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No changes to shieldbreaker?

  • Strider__Roshin
    Strider__Roshin
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    Derra wrote: »
    Daus wrote: »
    Shield Breaker and shield stacking need to be removed.

    I´d be down for that - sorc would need comparable defensive capabilities (non shield related - as in healing) to magblade then roughly.

    I've made the suggestion to rework the blood magic passive in order to heal you for ~40% of your damage done with Dark Magic abilities. That's if they removed shield stacking.
  • ak_pvp
    ak_pvp
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    Daus wrote: »
    Derra wrote: »
    Daus wrote: »
    Shield Breaker and shield stacking need to be removed.

    I´d be down for that - sorc would need comparable defensive capabilities (non shield related - as in healing) to magblade then roughly.

    I've made the suggestion to rework the blood magic passive in order to heal you for ~40% of your damage done with Dark Magic abilities. That's if they removed shield stacking.

    Shield needs to stack, maybe not harness, but hardened and healing definitely since it is the only reliable heal a sorc has. They do need a soft counter of some kind, lots of sorcs who vehemently defend shields but not cloak don't realize they share a similar problem (though cloak is a bit stronger overall) No good non sacrificial soft counters, but the hard counters are too hard. These are sacrificial so your average solo can't run them without losing too much, yet a zergling can.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Strider__Roshin
    Strider__Roshin
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    ak_pvp wrote: »
    Daus wrote: »
    Derra wrote: »
    Daus wrote: »
    Shield Breaker and shield stacking need to be removed.

    I´d be down for that - sorc would need comparable defensive capabilities (non shield related - as in healing) to magblade then roughly.

    I've made the suggestion to rework the blood magic passive in order to heal you for ~40% of your damage done with Dark Magic abilities. That's if they removed shield stacking.

    Shield needs to stack, maybe not harness, but hardened and healing definitely since it is the only reliable heal a sorc has. They do need a soft counter of some kind, lots of sorcs who vehemently defend shields but not cloak don't realize they share a similar problem (though cloak is a bit stronger overall) No good non sacrificial soft counters, but the hard counters are too hard. These are sacrificial so your average solo can't run them without losing too much, yet a zergling can.

    That's typically what I have in mind when I say shield stack. If you can't stack healing ward no one will use it outside of PvE.
  • Neoauspex
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    Feanor wrote: »
    Oblivion damage is the epitome of crutches. But ZOS wants bad players to feel „powerful“. Hence there won’t be changes.

    Shields are the epitome of crutches, oblivion damage was introduced because of it
  • Feanor
    Feanor
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    Neoauspex wrote: »
    Feanor wrote: »
    Oblivion damage is the epitome of crutches. But ZOS wants bad players to feel „powerful“. Hence there won’t be changes.

    Shields are the epitome of crutches, oblivion damage was introduced because of it

    I don’t even stack Hardened and Harness. But nice try.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Strider__Roshin
    Strider__Roshin
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    Feanor wrote: »
    Neoauspex wrote: »
    Feanor wrote: »
    Oblivion damage is the epitome of crutches. But ZOS wants bad players to feel „powerful“. Hence there won’t be changes.

    Shields are the epitome of crutches, oblivion damage was introduced because of it

    I don’t even stack Hardened and Harness. But nice try.

    *Gasp* I'm not the only one?
  • Starlight_Knight
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    ZOS don't like the game to be to competitive, they like to bring the floor right up and squash the ceiling down so we have new players and crap players using crappy op sets. the good players wont run shield breakers as there isn't enough growth as the set is a one trick pony.
    Sets such as shield breaker, sloads / zann etc just attract the leased confident pvpers.

    Real men want real fights and use real sets - all damage should be earned.
  • Sureshawt
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    You realize as of the last year and a half most sorcs are running around with more stam recov than heavy armor stam builds because they have terrible in combat sustain and shields give mediocre survivablity when focused by half decent players?

