Ragnaroek93 wrote: »The-Baconator wrote: »You realize as of the last year and a half most sorcs are running around with more stam recov than heavy armor stam builds because they have terrible in combat sustain and shields give mediocre survivablity when focused by half decent players?
LOL...more stam recovery then Heavy armor stam builds that's a new one but I give you points for creativity. Lost all credibility right here this statement. Sorcs only need stam for the occasionally CC break and if the stam pool regen is pressured beyond what the CC immunity window provides they just streak away for a bit or cast a Dark Deal during the CC immunity window.
Cmon man me and other players see what good sorcs can do on the battlefield on a regular basis. I can only assume you are just trying to get Sorcs back to the God mode of the past. You're not fooling anyone.
I have between 1100 and 1600 stamrec on my pvp builds (the latter being with continuous attacks).
He´s not too far of with his statement about stamrec - the in combat sustain is 100% spot on (outside of harnessfeeding) and shields only provide above average survivability in strict 1v1 situations.
Saying sorcs only need stam for occasional cc breaks definetly makes you the person that has no credibility on the matter of sorcs in pvp.
You run around the same amount of magregen on your stamnb, I think it's balanced that people have to worry about their offstat ressources as well.
@DDuke more nbs doing it wrongRagnaroek93 wrote: »It depends, fighting a duel sorc hero beyond 50k magicka with minor maim who turtles in mines is beyond stupid ^^ Normal shields (40-45k magpool) seem to be fine this patch since the damage increased so much overall.
That´s one of the things that stop working once the fight exceeds 3 players though. Nobody is arguing that shields are still overperforming for 1v1 if you massively invest for them still (though compared to older builds this now does require 100% investment).
But cyrodiil is hardly 1v1 or 1v2.
Those shield builds are generally dead meat once incoming dmg exceeds shieldable dmg/s - because shields don´t scale but dodge does.
@ZOS_GinaBruno can we at least have some statement, is this set WAI and no changes will be done or it is looked into and some tweaks are possible?
Ragnaroek93 wrote: »Just screw the 5p bonus and turn the 5p into a stam version of Overwhelming Surge.
Ragnaroek93 wrote: »Just screw the 5p bonus and turn the 5p into a stam version of Overwhelming Surge.
Turn shieldbreaker in sload?
Waffennacht wrote: »Silver_Strider wrote: »I use this set shamelessly and without discrimination.
I also use resource poisons, have about 11% into the Siphoner CP and get hate whispers all the time for it but honestly IDGAF at this point. Everyone and their mother is an infinite sustain, instagib Overload Sorc in PvP nowadays that I really don't feel bad about any of it.
"Shieldbreaker is cheese"
So is having an unblockable, undodgable burst combo from 40m away while also having 40k shield on top of it all so f*** off with your whiney attitude.
Dang Shields just keep getting bigger these days
Saltminers: They put on this set cause they like to completly rek sorcs in a way where they habe 0 counterplay and feeling good and proud about it. They even enjoy the hate wisp they get for using this set or even make videos on youtube showing there epic zergsurf and killing sorcs with shieldbreaker. All from pc/eu know who i am talking about.
Silver_Strider wrote: »I use this set shamelessly and without discrimination.
I also use resource poisons, have about 11% into the Siphoner CP and get hate whispers all the time for it but honestly IDGAF at this point. Everyone and their mother is an infinite sustain, instagib Overload Sorc in PvP nowadays that I really don't feel bad about any of it.
"Shieldbreaker is cheese"
So is having an unblockable, undodgable burst combo from 40m away while also having 40k shield on top of it all so f*** off with your whiney attitude.
Shadowmaster wrote: »
Saltminers: They put on this set cause they like to completly rek sorcs in a way where they habe 0 counterplay and feeling good and proud about it. They even enjoy the hate wisp they get for using this set or even make videos on youtube showing there epic zergsurf and killing sorcs with shieldbreaker. All from pc/eu know who i am talking about.
Can we assume you main a sorc? The amount of tears in this post make me feel like I am at the salt flats in Utah.
Shadowmaster wrote: »Silver_Strider wrote: »I use this set shamelessly and without discrimination.
I also use resource poisons, have about 11% into the Siphoner CP and get hate whispers all the time for it but honestly IDGAF at this point. Everyone and their mother is an infinite sustain, instagib Overload Sorc in PvP nowadays that I really don't feel bad about any of it.
