset and probably before that as well you are constantly on forums whining about magsorcs

    Actually I think sorc needs buffs in the mobility department (Streak/BoL should remove snares/roots) and I think it'd help build diversity if a skill like Encase (or something else) had a DoT portion.

    Apart from that, I feel sorc is fairly balanced at the moment. Just like other classes, bad players struggle to kill better players & good ones are dangerous. Nothing new there.


    I just don't think they need more burst and that assessment is backed by math when cross-referencing to other classes. And I definitely don't think shields need buffs.

    Ofcourse, magsorc is balanced when my curse+reach+frags deal exactly the same damage as 1 bow proc after soul harvest. Its all balanced right? MAX dmg from magblades was 15k, from stamblades 11k.(bow proc)

    If your Curse+Reach+Frags deal same damage as one Merciless proc, that's a problem with your build.

    With both characters using the exact same gear:
    Curse 10574+8%(Ancient Knowledge)=11 419
    Frag 12 260+(8%[Ancient Knowledge]+10%[Frag Proc])=14 466
    Reach 4945+(8%[Ancient Knowledge]+4%[Altmer Passive])=5538
    31 423 total tooltip burst

    vs

    Merciless 16 370+(8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=22 263 total tooltip burst


    That burst combination of sorc deals 41,1% more damage than Merciless alone, which would indicate you're playing a build with an average of 3425 less spell damage (and/or 34k less magicka) than the NB.

    Or that your assessment of sorc burst rotation vs Merciless alone isn't as accurate as you think.
    Nicko_Lps wrote: »
    Your mathematics is from an imaginary world, sorc will NEVER kill a brained player without lich+shacle/necro. Will manage to kill only scrubs a good player will OoM you with that build in 1m of duel and rekt you in 2 sec as magsorc dies in less than 2 sec without shields.

    Cool. Is that why all the sorcs in their Lich Shackle/Necro setups are QQ'ing about being weak? I'd suggest trying out Meditate if you're having sustain issues, perhaps with Cyrodiil's Light off bar (that still lets you stack up a lot of dmg).
    Nicko_Lps wrote: »
    Bad players always struggle to kill good players and fail. Ive met 2 nightblades(stam+mag) that do not belong to the whineblade category. They have all the tools to OoM me and burst me down like a fly. Now, nightblades have all these amazing tools just because the vast majority of them CANT play their class properly.

    That magsorc vs nb above is open world, no LoS no floors no teleports. In case of LoS or teleports 1st to 2nd floor nb is 100% unkillable from 2 sorcs, not just 1.

    Sounds like you just died to a better player. Sh*t happens.

    If vast majority of stamblades aren't capable of that then it sounds to me like a balanced class - just like sorcs now that vast majority of them aren't capable of killing good players.

    Only one of those classes is QQ'ing on the forums though. I guess it's rough for many to get carried by Rune Cage and then have that taken away, but I'm sure people will adapt and just realize they need to get better instead of having the entire class raised up in strength (simultaneously making those who were already strong on sorc overpowered).
    Edited by DDuke on September 9, 2018 4:38PM
  • Aedaryl
    Aedaryl
    ✭✭✭✭✭
    DDuke wrote: »
    Aedaryl wrote: »
    Shield is the main issue of why sorc can't compete in PvP.

    Shield stacking Harness and hardened need to be removed, because it's jail sorc need to go out.
    DDuke wrote: »
    Apherius wrote: »
    DDuke wrote: »
    By the way when people say stuff like "Sorcs have the highest burst in the game...", you guys know that's a big, fat LIE, don't you?

    Meanwhile, there are Nightblades running around who can hit you with an Assassin's Will that does 20K damage. That's 20,000 HP off your health bar just from one proc! It's not even an ultimate!!!

    Of course, some wise guy is going to say "Well, NBs can only do that kind of damage because of all the debuffs they put on you..." SO WHAT!?! When are Sorcs going to get some crippling debuffs attached to Curse or Cage or whatever?

    I'll just copy paste this here:
    Using same setup on both characters.

    Gear: 5/1/1 2x Engine Guardian 5x Necropotence 5x Destruction Mastery

    Sorc buffs: Major Sorcery, Wpn Dmg Enchant, Ancient Knowledge passive, Empower for Light Attack (from Meteor), Altmer passive +4% to Shooting Star & Light Attack & Shock Glyph, +5% (Energized passive) to Shock Glyph, +10% to Frag proc

    NB buffs: Major Sorcery, Wpn Dmg Enchant, +20% to Merciless & Light Attack (Incap buff), Minor Berserk, Altmer passive +4% to Light Attack

    So let's compare.
    Shooting Star 14 323+(4%[Altmer Passive]+8%[Ancient Knowledge])=16 041
    Light Attack 3565+(40%[Empower]+4%[Altmer Passive]+8%[Ancient Knowledge])=5418
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+5%[Energized])=2964
    Rune Cage 0
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge])=3992
    Frag 12 260+(8%[Ancient Knowledge]+10%[Frag Proc])=14 466
    Curse 10574+8%(Ancient Knowledge)=11 419
    54 300 tooltip burst

    and NB:
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=4278
    Incap 12 890+(8%[Ancient Knowledge]+8%[Minor Berserk])=14 952
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=4991
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=3040
    Merciless 16 370+(8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=22 263
    49 524 tooltip burst

    Now let's assume everything crits (NB has 60% crit modifier, Sorc 50%):
    54 300+50%=81 450
    49 524+60%=79 238


    Everything accounted for, sorcs do have the highest burst in game (i.e. damage that lands within 1 GCD).


    Note that this is not even including Fury, or Flame Reach as the CC (which you'd probably prefer over Rune Cage now).

    That is not even including the ultimate cost. Let's not forgot NB have a 4 button combo ( 2*LA - incap - merciless ) while sorc need to press 6 button ( comet - 2*la - CC [cage/clench] - curse -frag )

    Sure, not disputing it takes more time to setup sorc burst.

    It however still deals more damage within one global cooldown than nightblade one (i.e. maximum burst).
    DDuke wrote: »
    By the way when people say stuff like "Sorcs have the highest burst in the game...", you guys know that's a big, fat LIE, don't you?

    Meanwhile, there are Nightblades running around who can hit you with an Assassin's Will that does 20K damage. That's 20,000 HP off your health bar just from one proc! It's not even an ultimate!!!

    Of course, some wise guy is going to say "Well, NBs can only do that kind of damage because of all the debuffs they put on you..." SO WHAT!?! When are Sorcs going to get some crippling debuffs attached to Curse or Cage or whatever?

    I'll just copy paste this here:
    Using same setup on both characters.

    Gear: 5/1/1 2x Engine Guardian 5x Necropotence 5x Destruction Mastery

    Sorc buffs: Major Sorcery, Wpn Dmg Enchant, Ancient Knowledge passive, Empower for Light Attack (from Meteor), Altmer passive +4% to Shooting Star & Light Attack & Shock Glyph, +5% (Energized passive) to Shock Glyph, +10% to Frag proc

    NB buffs: Major Sorcery, Wpn Dmg Enchant, +20% to Merciless & Light Attack (Incap buff), Minor Berserk, Altmer passive +4% to Light Attack

    So let's compare.
    Shooting Star 14 323+(4%[Altmer Passive]+8%[Ancient Knowledge])=16 041
    Light Attack 3565+(40%[Empower]+4%[Altmer Passive]+8%[Ancient Knowledge])=5418
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+5%[Energized])=2964
    Rune Cage 0
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge])=3992
    Frag 12 260+(8%[Ancient Knowledge]+10%[Frag Proc])=14 466
    Curse 10574+8%(Ancient Knowledge)=11 419
    54 300 tooltip burst

    and NB:
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=4278
    Incap 12 890+(8%[Ancient Knowledge]+8%[Minor Berserk])=14 952
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=4991
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=3040
    Merciless 16 370+(8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=22 263
    49 524 tooltip burst

    Now let's assume everything crits (NB has 60% crit modifier, Sorc 50%):
    54 300+50%=81 450
    49 524+60%=79 238


    Everything accounted for, sorcs do have the highest burst in game (i.e. damage that lands within 1 GCD).


    Note that this is not even including Fury, or Flame Reach as the CC (which you'd probably prefer over Rune Cage now).

    You intentionally forgot guranteed crit , impale & flame reach + sneak and minor berseker bonus for NB ? Isnt it ?
    I hate bad numbers.

    Guaranteed crit on what, light attack? And what are you even talking about?

    Minor Berserk is factored in (you can read it on the NB buffs) and Incap is used as CC in order to actually land the Merciless (close to) within one global cooldown like sorc burst.

    If you add in Flame Reach & Impale to the mix it takes 3 global cooldowns to land the whole "burst", which means 2 seconds for your opponent (assuming you land the first LA+CC with Flame Reach) for your opponent to react.


    I hate people who don't understand game mechanics but still proceed to make ignorant posts on the forums.

    This isn't true at all.

    EVERYONE with a half brain Block the meteor.

    Sorc ultimate burst is the weakest you can find because people block everything (only curse is unblocable) and block reduce the damage to nothing.


    Your "sorc have the best burst" was true when rune cage made the burst 100% uncounterable, but this isn't true anymore.


    If you get hit by a meteor ultimate sorc burst combo, you are a noob

    Eh, I could say the same about getting hit by Incap... after having played NB for over 4 years it's pretty predictable when people are going to use it, and thus it becomes easy to dodge (and then you dodge *all* the burst from NB).

    Leap is also easily blocked (or even just made to "miss" by moving fast enough), Soul Assault easily blocked & then cloaked away. Every ultimate has counters.


    Nothing prevents you from using DBOS on a Sorc btw, if you want a more "sudden" burst. Especially in noCP.

    False, NB can hit with incap + bow, they have the possibility. Sorc doesn't have it with meteor.

    Use incap -> Fear -> bow. For Dk use Fozzilise if you don't want have ur leap blocked, or use it in melee range.

    "Every ultimate has counter" is different from : "Everyone counter ur ultimate easely without a way for to you make it land.
    Edited by Aedaryl on September 9, 2018 4:37PM
  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    Aedaryl wrote: »
    DDuke wrote: »
    Aedaryl wrote: »
    Shield is the main issue of why sorc can't compete in PvP.

    Shield stacking Harness and hardened need to be removed, because it's jail sorc need to go out.
    DDuke wrote: »
    Apherius wrote: »
    DDuke wrote: »
    By the way when people say stuff like "Sorcs have the highest burst in the game...", you guys know that's a big, fat LIE, don't you?

    Meanwhile, there are Nightblades running around who can hit you with an Assassin's Will that does 20K damage. That's 20,000 HP off your health bar just from one proc! It's not even an ultimate!!!

    Of course, some wise guy is going to say "Well, NBs can only do that kind of damage because of all the debuffs they put on you..." SO WHAT!?! When are Sorcs going to get some crippling debuffs attached to Curse or Cage or whatever?

    I'll just copy paste this here:
    Using same setup on both characters.

    Gear: 5/1/1 2x Engine Guardian 5x Necropotence 5x Destruction Mastery

    Sorc buffs: Major Sorcery, Wpn Dmg Enchant, Ancient Knowledge passive, Empower for Light Attack (from Meteor), Altmer passive +4% to Shooting Star & Light Attack & Shock Glyph, +5% (Energized passive) to Shock Glyph, +10% to Frag proc

    NB buffs: Major Sorcery, Wpn Dmg Enchant, +20% to Merciless & Light Attack (Incap buff), Minor Berserk, Altmer passive +4% to Light Attack

    So let's compare.
    Shooting Star 14 323+(4%[Altmer Passive]+8%[Ancient Knowledge])=16 041
    Light Attack 3565+(40%[Empower]+4%[Altmer Passive]+8%[Ancient Knowledge])=5418
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+5%[Energized])=2964
    Rune Cage 0
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge])=3992
    Frag 12 260+(8%[Ancient Knowledge]+10%[Frag Proc])=14 466
    Curse 10574+8%(Ancient Knowledge)=11 419
    54 300 tooltip burst

    and NB:
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=4278
    Incap 12 890+(8%[Ancient Knowledge]+8%[Minor Berserk])=14 952
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=4991
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=3040
    Merciless 16 370+(8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=22 263
    49 524 tooltip burst

    Now let's assume everything crits (NB has 60% crit modifier, Sorc 50%):
    54 300+50%=81 450
    49 524+60%=79 238


    Everything accounted for, sorcs do have the highest burst in game (i.e. damage that lands within 1 GCD).


    Note that this is not even including Fury, or Flame Reach as the CC (which you'd probably prefer over Rune Cage now).

    That is not even including the ultimate cost. Let's not forgot NB have a 4 button combo ( 2*LA - incap - merciless ) while sorc need to press 6 button ( comet - 2*la - CC [cage/clench] - curse -frag )

    Sure, not disputing it takes more time to setup sorc burst.