    LOL...more stam recovery then Heavy armor stam builds! That's a new one but I give you points for creativity. Lost all credibility right here with his statement. Sorcs only need stam for the occasional CC break and if the stam pool regen is pressured beyond what the CC immunity window provides they just streak away for a bit or cast a Dark Deal during the CC immunity window.

    Cmon man me and other players see what good sorcs can do on the battlefield on a regular basis. I can only assume you are just trying to get Sorcs back to the God mode of the past. You're not fooling anyone.

    Edited by Sureshawt on July 12, 2018 8:58PM
  • Derra
    Derra
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    Daus wrote: »
    Derra wrote: »
    Daus wrote: »
    Shield Breaker and shield stacking need to be removed.

    I´d be down for that - sorc would need comparable defensive capabilities (non shield related - as in healing) to magblade then roughly.

    I've made the suggestion to rework the blood magic passive in order to heal you for ~40% of your damage done with Dark Magic abilities. That's if they removed shield stacking.

    with the only dmg done from darkmagic being a rng procc? wouldn´t really work imo.

    more sth along the lines of making bloodmagic work for all sorcerer spells.
    Edited by Derra on July 12, 2018 8:22PM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Derra
    Derra
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    Sureshawt wrote: »
    You realize as of the last year and a half most sorcs are running around with more stam recov than heavy armor stam builds because they have terrible in combat sustain and shields give mediocre survivablity when focused by half decent players?

    LOL...more stam recovery then Heavy armor stam builds that's a new one but I give you points for creativity. Lost all credibility right here this statement. Sorcs only need stam for the occasionally CC break and if the stam pool regen is pressured beyond what the CC immunity window provides they just streak away for a bit or cast a Dark Deal during the CC immunity window.

    Cmon man me and other players see what good sorcs can do on the battlefield on a regular basis. I can only assume you are just trying to get Sorcs back to the God mode of the past. You're not fooling anyone.

    I have between 1100 and 1600 stamrec on my pvp builds (the latter being with continuous attacks).

    He´s not too far of with his statement about stamrec - the in combat sustain is 100% spot on (outside of harnessfeeding) and shields only provide above average survivability in strict 1v1 situations.

    Saying sorcs only need stam for occasional cc breaks definetly makes you the person that has no credibility on the matter of sorcs in pvp.
    Edited by Derra on July 12, 2018 8:27PM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Sureshawt
    Sureshawt
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    Derra wrote: »
    Sureshawt wrote: »
    You realize as of the last year and a half most sorcs are running around with more stam recov than heavy armor stam builds because they have terrible in combat sustain and shields give mediocre survivablity when focused by half decent players?

    LOL...more stam recovery then Heavy armor stam builds that's a new one but I give you points for creativity. Lost all credibility right here this statement. Sorcs only need stam for the occasionally CC break and if the stam pool regen is pressured beyond what the CC immunity window provides they just streak away for a bit or cast a Dark Deal during the CC immunity window.

    Cmon man me and other players see what good sorcs can do on the battlefield on a regular basis. I can only assume you are just trying to get Sorcs back to the God mode of the past. You're not fooling anyone.

    I have between 1100 and 1600 stamrec on my pvp builds (the latter being with continuous attacks).

    He´s not too far of with his statement about stamrec - the in combat sustain is 100% spot on (outside of harnessfeeding) and shields only provide above average survivability in strict 1v1 situations.

    Saying sorcs only need stam for occasional cc breaks definetly makes you the person that has no credibility on the matter of sorcs in pvp.

    OK...please tell me what else a shield stacking mag sorc needs stam for? I can't wait to hear this :wink:

    Edited by Sureshawt on July 12, 2018 8:45PM
  • White wabbit
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    I haven't run shield breaker in over two years but I'm getting fed up of scrub sorcs teabagging people think they are good players all due to this broken skill , that I'm going to put in back on and wil0 run until ZOS fixes rune cage and let the sorcs cry for all I care
  • Strider__Roshin
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    Derra wrote: »
    Daus wrote: »
    Derra wrote: »
    Daus wrote: »
    Shield Breaker and shield stacking need to be removed.