"Shieldbreaker is cheese"
So is having an unblockable, undodgable burst combo from 40m away while also having 40k shield on top of it all so f*** off with your whiney attitude.
If I could give you ESO gold for this post, I would.
ESO sorcs - "Everyone is mean we can't 1v40 anymore without even taking damage, the two sets in the game players can use to actually fight us should be removed!"
Everyone else - "Dude wtf infinite sustain sorcs, my only option is 2 different gear sets. Thats literally my only option!"
Tommy_The_Gun wrote: »If damage shields mechanics would be changed so at lest one of those - crit dmg or penetration would affect damage shields - then fine - change shield breaker 5pcs bonus.
Sorry if you misunderstood me.Tommy_The_Gun wrote: »If damage shields mechanics would be changed so at lest one of those - crit dmg or penetration would affect damage shields - then fine - change shield breaker 5pcs bonus.
penetration affects shields - they just have 0 resistances - so ok?
Tommy_The_Gun wrote: »Sorry if you misunderstood me.Tommy_The_Gun wrote: »If damage shields mechanics would be changed so at lest one of those - crit dmg or penetration would affect damage shields - then fine - change shield breaker 5pcs bonus.
penetration affects shields - they just have 0 resistances - so ok?
My point is - even if you sacrifice something in your build to have high weapon / spell penetration - if the target has dmg shield - penetration is useless as is it not even taken into consideration when you deal dmg - because shields have 0 resistance so there is "nothing" to be penetrated so it is wasted (until dmg shield is gone that is).
I was thinking of the scenario in witch ZOS would change how dmg shields work - some actual benefit like penetration increasing dmg against shields etc.
The-Baconator wrote: »You realize as of the last year and a half most sorcs are running around with more stam recov than heavy armor stam builds because they have terrible in combat sustain and shields give mediocre survivablity when focused by half decent players?
LOL...more stam recovery then Heavy armor stam builds that's a new one but I give you points for creativity. Lost all credibility right here this statement. Sorcs only need stam for the occasionally CC break and if the stam pool regen is pressured beyond what the CC immunity window provides they just streak away for a bit or cast a Dark Deal during the CC immunity window.
Cmon man me and other players see what good sorcs can do on the battlefield on a regular basis. I can only assume you are just trying to get Sorcs back to the God mode of the past. You're not fooling anyone.
I have between 1100 and 1600 stamrec on my pvp builds (the latter being with continuous attacks).
He´s not too far of with his statement about stamrec - the in combat sustain is 100% spot on (outside of harnessfeeding) and shields only provide above average survivability in strict 1v1 situations.
Saying sorcs only need stam for occasional cc breaks definetly makes you the person that has no credibility on the matter of sorcs in pvp.
OK...please tell me what else a shield stacking mag sorc needs stam for? I can't wait to hear this
The-Baconator wrote: »The-Baconator wrote: »You realize as of the last year and a half most sorcs are running around with more stam recov than heavy armor stam builds because they have terrible in combat sustain and shields give mediocre survivablity when focused by half decent players?
LOL...more stam recovery then Heavy armor stam builds that's a new one but I give you points for creativity. Lost all credibility right here this statement. Sorcs only need stam for the occasionally CC break and if the stam pool regen is pressured beyond what the CC immunity window provides they just streak away for a bit or cast a Dark Deal during the CC immunity window.
Cmon man me and other players see what good sorcs can do on the battlefield on a regular basis. I can only assume you are just trying to get Sorcs back to the God mode of the past. You're not fooling anyone.
I have between 1100 and 1600 stamrec on my pvp builds (the latter being with continuous attacks).
He´s not too far of with his statement about stamrec - the in combat sustain is 100% spot on (outside of harnessfeeding) and shields only provide above average survivability in strict 1v1 situations.
Saying sorcs only need stam for occasional cc breaks definetly makes you the person that has no credibility on the matter of sorcs in pvp.
OK...please tell me what else a shield stacking mag sorc needs stam for? I can't wait to hear this
If you had even a basic understanding of how almost everyone built their sorcs post morrowind sustain nerfs you would understand how ridiculous that question is.
As for the actual topic of shieldbreaker, I feel like the conversation is focused too much on if the set is justified as opposed if there is a more fair, interesting, and equally effective way for the set to function. For example, if the set were to instead cause heavy attacks against a shielded opponent to do X bonus physical damage times the amount of shields they have up (perhaps even stunning the target if they have a certain number of shields on) it could still fulfill the role it was designed for while making utilizing the set both more interesting and demanding for the user. I don't think most people have a problem with the set existing, it's just the way it currently functions is horribly designed.