    It however still deals more damage within one global cooldown than nightblade one (i.e. maximum burst).
    DDuke wrote: »
    By the way when people say stuff like "Sorcs have the highest burst in the game...", you guys know that's a big, fat LIE, don't you?

    Meanwhile, there are Nightblades running around who can hit you with an Assassin's Will that does 20K damage. That's 20,000 HP off your health bar just from one proc! It's not even an ultimate!!!

    Of course, some wise guy is going to say "Well, NBs can only do that kind of damage because of all the debuffs they put on you..." SO WHAT!?! When are Sorcs going to get some crippling debuffs attached to Curse or Cage or whatever?

    I'll just copy paste this here:
    Using same setup on both characters.

    Gear: 5/1/1 2x Engine Guardian 5x Necropotence 5x Destruction Mastery

    Sorc buffs: Major Sorcery, Wpn Dmg Enchant, Ancient Knowledge passive, Empower for Light Attack (from Meteor), Altmer passive +4% to Shooting Star & Light Attack & Shock Glyph, +5% (Energized passive) to Shock Glyph, +10% to Frag proc

    NB buffs: Major Sorcery, Wpn Dmg Enchant, +20% to Merciless & Light Attack (Incap buff), Minor Berserk, Altmer passive +4% to Light Attack

    So let's compare.
    Shooting Star 14 323+(4%[Altmer Passive]+8%[Ancient Knowledge])=16 041
    Light Attack 3565+(40%[Empower]+4%[Altmer Passive]+8%[Ancient Knowledge])=5418
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+5%[Energized])=2964
    Rune Cage 0
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge])=3992
    Frag 12 260+(8%[Ancient Knowledge]+10%[Frag Proc])=14 466
    Curse 10574+8%(Ancient Knowledge)=11 419
    54 300 tooltip burst

    and NB:
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=4278
    Incap 12 890+(8%[Ancient Knowledge]+8%[Minor Berserk])=14 952
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=4991
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=3040
    Merciless 16 370+(8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=22 263
    49 524 tooltip burst

    Now let's assume everything crits (NB has 60% crit modifier, Sorc 50%):
    54 300+50%=81 450
    49 524+60%=79 238


    Everything accounted for, sorcs do have the highest burst in game (i.e. damage that lands within 1 GCD).


    Note that this is not even including Fury, or Flame Reach as the CC (which you'd probably prefer over Rune Cage now).

    You intentionally forgot guranteed crit , impale & flame reach + sneak and minor berseker bonus for NB ? Isnt it ?
    I hate bad numbers.

    Guaranteed crit on what, light attack? And what are you even talking about?

    Minor Berserk is factored in (you can read it on the NB buffs) and Incap is used as CC in order to actually land the Merciless (close to) within one global cooldown like sorc burst.

    If you add in Flame Reach & Impale to the mix it takes 3 global cooldowns to land the whole "burst", which means 2 seconds for your opponent (assuming you land the first LA+CC with Flame Reach) for your opponent to react.


    I hate people who don't understand game mechanics but still proceed to make ignorant posts on the forums.

    This isn't true at all.

    EVERYONE with a half brain Block the meteor.

    Sorc ultimate burst is the weakest you can find because people block everything (only curse is unblocable) and block reduce the damage to nothing.


    Your "sorc have the best burst" was true when rune cage made the burst 100% uncounterable, but this isn't true anymore.


    If you get hit by a meteor ultimate sorc burst combo, you are a noob

    Eh, I could say the same about getting hit by Incap... after having played NB for over 4 years it's pretty predictable when people are going to use it, and thus it becomes easy to dodge (and then you dodge *all* the burst from NB).

    Leap is also easily blocked (or even just made to "miss" by moving fast enough), Soul Assault easily blocked & then cloaked away. Every ultimate has counters.


    Nothing prevents you from using DBOS on a Sorc btw, if you want a more "sudden" burst. Especially in noCP.

    False, NB can hit with incap + bow, they have the possibility. Sorc doesn't have it with meteor.

    Use incap -> Fear -> bow. For Dk use Fozzilise if you don't want have ur leap blocked, or use it in melee range.

    "Every ultimate has counter" is different from : "Everyone counter ur ultimate easely without a way for to you make it land.

    Well hit me up in game & try to land that on me. You have my @ username.

    I'd be more than happy to demonstrate how easy it is to dodge Incap and/or CC break fear+dodge Assassin's Will. Or how you can simply outrange fossilize and/or CC Break+Block the Leap.


    I already recorded a video (back in October last year) showcasing how easy it is to dodge fear->Assassin's Will, but I can make a more comprehensive one with more abilities.
    Edited by DDuke on September 9, 2018 4:41PM
  • Geroken777
    Geroken777
    ✭✭✭✭✭
    Nothing, I feel like it needs to be nerfed

    /s
    The self-righteous shall choke on their sanctimony.
  • Zer0oo
    Zer0oo
    ✭✭✭✭✭
    DDuke wrote: »
    Aedaryl wrote: »
    DDuke wrote: »
    Aedaryl wrote: »
    Shield is the main issue of why sorc can't compete in PvP.

    Shield stacking Harness and hardened need to be removed, because it's jail sorc need to go out.
    DDuke wrote: »
    Apherius wrote: »
    DDuke wrote: »
    By the way when people say stuff like "Sorcs have the highest burst in the game...", you guys know that's a big, fat LIE, don't you?

    Meanwhile, there are Nightblades running around who can hit you with an Assassin's Will that does 20K damage. That's 20,000 HP off your health bar just from one proc! It's not even an ultimate!!!

    Of course, some wise guy is going to say "Well, NBs can only do that kind of damage because of all the debuffs they put on you..." SO WHAT!?! When are Sorcs going to get some crippling debuffs attached to Curse or Cage or whatever?

    I'll just copy paste this here:
    Using same setup on both characters.

    Gear: 5/1/1 2x Engine Guardian 5x Necropotence 5x Destruction Mastery

    Sorc buffs: Major Sorcery, Wpn Dmg Enchant, Ancient Knowledge passive, Empower for Light Attack (from Meteor), Altmer passive +4% to Shooting Star & Light Attack & Shock Glyph, +5% (Energized passive) to Shock Glyph, +10% to Frag proc

    NB buffs: Major Sorcery, Wpn Dmg Enchant, +20% to Merciless & Light Attack (Incap buff), Minor Berserk, Altmer passive +4% to Light Attack

    So let's compare.
    Shooting Star 14 323+(4%[Altmer Passive]+8%[Ancient Knowledge])=16 041
    Light Attack 3565+(40%[Empower]+4%[Altmer Passive]+8%[Ancient Knowledge])=5418
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+5%[Energized])=2964
    Rune Cage 0
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge])=3992
    Frag 12 260+(8%[Ancient Knowledge]+10%[Frag Proc])=14 466
    Curse 10574+8%(Ancient Knowledge)=11 419
    54 300 tooltip burst

    and NB:
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=4278
    Incap 12 890+(8%[Ancient Knowledge]+8%[Minor Berserk])=14 952
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=4991
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=3040
    Merciless 16 370+(8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=22 263
    49 524 tooltip burst

    Now let's assume everything crits (NB has 60% crit modifier, Sorc 50%):
    54 300+50%=81 450
    49 524+60%=79 238


    Everything accounted for, sorcs do have the highest burst in game (i.e. damage that lands within 1 GCD).


    Note that this is not even including Fury, or Flame Reach as the CC (which you'd probably prefer over Rune Cage now).

    That is not even including the ultimate cost. Let's not forgot NB have a 4 button combo ( 2*LA - incap - merciless ) while sorc need to press 6 button ( comet - 2*la - CC [cage/clench] - curse -frag )

    Sure, not disputing it takes more time to setup sorc burst.

    It however still deals more damage within one global cooldown than nightblade one (i.e. maximum burst).
    DDuke wrote: »
    By the way when people say stuff like "Sorcs have the highest burst in the game...", you guys know that's a big, fat LIE, don't you?

    Meanwhile, there are Nightblades running around who can hit you with an Assassin's Will that does 20K damage. That's 20,000 HP off your health bar just from one proc! It's not even an ultimate!!!

    Of course, some wise guy is going to say "Well, NBs can only do that kind of damage because of all the debuffs they put on you..." SO WHAT!?! When are Sorcs going to get some crippling debuffs attached to Curse or Cage or whatever?

    I'll just copy paste this here:
    Using same setup on both characters.

    Gear: 5/1/1 2x Engine Guardian 5x Necropotence 5x Destruction Mastery

    Sorc buffs: Major Sorcery, Wpn Dmg Enchant, Ancient Knowledge passive, Empower for Light Attack (from Meteor), Altmer passive +4% to Shooting Star & Light Attack & Shock Glyph, +5% (Energized passive) to Shock Glyph, +10% to Frag proc

    NB buffs: Major Sorcery, Wpn Dmg Enchant, +20% to Merciless & Light Attack (Incap buff), Minor Berserk, Altmer passive +4% to Light Attack

    So let's compare.
    Shooting Star 14 323+(4%[Altmer Passive]+8%[Ancient Knowledge])=16 041
    Light Attack 3565+(40%[Empower]+4%[Altmer Passive]+8%[Ancient Knowledge])=5418
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+5%[Energized])=2964
    Rune Cage 0
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge])=3992
    Frag 12 260+(8%[Ancient Knowledge]+10%[Frag Proc])=14 466
    Curse 10574+8%(Ancient Knowledge)=11 419
    54 300 tooltip burst

    and NB:
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=4278
    Incap 12 890+(8%[Ancient Knowledge]+8%[Minor Berserk])=14 952
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=4991
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=3040
    Merciless 16 370+(8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=22 263
    49 524 tooltip burst

    Now let's assume everything crits (NB has 60% crit modifier, Sorc 50%):
    54 300+50%=81 450
    49 524+60%=79 238


    Everything accounted for, sorcs do have the highest burst in game (i.e. damage that lands within 1 GCD).


    Note that this is not even including Fury, or Flame Reach as the CC (which you'd probably prefer over Rune Cage now).

    You intentionally forgot guranteed crit , impale & flame reach + sneak and minor berseker bonus for NB ? Isnt it ?
    I hate bad numbers.

    Guaranteed crit on what, light attack? And what are you even talking about?

    Minor Berserk is factored in (you can read it on the NB buffs) and Incap is used as CC in order to actually land the Merciless (close to) within one global cooldown like sorc burst.

    If you add in Flame Reach & Impale to the mix it takes 3 global cooldowns to land the whole "burst", which means 2 seconds for your opponent (assuming you land the first LA+CC with Flame Reach) for your opponent to react.


    I hate people who don't understand game mechanics but still proceed to make ignorant posts on the forums.

    This isn't true at all.

    EVERYONE with a half brain Block the meteor.

    Sorc ultimate burst is the weakest you can find because people block everything (only curse is unblocable) and block reduce the damage to nothing.


    Your "sorc have the best burst" was true when rune cage made the burst 100% uncounterable, but this isn't true anymore.


    If you get hit by a meteor ultimate sorc burst combo, you are a noob

    Eh, I could say the same about getting hit by Incap... after having played NB for over 4 years it's pretty predictable when people are going to use it, and thus it becomes easy to dodge (and then you dodge *all* the burst from NB).

    Leap is also easily blocked (or even just made to "miss" by moving fast enough), Soul Assault easily blocked & then cloaked away. Every ultimate has counters.


    Nothing prevents you from using DBOS on a Sorc btw, if you want a more "sudden" burst. Especially in noCP.

    False, NB can hit with incap + bow, they have the possibility. Sorc doesn't have it with meteor.

    Use incap -> Fear -> bow. For Dk use Fozzilise if you don't want have ur leap blocked, or use it in melee range.

    "Every ultimate has counter" is different from : "Everyone counter ur ultimate easely without a way for to you make it land.

    Well hit me up in game & try to land that on me. You have my @ username.

    I'd be more than happy to demonstrate how easy it is to dodge Incap and/or CC break fear+dodge Assassin's Will. Or how you can simply outrange fossilize and/or CC Break+Block the Leap.


    I already recorded a video (back in October last year) showcasing how easy it is to dodge fear->Assassin's Will, but I can make a more comprehensive one with more abilities.

    And now go into cyro and tell me how easy it is.
    Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
    - Update 23
  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    Zer0oo wrote: »
    DDuke wrote: »
    Aedaryl wrote: »
    DDuke wrote: »
    Aedaryl wrote: »
    Shield is the main issue of why sorc can't compete in PvP.

    Shield stacking Harness and hardened need to be removed, because it's jail sorc need to go out.
    DDuke wrote: »
    Apherius wrote: »
    DDuke wrote: »
    By the way when people say stuff like "Sorcs have the highest burst in the game...", you guys know that's a big, fat LIE, don't you?

    Meanwhile, there are Nightblades running around who can hit you with an Assassin's Will that does 20K damage. That's 20,000 HP off your health bar just from one proc! It's not even an ultimate!!!