    I´d be down for that - sorc would need comparable defensive capabilities (non shield related - as in healing) to magblade then roughly.

    I've made the suggestion to rework the blood magic passive in order to heal you for ~40% of your damage done with Dark Magic abilities. That's if they removed shield stacking.

    with the only dmg done from darkmagic being a rng procc? wouldn´t really work imo.

    more sth along the lines of making bloodmagic work for all sorcerer spells.

    Not a bad idea. I think 40% would be too strong if that were the case, but the concept is good.
  • WeylandLabs
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    It's been like 3 years why do people still try to campaign and rally people to nerf this ?
  • Biro123
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    Sureshawt wrote: »
    Derra wrote: »
    Sureshawt wrote: »
    You realize as of the last year and a half most sorcs are running around with more stam recov than heavy armor stam builds because they have terrible in combat sustain and shields give mediocre survivablity when focused by half decent players?

    LOL...more stam recovery then Heavy armor stam builds that's a new one but I give you points for creativity. Lost all credibility right here this statement. Sorcs only need stam for the occasionally CC break and if the stam pool regen is pressured beyond what the CC immunity window provides they just streak away for a bit or cast a Dark Deal during the CC immunity window.

    Cmon man me and other players see what good sorcs can do on the battlefield on a regular basis. I can only assume you are just trying to get Sorcs back to the God mode of the past. You're not fooling anyone.

    I have between 1100 and 1600 stamrec on my pvp builds (the latter being with continuous attacks).

    He´s not too far of with his statement about stamrec - the in combat sustain is 100% spot on (outside of harnessfeeding) and shields only provide above average survivability in strict 1v1 situations.

    Saying sorcs only need stam for occasional cc breaks definetly makes you the person that has no credibility on the matter of sorcs in pvp.

    OK...please tell me what else a shield stacking mag sorc needs stam for? I can't wait to hear this :wink:

    Same as anyone else.. dodge, block..
    I run 1000 stam recovery (unbuffed) but wear between 3 and 5 well-fitted and have a ton of CP spent in dodge cost reduction.

    Most people who think shields are overpowered completely miss the fact that the sorcs they can't kill are also dodging. A lot.
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • Amdar_Godkiller
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    Needs a buff. Most definitely.

    Never worn it personally, but after reading your post I decided to gold out a shieldbreaker axe for my werewolf.


    Thanks for the inspiration
  • Neoauspex
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    Feanor wrote: »
    Neoauspex wrote: »
    Feanor wrote: »
    Oblivion damage is the epitome of crutches. But ZOS wants bad players to feel „powerful“. Hence there won’t be changes.

    Shields are the epitome of crutches, oblivion damage was introduced because of it

    I don’t even stack Hardened and Harness. But nice try.

    I didn't say anything about you or stacking. Shields allow people to solo nearly all the 4-man content in the game.
  • Tonturri
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    Neoauspex wrote: »
    Feanor wrote: »
    Neoauspex wrote: »
    Feanor wrote: »
    Oblivion damage is the epitome of crutches. But ZOS wants bad players to feel „powerful“. Hence there won’t be changes.

    Shields are the epitome of crutches, oblivion damage was introduced because of it

    I don’t even stack Hardened and Harness. But nice try.

    I didn't say anything about you or stacking. Shields allow people to solo nearly all the 4-man content in the game.

    Overall power creep in the game and general dumbing down of a whole bunch of stuff is the reason why a massive chunk of 4 man content is soloable. Pinning the blame on shields is simply horribly bad aim. They're just a great example of power creep due to how they scale (rather...what's the word - flatly? Because they're either great - when incoming damage is below a certain level - or *** when damage goes above that level, which is why you don't see sorc tanks stacking mag and using Hardened to tank vet trials).