Shadowmaster wrote: »Silver_Strider wrote: »I use this set shamelessly and without discrimination.
I also use resource poisons, have about 11% into the Siphoner CP and get hate whispers all the time for it but honestly IDGAF at this point. Everyone and their mother is an infinite sustain, instagib Overload Sorc in PvP nowadays that I really don't feel bad about any of it.
"Shieldbreaker is cheese"
So is having an unblockable, undodgable burst combo from 40m away while also having 40k shield on top of it all so f*** off with your whiney attitude.
If I could give you ESO gold for this post, I would.
ESO sorcs - "Everyone is mean we can't 1v40 anymore without even taking damage, the two sets in the game players can use to actually fight us should be removed!"
Everyone else - "Dude wtf infinite sustain sorcs, my only option is 2 different gear sets. Thats literally my only option!"
Shieldbreaker users.. : I wants to kills stuff by left-clicking...
Guy who has to time 4/5 abilities to land all at the same time to get a kill : … ???
Silver_Strider wrote: »Shadowmaster wrote: »Silver_Strider wrote: »I use this set shamelessly and without discrimination.
I also use resource poisons, have about 11% into the Siphoner CP and get hate whispers all the time for it but honestly IDGAF at this point. Everyone and their mother is an infinite sustain, instagib Overload Sorc in PvP nowadays that I really don't feel bad about any of it.
"Shieldbreaker is cheese"
So is having an unblockable, undodgable burst combo from 40m away while also having 40k shield on top of it all so f*** off with your whiney attitude.
If I could give you ESO gold for this post, I would.
ESO sorcs - "Everyone is mean we can't 1v40 anymore without even taking damage, the two sets in the game players can use to actually fight us should be removed!"
Everyone else - "Dude wtf infinite sustain sorcs, my only option is 2 different gear sets. Thats literally my only option!"
Shieldbreaker users.. : I wants to kills stuff by left-clicking...
Guy who has to time 4/5 abilities to land all at the same time to get a kill : … ???
Yes because Shieldbreaker is an instant win condition against any and all builds, despite being essentially useless against all stamina builds and even some magic builds. You don't kill anyone in PvP with solely light attacks, and anyone that does die would have done so against any build. Using Shieldbreaker is essentially playing handicapped against anyone that isn't using a Damage Shield as their primary defense and it's still entirely possible to lose a fight against those that do use damage shields with the set.
I don't complain about Stamden, despite also having a kill combo or DK despite having an unblocked CC because those classes are set up in a way that, while powerful by their own rights at least allow for some counterplay to be had. Fossilize has a short range and DK itself is largely DoT based so not only are they more vulnerable to retaliation from close combat, they also can be purged. Stamden, while a powerful burst class, is also a close range combatant so same rules apply there but Sorc does not have that stipulation. It doesn't have to risk anything at all for maximum damage while actively countering anything that could potentially be a threat; Blocking is out because of Rune Cage, Cloak is easily countered by Curse or Streak, most of the combo can't be reflected/dodged, leaving your only real option to just hope you survive long enough to heal thru the damage and even then Mage's Fury/Implosion make that even harder as it makes it so that you're essentially playing with 80% health at all times.
So please, keep assuming that people that use Shieldbreaker just want an easy win button because if that was even remotely true, then people could just run in groups of Sload Users and get the same effect with even less effort.
Silver_Strider wrote: »Shadowmaster wrote: »Silver_Strider wrote: »I use this set shamelessly and without discrimination.
I also use resource poisons, have about 11% into the Siphoner CP and get hate whispers all the time for it but honestly IDGAF at this point. Everyone and their mother is an infinite sustain, instagib Overload Sorc in PvP nowadays that I really don't feel bad about any of it.
"Shieldbreaker is cheese"
So is having an unblockable, undodgable burst combo from 40m away while also having 40k shield on top of it all so f*** off with your whiney attitude.
If I could give you ESO gold for this post, I would.
ESO sorcs - "Everyone is mean we can't 1v40 anymore without even taking damage, the two sets in the game players can use to actually fight us should be removed!"
Everyone else - "Dude wtf infinite sustain sorcs, my only option is 2 different gear sets. Thats literally my only option!"
Shieldbreaker users.. : I wants to kills stuff by left-clicking...
Guy who has to time 4/5 abilities to land all at the same time to get a kill : … ???