    Of course, some wise guy is going to say "Well, NBs can only do that kind of damage because of all the debuffs they put on you..." SO WHAT!?! When are Sorcs going to get some crippling debuffs attached to Curse or Cage or whatever?

    I'll just copy paste this here:
    Using same setup on both characters.

    Gear: 5/1/1 2x Engine Guardian 5x Necropotence 5x Destruction Mastery

    Sorc buffs: Major Sorcery, Wpn Dmg Enchant, Ancient Knowledge passive, Empower for Light Attack (from Meteor), Altmer passive +4% to Shooting Star & Light Attack & Shock Glyph, +5% (Energized passive) to Shock Glyph, +10% to Frag proc

    NB buffs: Major Sorcery, Wpn Dmg Enchant, +20% to Merciless & Light Attack (Incap buff), Minor Berserk, Altmer passive +4% to Light Attack

    So let's compare.
    Shooting Star 14 323+(4%[Altmer Passive]+8%[Ancient Knowledge])=16 041
    Light Attack 3565+(40%[Empower]+4%[Altmer Passive]+8%[Ancient Knowledge])=5418
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+5%[Energized])=2964
    Rune Cage 0
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge])=3992
    Frag 12 260+(8%[Ancient Knowledge]+10%[Frag Proc])=14 466
    Curse 10574+8%(Ancient Knowledge)=11 419
    54 300 tooltip burst

    and NB:
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=4278
    Incap 12 890+(8%[Ancient Knowledge]+8%[Minor Berserk])=14 952
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=4991
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=3040
    Merciless 16 370+(8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=22 263
    49 524 tooltip burst

    Now let's assume everything crits (NB has 60% crit modifier, Sorc 50%):
    54 300+50%=81 450
    49 524+60%=79 238


    Everything accounted for, sorcs do have the highest burst in game (i.e. damage that lands within 1 GCD).


    Note that this is not even including Fury, or Flame Reach as the CC (which you'd probably prefer over Rune Cage now).

    That is not even including the ultimate cost. Let's not forgot NB have a 4 button combo ( 2*LA - incap - merciless ) while sorc need to press 6 button ( comet - 2*la - CC [cage/clench] - curse -frag )

    Sure, not disputing it takes more time to setup sorc burst.

    It however still deals more damage within one global cooldown than nightblade one (i.e. maximum burst).
    DDuke wrote: »
    By the way when people say stuff like "Sorcs have the highest burst in the game...", you guys know that's a big, fat LIE, don't you?

    Meanwhile, there are Nightblades running around who can hit you with an Assassin's Will that does 20K damage. That's 20,000 HP off your health bar just from one proc! It's not even an ultimate!!!

    Of course, some wise guy is going to say "Well, NBs can only do that kind of damage because of all the debuffs they put on you..." SO WHAT!?! When are Sorcs going to get some crippling debuffs attached to Curse or Cage or whatever?

    I'll just copy paste this here:
    Using same setup on both characters.

    Gear: 5/1/1 2x Engine Guardian 5x Necropotence 5x Destruction Mastery

    Sorc buffs: Major Sorcery, Wpn Dmg Enchant, Ancient Knowledge passive, Empower for Light Attack (from Meteor), Altmer passive +4% to Shooting Star & Light Attack & Shock Glyph, +5% (Energized passive) to Shock Glyph, +10% to Frag proc

    NB buffs: Major Sorcery, Wpn Dmg Enchant, +20% to Merciless & Light Attack (Incap buff), Minor Berserk, Altmer passive +4% to Light Attack

    So let's compare.
    Shooting Star 14 323+(4%[Altmer Passive]+8%[Ancient Knowledge])=16 041
    Light Attack 3565+(40%[Empower]+4%[Altmer Passive]+8%[Ancient Knowledge])=5418
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+5%[Energized])=2964
    Rune Cage 0
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge])=3992
    Frag 12 260+(8%[Ancient Knowledge]+10%[Frag Proc])=14 466
    Curse 10574+8%(Ancient Knowledge)=11 419
    54 300 tooltip burst

    and NB:
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=4278
    Incap 12 890+(8%[Ancient Knowledge]+8%[Minor Berserk])=14 952
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=4991
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=3040
    Merciless 16 370+(8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=22 263
    49 524 tooltip burst

    Now let's assume everything crits (NB has 60% crit modifier, Sorc 50%):
    54 300+50%=81 450
    49 524+60%=79 238


    Everything accounted for, sorcs do have the highest burst in game (i.e. damage that lands within 1 GCD).


    Note that this is not even including Fury, or Flame Reach as the CC (which you'd probably prefer over Rune Cage now).

    You intentionally forgot guranteed crit , impale & flame reach + sneak and minor berseker bonus for NB ? Isnt it ?
    I hate bad numbers.

    Guaranteed crit on what, light attack? And what are you even talking about?

    Minor Berserk is factored in (you can read it on the NB buffs) and Incap is used as CC in order to actually land the Merciless (close to) within one global cooldown like sorc burst.

    If you add in Flame Reach & Impale to the mix it takes 3 global cooldowns to land the whole "burst", which means 2 seconds for your opponent (assuming you land the first LA+CC with Flame Reach) for your opponent to react.


    I hate people who don't understand game mechanics but still proceed to make ignorant posts on the forums.

    This isn't true at all.

    EVERYONE with a half brain Block the meteor.

    Sorc ultimate burst is the weakest you can find because people block everything (only curse is unblocable) and block reduce the damage to nothing.


    Your "sorc have the best burst" was true when rune cage made the burst 100% uncounterable, but this isn't true anymore.


    If you get hit by a meteor ultimate sorc burst combo, you are a noob

    Eh, I could say the same about getting hit by Incap... after having played NB for over 4 years it's pretty predictable when people are going to use it, and thus it becomes easy to dodge (and then you dodge *all* the burst from NB).

    Leap is also easily blocked (or even just made to "miss" by moving fast enough), Soul Assault easily blocked & then cloaked away. Every ultimate has counters.


    Nothing prevents you from using DBOS on a Sorc btw, if you want a more "sudden" burst. Especially in noCP.

    False, NB can hit with incap + bow, they have the possibility. Sorc doesn't have it with meteor.

    Use incap -> Fear -> bow. For Dk use Fozzilise if you don't want have ur leap blocked, or use it in melee range.

    "Every ultimate has counter" is different from : "Everyone counter ur ultimate easely without a way for to you make it land.

    Well hit me up in game & try to land that on me. You have my @ username.

    I'd be more than happy to demonstrate how easy it is to dodge Incap and/or CC break fear+dodge Assassin's Will. Or how you can simply outrange fossilize and/or CC Break+Block the Leap.


    I already recorded a video (back in October last year) showcasing how easy it is to dodge fear->Assassin's Will, but I can make a more comprehensive one with more abilities.

    And now go into cyro and tell me how easy it is.

    Well that depends entirely on latency, doesn't it? If I'm at 100~ it's just as easy to CC Break+Dodge as it is in duels or BGs. If that latency hits 200+ it's more difficult, but then again anyone who values their sanity shouldn't play competitive online games with 200+ latency.
  • Aedaryl
    Aedaryl
    ✭✭✭✭✭
    DDuke wrote: »
    DDuke wrote: »
    By the way when people say stuff like "Sorcs have the highest burst in the game...", you guys know that's a big, fat LIE, don't you?

    Meanwhile, there are Nightblades running around who can hit you with an Assassin's Will that does 20K damage. That's 20,000 HP off your health bar just from one proc! It's not even an ultimate!!!

    Of course, some wise guy is going to say "Well, NBs can only do that kind of damage because of all the debuffs they put on you..." SO WHAT!?! When are Sorcs going to get some crippling debuffs attached to Curse or Cage or whatever?

    I'll just copy paste this here:
    Using same setup on both characters.

    Gear: 5/1/1 2x Engine Guardian 5x Necropotence 5x Destruction Mastery

    Sorc buffs: Major Sorcery, Wpn Dmg Enchant, Ancient Knowledge passive, Empower for Light Attack (from Meteor), Altmer passive +4% to Shooting Star & Light Attack & Shock Glyph, +5% (Energized passive) to Shock Glyph, +10% to Frag proc

    NB buffs: Major Sorcery, Wpn Dmg Enchant, +20% to Merciless & Light Attack (Incap buff), Minor Berserk, Altmer passive +4% to Light Attack

    So let's compare.
    Shooting Star 14 323+(4%[Altmer Passive]+8%[Ancient Knowledge])=16 041
    Light Attack 3565+(40%[Empower]+4%[Altmer Passive]+8%[Ancient Knowledge])=5418
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+5%[Energized])=2964
    Rune Cage 0
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge])=3992
    Frag 12 260+(8%[Ancient Knowledge]+10%[Frag Proc])=14 466
    Curse 10574+8%(Ancient Knowledge)=11 419
    54 300 tooltip burst

    and NB:
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=4278
    Incap 12 890+(8%[Ancient Knowledge]+8%[Minor Berserk])=14 952
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=4991
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=3040
    Merciless 16 370+(8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=22 263
    49 524 tooltip burst

    Now let's assume everything crits (NB has 60% crit modifier, Sorc 50%):
    54 300+50%=81 450
    49 524+60%=79 238


    Everything accounted for, sorcs do have the highest burst in game (i.e. damage that lands within 1 GCD).


    Note that this is not even including Fury, or Flame Reach as the CC (which you'd probably prefer over Rune Cage now).

    Shadowy disguise guarantees a crit. Passives increase your crit damage. Nobody really plays Altmer on NB, it's more like Dunmer which also buffs NB light attacks. My pvp main is nb btw. It's just beyond reality to say that sorc has more burst than nb. I wouldn't laugh even if it was a joke.

    +3% Flame Damage
    -4% Max Magicka

    You can calculate with those modifiers, but it's not changing the outcome much (if at all). That sorc has more burst than NB is a mathematical fact. Is it easier to land than NB burst? Perhaps not, but atleast you (almost) always land the Curse portion of burst, where as entire NB burst can be dodged (and even if you do get hit by Incap, you can CC Break+dodge roll before Assassin's Will hits you).
    Nicko_Lps wrote: »
    Daus wrote: »
    More damage.

    Better sustain.

    Highest burst in the game, and yet still wants more damage. Magsorcs are never satisfied lol

    If you think Magsorc has the highest burst ingame you never played a magblade or a stamblade.
    Or you play it and you belong to the category of whineblades that constantly whine for buffs.
    DDuke wrote: »
    By the way when people say stuff like "Sorcs have the highest burst in the game...", you guys know that's a big, fat LIE, don't you?

    Meanwhile, there are Nightblades running around who can hit you with an Assassin's Will that does 20K damage. That's 20,000 HP off your health bar just from one proc! It's not even an ultimate!!!

    Of course, some wise guy is going to say "Well, NBs can only do that kind of damage because of all the debuffs they put on you..." SO WHAT!?! When are Sorcs going to get some crippling debuffs attached to Curse or Cage or whatever?

    I'll just copy paste this here:
    Using same setup on both characters.

    Gear: 5/1/1 2x Engine Guardian 5x Necropotence 5x Destruction Mastery

    Sorc buffs: Major Sorcery, Wpn Dmg Enchant, Ancient Knowledge passive, Empower for Light Attack (from Meteor), Altmer passive +4% to Shooting Star & Light Attack & Shock Glyph, +5% (Energized passive) to Shock Glyph, +10% to Frag proc

    NB buffs: Major Sorcery, Wpn Dmg Enchant, +20% to Merciless & Light Attack (Incap buff), Minor Berserk, Altmer passive +4% to Light Attack

    So let's compare.
    Shooting Star 14 323+(4%[Altmer Passive]+8%[Ancient Knowledge])=16 041
    Light Attack 3565+(40%[Empower]+4%[Altmer Passive]+8%[Ancient Knowledge])=5418
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+5%[Energized])=2964
    Rune Cage 0
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge])=3992
    Frag 12 260+(8%[Ancient Knowledge]+10%[Frag Proc])=14 466
    Curse 10574+8%(Ancient Knowledge)=11 419
    54 300 tooltip burst

    and NB:
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=4278
    Incap 12 890+(8%[Ancient Knowledge]+8%[Minor Berserk])=14 952
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=4991
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=3040
    Merciless 16 370+(8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=22 263
    49 524 tooltip burst

    Now let's assume everything crits (NB has 60% crit modifier, Sorc 50%):
    54 300+50%=81 450
    49 524+60%=79 238


    Everything accounted for, sorcs do have the highest burst in game (i.e. damage that lands within 1 GCD).


    Note that this is not even including Fury, or Flame Reach as the CC (which you'd probably prefer over Rune Cage now).

    There we go again, Decimus and his magic numbers out of nowhere.
    Pre summerset your calculations on sorc burst was like 110k, how come and it dropped now?
    I will never forget your calculations of cage doing 9k damage on players. Some serious math there bro. GG

    PS
    Please duel me one day with engine guardian/necro/destro mastery. Please? I beg you.