    You could certainly argue that shields allow easier soloing of certain content than other forms of mitigation if that's your original intention (pardon if I've misinterpreted). But, again, that only shows that shields are really only super duper amazing when you're...facing stuff that wasn't even a threat to you in the first place.

    Oblivion damage was introduced because ZOS is bad at managing the degree to which x counters y - so they made a 100%, flat out hard counter.
    Edited by Tonturri on July 12, 2018 11:30PM
  • Didgerion
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    In the non-CP campaign the shield breaker set is obsolete (and I rarely encounter players that uses one).
    Most classes can out-burst sorc's shields.
    My main mag-sorc is struggling greatly in 1v1s against:
    1. Mag-plars - our shields have 0 mitigation and this greatly increase the Puncturing Sweep's heals. Also Backlash is storing more damage because of the same 0 mitigation reason. And before you jump that shields don't crit let me remind you that all non shields stacking builds have the crit-resist maxed out and those builds technically don't give you the crit bonus either but they've got resistance at least.
    2. Mag-DKs - Wings-stuns-roots - and you die eventually, and with sloads you die even faster nowadays.
    3. Stam-NBs - very strong burst + mobility + reset mechanic. An experienced NB will outplay a shield staking sorc - even if you use detect pots - they are too mobile and too roll-dodgy to care.
    Other classes struggle more against my mag sorc due to lack of burst or survivability - but this does not mean that other classes don't kill me, it is just those top 3 that have no problem at all getting me down without any oblivion damage help.

    On the other hand if the sorcs are not under pressure then they are deadly dangerous - really OP.
    I guess that this what balance is in ESO.

    It is the Rock–Paper–Scissors game.


  • IAVITNI
    IAVITNI
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    Neoauspex wrote: »
    Feanor wrote: »
    Neoauspex wrote: »
    Feanor wrote: »
    Oblivion damage is the epitome of crutches. But ZOS wants bad players to feel „powerful“. Hence there won’t be changes.

    Shields are the epitome of crutches, oblivion damage was introduced because of it

    I don’t even stack Hardened and Harness. But nice try.

    I didn't say anything about you or stacking. Shields allow people to solo nearly all the 4-man content in the game.

    That has more to do with crit surge and pets than shields alone. A sorc running without the above 2 won't actually be able to do any damage. I'm sure they could solo clear 4 man content, but no faster than any other class. Playstyle would be drop dots->turtle and repeat, which any class can achieve.

    And LOL at shields being the epitome of crutches. Stamblade is my second most played class and probably has the same in-combat time played (sorc is crafter) so trust me when I say Cloak is far more versatile and performs a lot better. A cloak blade and a stamblade are two very different classes. Just because cloak blades are getting insta-gibbed by hard counters to cloak (which many good sorc players will agree are broken ex. remove detect pots, mark etc) doesn't mean a good stamblade will too. Same can't be said for shield breaker. Somebody breaks cloak? Vigor, roll dodge or block or die. Someone runs shield breaker? Run or die. This is ofc assuming opponent is not a potato.

    As for the whole shield stacking, as a mag sorc main, in a 1v1 I rarely ever shield stack. The only times I do are if a night blade cloaks or a magsorc Rune Cage combo timing is coming. Ofc I stack Harden and healing ward when I'm low but that's different. In a 1vx, you bet I shield stack. I also roll dodge. A LOT. @Sureshawt I'd say I roll dodge just as much if not more than a heavy armor build. Shield stacking every time my shields go down is very costly and will run me out of magicka quickly and I run a sustain heavy build for open world.

    I play every class in both mag and stam and have pulled off a minimum 1v3 [not a 1v 1 than another 1 than another 1, but 3 at once] against competent players that apply constant pressure and know how to heal. The only class that magsorc really beats out of the water for (open world) in-combat survivability is stamplar. Every other class really does perform within the same vicinity. Instead of using a second shield, other classes tend to use block and roll dodge a lot more or have insane sources of healing. Prove me wrong.