Yes because Shieldbreaker is an instant win condition against any and all builds, despite being essentially useless against all stamina builds and even some magic builds. You don't kill anyone in PvP with solely light attacks, and anyone that does die would have done so against any build. Using Shieldbreaker is essentially playing handicapped against anyone that isn't using a Damage Shield as their primary defense and it's still entirely possible to lose a fight against those that do use damage shields with the set.
I don't complain about Stamden, despite also having a kill combo or DK despite having an unblocked CC because those classes are set up in a way that, while powerful by their own rights at least allow for some counterplay to be had. Fossilize has a short range and DK itself is largely DoT based so not only are they more vulnerable to retaliation from close combat, they also can be purged. Stamden, while a powerful burst class, is also a close range combatant so same rules apply there but Sorc does not have that stipulation. It doesn't have to risk anything at all for maximum damage while actively countering anything that could potentially be a threat; Blocking is out because of Rune Cage, Cloak is easily countered by Curse or Streak, most of the combo can't be reflected/dodged, leaving your only real option to just hope you survive long enough to heal thru the damage and even then Mage's Fury/Implosion make that even harder as it makes it so that you're essentially playing with 80% health at all times.
So please, keep assuming that people that use Shieldbreaker just want an easy win button because if that was even remotely true, then people could just run in groups of Sload Users and get the same effect with even less effort.
Silver_Strider wrote: »
Yes because Shieldbreaker is an instant win condition against any and all builds, despite being essentially useless against all stamina builds and even some magic builds. You don't kill anyone in PvP with solely light attacks, and anyone that does die would have done so against any build. Using Shieldbreaker is essentially playing handicapped against anyone that isn't using a Damage Shield as their primary defense and it's still entirely possible to lose a fight against those that do use damage shields with the set.
I don't complain about Stamden, despite also having a kill combo or DK despite having an unblocked CC because those classes are set up in a way that, while powerful by their own rights at least allow for some counterplay to be had. Fossilize has a short range and DK itself is largely DoT based so not only are they more vulnerable to retaliation from close combat, they also can be purged. Stamden, while a powerful burst class, is also a close range combatant so same rules apply there but Sorc does not have that stipulation. It doesn't have to risk anything at all for maximum damage while actively countering anything that could potentially be a threat; Blocking is out because of Rune Cage, Cloak is easily countered by Curse or Streak, most of the combo can't be reflected/dodged, leaving your only real option to just hope you survive long enough to heal thru the damage and even then Mage's Fury/Implosion make that even harder as it makes it so that you're essentially playing with 80% health at all times.
So please, keep assuming that people that use Shieldbreaker just want an easy win button because if that was even remotely true, then people could just run in groups of Sload Users and get the same effect with even less effort.
Silver_Strider wrote: »"Shieldbreaker is cheese"
So is having an unblockable, undodgable burst combo from 40m away while also having 40k shield on top of it all so f*** off with your whiney attitude.
Silver_Strider wrote: »Shadowmaster wrote: »Silver_Strider wrote: »I use this set shamelessly and without discrimination.
I also use resource poisons, have about 11% into the Siphoner CP and get hate whispers all the time for it but honestly IDGAF at this point. Everyone and their mother is an infinite sustain, instagib Overload Sorc in PvP nowadays that I really don't feel bad about any of it.
"Shieldbreaker is cheese"
So is having an unblockable, undodgable burst combo from 40m away while also having 40k shield on top of it all so f*** off with your whiney attitude.
If I could give you ESO gold for this post, I would.
ESO sorcs - "Everyone is mean we can't 1v40 anymore without even taking damage, the two sets in the game players can use to actually fight us should be removed!"
Everyone else - "Dude wtf infinite sustain sorcs, my only option is 2 different gear sets. Thats literally my only option!"
Shieldbreaker users.. : I wants to kills stuff by left-clicking...
Guy who has to time 4/5 abilities to land all at the same time to get a kill : … ???
Yes because Shieldbreaker is an instant win condition against any and all builds, despite being essentially useless against all stamina builds and even some magic builds. You don't kill anyone in PvP with solely light attacks, and anyone that does die would have done so against any build. Using Shieldbreaker is essentially playing handicapped against anyone that isn't using a Damage Shield as their primary defense and it's still entirely possible to lose a fight against those that do use damage shields with the set.