    I've explained how I got the numbers, gear & buffs used. Same setups on both classes. Feel free to test it out yourself :smiley:

    Also, those numbers are for noCP (which is why you see a difference compared to what I theorycrafted pre-Summerset).


    Not my fault people play trashy sustain setups and then QQ about not having damage.

    If everysingle top player play a "sustain" build MAYBE it's because sorc is unsustainable because it's the most exepensive class to play and the WORST to sustain ?

    Stop acting like sorc have the choice, they don't.

    Even me playing as non meta need 2.3k mag recovery + minor magicka steal to sustain, it's what's happen when you don't get carried by Harness.

    Sorc are forced to run a dedicated 5 pieces regen set + Light armor + regen race + Harness magicka back carry to sustain.
  • usmguy1234
    usmguy1234
    ✭✭✭✭✭
    Apherius wrote: »
    DDuke wrote: »
    By the way when people say stuff like "Sorcs have the highest burst in the game...", you guys know that's a big, fat LIE, don't you?

    Meanwhile, there are Nightblades running around who can hit you with an Assassin's Will that does 20K damage. That's 20,000 HP off your health bar just from one proc! It's not even an ultimate!!!

    Of course, some wise guy is going to say "Well, NBs can only do that kind of damage because of all the debuffs they put on you..." SO WHAT!?! When are Sorcs going to get some crippling debuffs attached to Curse or Cage or whatever?

    I'll just copy paste this here:
    Using same setup on both characters.

    Gear: 5/1/1 2x Engine Guardian 5x Necropotence 5x Destruction Mastery

    Sorc buffs: Major Sorcery, Wpn Dmg Enchant, Ancient Knowledge passive, Empower for Light Attack (from Meteor), Altmer passive +4% to Shooting Star & Light Attack & Shock Glyph, +5% (Energized passive) to Shock Glyph, +10% to Frag proc

    NB buffs: Major Sorcery, Wpn Dmg Enchant, +20% to Merciless & Light Attack (Incap buff), Minor Berserk, Altmer passive +4% to Light Attack

    So let's compare.
    Shooting Star 14 323+(4%[Altmer Passive]+8%[Ancient Knowledge])=16 041
    Light Attack 3565+(40%[Empower]+4%[Altmer Passive]+8%[Ancient Knowledge])=5418
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+5%[Energized])=2964
    Rune Cage 0
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge])=3992
    Frag 12 260+(8%[Ancient Knowledge]+10%[Frag Proc])=14 466
    Curse 10574+8%(Ancient Knowledge)=11 419
    54 300 tooltip burst

    and NB:
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=4278
    Incap 12 890+(8%[Ancient Knowledge]+8%[Minor Berserk])=14 952
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=4991
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=3040
    Merciless 16 370+(8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=22 263
    49 524 tooltip burst

    Now let's assume everything crits (NB has 60% crit modifier, Sorc 50%):
    54 300+50%=81 450
    49 524+60%=79 238


    Everything accounted for, sorcs do have the highest burst in game (i.e. damage that lands within 1 GCD).


    Note that this is not even including Fury, or Flame Reach as the CC (which you'd probably prefer over Rune Cage now).

    That is not even including the ultimate cost. Let's not forgot NB have a 4 button combo ( 2*LA - incap - merciless ) while sorc need to press 6 button ( comet - 2*la - CC [cage/clench] - curse -frag )

    Also comet isn't even a class ult.
    Zaghigoth- Orc Stamplar
    Soul Razor- Altmer Magsorc
    Les Drago- Redguard Stamdk
    Eirius- Altmer Magdk
    Stormifeth- Altmer Magplar

    Disclaimer: My comments are a little sarcasm mixed with truth. If you can't handle that don't respond to me.

  • DDuke
    DDuke
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    Aedaryl wrote: »
    DDuke wrote: »
    DDuke wrote: »
    By the way when people say stuff like "Sorcs have the highest burst in the game...", you guys know that's a big, fat LIE, don't you?

    Meanwhile, there are Nightblades running around who can hit you with an Assassin's Will that does 20K damage. That's 20,000 HP off your health bar just from one proc! It's not even an ultimate!!!

    Of course, some wise guy is going to say "Well, NBs can only do that kind of damage because of all the debuffs they put on you..." SO WHAT!?! When are Sorcs going to get some crippling debuffs attached to Curse or Cage or whatever?

    I'll just copy paste this here:
    Using same setup on both characters.

    Gear: 5/1/1 2x Engine Guardian 5x Necropotence 5x Destruction Mastery

    Sorc buffs: Major Sorcery, Wpn Dmg Enchant, Ancient Knowledge passive, Empower for Light Attack (from Meteor), Altmer passive +4% to Shooting Star & Light Attack & Shock Glyph, +5% (Energized passive) to Shock Glyph, +10% to Frag proc

    NB buffs: Major Sorcery, Wpn Dmg Enchant, +20% to Merciless & Light Attack (Incap buff), Minor Berserk, Altmer passive +4% to Light Attack

    So let's compare.
    Shooting Star 14 323+(4%[Altmer Passive]+8%[Ancient Knowledge])=16 041
    Light Attack 3565+(40%[Empower]+4%[Altmer Passive]+8%[Ancient Knowledge])=5418
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+5%[Energized])=2964
    Rune Cage 0
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge])=3992
    Frag 12 260+(8%[Ancient Knowledge]+10%[Frag Proc])=14 466
    Curse 10574+8%(Ancient Knowledge)=11 419
    54 300 tooltip burst

    and NB:
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=4278
    Incap 12 890+(8%[Ancient Knowledge]+8%[Minor Berserk])=14 952
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=4991
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=3040
    Merciless 16 370+(8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=22 263
    49 524 tooltip burst

    Now let's assume everything crits (NB has 60% crit modifier, Sorc 50%):
    54 300+50%=81 450
    49 524+60%=79 238


    Everything accounted for, sorcs do have the highest burst in game (i.e. damage that lands within 1 GCD).


    Note that this is not even including Fury, or Flame Reach as the CC (which you'd probably prefer over Rune Cage now).

    Shadowy disguise guarantees a crit. Passives increase your crit damage. Nobody really plays Altmer on NB, it's more like Dunmer which also buffs NB light attacks. My pvp main is nb btw. It's just beyond reality to say that sorc has more burst than nb. I wouldn't laugh even if it was a joke.

    +3% Flame Damage
    -4% Max Magicka

    You can calculate with those modifiers, but it's not changing the outcome much (if at all). That sorc has more burst than NB is a mathematical fact. Is it easier to land than NB burst? Perhaps not, but atleast you (almost) always land the Curse portion of burst, where as entire NB burst can be dodged (and even if you do get hit by Incap, you can CC Break+dodge roll before Assassin's Will hits you).
    Nicko_Lps wrote: »
    Daus wrote: »
    More damage.

    Better sustain.

    Highest burst in the game, and yet still wants more damage. Magsorcs are never satisfied lol

    If you think Magsorc has the highest burst ingame you never played a magblade or a stamblade.
    Or you play it and you belong to the category of whineblades that constantly whine for buffs.
    DDuke wrote: »
    By the way when people say stuff like "Sorcs have the highest burst in the game...", you guys know that's a big, fat LIE, don't you?

    Meanwhile, there are Nightblades running around who can hit you with an Assassin's Will that does 20K damage. That's 20,000 HP off your health bar just from one proc! It's not even an ultimate!!!

    Of course, some wise guy is going to say "Well, NBs can only do that kind of damage because of all the debuffs they put on you..." SO WHAT!?! When are Sorcs going to get some crippling debuffs attached to Curse or Cage or whatever?

    I'll just copy paste this here:
    Using same setup on both characters.

    Gear: 5/1/1 2x Engine Guardian 5x Necropotence 5x Destruction Mastery

    Sorc buffs: Major Sorcery, Wpn Dmg Enchant, Ancient Knowledge passive, Empower for Light Attack (from Meteor), Altmer passive +4% to Shooting Star & Light Attack & Shock Glyph, +5% (Energized passive) to Shock Glyph, +10% to Frag proc

    NB buffs: Major Sorcery, Wpn Dmg Enchant, +20% to Merciless & Light Attack (Incap buff), Minor Berserk, Altmer passive +4% to Light Attack

    So let's compare.
    Shooting Star 14 323+(4%[Altmer Passive]+8%[Ancient Knowledge])=16 041
    Light Attack 3565+(40%[Empower]+4%[Altmer Passive]+8%[Ancient Knowledge])=5418
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+5%[Energized])=2964
    Rune Cage 0
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge])=3992
    Frag 12 260+(8%[Ancient Knowledge]+10%[Frag Proc])=14 466
    Curse 10574+8%(Ancient Knowledge)=11 419
    54 300 tooltip burst

    and NB:
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=4278
    Incap 12 890+(8%[Ancient Knowledge]+8%[Minor Berserk])=14 952
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=4991
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=3040
    Merciless 16 370+(8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=22 263
    49 524 tooltip burst

    Now let's assume everything crits (NB has 60% crit modifier, Sorc 50%):
    54 300+50%=81 450
    49 524+60%=79 238


    Everything accounted for, sorcs do have the highest burst in game (i.e. damage that lands within 1 GCD).


    Note that this is not even including Fury, or Flame Reach as the CC (which you'd probably prefer over Rune Cage now).

    There we go again, Decimus and his magic numbers out of nowhere.
    Pre summerset your calculations on sorc burst was like 110k, how come and it dropped now?
    I will never forget your calculations of cage doing 9k damage on players. Some serious math there bro. GG

    PS
    Please duel me one day with engine guardian/necro/destro mastery. Please? I beg you.

    I've explained how I got the numbers, gear & buffs used. Same setups on both classes. Feel free to test it out yourself :smiley:

    Also, those numbers are for noCP (which is why you see a difference compared to what I theorycrafted pre-Summerset).


    Not my fault people play trashy sustain setups and then QQ about not having damage.

    If everysingle top player play a "sustain" build MAYBE it's because sorc is unsustainable because it's the most exepensive class to play and the WORST to sustain ?

    Stop acting like sorc have the choice, they don't.

    Even me playing as non meta need 2.3k mag recovery + minor magicka steal to sustain, it's what's happen when you don't get carried by Harness.

    Sorc are forced to run a dedicated 5 pieces regen set + Light armor + regen race + Harness magicka back carry to sustain.

    Or maybe it's because people get stuck with the concept of "meta" and don't really experiment.

    But you don't have to take my word for it, go ask someone like Derra about how well Cyrodiil's Light+Meditate works for sustain.

    There's also another trick for practically infinite magicka I don't want to disclose here as I promised not to talk about it when I first heard about it from someone.


    My advise: go experiment with not only different sets, but different abilities as well.
  • Apherius
    Apherius
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    ✭✭
    Daus wrote: »
    Magsorcs have the highest burst in the game. Period.

    This has been mathematically proven many times, and thankfully @DDuke has taken the time to produce numbers that can be readily copy and pasted whenever a magsorc ignorantly exclaims otherwise.

    Math proves this, and magsorcs still like to argue against it; citing their feelings as evidence.

    Sorry magsorcs, facts don't care about your feelings. If you feel your class lacks bursts, I'm sorry to say that it doesn't get any better than what you have.

    Sure, These number are interesting, even though he compare magNB and magsorc with the same setup ... while sorc need to play with sustain set, magNB can afford to use damage set(s).
  • MashmalloMan
    MashmalloMan
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    As usual this topic turned in to nightblade's and sorc's fighting about numbers in a PvP environment, it's one aspect of the game. The OP was looking for ideas, these aren't ideas, they're disputes.
    PC Beta - 2200+ CP

    Stam Sorc Khajiit PvE/PVP Main || Stam Sorc Dark Elf PvP ||
    Stam Templar Dark Elf || Stam Warden Wood Elf || Stam DK Nord || Stam Necro Orc || Stam Blade Khajiit


    Mag Sorc High Elf || Mag Templar High Elf || Mag Warden Breton || Mag Necro Khajiit || Mag Blade Khajiit
  • Emmagoldman
    Emmagoldman
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    Sorc is generally balanced but needs a tad bit of love in terms of how it can be enjoyably played. Sorc was always most rewarded when being forced to line up burst and kite.

    I would like to see crystal frags have the stun back at its current level of dmg and a frag with the previuos dmg without the stun as the kther morph

    Streak should have a slight increase in the range of streak and a slight reduction in cost.

    otherwise its fine
  • Emmagoldman
    Emmagoldman
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    Sorc is generally balanced but needs a tad bit of love in terms of how it can be enjoyably played. Sorc was always most rewarded when being forced to line up burst and kite.

    I would like to see crystal frags have the stun back at its current level of dmg and a frag with the previuos dmg without the stun as the kther morph

    Streak should have a slight increase in the range of streak and a slight reduction in cost.

    otherwise its fine
  • firedrgn
    firedrgn
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    Just shorten the heavy attack a bit on lightning staff. That should take care of most everything
  • Nicko_Lps
    Nicko_Lps
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    DDuke wrote: »
    Nicko_Lps wrote: »
    DDuke wrote: »
    Nicko_Lps wrote: »
    DDuke wrote: »
    Aedaryl wrote: »
    Shield is the main issue of why sorc can't compete in PvP.

