ZOS acknowledged this and pointed out a solution may not be easy as they want to avoid the danger of making each class necessary to complete a trial.
They want to prevent a scenario where a real-life issue caused the stamina Warden to drop raid and then they couldn’t do the trial because no other stamina Warden was available
ZOS_GinaBruno wrote: »Sorcerers are still going to lack options and are crammed for bar space. Rune Cage changes have come fast, and many feel they are right back to where they started with relying on Master Destro staffSo is magblade and every other magic class really. A lot of this is because the Destruction Mastery passive requires you have a skill slotted. I'm very tired of this condition as it is the only weapon tree that requires this as this condition is mostly reserved for class skills. I want to be able to use Elemental weapon which is something I paid for and honestly enjoy using.
High burst damage from stealth (mostly via Snipe and Overload) needed better ques (as opposed to flat nerfs). ZOS told us they were working on bugs (such as Snipe health desynchs) to help and suggested that they may look into PvP burst damage more generally
Honestly just remove snipe from the game. Remove Defile from a spammable and make it a real spammable with no cast time, less damage and a respectable cost. The stun from stealth is too much. Bonus damage is fine but the stun needs to go.
The class minor buffs that they are currently providing (such as minor sorcery and minor savagery) are too small. It’s better just to load up on the “BiS” DPS classMinor toughness? It doesn't add to DPS but it is a minor buff applied to your group.
- Wardens really lose out here. ZOS knows this and said they will give something else for Wardens to offer.
We’d like the Nightblade to be the model for the other classes[/list]
Then please stop nerfing it in PvP but doing almost nothing in PvE
ZOS_GinaBruno wrote: »Below you'll find the topics we discussed with the Class Reps during our meeting yesterday, with the notes compiled by the Reps themselves. In this meeting, we discussed some of the goals we have for Update 20 and beyond, making sure they're hitting on the larger pain points currently in-game. Usual caveat: This is not a list of everything that will be changing, and may not include every piece of feedback that was received.
---
Beforehand, we [Class Reps] sent ZOS a bunch of documents, videos, and charts covering previous pain points, community feedback since our last meeting, observations on the PTS process and launch of update 19, and DPS/resource management comparisons. Tasear also has a list of bugs that is being kept up to date.
ZOS’s high-level goals and things actively being worked on for update 20
- Smaller number of high impact changes
- Harness Magicka and Conjured Ward skills are overshadowing and diminishing the role of healers
- Light and Medium Armor do not compare favorably to Heavy Armor (mostly in PvP: it’s easier to get good damage, sustain, and mitigation from heavy)
- Duel Wield is an end-game PvE requirement because of the Blade Cloak skill
- Want to get class DPS and resource regeneration more in tune with each other
Sorcerers:
- Bound Armor needs to be more worthwhile
- The Overload skill is awkward with the class kit: it’s either a gank gimmick or not used much
- Crystal Fragments needs to be more cost effective
Can someone please enlighten me as to what happened to the discussed Stamplar sustain buffs?
It has not been addressed since the game came out and I was under the impression Update 29 it finally
would.
@Joy_Division update?
Class Rating Statistics (380 Entries):Link to the form:
https://docs.google.com/forms/d/e/1FAIpQLSfXLak8XM1xrojAcnMZ8PZmU35DUZjruoh7RC2zTSrHDQuq1Q/viewform
Hah! make space for worst PVP Magicka Class !!! I Knew it! ugh... magblades needs love in all of the departments.
over all rating is 4.11 vs the second worst mag warden at 4.70. no wonder I get so frustrated in pvp.
This is self-reflection. Others would say that mNB has access to strong escape skills (cloak/shade), high burst potential (through ultis/burst/etc.), and good sustain (siphoning strikes).
pffft.... The Data sais otherwise... I mean cmon.. there is no way for it to be inaccurate... right ??? lol
ZOS_GinaBruno wrote: »They know players want the “Ice Mage” theme
ZOS_GinaBruno wrote: »Frost staff is intended to be a tanking/control element as opposed to a DPS element.