I don't complain about Stamden, despite also having a kill combo or DK despite having an unblocked CC because those classes are set up in a way that, while powerful by their own rights at least allow for some counterplay to be had. Fossilize has a short range and DK itself is largely DoT based so not only are they more vulnerable to retaliation from close combat, they also can be purged. Stamden, while a powerful burst class, is also a close range combatant so same rules apply there but Sorc does not have that stipulation. It doesn't have to risk anything at all for maximum damage while actively countering anything that could potentially be a threat; Blocking is out because of Rune Cage, Cloak is easily countered by Curse or Streak, most of the combo can't be reflected/dodged, leaving your only real option to just hope you survive long enough to heal thru the damage and even then Mage's Fury/Implosion make that even harder as it makes it so that you're essentially playing with 80% health at all times.
So please, keep assuming that people that use Shieldbreaker just want an easy win button because if that was even remotely true, then people could just run in groups of Sload Users and get the same effect with even less effort.
That old story..
Completely useless against stam? Really. The 2-4 piece bonuses are pretty good. All you lose is a single 5-piece bonus.. So what's that? Hundings is 300 wpn dmg... Losing that is maybe a 3-4% dmg loss.. whoopy-doo.
I mean, of course that's what makes the average shieldbreaker user completely innefective against stam, it's the set! Or maybe it explains how they can still lose Vs sorcs even with it!
Silver_Strider wrote: »Shadowmaster wrote: »Silver_Strider wrote: »I use this set shamelessly and without discrimination.
I also use resource poisons, have about 11% into the Siphoner CP and get hate whispers all the time for it but honestly IDGAF at this point. Everyone and their mother is an infinite sustain, instagib Overload Sorc in PvP nowadays that I really don't feel bad about any of it.
"Shieldbreaker is cheese"
So is having an unblockable, undodgable burst combo from 40m away while also having 40k shield on top of it all so f*** off with your whiney attitude.
If I could give you ESO gold for this post, I would.
ESO sorcs - "Everyone is mean we can't 1v40 anymore without even taking damage, the two sets in the game players can use to actually fight us should be removed!"
Everyone else - "Dude wtf infinite sustain sorcs, my only option is 2 different gear sets. Thats literally my only option!"
Shieldbreaker users.. : I wants to kills stuff by left-clicking...
Guy who has to time 4/5 abilities to land all at the same time to get a kill : … ???
Yes because Shieldbreaker is an instant win condition against any and all builds, despite being essentially useless against all stamina builds and even some magic builds. You don't kill anyone in PvP with solely light attacks, and anyone that does die would have done so against any build. Using Shieldbreaker is essentially playing handicapped against anyone that isn't using a Damage Shield as their primary defense and it's still entirely possible to lose a fight against those that do use damage shields with the set.
I don't complain about Stamden, despite also having a kill combo or DK despite having an unblocked CC because those classes are set up in a way that, while powerful by their own rights at least allow for some counterplay to be had. Fossilize has a short range and DK itself is largely DoT based so not only are they more vulnerable to retaliation from close combat, they also can be purged. Stamden, while a powerful burst class, is also a close range combatant so same rules apply there but Sorc does not have that stipulation. It doesn't have to risk anything at all for maximum damage while actively countering anything that could potentially be a threat; Blocking is out because of Rune Cage, Cloak is easily countered by Curse or Streak, most of the combo can't be reflected/dodged, leaving your only real option to just hope you survive long enough to heal thru the damage and even then Mage's Fury/Implosion make that even harder as it makes it so that you're essentially playing with 80% health at all times.
So please, keep assuming that people that use Shieldbreaker just want an easy win button because if that was even remotely true, then people could just run in groups of Sload Users and get the same effect with even less effort.
Which part of: "Shieldbreaker adds 3.5k oblivion dps just by spamming light attacks, that's more than most duel builds have with all their skills" was too hard for you to understand?
Most stambuilds aren't able to reach 3.5k hps and that's without defiles but keep thinking it's balanced just because sorcs are unbalanced as well.
If this set existed for every spec/ defence everyone would run one of those because they give you do many free ap and you can easily backbar it while the 2,3,4 pc bonuses are still great
One class? Only sorcs can use shields? News to me
Silver_Strider wrote: »Silver_Strider wrote: »Shadowmaster wrote: »Silver_Strider wrote: »I use this set shamelessly and without discrimination.
I also use resource poisons, have about 11% into the Siphoner CP and get hate whispers all the time for it but honestly IDGAF at this point. Everyone and their mother is an infinite sustain, instagib Overload Sorc in PvP nowadays that I really don't feel bad about any of it.