    Shield stacking Harness and hardened need to be removed, because it's jail sorc need to go out.
    DDuke wrote: »
    Apherius wrote: »
    DDuke wrote: »
    By the way when people say stuff like "Sorcs have the highest burst in the game...", you guys know that's a big, fat LIE, don't you?

    Meanwhile, there are Nightblades running around who can hit you with an Assassin's Will that does 20K damage. That's 20,000 HP off your health bar just from one proc! It's not even an ultimate!!!

    Of course, some wise guy is going to say "Well, NBs can only do that kind of damage because of all the debuffs they put on you..." SO WHAT!?! When are Sorcs going to get some crippling debuffs attached to Curse or Cage or whatever?

    I'll just copy paste this here:
    Using same setup on both characters.

    Gear: 5/1/1 2x Engine Guardian 5x Necropotence 5x Destruction Mastery

    Sorc buffs: Major Sorcery, Wpn Dmg Enchant, Ancient Knowledge passive, Empower for Light Attack (from Meteor), Altmer passive +4% to Shooting Star & Light Attack & Shock Glyph, +5% (Energized passive) to Shock Glyph, +10% to Frag proc

    NB buffs: Major Sorcery, Wpn Dmg Enchant, +20% to Merciless & Light Attack (Incap buff), Minor Berserk, Altmer passive +4% to Light Attack

    So let's compare.
    Shooting Star 14 323+(4%[Altmer Passive]+8%[Ancient Knowledge])=16 041
    Light Attack 3565+(40%[Empower]+4%[Altmer Passive]+8%[Ancient Knowledge])=5418
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+5%[Energized])=2964
    Rune Cage 0
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge])=3992
    Frag 12 260+(8%[Ancient Knowledge]+10%[Frag Proc])=14 466
    Curse 10574+8%(Ancient Knowledge)=11 419
    54 300 tooltip burst

    and NB:
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=4278
    Incap 12 890+(8%[Ancient Knowledge]+8%[Minor Berserk])=14 952
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=4991
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=3040
    Merciless 16 370+(8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=22 263
    49 524 tooltip burst

    Now let's assume everything crits (NB has 60% crit modifier, Sorc 50%):
    54 300+50%=81 450
    49 524+60%=79 238


    Everything accounted for, sorcs do have the highest burst in game (i.e. damage that lands within 1 GCD).


    Note that this is not even including Fury, or Flame Reach as the CC (which you'd probably prefer over Rune Cage now).

    That is not even including the ultimate cost. Let's not forgot NB have a 4 button combo ( 2*LA - incap - merciless ) while sorc need to press 6 button ( comet - 2*la - CC [cage/clench] - curse -frag )

    Sure, not disputing it takes more time to setup sorc burst.

    It however still deals more damage within one global cooldown than nightblade one (i.e. maximum burst).
    DDuke wrote: »
    By the way when people say stuff like "Sorcs have the highest burst in the game...", you guys know that's a big, fat LIE, don't you?

    Meanwhile, there are Nightblades running around who can hit you with an Assassin's Will that does 20K damage. That's 20,000 HP off your health bar just from one proc! It's not even an ultimate!!!

    Of course, some wise guy is going to say "Well, NBs can only do that kind of damage because of all the debuffs they put on you..." SO WHAT!?! When are Sorcs going to get some crippling debuffs attached to Curse or Cage or whatever?

    I'll just copy paste this here:
    Using same setup on both characters.

    Gear: 5/1/1 2x Engine Guardian 5x Necropotence 5x Destruction Mastery

    Sorc buffs: Major Sorcery, Wpn Dmg Enchant, Ancient Knowledge passive, Empower for Light Attack (from Meteor), Altmer passive +4% to Shooting Star & Light Attack & Shock Glyph, +5% (Energized passive) to Shock Glyph, +10% to Frag proc

    NB buffs: Major Sorcery, Wpn Dmg Enchant, +20% to Merciless & Light Attack (Incap buff), Minor Berserk, Altmer passive +4% to Light Attack

    So let's compare.
    Shooting Star 14 323+(4%[Altmer Passive]+8%[Ancient Knowledge])=16 041
    Light Attack 3565+(40%[Empower]+4%[Altmer Passive]+8%[Ancient Knowledge])=5418
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+5%[Energized])=2964
    Rune Cage 0
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge])=3992
    Frag 12 260+(8%[Ancient Knowledge]+10%[Frag Proc])=14 466
    Curse 10574+8%(Ancient Knowledge)=11 419
    54 300 tooltip burst

    and NB:
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=4278
    Incap 12 890+(8%[Ancient Knowledge]+8%[Minor Berserk])=14 952
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=4991
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=3040
    Merciless 16 370+(8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=22 263
    49 524 tooltip burst

    Now let's assume everything crits (NB has 60% crit modifier, Sorc 50%):
    54 300+50%=81 450
    49 524+60%=79 238


    Everything accounted for, sorcs do have the highest burst in game (i.e. damage that lands within 1 GCD).


    Note that this is not even including Fury, or Flame Reach as the CC (which you'd probably prefer over Rune Cage now).

    You intentionally forgot guranteed crit , impale & flame reach + sneak and minor berseker bonus for NB ? Isnt it ?
    I hate bad numbers.

    Guaranteed crit on what, light attack? And what are you even talking about?

    Minor Berserk is factored in (you can read it on the NB buffs) and Incap is used as CC in order to actually land the Merciless (close to) within one global cooldown like sorc burst.

    If you add in Flame Reach & Impale to the mix it takes 3 global cooldowns to land the whole "burst", which means 2 seconds for your opponent (assuming you land the first LA+CC with Flame Reach) for your opponent to react.


    I hate people who don't understand game mechanics but still proceed to make ignorant posts on the forums.

    This isn't true at all.

    EVERYONE with a half brain Block the meteor.

    Sorc ultimate burst is the weakest you can find because people block everything (only curse is unblocable) and block reduce the damage to nothing.


    Your "sorc have the best burst" was true when rune cage made the burst 100% uncounterable, but this isn't true anymore.


    If you get hit by a meteor ultimate sorc burst combo, you are a noob

    Eh, I could say the same about getting hit by Incap... after having played NB for over 4 years it's pretty predictable when people are going to use it, and thus it becomes easy to dodge (and then you dodge *all* the burst from NB).

    Leap is also easily blocked (or even just made to "miss" by moving fast enough), Soul Assault easily blocked & then cloaked away. Every ultimate has counters.


    Nothing prevents you from using DBOS on a Sorc btw, if you want a more "sudden" burst. Especially in noCP.

    When you use shooting star on your stamblade ill use DBoS.
    Since then lets continue amazing math that proves sorc needs desperately another nerf because before summerset and probably before that as well you are constantly on forums whining about magsorcs

    Actually I think sorc needs buffs in the mobility department (Streak/BoL should remove snares/roots) and I think it'd help build diversity if a skill like Encase (or something else) had a DoT portion.

    Apart from that, I feel sorc is fairly balanced at the moment. Just like other classes, bad players struggle to kill better players & good ones are dangerous. Nothing new there.


    I just don't think they need more burst and that assessment is backed by math when cross-referencing to other classes. And I definitely don't think shields need buffs.

    Ofcourse, magsorc is balanced when my curse+reach+frags deal exactly the same damage as 1 bow proc after soul harvest. Its all balanced right? MAX dmg from magblades was 15k, from stamblades 11k.(bow proc)

    If your Curse+Reach+Frags deal same damage as one Merciless proc, that's a problem with your build.

    With both characters using the exact same gear:
    Curse 10574+8%(Ancient Knowledge)=11 419
    Frag 12 260+(8%[Ancient Knowledge]+10%[Frag Proc])=14 466
    Reach 4945+(8%[Ancient Knowledge]+4%[Altmer Passive])=5538
    31 423 total tooltip burst

    vs

    Merciless 16 370+(8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=22 263 total tooltip burst


    That burst combination of sorc deals 41,1% more damage than Merciless alone, which would indicate you're playing a build with an average of 3425 less spell damage (and/or 34k less magicka) than the NB.

    Or that your assessment of sorc burst rotation vs Merciless alone isn't as accurate as you think.
    Nicko_Lps wrote: »
    Your mathematics is from an imaginary world, sorc will NEVER kill a brained player without lich+shacle/necro. Will manage to kill only scrubs a good player will OoM you with that build in 1m of duel and rekt you in 2 sec as magsorc dies in less than 2 sec without shields.

    Cool. Is that why all the sorcs in their Lich Shackle/Necro setups are QQ'ing about being weak? I'd suggest trying out Meditate if you're having sustain issues, perhaps with Cyrodiil's Light off bar (that still lets you stack up a lot of dmg).
    Nicko_Lps wrote: »
    Bad players always struggle to kill good players and fail. Ive met 2 nightblades(stam+mag) that do not belong to the whineblade category. They have all the tools to OoM me and burst me down like a fly. Now, nightblades have all these amazing tools just because the vast majority of them CANT play their class properly.

    That magsorc vs nb above is open world, no LoS no floors no teleports. In case of LoS or teleports 1st to 2nd floor nb is 100% unkillable from 2 sorcs, not just 1.

    Sounds like you just died to a better player. Sh*t happens.

    If vast majority of stamblades aren't capable of that then it sounds to me like a balanced class - just like sorcs now that vast majority of them aren't capable of killing good players.

    Only one of those classes is QQ'ing on the forums though. I guess it's rough for many to get carried by Rune Cage and then have that taken away, but I'm sure people will adapt and just realize they need to get better instead of having the entire class raised up in strength (simultaneously making those who were already strong on sorc overpowered).

    My frags+curse deal around 4.5k ea. to 90% of players i meet while my reach depends, usually does around 4k or less. That makes us less than the 15k bow proc ive had.
    Stop these tooltip stuff, it works alot differently in cyrodiil you come across monster mistakes like 4-5 months ago you where claiming cage does 9k damage.

    Can you 1v1 and stop during the duel to meditate as a magsorc? Are you really playing ESO and really have your magsorc still? Or when you escape a zerg you stop to meditate after 4 streaks rekt ur whole magica pool?

    You cried as hard as anybody could in forums, you and more whineblades ofc for the meteor+cage combo. While your cloak supattack+incap remains BALANCED right? No timing, no nothing just cloak sup attack+lA+incap. Again and again and you complain for sorcs that have to time down: Curse+reach+frag+fury WHILE their shields are still up otherwise they go down like flies. So fyi a sorc times down 6 skills to be as efficient as your stamblade is with 3 and lets not forget that you roll the 4 out of 6.


    Better player?
    When my BOTH of my shields get bursted down before i apply them YOU think a better player does that or an un-balanced DAMOOGE + that stupid shade that cuts down my dmg 15% ? Get serious man, exit forums play abit with your magsorc and duel me with that sorc setup of urs + ur meditate.
  • SilverWF
    SilverWF
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    Personally me would be happy if Surge would receive a buff to Heavy Attack. Maybe not 40% as DKs have, but probably 20%
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • Nicko_Lps
    Nicko_Lps
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    SilverWF wrote: »
    Personally me would be happy if Surge would receive a buff to Heavy Attack. Maybe not 40% as DKs have, but probably 20%

    I would be happy if Surge receive the siphoning strikes treatment with a lesser magnitude or smaller efficiency since sorc has cost reduction passives
  • Aedaryl
    Aedaryl
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    DDuke wrote: »
    Aedaryl wrote: »
    DDuke wrote: »
    DDuke wrote: »
    By the way when people say stuff like "Sorcs have the highest burst in the game...", you guys know that's a big, fat LIE, don't you?

    Meanwhile, there are Nightblades running around who can hit you with an Assassin's Will that does 20K damage. That's 20,000 HP off your health bar just from one proc! It's not even an ultimate!!!

    Of course, some wise guy is going to say "Well, NBs can only do that kind of damage because of all the debuffs they put on you..." SO WHAT!?! When are Sorcs going to get some crippling debuffs attached to Curse or Cage or whatever?

    I'll just copy paste this here:
    Using same setup on both characters.