ZOS_GinaBruno wrote: »Wardens:
- Better ability to control opponents in PvP
- High DPS too reliant on Bear
- More fluid rotation rather than buff spamming
- Needs a unique buff to offer groupmates
ZOS_GinaBruno wrote: »The class minor buffs that they are currently providing (such as minor sorcery and minor savagery) are too small. It’s better just to load up on the “BiS” DPS classWardens really lose out here. ZOS knows this and said they will give something else for Wardens to offer.
ZOS_GinaBruno wrote: »
- ZOS is firm in their stance that high burst damage skills combined with stuns are undesirable and is looking to get away from that.
@templesusCan someone please enlighten me as to what happened to the discussed Stamplar sustain buffs?
It has not been addressed since the game came out and I was under the impression Update 29 it finally
would.
@Joy_Division update?
I think the stamplar sustain/support thing is about repentance. They want to revert it probably, so that every templer can repent all corpses once.
WreckfulAbandon wrote: »Wow, just wow... Poor mNB's, amirite?
Low burst, low defense, low sustain, low CC options... ARE YOU ****ING KIDDING ME!?!?!?
The problem here is most mNB's suck and don't know how to play the class effectively.
And Mark is fine like it is. Live by stealth, die by stealth. I contest every one of these metrics in regards to mNB PvP performance. @NightbladeMechanics what are you even doing here, you are not being honest about your own class if you agreed with these ratings. Best toolkit in the game that has smooth animation cancels allowing for supreme fight control. But it looks like mNB is getting set up for a round of buffs. THIS IS OUTRAGEOUS, and yes, I do have a mNB, I mained it for ~2 years. I play all classes with a preference for Sorc and Templar. Low defense options for mNB? If you can control the fight to that degree you have the best defense, period. What, is mNB gonna get a better class version of resto ult now???
Cripple, shade, fear, cloak. These all check multiple boxes in your cute little categories. mNB CC options are THE BEST OF ALL CLASSES. And yeah, Magplars totally have better sustain than mNB's???? I'm just gonna stop here, this is an outrage.
The best advice Class Reps could give to ZOS is to stop reinventing the wheel every ******* patch.
**Edit**: Look, I'm not trying to come across as overly combative. But it's very frustrating seeing some of the conclusions the balance team and class reps comes to. I'm not going to tone down what I said with this edit because I legitimately felt that way and still do. Sorcerers got screwed, Templars still need work, and now I see mNB's being rated low in every discernible category?? Yeah that ticked me off. I don't want NB's nerfed or buffed, I want the other classes to have fantastic versatility and effectiveness like NB's do.
@templesusCan someone please enlighten me as to what happened to the discussed Stamplar sustain buffs?
It has not been addressed since the game came out and I was under the impression Update 29 it finally
would.
@Joy_Division update?
I think the stamplar sustain/support thing is about repentance. They want to revert it probably, so that every templer can repent all corpses once.
As expecting, us DKs are bottom tier in everything but tanking. And yet all we ever see are more nerfs.
"Also want to move away from high burst+stun mechanics" -> This placed specifically under DK has me frightened, especially when there is no mention of improving mobility within the class as high timed burst plus stun is literally the only way we're getting anywhere on anybody in PVP.
WuffyCerulei wrote: »Do not nerf shields because some people think it negates the reason healers are around. They do not. In every trial, in almost every dungeon, in pvp, healers are needed. They are the backbone of any good group. I have heard from healers that they actually appreciate that magicka dps use their shields to help ease their workload in trials and stuff. The healers can't always focus on the dps being careless and not using shields. 98% of the time, the tanks are the focus of the healers, as they're taking the most damage.