    The difference, and what most fail to realize, is that the ability to RESET a fight plays a huge factor in open world pvp. That is why stamblades and magsorcs are the most visible classes for solo play. You see them more because players choose to play them due to Streak/Cloak and the fights tend to last longer because they can reset fights so well. They are more visible and visible for longer periods of time on top of the fact the the players that prefer solo/small sclae/1vx play are better players in general.

    Open world survivability does not equate to in-combat or dueling survivability. If you go to a duel spot and pick out the top 5 players in terms of win ratios, it is very unlikely a magsorc is going to be one, with the exception of pet sorcs.
  • Ankael07
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    Ankael07 wrote: »
    This set need no nerf, shield stacking and big shields required treatment like this

    Then why does it affect people who doesnt stack shields? They could at least make it so that it only triggers when the enemy has 2+ shields

    sorc putting 15k damage shield every second and you think this set need nerf?

    Woah what? Is there a minor/major shield buff that Im not aware? I have like 7.5k shield with 29k magicka in noCP. According to you an average sorc has what... 60k magicka?
    If you want me to reply to your comment type @Ankael07 in it.
  • IZZEFlameLash
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    Can I have Cloakincapbreaker set? I want to see bad Stamblades die even easier with it and mine the salt from them.
    Imperials, the one and true masters of all mortal races of Tamriel
  • IZZEFlameLash
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    Mayrael wrote: »
    I use this set shamelessly and without discrimination.

    I also use resource poisons, have about 11% into the Siphoner CP and get hate whispers all the time for it but honestly IDGAF at this point. Everyone and their mother is an infinite sustain, instagib Overload Sorc in PvP nowadays that I really don't feel bad about any of it.

    "Shieldbreaker is cheese"
    So is having an unblockable, undodgable burst combo from 40m away while also having 40k shield on top of it all so f*** off with your whiney attitude.

    Don't forget about 5k spell damage, 60k magicka and 10k mag regen that mag sorcs have.

    Stop with the nonsensical fictional stats. You make yourself look bad with these lies.
    Imperials, the one and true masters of all mortal races of Tamriel
  • Feanor
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    Mayrael wrote: »
    I use this set shamelessly and without discrimination.

    I also use resource poisons, have about 11% into the Siphoner CP and get hate whispers all the time for it but honestly IDGAF at this point. Everyone and their mother is an infinite sustain, instagib Overload Sorc in PvP nowadays that I really don't feel bad about any of it.

    "Shieldbreaker is cheese"
    So is having an unblockable, undodgable burst combo from 40m away while also having 40k shield on top of it all so f*** off with your whiney attitude.

    Don't forget about 5k spell damage, 60k magicka and 10k mag regen that mag sorcs have.

    Stop with the nonsensical fictional stats. You make yourself look bad with these lies.

    He was sarcastic.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Derra
    Derra
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    Daus wrote: »
    Derra wrote: »
    Daus wrote: »
    Derra wrote: »
    Daus wrote: »
    Shield Breaker and shield stacking need to be removed.

    I´d be down for that - sorc would need comparable defensive capabilities (non shield related - as in healing) to magblade then roughly.

    I've made the suggestion to rework the blood magic passive in order to heal you for ~40% of your damage done with Dark Magic abilities. That's if they removed shield stacking.

    with the only dmg done from darkmagic being a rng procc? wouldn´t really work imo.

    more sth along the lines of making bloodmagic work for all sorcerer spells.

    Not a bad idea. I think 40% would be too strong if that were the case, but the concept is good.

    oh yeah - the current or a slightly reduced value would be fine imo.
    Maybe a change to surge (giving both spd + wdmg buff to the base morph and have 1 heal higher based on crits and 1 lower based on lightattacks?)
    Then a slight range increase on boundless storm. Maybe give bound armor minor protection instead of minor resibuff.