"Shieldbreaker is cheese"
So is having an unblockable, undodgable burst combo from 40m away while also having 40k shield on top of it all so f*** off with your whiney attitude.
If I could give you ESO gold for this post, I would.
ESO sorcs - "Everyone is mean we can't 1v40 anymore without even taking damage, the two sets in the game players can use to actually fight us should be removed!"
Everyone else - "Dude wtf infinite sustain sorcs, my only option is 2 different gear sets. Thats literally my only option!"
Shieldbreaker users.. : I wants to kills stuff by left-clicking...
Guy who has to time 4/5 abilities to land all at the same time to get a kill : … ???
Yes because Shieldbreaker is an instant win condition against any and all builds, despite being essentially useless against all stamina builds and even some magic builds. You don't kill anyone in PvP with solely light attacks, and anyone that does die would have done so against any build. Using Shieldbreaker is essentially playing handicapped against anyone that isn't using a Damage Shield as their primary defense and it's still entirely possible to lose a fight against those that do use damage shields with the set.
I don't complain about Stamden, despite also having a kill combo or DK despite having an unblocked CC because those classes are set up in a way that, while powerful by their own rights at least allow for some counterplay to be had. Fossilize has a short range and DK itself is largely DoT based so not only are they more vulnerable to retaliation from close combat, they also can be purged. Stamden, while a powerful burst class, is also a close range combatant so same rules apply there but Sorc does not have that stipulation. It doesn't have to risk anything at all for maximum damage while actively countering anything that could potentially be a threat; Blocking is out because of Rune Cage, Cloak is easily countered by Curse or Streak, most of the combo can't be reflected/dodged, leaving your only real option to just hope you survive long enough to heal thru the damage and even then Mage's Fury/Implosion make that even harder as it makes it so that you're essentially playing with 80% health at all times.
So please, keep assuming that people that use Shieldbreaker just want an easy win button because if that was even remotely true, then people could just run in groups of Sload Users and get the same effect with even less effort.
That old story..
Completely useless against stam? Really. The 2-4 piece bonuses are pretty good. All you lose is a single 5-piece bonus.. So what's that? Hundings is 300 wpn dmg... Losing that is maybe a 3-4% dmg loss.. whoopy-doo.
I mean, of course that's what makes the average shieldbreaker user completely innefective against stam, it's the set! Or maybe it explains how they can still lose Vs sorcs even with it!
And you can use another set that gives similar 2-4 piece bonuses with a decent 5pc bonus that is universally more useful than Shieldbreaker too. Let me rephrase, It's useless, in comparison to other similar sets, against Stamina players because you could run anything else with similar 2-4 piece bonuses and be more effective in general instead of specialized for fighting shield spammers. Hell, I could run Night Mother's Embrace, which has the EXACT same 2-4 piece bonuses but comes with an extra 5th piece weapon damage buff as well as making sneaking more effective so it's more universally powerful in comparison to Shieldbreaker, which is only useful against shield users.
Keep reaching with strawman arguments.Silver_Strider wrote: »Shadowmaster wrote: »Silver_Strider wrote: »I use this set shamelessly and without discrimination.
I also use resource poisons, have about 11% into the Siphoner CP and get hate whispers all the time for it but honestly IDGAF at this point. Everyone and their mother is an infinite sustain, instagib Overload Sorc in PvP nowadays that I really don't feel bad about any of it.
"Shieldbreaker is cheese"
So is having an unblockable, undodgable burst combo from 40m away while also having 40k shield on top of it all so f*** off with your whiney attitude.
If I could give you ESO gold for this post, I would.
ESO sorcs - "Everyone is mean we can't 1v40 anymore without even taking damage, the two sets in the game players can use to actually fight us should be removed!"
Everyone else - "Dude wtf infinite sustain sorcs, my only option is 2 different gear sets. Thats literally my only option!"
Shieldbreaker users.. : I wants to kills stuff by left-clicking...
Guy who has to time 4/5 abilities to land all at the same time to get a kill : … ???
Yes because Shieldbreaker is an instant win condition against any and all builds, despite being essentially useless against all stamina builds and even some magic builds. You don't kill anyone in PvP with solely light attacks, and anyone that does die would have done so against any build. Using Shieldbreaker is essentially playing handicapped against anyone that isn't using a Damage Shield as their primary defense and it's still entirely possible to lose a fight against those that do use damage shields with the set.