    Gear: 5/1/1 2x Engine Guardian 5x Necropotence 5x Destruction Mastery

    Sorc buffs: Major Sorcery, Wpn Dmg Enchant, Ancient Knowledge passive, Empower for Light Attack (from Meteor), Altmer passive +4% to Shooting Star & Light Attack & Shock Glyph, +5% (Energized passive) to Shock Glyph, +10% to Frag proc

    NB buffs: Major Sorcery, Wpn Dmg Enchant, +20% to Merciless & Light Attack (Incap buff), Minor Berserk, Altmer passive +4% to Light Attack

    So let's compare.
    Shooting Star 14 323+(4%[Altmer Passive]+8%[Ancient Knowledge])=16 041
    Light Attack 3565+(40%[Empower]+4%[Altmer Passive]+8%[Ancient Knowledge])=5418
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+5%[Energized])=2964
    Rune Cage 0
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge])=3992
    Frag 12 260+(8%[Ancient Knowledge]+10%[Frag Proc])=14 466
    Curse 10574+8%(Ancient Knowledge)=11 419
    54 300 tooltip burst

    and NB:
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=4278
    Incap 12 890+(8%[Ancient Knowledge]+8%[Minor Berserk])=14 952
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=4991
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=3040
    Merciless 16 370+(8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=22 263
    49 524 tooltip burst

    Now let's assume everything crits (NB has 60% crit modifier, Sorc 50%):
    54 300+50%=81 450
    49 524+60%=79 238


    Everything accounted for, sorcs do have the highest burst in game (i.e. damage that lands within 1 GCD).


    Note that this is not even including Fury, or Flame Reach as the CC (which you'd probably prefer over Rune Cage now).

    Shadowy disguise guarantees a crit. Passives increase your crit damage. Nobody really plays Altmer on NB, it's more like Dunmer which also buffs NB light attacks. My pvp main is nb btw. It's just beyond reality to say that sorc has more burst than nb. I wouldn't laugh even if it was a joke.

    +3% Flame Damage
    -4% Max Magicka

    You can calculate with those modifiers, but it's not changing the outcome much (if at all). That sorc has more burst than NB is a mathematical fact. Is it easier to land than NB burst? Perhaps not, but atleast you (almost) always land the Curse portion of burst, where as entire NB burst can be dodged (and even if you do get hit by Incap, you can CC Break+dodge roll before Assassin's Will hits you).
    Nicko_Lps wrote: »
    Daus wrote: »
    More damage.

    Better sustain.

    Highest burst in the game, and yet still wants more damage. Magsorcs are never satisfied lol

    If you think Magsorc has the highest burst ingame you never played a magblade or a stamblade.
    Or you play it and you belong to the category of whineblades that constantly whine for buffs.
    DDuke wrote: »
    By the way when people say stuff like "Sorcs have the highest burst in the game...", you guys know that's a big, fat LIE, don't you?

    Meanwhile, there are Nightblades running around who can hit you with an Assassin's Will that does 20K damage. That's 20,000 HP off your health bar just from one proc! It's not even an ultimate!!!

    Of course, some wise guy is going to say "Well, NBs can only do that kind of damage because of all the debuffs they put on you..." SO WHAT!?! When are Sorcs going to get some crippling debuffs attached to Curse or Cage or whatever?

    I'll just copy paste this here:
    Using same setup on both characters.

    Gear: 5/1/1 2x Engine Guardian 5x Necropotence 5x Destruction Mastery

    Sorc buffs: Major Sorcery, Wpn Dmg Enchant, Ancient Knowledge passive, Empower for Light Attack (from Meteor), Altmer passive +4% to Shooting Star & Light Attack & Shock Glyph, +5% (Energized passive) to Shock Glyph, +10% to Frag proc

    NB buffs: Major Sorcery, Wpn Dmg Enchant, +20% to Merciless & Light Attack (Incap buff), Minor Berserk, Altmer passive +4% to Light Attack

    So let's compare.
    Shooting Star 14 323+(4%[Altmer Passive]+8%[Ancient Knowledge])=16 041
    Light Attack 3565+(40%[Empower]+4%[Altmer Passive]+8%[Ancient Knowledge])=5418
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+5%[Energized])=2964
    Rune Cage 0
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge])=3992
    Frag 12 260+(8%[Ancient Knowledge]+10%[Frag Proc])=14 466
    Curse 10574+8%(Ancient Knowledge)=11 419
    54 300 tooltip burst

    and NB:
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=4278
    Incap 12 890+(8%[Ancient Knowledge]+8%[Minor Berserk])=14 952
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=4991
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=3040
    Merciless 16 370+(8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=22 263
    49 524 tooltip burst

    Now let's assume everything crits (NB has 60% crit modifier, Sorc 50%):
    54 300+50%=81 450
    49 524+60%=79 238


    Everything accounted for, sorcs do have the highest burst in game (i.e. damage that lands within 1 GCD).


    Note that this is not even including Fury, or Flame Reach as the CC (which you'd probably prefer over Rune Cage now).

    There we go again, Decimus and his magic numbers out of nowhere.
    Pre summerset your calculations on sorc burst was like 110k, how come and it dropped now?
    I will never forget your calculations of cage doing 9k damage on players. Some serious math there bro. GG

    PS
    Please duel me one day with engine guardian/necro/destro mastery. Please? I beg you.

    I've explained how I got the numbers, gear & buffs used. Same setups on both classes. Feel free to test it out yourself :smiley:

    Also, those numbers are for noCP (which is why you see a difference compared to what I theorycrafted pre-Summerset).


    Not my fault people play trashy sustain setups and then QQ about not having damage.

    If everysingle top player play a "sustain" build MAYBE it's because sorc is unsustainable because it's the most exepensive class to play and the WORST to sustain ?

    Stop acting like sorc have the choice, they don't.

    Even me playing as non meta need 2.3k mag recovery + minor magicka steal to sustain, it's what's happen when you don't get carried by Harness.

    Sorc are forced to run a dedicated 5 pieces regen set + Light armor + regen race + Harness magicka back carry to sustain.

    Or maybe it's because people get stuck with the concept of "meta" and don't really experiment.

    But you don't have to take my word for it, go ask someone like Derra about how well Cyrodiil's Light+Meditate works for sustain.

    There's also another trick for practically infinite magicka I don't want to disclose here as I promised not to talk about it when I first heard about it from someone.


    My advise: go experiment with not only different sets, but different abilities as well.

    Cyrodiil's Light + meditate ? Really ? So you are telling me to not use a dedicated pure magicka regen 5 pieces set to use a 5 pieces set that only work with 1 skill, the one you need to spam for SUSTAIN?

    You don't get it. Other classes doesn't need to have a dedicated 5 pieces set or invest tons of regen to be able to sustain. Having Cyrodil Light to use meditate (which will not work outnumbered) instead of lich isn't resloving sorc sutain issues.

    Tell me ur not speaking about the Defensive Position Set trick ?


    You didn't unserstood my point about meteor and other ultimates.

    With other ultimate, you can bait people and br skilled to be sure it will land. With meteor, you can't because of the HUGE telegraph.

    The ceiling for meteor, is extremely low, while the ceiling for incap or dawnbreaker is high, that's the difference. A halfbrain player will always 100% counter the meteor, while other ultimate can be used it a way it doesn't.


    Saying sorc have the best burst is false because everyone counter meteor (and so the combo follwing) 100% of the time. If your DB or incap is blocked/dodged 100% of the time, then it's mean it's YOU being too much predictable. While meteor is ALWAYS predictable (because of telegraph).

    My advice : Play sorc and come with me in cyro, I wanna see how ur "Best burst in the game" will kill competant player and how your non "trashy sustain build" will last.
    You will never be able to kill competitive player because burst will ALWAYS be countered and because stam user will stay full HP between burst even if you have a perfect weaving. Also, you will not sustain since comepetant player will out speed you and will not let use skills like Dark conversion or meditate.
  • Kel
    Kel
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    Sorc is generally balanced but needs a tad bit of love in terms of how it can be enjoyably played. Sorc was always most rewarded when being forced to line up burst and kite.

    I would like to see crystal frags have the stun back at its current level of dmg and a frag with the previuos dmg without the stun as the kther morph

    Streak should have a slight increase in the range of streak and a slight reduction in cost.

    otherwise its fine

    A very sensible post.
    In full agreement that streak should cost less and frags get it's stun back. I think everyone is in universal agreement.

    As usual this topic turned in to nightblade's and sorc's fighting about numbers in a PvP environment, it's one aspect of the game. The OP was looking for ideas, these aren't ideas, they're disputes.

    This is exactly why I can't stand these posts, and why it's embarrassing as a sorc myself. Because other sorcs can't talk about thier ideas or class without pointing fingers at another class, and going "but (insert class) has this and that!"
    If you want to talk about sorcs, why the need to drag nightblades, templars, or anything else into it? It's unreal...
  • Nicko_Lps
    Nicko_Lps
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    jabrone77 wrote: »
    Sorc is generally balanced but needs a tad bit of love in terms of how it can be enjoyably played. Sorc was always most rewarded when being forced to line up burst and kite.

    I would like to see crystal frags have the stun back at its current level of dmg and a frag with the previuos dmg without the stun as the kther morph

    Streak should have a slight increase in the range of streak and a slight reduction in cost.

    otherwise its fine

    A very sensible post.
    In full agreement that streak should cost less and frags get it's stun back. I think everyone is in universal agreement.

    As usual this topic turned in to nightblade's and sorc's fighting about numbers in a PvP environment, it's one aspect of the game. The OP was looking for ideas, these aren't ideas, they're disputes.

    This is exactly why I can't stand these posts, and why it's embarrassing as a sorc myself. Because other sorcs can't talk about thier ideas or class without pointing fingers at another class, and going "but (insert class) has this and that!"
    If you want to talk about sorcs, why the need to drag nightblades, templars, or anything else into it? It's unreal...

    If you turn some pages back, while sorcs talk about whats going on and what needs a buff or adjustment nightblade supremacists like Decimus always come with their mambo wambo mathematics that prove sorcs are op. Like 5-6 months ago and his endless whinery about rune cage that is causing 9k damage to players!!! Or the 110k damage burst to players from socs? Yeah stuff like that.

    So when youre talking about something and ALWAYS that guy has to come and bash everything and everyone out, blame him not sorcs that answer him.
  • DDuke
    DDuke
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    Nicko_Lps wrote: »
    DDuke wrote: »
    Nicko_Lps wrote: »
    DDuke wrote: »
    Nicko_Lps wrote: »
    DDuke wrote: »
    Aedaryl wrote: »
    Shield is the main issue of why sorc can't compete in PvP.

    Shield stacking Harness and hardened need to be removed, because it's jail sorc need to go out.
    DDuke wrote: »
    Apherius wrote: »
    DDuke wrote: »
    By the way when people say stuff like "Sorcs have the highest burst in the game...", you guys know that's a big, fat LIE, don't you?

    Meanwhile, there are Nightblades running around who can hit you with an Assassin's Will that does 20K damage. That's 20,000 HP off your health bar just from one proc! It's not even an ultimate!!!

    Of course, some wise guy is going to say "Well, NBs can only do that kind of damage because of all the debuffs they put on you..." SO WHAT!?! When are Sorcs going to get some crippling debuffs attached to Curse or Cage or whatever?

    I'll just copy paste this here:
    Using same setup on both characters.

    Gear: 5/1/1 2x Engine Guardian 5x Necropotence 5x Destruction Mastery

    Sorc buffs: Major Sorcery, Wpn Dmg Enchant, Ancient Knowledge passive, Empower for Light Attack (from Meteor), Altmer passive +4% to Shooting Star & Light Attack & Shock Glyph, +5% (Energized passive) to Shock Glyph, +10% to Frag proc

    NB buffs: Major Sorcery, Wpn Dmg Enchant, +20% to Merciless & Light Attack (Incap buff), Minor Berserk, Altmer passive +4% to Light Attack

    So let's compare.
    Shooting Star 14 323+(4%[Altmer Passive]+8%[Ancient Knowledge])=16 041
    Light Attack 3565+(40%[Empower]+4%[Altmer Passive]+8%[Ancient Knowledge])=5418
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+5%[Energized])=2964
    Rune Cage 0
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge])=3992
    Frag 12 260+(8%[Ancient Knowledge]+10%[Frag Proc])=14 466
    Curse 10574+8%(Ancient Knowledge)=11 419
    54 300 tooltip burst

    and NB:
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=4278
    Incap 12 890+(8%[Ancient Knowledge]+8%[Minor Berserk])=14 952
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=4991
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=3040
    Merciless 16 370+(8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=22 263
    49 524 tooltip burst

    Now let's assume everything crits (NB has 60% crit modifier, Sorc 50%):
    54 300+50%=81 450
    49 524+60%=79 238


    Everything accounted for, sorcs do have the highest burst in game (i.e. damage that lands within 1 GCD).


    Note that this is not even including Fury, or Flame Reach as the CC (which you'd probably prefer over Rune Cage now).

    That is not even including the ultimate cost. Let's not forgot NB have a 4 button combo ( 2*LA - incap - merciless ) while sorc need to press 6 button ( comet - 2*la - CC [cage/clench] - curse -frag )

    Sure, not disputing it takes more time to setup sorc burst.

    It however still deals more damage within one global cooldown than nightblade one (i.e. maximum burst).
    DDuke wrote: »
    By the way when people say stuff like "Sorcs have the highest burst in the game...", you guys know that's a big, fat LIE, don't you?