WuffyCerulei wrote: »Do not nerf shields because some people think it negates the reason healers are around. They do not. In every trial, in almost every dungeon, in pvp, healers are needed. They are the backbone of any good group. I have heard from healers that they actually appreciate that magicka dps use their shields to help ease their workload in trials and stuff. The healers can't always focus on the dps being careless and not using shields. 98% of the time, the tanks are the focus of the healers, as they're taking the most damage.
WreckfulAbandon wrote: »Wow, just wow... Poor mNB's, amirite?
Low burst, low defense, low sustain, low CC options... ARE YOU ****ING KIDDING ME!?!?!?
The problem here is most mNB's suck and don't know how to play the class effectively.
And Mark is fine like it is. Live by stealth, die by stealth. I contest every one of these metrics in regards to mNB PvP performance. @NightbladeMechanics what are you even doing here, you are not being honest about your own class if you agreed with these ratings. Best toolkit in the game that has smooth animation cancels allowing for supreme fight control. But it looks like mNB is getting set up for a round of buffs. THIS IS OUTRAGEOUS, and yes, I do have a mNB, I mained it for ~2 years. I play all classes with a preference for Sorc and Templar. Low defense options for mNB? If you can control the fight to that degree you have the best defense, period. What, is mNB gonna get a better class version of resto ult now???
Cripple, shade, fear, cloak. These all check multiple boxes in your cute little categories. mNB CC options are THE BEST OF ALL CLASSES. And yeah, Magplars totally have better sustain than mNB's???? I'm just gonna stop here, this is an outrage.
The best advice Class Reps could give to ZOS is to stop reinventing the wheel every ******* patch.
**Edit**: Look, I'm not trying to come across as overly combative. But it's very frustrating seeing some of the conclusions the balance team and class reps comes to. I'm not going to tone down what I said with this edit because I legitimately felt that way and still do. Sorcerers got screwed, Templars still need work, and now I see mNB's being rated low in every discernible category?? Yeah that ticked me off. I don't want NB's nerfed or buffed, I want the other classes to have fantastic versatility and effectiveness like NB's do.
You'd be surprised to know that Magplars have one of if not THE BEST magicka sustain skills in the game. Most numbers on these charts are inflated due to exposure but when you view them as ballparks and not exact numbers most of the ratings are exactly incorrect
As expecting, us DKs are bottom tier in everything but tanking. And yet all we ever see are more nerfs.
"Also want to move away from high burst+stun mechanics" -> This placed specifically under DK has me frightened, especially when there is no mention of improving mobility within the class as high timed burst plus stun is literally the only way we're getting anywhere on anybody in PVP.
Hey man! Thanks for your concerns, @GawdSB .
That was simply a misunderstanding.
ZoS doesn't want to have hard hitting skills to have a stun factor added to them - thus the changes to frags, shalks and incap in the past. They don't want to touch or nerf burst potential, they simply want to remove the stun component.
The 'move away from high burst + stun mechanics' is supposed to be a general overview of the game mechanics as a whole, and not necessarily DKs - but during the meeting we just happen to be talking about whip and that mechanic at the same time, and Joy does this amazing job of writing these notes down, listening and talking all at the same time - so it just ended up being together in the notes.
Hopefully I was able to clarify some of it, man!
King_Thelon wrote: »I've lost all faith in this program. It's clear that Zenimax doesn't know how to balance Mag Sorc and the reps have little impact or useful feedback to provide on this issue.
Your PvP mag Sorc "ratings " are just lol. Like please. Mag Sorc has more mobility than Mag Blade? Sure bud. Better defense than Mag Blade, Mag DK, Mag Warden and Mag Plar??? Lol sure bud. Mag Sorc has best sustain of all Mag classes? Wow. Just wow.
Did the Mag Sorc class rep resign? Who in the program actually plays this class in outnumbered PvP? Surely they didn't provide input onto those "ratings"...