I don't complain about Stamden, despite also having a kill combo or DK despite having an unblocked CC because those classes are set up in a way that, while powerful by their own rights at least allow for some counterplay to be had. Fossilize has a short range and DK itself is largely DoT based so not only are they more vulnerable to retaliation from close combat, they also can be purged. Stamden, while a powerful burst class, is also a close range combatant so same rules apply there but Sorc does not have that stipulation. It doesn't have to risk anything at all for maximum damage while actively countering anything that could potentially be a threat; Blocking is out because of Rune Cage, Cloak is easily countered by Curse or Streak, most of the combo can't be reflected/dodged, leaving your only real option to just hope you survive long enough to heal thru the damage and even then Mage's Fury/Implosion make that even harder as it makes it so that you're essentially playing with 80% health at all times.
So please, keep assuming that people that use Shieldbreaker just want an easy win button because if that was even remotely true, then people could just run in groups of Sload Users and get the same effect with even less effort.
Which part of: "Shieldbreaker adds 3.5k oblivion dps just by spamming light attacks, that's more than most duel builds have with all their skills" was too hard for you to understand?
Most stambuilds aren't able to reach 3.5k hps and that's without defiles but keep thinking it's balanced just because sorcs are unbalanced as well.
If this set existed for every spec/ defence everyone would run one of those because they give you do many free ap and you can easily backbar it while the 2,3,4 pc bonuses are still great
The part where you left out the Damage Shield Requirement to proc Shieldbreaker in the 1st place. To my knowledge, you can't forcibly apply a damage shield to an enemy target, meaning you would need the enemy to do that willingly for you to get the extra 2.5K oblivion damage Shield Breaker adds to your light attacks and last I checked, Oblivion Damage couldn't be boosted by anything so I'm not sure where you're getting 3.5K oblivion damage from.
Silver_Strider wrote: »Silver_Strider wrote: »Shadowmaster wrote: »Silver_Strider wrote: »I use this set shamelessly and without discrimination.
I also use resource poisons, have about 11% into the Siphoner CP and get hate whispers all the time for it but honestly IDGAF at this point. Everyone and their mother is an infinite sustain, instagib Overload Sorc in PvP nowadays that I really don't feel bad about any of it.
"Shieldbreaker is cheese"
So is having an unblockable, undodgable burst combo from 40m away while also having 40k shield on top of it all so f*** off with your whiney attitude.
If I could give you ESO gold for this post, I would.
ESO sorcs - "Everyone is mean we can't 1v40 anymore without even taking damage, the two sets in the game players can use to actually fight us should be removed!"
Everyone else - "Dude wtf infinite sustain sorcs, my only option is 2 different gear sets. Thats literally my only option!"
Shieldbreaker users.. : I wants to kills stuff by left-clicking...
Guy who has to time 4/5 abilities to land all at the same time to get a kill : … ???
Yes because Shieldbreaker is an instant win condition against any and all builds, despite being essentially useless against all stamina builds and even some magic builds. You don't kill anyone in PvP with solely light attacks, and anyone that does die would have done so against any build. Using Shieldbreaker is essentially playing handicapped against anyone that isn't using a Damage Shield as their primary defense and it's still entirely possible to lose a fight against those that do use damage shields with the set.
I don't complain about Stamden, despite also having a kill combo or DK despite having an unblocked CC because those classes are set up in a way that, while powerful by their own rights at least allow for some counterplay to be had. Fossilize has a short range and DK itself is largely DoT based so not only are they more vulnerable to retaliation from close combat, they also can be purged. Stamden, while a powerful burst class, is also a close range combatant so same rules apply there but Sorc does not have that stipulation. It doesn't have to risk anything at all for maximum damage while actively countering anything that could potentially be a threat; Blocking is out because of Rune Cage, Cloak is easily countered by Curse or Streak, most of the combo can't be reflected/dodged, leaving your only real option to just hope you survive long enough to heal thru the damage and even then Mage's Fury/Implosion make that even harder as it makes it so that you're essentially playing with 80% health at all times.
So please, keep assuming that people that use Shieldbreaker just want an easy win button because if that was even remotely true, then people could just run in groups of Sload Users and get the same effect with even less effort.
That old story..
Completely useless against stam? Really. The 2-4 piece bonuses are pretty good. All you lose is a single 5-piece bonus.. So what's that? Hundings is 300 wpn dmg... Losing that is maybe a 3-4% dmg loss.. whoopy-doo.