    It could definetly work but would require lots of small adjustments to get sorc nonshield defense up to par for the task.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Derra
    Derra
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    Sureshawt wrote: »
    Derra wrote: »
    Sureshawt wrote: »
    You realize as of the last year and a half most sorcs are running around with more stam recov than heavy armor stam builds because they have terrible in combat sustain and shields give mediocre survivablity when focused by half decent players?

    LOL...more stam recovery then Heavy armor stam builds that's a new one but I give you points for creativity. Lost all credibility right here this statement. Sorcs only need stam for the occasionally CC break and if the stam pool regen is pressured beyond what the CC immunity window provides they just streak away for a bit or cast a Dark Deal during the CC immunity window.

    Cmon man me and other players see what good sorcs can do on the battlefield on a regular basis. I can only assume you are just trying to get Sorcs back to the God mode of the past. You're not fooling anyone.

    I have between 1100 and 1600 stamrec on my pvp builds (the latter being with continuous attacks).

    He´s not too far of with his statement about stamrec - the in combat sustain is 100% spot on (outside of harnessfeeding) and shields only provide above average survivability in strict 1v1 situations.

    Saying sorcs only need stam for occasional cc breaks definetly makes you the person that has no credibility on the matter of sorcs in pvp.

    OK...please tell me what else a shield stacking mag sorc needs stam for? I can't wait to hear this :wink:

    You know there is an ability called darkdeal yes?
    That one costs stamina to use and is your only semireliably source of sustain.

    Furthermore i highly suggest you watch malcolms build and sorc gameplay advice videos - he perfectly explains what a sorc runs stamina regeneration for:
    https://www.youtube.com/channel/UCMFVcLp4BlH-Ytp_P3hFh0w/videos

    Last but not least - you overestimate what shields can do. A sorc with only shields that can´t dodge/block when needed + cc break on cooldown is dead meat.
    Edited by Derra on July 13, 2018 6:04AM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Sun7dance
    Sun7dance
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    Daus wrote: »
    Shield Breaker and shield stacking need to be removed.

    2nd option:
    Remove Shield Breaker and make it possible to crit shields.
    Derra wrote: »
    [...]
    You know there is an ability called darkdeal yes?
    That one costs stamina to use and is your only semireliably source of sustain.

    Furthermore i highly suggest you watch malcolms build and sorc gameplay advice videos - he perfectly explains what a sorc runs stamina regeneration for:
    https://www.youtube.com/channel/UCMFVcLp4BlH-Ytp_P3hFh0w/videos

    Last but not least - you overestimate what shields can do. A sorc with only shields that can´t dodge/block when needed + cc break on cooldown is dead meat.

    That's why most of the sorcs on the PS4 EU are using engine guard. They can stay on range, so nobody can bash it and there is actually no cooldown, because sorcs always do skills.



    Edited by Sun7dance on July 13, 2018 6:34AM
    PS5|EU
  • Ragnaroek93
    Ragnaroek93
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    Derra wrote: »
    Sureshawt wrote: »
    You realize as of the last year and a half most sorcs are running around with more stam recov than heavy armor stam builds because they have terrible in combat sustain and shields give mediocre survivablity when focused by half decent players?

    LOL...more stam recovery then Heavy armor stam builds that's a new one but I give you points for creativity. Lost all credibility right here this statement. Sorcs only need stam for the occasionally CC break and if the stam pool regen is pressured beyond what the CC immunity window provides they just streak away for a bit or cast a Dark Deal during the CC immunity window.

    Cmon man me and other players see what good sorcs can do on the battlefield on a regular basis. I can only assume you are just trying to get Sorcs back to the God mode of the past. You're not fooling anyone.

    I have between 1100 and 1600 stamrec on my pvp builds (the latter being with continuous attacks).