    Meanwhile, there are Nightblades running around who can hit you with an Assassin's Will that does 20K damage. That's 20,000 HP off your health bar just from one proc! It's not even an ultimate!!!

    Of course, some wise guy is going to say "Well, NBs can only do that kind of damage because of all the debuffs they put on you..." SO WHAT!?! When are Sorcs going to get some crippling debuffs attached to Curse or Cage or whatever?

    I'll just copy paste this here:
    Using same setup on both characters.

    Gear: 5/1/1 2x Engine Guardian 5x Necropotence 5x Destruction Mastery

    Sorc buffs: Major Sorcery, Wpn Dmg Enchant, Ancient Knowledge passive, Empower for Light Attack (from Meteor), Altmer passive +4% to Shooting Star & Light Attack & Shock Glyph, +5% (Energized passive) to Shock Glyph, +10% to Frag proc

    NB buffs: Major Sorcery, Wpn Dmg Enchant, +20% to Merciless & Light Attack (Incap buff), Minor Berserk, Altmer passive +4% to Light Attack

    So let's compare.
    Shooting Star 14 323+(4%[Altmer Passive]+8%[Ancient Knowledge])=16 041
    Light Attack 3565+(40%[Empower]+4%[Altmer Passive]+8%[Ancient Knowledge])=5418
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+5%[Energized])=2964
    Rune Cage 0
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge])=3992
    Frag 12 260+(8%[Ancient Knowledge]+10%[Frag Proc])=14 466
    Curse 10574+8%(Ancient Knowledge)=11 419
    54 300 tooltip burst

    and NB:
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=4278
    Incap 12 890+(8%[Ancient Knowledge]+8%[Minor Berserk])=14 952
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=4991
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=3040
    Merciless 16 370+(8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=22 263
    49 524 tooltip burst

    Now let's assume everything crits (NB has 60% crit modifier, Sorc 50%):
    54 300+50%=81 450
    49 524+60%=79 238


    Everything accounted for, sorcs do have the highest burst in game (i.e. damage that lands within 1 GCD).


    Note that this is not even including Fury, or Flame Reach as the CC (which you'd probably prefer over Rune Cage now).

    You intentionally forgot guranteed crit , impale & flame reach + sneak and minor berseker bonus for NB ? Isnt it ?
    I hate bad numbers.

    Guaranteed crit on what, light attack? And what are you even talking about?

    Minor Berserk is factored in (you can read it on the NB buffs) and Incap is used as CC in order to actually land the Merciless (close to) within one global cooldown like sorc burst.

    If you add in Flame Reach & Impale to the mix it takes 3 global cooldowns to land the whole "burst", which means 2 seconds for your opponent (assuming you land the first LA+CC with Flame Reach) for your opponent to react.


    I hate people who don't understand game mechanics but still proceed to make ignorant posts on the forums.

    This isn't true at all.

    EVERYONE with a half brain Block the meteor.

    Sorc ultimate burst is the weakest you can find because people block everything (only curse is unblocable) and block reduce the damage to nothing.


    Your "sorc have the best burst" was true when rune cage made the burst 100% uncounterable, but this isn't true anymore.


    If you get hit by a meteor ultimate sorc burst combo, you are a noob

    Eh, I could say the same about getting hit by Incap... after having played NB for over 4 years it's pretty predictable when people are going to use it, and thus it becomes easy to dodge (and then you dodge *all* the burst from NB).

    Leap is also easily blocked (or even just made to "miss" by moving fast enough), Soul Assault easily blocked & then cloaked away. Every ultimate has counters.


    Nothing prevents you from using DBOS on a Sorc btw, if you want a more "sudden" burst. Especially in noCP.

    When you use shooting star on your stamblade ill use DBoS.
    Since then lets continue amazing math that proves sorc needs desperately another nerf because before summerset and probably before that as well you are constantly on forums whining about magsorcs

    Actually I think sorc needs buffs in the mobility department (Streak/BoL should remove snares/roots) and I think it'd help build diversity if a skill like Encase (or something else) had a DoT portion.

    Apart from that, I feel sorc is fairly balanced at the moment. Just like other classes, bad players struggle to kill better players & good ones are dangerous. Nothing new there.


    I just don't think they need more burst and that assessment is backed by math when cross-referencing to other classes. And I definitely don't think shields need buffs.

    Ofcourse, magsorc is balanced when my curse+reach+frags deal exactly the same damage as 1 bow proc after soul harvest. Its all balanced right? MAX dmg from magblades was 15k, from stamblades 11k.(bow proc)

    If your Curse+Reach+Frags deal same damage as one Merciless proc, that's a problem with your build.

    With both characters using the exact same gear:
    Curse 10574+8%(Ancient Knowledge)=11 419
    Frag 12 260+(8%[Ancient Knowledge]+10%[Frag Proc])=14 466
    Reach 4945+(8%[Ancient Knowledge]+4%[Altmer Passive])=5538
    31 423 total tooltip burst

    vs

    Merciless 16 370+(8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=22 263 total tooltip burst


    That burst combination of sorc deals 41,1% more damage than Merciless alone, which would indicate you're playing a build with an average of 3425 less spell damage (and/or 34k less magicka) than the NB.

    Or that your assessment of sorc burst rotation vs Merciless alone isn't as accurate as you think.
    Nicko_Lps wrote: »
    Your mathematics is from an imaginary world, sorc will NEVER kill a brained player without lich+shacle/necro. Will manage to kill only scrubs a good player will OoM you with that build in 1m of duel and rekt you in 2 sec as magsorc dies in less than 2 sec without shields.

    Cool. Is that why all the sorcs in their Lich Shackle/Necro setups are QQ'ing about being weak? I'd suggest trying out Meditate if you're having sustain issues, perhaps with Cyrodiil's Light off bar (that still lets you stack up a lot of dmg).
    Nicko_Lps wrote: »
    Bad players always struggle to kill good players and fail. Ive met 2 nightblades(stam+mag) that do not belong to the whineblade category. They have all the tools to OoM me and burst me down like a fly. Now, nightblades have all these amazing tools just because the vast majority of them CANT play their class properly.

    That magsorc vs nb above is open world, no LoS no floors no teleports. In case of LoS or teleports 1st to 2nd floor nb is 100% unkillable from 2 sorcs, not just 1.

    Sounds like you just died to a better player. Sh*t happens.

    If vast majority of stamblades aren't capable of that then it sounds to me like a balanced class - just like sorcs now that vast majority of them aren't capable of killing good players.

    Only one of those classes is QQ'ing on the forums though. I guess it's rough for many to get carried by Rune Cage and then have that taken away, but I'm sure people will adapt and just realize they need to get better instead of having the entire class raised up in strength (simultaneously making those who were already strong on sorc overpowered).

    My frags+curse deal around 4.5k ea. to 90% of players i meet while my reach depends, usually does around 4k or less. That makes us less than the 15k bow proc ive had.
    Stop these tooltip stuff, it works alot differently in cyrodiil you come across monster mistakes like 4-5 months ago you where claiming cage does 9k damage.

    So it clearly seems like I need to explain what "tooltip burst" means. Tooltip burst is the damage you'd have on a zero mitigation target after all buffs. This is the best way of calculating burst as it removes variables and hypotethicals from the equation (i.e. you don't have to wonder "hmm, was the target I hit wearing tankier gear when I played X character instead" etc). It's a pretty simple concept.

    And I did get 9k tooltip damage (closer to 10k) on Cage back then:
    9v8cP36.jpg

    Also if you're only dealing 4,5k damage with Frags/Reach and on the same target you deal 15k with Merciless, that's a problem with your sorc build. Simple as that.

    Here's what I've been hit for in this patch (in noCP!) all while trying to burst through shields:
    mCKubrF.png
    Nicko_Lps wrote: »
    Can you 1v1 and stop during the duel to meditate as a magsorc? Are you really playing ESO and really have your magsorc still? Or when you escape a zerg you stop to meditate after 4 streaks rekt ur whole magica pool?

    Of course you can.

    There's multiple tools in the sorc kit that allow you to use Meditate without getting interrupted (Streak, Defensive Rune, Mines...) and if you get interrupted with Cyrodiil's Light on you get a free shield (since the set makes next cast free after interrupt).

    That skill is so strong it works even on less mobile classes without passive defenses like Defensive Rune/Fear Trap/Mines/Cloak/Streak - it's become a must have even on my mDK & magplar regardless of whether I play BGs or Cyrodiil.
    Nicko_Lps wrote: »
    You cried as hard as anybody could in forums, you and more whineblades ofc for the meteor+cage combo. While your cloak supattack+incap remains BALANCED right? No timing, no nothing just cloak sup attack+lA+incap. Again and again and you complain for sorcs that have to time down: Curse+reach+frag+fury WHILE their shields are still up otherwise they go down like flies. So fyi a sorc times down 6 skills to be as efficient as your stamblade is with 3 and lets not forget that you roll the 4 out of 6.

    Yep, for a reason it seems. All the people who got carried by it are now complaining about sorc being weak as they can't associate their lack of talent with their bad performance.

    "It's the class, it's not me!"
    Classic.


    If you think stamblade (or any of the other classes) is so easy, go and play one (preferably a medium one, not heavy TK+Fury+Legion overperforming bs).

    Eagerly awaiting for the 1vX montage. I'm yet to see any of the sorcs who QQ about their class do any better on any other class.
    Nicko_Lps wrote: »
    Better player?
    When my BOTH of my shields get bursted down before i apply them YOU think a better player does that or an un-balanced DAMOOGE + that stupid shade that cuts down my dmg 15% ? Get serious man, exit forums play abit with your magsorc and duel me with that sorc setup of urs + ur meditate.

    Eh, that just sounds like you got rekt.

    Shields aren't supposed to be full on invulnerability - that's why there's multiple combos that go through them if you manage to land everything.
    Edited by DDuke on September 9, 2018 6:01PM
  • Strider__Roshin
    Strider__Roshin
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    Nicko_Lps wrote: »
    jabrone77 wrote: »
    Sorc is generally balanced but needs a tad bit of love in terms of how it can be enjoyably played. Sorc was always most rewarded when being forced to line up burst and kite.

    I would like to see crystal frags have the stun back at its current level of dmg and a frag with the previuos dmg without the stun as the kther morph

    Streak should have a slight increase in the range of streak and a slight reduction in cost.

    otherwise its fine

    A very sensible post.
    In full agreement that streak should cost less and frags get it's stun back. I think everyone is in universal agreement.

    As usual this topic turned in to nightblade's and sorc's fighting about numbers in a PvP environment, it's one aspect of the game. The OP was looking for ideas, these aren't ideas, they're disputes.

    This is exactly why I can't stand these posts, and why it's embarrassing as a sorc myself. Because other sorcs can't talk about thier ideas or class without pointing fingers at another class, and going "but (insert class) has this and that!"
    If you want to talk about sorcs, why the need to drag nightblades, templars, or anything else into it? It's unreal...

    If you turn some pages back, while sorcs talk about whats going on and what needs a buff or adjustment nightblade supremacists like Decimus always come with their mambo wambo mathematics that prove sorcs are op. Like 5-6 months ago and his endless whinery about rune cage that is causing 9k damage to players!!! Or the 110k damage burst to players from socs? Yeah stuff like that.

    So when youre talking about something and ALWAYS that guy has to come and bash everything and everyone out, blame him not sorcs that answer him.

    Yes, it's so horrible when people bring some actual numbers to back up their argument. If magsorcs aren't able to defend their stance with empirical evidence, and instead have to resort to ad hominems they clearly have lost the argument.

    Sorcs could make an argument for sustained DPS in PvE, and for an inability to get away when rooted, but nothing screams of ignorance or bias as much as when a magsorc claims they need more burst.
  • Aedaryl
    Aedaryl
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    Daus wrote: »
    Nicko_Lps wrote: »
    jabrone77 wrote: »
    Sorc is generally balanced but needs a tad bit of love in terms of how it can be enjoyably played. Sorc was always most rewarded when being forced to line up burst and kite.

    I would like to see crystal frags have the stun back at its current level of dmg and a frag with the previuos dmg without the stun as the kther morph

    Streak should have a slight increase in the range of streak and a slight reduction in cost.

    otherwise its fine

    A very sensible post.
    In full agreement that streak should cost less and frags get it's stun back. I think everyone is in universal agreement.

    As usual this topic turned in to nightblade's and sorc's fighting about numbers in a PvP environment, it's one aspect of the game. The OP was looking for ideas, these aren't ideas, they're disputes.

    This is exactly why I can't stand these posts, and why it's embarrassing as a sorc myself. Because other sorcs can't talk about thier ideas or class without pointing fingers at another class, and going "but (insert class) has this and that!"
    If you want to talk about sorcs, why the need to drag nightblades, templars, or anything else into it? It's unreal...

    If you turn some pages back, while sorcs talk about whats going on and what needs a buff or adjustment nightblade supremacists like Decimus always come with their mambo wambo mathematics that prove sorcs are op. Like 5-6 months ago and his endless whinery about rune cage that is causing 9k damage to players!!! Or the 110k damage burst to players from socs? Yeah stuff like that.