The class does not function without an effective stun. Period. Right now, our only viable stun is blockable, dodgeable, reflectable,requires DSA farming, and still is worse than old frags, a skill that was nerfed so "people will try the other morph". How is that acceptable? How does ZOS plan to address that? It's no where in the notes. No where
And these are old issues fellas. You've had months to address it. You're getting nowhere. That's failure. Plain and simple.
I've been as constructive as I can. I'm not bashing or baiting anyone. But you've got to call it like you see it. This is failure personified.
Ratings are based on community feedback as the entries are done by players, so they're not "ours", they're more yours than ours for example. You could've entered your own opinion to counter what you disagree with.
Your opinion apparently does not match the majority of feedback we received, otherwise they'd be on there
Sordidfairytale wrote: »King_Thelon wrote: »I've lost all faith in this program. It's clear that Zenimax doesn't know how to balance Mag Sorc and the reps have little impact or useful feedback to provide on this issue.
Your PvP mag Sorc "ratings " are just lol. Like please. Mag Sorc has more mobility than Mag Blade? Sure bud. Better defense than Mag Blade, Mag DK, Mag Warden and Mag Plar??? Lol sure bud. Mag Sorc has best sustain of all Mag classes? Wow. Just wow.
Did the Mag Sorc class rep resign? Who in the program actually plays this class in outnumbered PvP? Surely they didn't provide input onto those "ratings"...
The class does not function without an effective stun. Period. Right now, our only viable stun is blockable, dodgeable, reflectable,requires DSA farming, and still is worse than old frags, a skill that was nerfed so "people will try the other morph". How is that acceptable? How does ZOS plan to address that? It's no where in the notes. No where
And these are old issues fellas. You've had months to address it. You're getting nowhere. That's failure. Plain and simple.
I've been as constructive as I can. I'm not bashing or baiting anyone. But you've got to call it like you see it. This is failure personified.
Ratings are based on community feedback as the entries are done by players, so they're not "ours", they're more yours than ours for example. You could've entered your own opinion to counter what you disagree with.
Your opinion apparently does not match the majority of feedback we received, otherwise they'd be on there
What do you mean "yours" vs "ours". You're one of us still, right? Or has the ego of your role confused you? Thanks for your service, but if it comes packaged with that sort of attitude I feel ZoS needs to reconsider their decision. Because now you have "representatives" of the company telling other players that their input isn't valued.
That's not what I meant. It was thelon who said it was "our" or "my" ratings that were just "lol". I don't have any ego issues, but literally anything we say on here triggers someone. Where did I say that input isn't valued? Thelon said his opinion is worth more than the opinion of newer players, and I just told him to enter his opinion to counter what he disagrees on. I made the charts as additional information our of interest how classes are perceived by the playerbase, not more, not less.
Class Rating Statistics (380 Entries):Link to the form:
https://docs.google.com/forms/d/e/1FAIpQLSfXLak8XM1xrojAcnMZ8PZmU35DUZjruoh7RC2zTSrHDQuq1Q/viewform
Hah! make space for worst PVP Magicka Class !!! I Knew it! ugh... magblades needs love in all of the departments.
over all rating is 4.11 vs the second worst mag warden at 4.70. no wonder I get so frustrated in pvp.
Sordidfairytale wrote: »
That's not what I meant. It was thelon who said it was "our" or "my" ratings that were just "lol". I don't have any ego issues, but literally anything we say on here triggers someone. Where did I say that input isn't valued? Thelon said his opinion is worth more than the opinion of newer players, and I just told him to enter his opinion to counter what he disagrees on. I made the charts as additional information our of interest how classes are perceived by the playerbase, not more, not less.
I would value a veteran seasoned players opinion about a class they've been playing since beta. I definitely wouldn't dismiss their thoughts with a wink and I wouldn't allow anyone that worked for me to do that either. But then again, I'm not the one that chose you as a representative. You might be very good at crunching numbers and building charts, but you're delivery and customer service is lacking.