I mean, of course that's what makes the average shieldbreaker user completely innefective against stam, it's the set! Or maybe it explains how they can still lose Vs sorcs even with it!
And you can use another set that gives similar 2-4 piece bonuses with a decent 5pc bonus that is universally more useful than Shieldbreaker too. Let me rephrase, It's useless, in comparison to other similar sets, against Stamina players because you could run anything else with similar 2-4 piece bonuses and be more effective in general instead of specialized for fighting shield spammers. Hell, I could run Night Mother's Embrace, which has the EXACT same 2-4 piece bonuses but comes with an extra 5th piece weapon damage buff as well as making sneaking more effective so it's more universally powerful in comparison to Shieldbreaker, which is only useful against shield users.
Keep reaching with strawman arguments.Silver_Strider wrote: »Shadowmaster wrote: »Silver_Strider wrote: »I use this set shamelessly and without discrimination.
I also use resource poisons, have about 11% into the Siphoner CP and get hate whispers all the time for it but honestly IDGAF at this point. Everyone and their mother is an infinite sustain, instagib Overload Sorc in PvP nowadays that I really don't feel bad about any of it.
"Shieldbreaker is cheese"
So is having an unblockable, undodgable burst combo from 40m away while also having 40k shield on top of it all so f*** off with your whiney attitude.
If I could give you ESO gold for this post, I would.
ESO sorcs - "Everyone is mean we can't 1v40 anymore without even taking damage, the two sets in the game players can use to actually fight us should be removed!"
Everyone else - "Dude wtf infinite sustain sorcs, my only option is 2 different gear sets. Thats literally my only option!"
Shieldbreaker users.. : I wants to kills stuff by left-clicking...
Guy who has to time 4/5 abilities to land all at the same time to get a kill : … ???
Yes because Shieldbreaker is an instant win condition against any and all builds, despite being essentially useless against all stamina builds and even some magic builds. You don't kill anyone in PvP with solely light attacks, and anyone that does die would have done so against any build. Using Shieldbreaker is essentially playing handicapped against anyone that isn't using a Damage Shield as their primary defense and it's still entirely possible to lose a fight against those that do use damage shields with the set.
I don't complain about Stamden, despite also having a kill combo or DK despite having an unblocked CC because those classes are set up in a way that, while powerful by their own rights at least allow for some counterplay to be had. Fossilize has a short range and DK itself is largely DoT based so not only are they more vulnerable to retaliation from close combat, they also can be purged. Stamden, while a powerful burst class, is also a close range combatant so same rules apply there but Sorc does not have that stipulation. It doesn't have to risk anything at all for maximum damage while actively countering anything that could potentially be a threat; Blocking is out because of Rune Cage, Cloak is easily countered by Curse or Streak, most of the combo can't be reflected/dodged, leaving your only real option to just hope you survive long enough to heal thru the damage and even then Mage's Fury/Implosion make that even harder as it makes it so that you're essentially playing with 80% health at all times.
So please, keep assuming that people that use Shieldbreaker just want an easy win button because if that was even remotely true, then people could just run in groups of Sload Users and get the same effect with even less effort.
Which part of: "Shieldbreaker adds 3.5k oblivion dps just by spamming light attacks, that's more than most duel builds have with all their skills" was too hard for you to understand?
Most stambuilds aren't able to reach 3.5k hps and that's without defiles but keep thinking it's balanced just because sorcs are unbalanced as well.
If this set existed for every spec/ defence everyone would run one of those because they give you do many free ap and you can easily backbar it while the 2,3,4 pc bonuses are still great
The part where you left out the Damage Shield Requirement to proc Shieldbreaker in the 1st place. To my knowledge, you can't forcibly apply a damage shield to an enemy target, meaning you would need the enemy to do that willingly for you to get the extra 2.5K oblivion damage Shield Breaker adds to your light attacks and last I checked, Oblivion Damage couldn't be boosted by anything so I'm not sure where you're getting 3.5K oblivion damage from.
And you completely miss the point. If you ran night mother's, exactly how much damage does that 5 piece give you over shieldbreaker Vs a non-shield user? You tell me exactly how much harder you hit on, say a surprise attack?
Let's take the other side.. SB gives a 5 piece that's useless Vs stam. Spriggarns gives a 5 piece that's useless Vs shields.. almost exact opposites, right?
Spriggarns adds maybe 4% dmg. That is NOTHING compared to 3200 oblivion dps. NOTHING.
Where is the balance?