    So when youre talking about something and ALWAYS that guy has to come and bash everything and everyone out, blame him not sorcs that answer him.

    Yes, it's so horrible when people bring some actual numbers to back up their argument. If magsorcs aren't able to defend their stance with empirical evidence, and instead have to resort to ad hominems they clearly have lost the argument.

    Sorcs could make an argument for sustained DPS in PvE, and for an inability to get away when rooted, but nothing screams of ignorance or bias as much as when a magsorc claims they need more burst.

    So you think a build stacking everything into damage with Inner light and Bound eagis + a pet is something we should state as the benchmark ?

    Really ?
  • ak_pvp
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    Sorcs burst, when all landed, is the highest, there is really no denying that.
    However landing it all is not easy vs competent players due to its telegraph. Curse can be purged, or frags rolled/wing/shimmered easily. Blocking it does a number on it too, since its entirely burst oriented and curse isn't enough to pressure, which leads on to the other problem.

    Not only is it just burst, but sorc is entirely back loaded burst. Their damage is all delayed and so if survived needs to be restarted, if you don't kill someone with it, then what, burst again? Fling a weak reach a few times?
    Whereas an NB has easier to land comparable burst in merciless+incap, and even if blocked better pressure with strong SA spam and general stam dots like bleed/poison inject, which aren't exactly detrimental to run.

    In my opinion, its not just good enough. That doesn't mean something like rune prison that removes counters needs to be introduced, nor replace it with dots. I'd rather keep the big oomf burst, just make it better without directly ramping up numbers or forcing it to land. Things like stun frags, breach on curse, frag proc on both bars, so can fire off a little more as pseudo-pressure.
    Edited by ak_pvp on September 9, 2018 6:22PM
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • DDuke
    DDuke
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    Aedaryl wrote: »
    DDuke wrote: »
    Aedaryl wrote: »
    DDuke wrote: »
    DDuke wrote: »
    By the way when people say stuff like "Sorcs have the highest burst in the game...", you guys know that's a big, fat LIE, don't you?

    Meanwhile, there are Nightblades running around who can hit you with an Assassin's Will that does 20K damage. That's 20,000 HP off your health bar just from one proc! It's not even an ultimate!!!

    Of course, some wise guy is going to say "Well, NBs can only do that kind of damage because of all the debuffs they put on you..." SO WHAT!?! When are Sorcs going to get some crippling debuffs attached to Curse or Cage or whatever?

    I'll just copy paste this here:
    Using same setup on both characters.

    Gear: 5/1/1 2x Engine Guardian 5x Necropotence 5x Destruction Mastery

    Sorc buffs: Major Sorcery, Wpn Dmg Enchant, Ancient Knowledge passive, Empower for Light Attack (from Meteor), Altmer passive +4% to Shooting Star & Light Attack & Shock Glyph, +5% (Energized passive) to Shock Glyph, +10% to Frag proc

    NB buffs: Major Sorcery, Wpn Dmg Enchant, +20% to Merciless & Light Attack (Incap buff), Minor Berserk, Altmer passive +4% to Light Attack

    So let's compare.
    Shooting Star 14 323+(4%[Altmer Passive]+8%[Ancient Knowledge])=16 041
    Light Attack 3565+(40%[Empower]+4%[Altmer Passive]+8%[Ancient Knowledge])=5418
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+5%[Energized])=2964
    Rune Cage 0
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge])=3992
    Frag 12 260+(8%[Ancient Knowledge]+10%[Frag Proc])=14 466
    Curse 10574+8%(Ancient Knowledge)=11 419
    54 300 tooltip burst

    and NB:
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=4278
    Incap 12 890+(8%[Ancient Knowledge]+8%[Minor Berserk])=14 952
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=4991
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=3040
    Merciless 16 370+(8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=22 263
    49 524 tooltip burst

    Now let's assume everything crits (NB has 60% crit modifier, Sorc 50%):
    54 300+50%=81 450
    49 524+60%=79 238


    Everything accounted for, sorcs do have the highest burst in game (i.e. damage that lands within 1 GCD).


    Note that this is not even including Fury, or Flame Reach as the CC (which you'd probably prefer over Rune Cage now).

    Shadowy disguise guarantees a crit. Passives increase your crit damage. Nobody really plays Altmer on NB, it's more like Dunmer which also buffs NB light attacks. My pvp main is nb btw. It's just beyond reality to say that sorc has more burst than nb. I wouldn't laugh even if it was a joke.

    +3% Flame Damage
    -4% Max Magicka

    You can calculate with those modifiers, but it's not changing the outcome much (if at all). That sorc has more burst than NB is a mathematical fact. Is it easier to land than NB burst? Perhaps not, but atleast you (almost) always land the Curse portion of burst, where as entire NB burst can be dodged (and even if you do get hit by Incap, you can CC Break+dodge roll before Assassin's Will hits you).
    Nicko_Lps wrote: »
    Daus wrote: »
    More damage.

    Better sustain.

    Highest burst in the game, and yet still wants more damage. Magsorcs are never satisfied lol

    If you think Magsorc has the highest burst ingame you never played a magblade or a stamblade.
    Or you play it and you belong to the category of whineblades that constantly whine for buffs.
    DDuke wrote: »
    By the way when people say stuff like "Sorcs have the highest burst in the game...", you guys know that's a big, fat LIE, don't you?

    Meanwhile, there are Nightblades running around who can hit you with an Assassin's Will that does 20K damage. That's 20,000 HP off your health bar just from one proc! It's not even an ultimate!!!

    Of course, some wise guy is going to say "Well, NBs can only do that kind of damage because of all the debuffs they put on you..." SO WHAT!?! When are Sorcs going to get some crippling debuffs attached to Curse or Cage or whatever?

    I'll just copy paste this here:
    Using same setup on both characters.

    Gear: 5/1/1 2x Engine Guardian 5x Necropotence 5x Destruction Mastery

    Sorc buffs: Major Sorcery, Wpn Dmg Enchant, Ancient Knowledge passive, Empower for Light Attack (from Meteor), Altmer passive +4% to Shooting Star & Light Attack & Shock Glyph, +5% (Energized passive) to Shock Glyph, +10% to Frag proc

    NB buffs: Major Sorcery, Wpn Dmg Enchant, +20% to Merciless & Light Attack (Incap buff), Minor Berserk, Altmer passive +4% to Light Attack

    So let's compare.
    Shooting Star 14 323+(4%[Altmer Passive]+8%[Ancient Knowledge])=16 041
    Light Attack 3565+(40%[Empower]+4%[Altmer Passive]+8%[Ancient Knowledge])=5418
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+5%[Energized])=2964
    Rune Cage 0
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge])=3992
    Frag 12 260+(8%[Ancient Knowledge]+10%[Frag Proc])=14 466
    Curse 10574+8%(Ancient Knowledge)=11 419
    54 300 tooltip burst

    and NB:
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=4278
    Incap 12 890+(8%[Ancient Knowledge]+8%[Minor Berserk])=14 952
    Light Attack 3565+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=4991
    Shock Glyph 2534+(4%[Altmer Passive]+8%[Ancient Knowledge]+8%[Minor Berserk])=3040
    Merciless 16 370+(8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap])=22 263
    49 524 tooltip burst

    Now let's assume everything crits (NB has 60% crit modifier, Sorc 50%):
    54 300+50%=81 450
    49 524+60%=79 238


    Everything accounted for, sorcs do have the highest burst in game (i.e. damage that lands within 1 GCD).


    Note that this is not even including Fury, or Flame Reach as the CC (which you'd probably prefer over Rune Cage now).

    There we go again, Decimus and his magic numbers out of nowhere.
    Pre summerset your calculations on sorc burst was like 110k, how come and it dropped now?
    I will never forget your calculations of cage doing 9k damage on players. Some serious math there bro. GG

    PS
    Please duel me one day with engine guardian/necro/destro mastery. Please? I beg you.

    I've explained how I got the numbers, gear & buffs used. Same setups on both classes. Feel free to test it out yourself :smiley:

    Also, those numbers are for noCP (which is why you see a difference compared to what I theorycrafted pre-Summerset).


    Not my fault people play trashy sustain setups and then QQ about not having damage.

    If everysingle top player play a "sustain" build MAYBE it's because sorc is unsustainable because it's the most exepensive class to play and the WORST to sustain ?

    Stop acting like sorc have the choice, they don't.

    Even me playing as non meta need 2.3k mag recovery + minor magicka steal to sustain, it's what's happen when you don't get carried by Harness.

    Sorc are forced to run a dedicated 5 pieces regen set + Light armor + regen race + Harness magicka back carry to sustain.

    Or maybe it's because people get stuck with the concept of "meta" and don't really experiment.

    But you don't have to take my word for it, go ask someone like Derra about how well Cyrodiil's Light+Meditate works for sustain.

    There's also another trick for practically infinite magicka I don't want to disclose here as I promised not to talk about it when I first heard about it from someone.


    My advise: go experiment with not only different sets, but different abilities as well.

    Cyrodiil's Light + meditate ? Really ? So you are telling me to not use a dedicated pure magicka regen 5 pieces set to use a 5 pieces set that only work with 1 skill, the one you need to spam for SUSTAIN?

    You don't get it. Other classes doesn't need to have a dedicated 5 pieces set or invest tons of regen to be able to sustain. Having Cyrodil Light to use meditate (which will not work outnumbered) instead of lich isn't resloving sorc sutain issues.

    Tell me ur not speaking about the Defensive Position Set trick ?

    You don't have to use Cyrodiil's Light to sustain with Meditate, but it works nicely on a magicka build. I use Meditate without any set that would synergize with the skill on my full damage stamblade (yes, you actually can't sustain full dmg builds on other classes either without slotting sustain skills...)


    And no, I wasn't talking about Asylum S&B+Shield Discipline & Defensive Stance spam, though that works nicely as well (if you're fighting ranged builds).

    Aedaryl wrote: »
    You didn't unserstood my point about meteor and other ultimates.

    With other ultimate, you can bait people and br skilled to be sure it will land. With meteor, you can't because of the HUGE telegraph.

    The ceiling for meteor, is extremely low, while the ceiling for incap or dawnbreaker is high, that's the difference. A halfbrain player will always 100% counter the meteor, while other ultimate can be used it a way it doesn't.

    That's because you didn't make one. Your previous posts were about sorc sustain, to which I responded as can be seen above.

    If you think Meteor sucks because it's too predictable, slot DBOS or Soul Assault like magplars do.
    Aedaryl wrote: »
    Saying sorc have the best burst is false because everyone counter meteor (and so the combo follwing) 100% of the time. If your DB or incap is blocked/dodged 100% of the time, then it's mean it's YOU being too much predictable. While meteor is ALWAYS predictable (because of telegraph).

    My advice : Play sorc and come with me in cyro, I wanna see how ur "Best burst in the game" will kill competant player and how your non "trashy sustain build" will last.

    Even without the Meteor sorc has best burst in game when you count Fury proc, that's how far ahead it is of everything else. And I wish I enjoyed playing sorc more, I'd have already made several strong non-meta builds for it.

    I guess I'll have to make some proof of concept video just to prove people wrong though (if no one else will).
    Aedaryl wrote: »
    You will never be able to kill competitive player because burst will ALWAYS be countered and because stam user will stay full HP between burst even if you have a perfect weaving. Also, you will not sustain since comepetant player will out speed you and will not let use skills like Dark conversion or meditate.

    Spoiler: if you can't burst a "competitive player" (read: meta tank build) with sorc, you can't burst it with any other burst oriented build either. Feel free to try and burst one with a medium stamblade for example :smiley:

    Tank builds are an universal issue, not just a sorc issue. And I wouldn't go as far as calling them "competitive players" - most of them are trash and simply get carried by overperforming bs.
    Edited by DDuke on September 9, 2018 6:20PM
  • Zer0oo
    Zer0oo
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    not sure if some of the nb here did notice but as sorc you can NOT rune 0 sustain and still get away like nbs. (Exception maybe if you fight only mag and stack max mag +harness)
    Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
    - Update 23
  • Enslaved
    Enslaved
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    Buff and sorc in same sentence? Please no.
  • Hateanthem
    Hateanthem
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    Sorc's damage taken needs buffed.
  • Beardimus
    Beardimus
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    @Valrien you did ask in Discord if the sorc chat was full of NightBlades, well you have your answer, nope cos they are all here in your thread lol

    You drew then out fast, grazt
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
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    Fighting small scale with : The SAXON Guild
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    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
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    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Valrien
    Valrien
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    Beardimus wrote: »
    @Valrien you did ask in Discord if the sorc chat was full of NightBlades, well you have your answer, nope cos they are all here in your thread lol

    You drew then out fast, grazt

    Yeah, I really dislike how everything having to do with Sorc just gets sabotaged by nightblade mains without fail.

    They don't even try to hide it, either.
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
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