    He´s not too far of with his statement about stamrec - the in combat sustain is 100% spot on (outside of harnessfeeding) and shields only provide above average survivability in strict 1v1 situations.

    Saying sorcs only need stam for occasional cc breaks definetly makes you the person that has no credibility on the matter of sorcs in pvp.

    You run around the same amount of magregen on your stamnb, I think it's balanced that people have to worry about their offstat ressources as well.
    Biro123 wrote: »
    Sureshawt wrote: »
    Derra wrote: »
    Sureshawt wrote: »
    You realize as of the last year and a half most sorcs are running around with more stam recov than heavy armor stam builds because they have terrible in combat sustain and shields give mediocre survivablity when focused by half decent players?

    LOL...more stam recovery then Heavy armor stam builds that's a new one but I give you points for creativity. Lost all credibility right here this statement. Sorcs only need stam for the occasionally CC break and if the stam pool regen is pressured beyond what the CC immunity window provides they just streak away for a bit or cast a Dark Deal during the CC immunity window.

    Cmon man me and other players see what good sorcs can do on the battlefield on a regular basis. I can only assume you are just trying to get Sorcs back to the God mode of the past. You're not fooling anyone.

    I have between 1100 and 1600 stamrec on my pvp builds (the latter being with continuous attacks).

    He´s not too far of with his statement about stamrec - the in combat sustain is 100% spot on (outside of harnessfeeding) and shields only provide above average survivability in strict 1v1 situations.

    Saying sorcs only need stam for occasional cc breaks definetly makes you the person that has no credibility on the matter of sorcs in pvp.

    OK...please tell me what else a shield stacking mag sorc needs stam for? I can't wait to hear this :wink:

    Same as anyone else.. dodge, block..
    I run 1000 stam recovery (unbuffed) but wear between 3 and 5 well-fitted and have a ton of CP spent in dodge cost reduction.

    Most people who think shields are overpowered completely miss the fact that the sorcs they can't kill are also dodging. A lot.

    It depends, fighting a duel sorc hero beyond 50k magicka with minor maim who turtles in mines is beyond stupid ^^ Normal shields (40-45k magpool) seem to be fine this patch since the damage increased so much overall.
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • Liofa
    Liofa
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    It's called Shield Breaker. It should break shields, not your opponents will to play this game. I mean, it is completely useless against stamina players so there is that but completely destroying someone who use shields sounds very wrong. I would rework it into something that reduces the effectiveness of shields on the enemy you deal damage to or deal increased damage to shielded targets. It should stay strong though due to the fact that it is completely useless against stamina. Just not this much strong.
  • Derra
    Derra
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    Derra wrote: »
    Sureshawt wrote: »
    You realize as of the last year and a half most sorcs are running around with more stam recov than heavy armor stam builds because they have terrible in combat sustain and shields give mediocre survivablity when focused by half decent players?

    LOL...more stam recovery then Heavy armor stam builds that's a new one but I give you points for creativity. Lost all credibility right here this statement. Sorcs only need stam for the occasionally CC break and if the stam pool regen is pressured beyond what the CC immunity window provides they just streak away for a bit or cast a Dark Deal during the CC immunity window.

    Cmon man me and other players see what good sorcs can do on the battlefield on a regular basis. I can only assume you are just trying to get Sorcs back to the God mode of the past. You're not fooling anyone.

    I have between 1100 and 1600 stamrec on my pvp builds (the latter being with continuous attacks).

    He´s not too far of with his statement about stamrec - the in combat sustain is 100% spot on (outside of harnessfeeding) and shields only provide above average survivability in strict 1v1 situations.

    Saying sorcs only need stam for occasional cc breaks definetly makes you the person that has no credibility on the matter of sorcs in pvp.

    You run around the same amount of magregen on your stamnb, I think it's balanced that people have to worry about their offstat ressources as well.

    @DDuke more nbs doing it wrong :open_mouth:
    It depends, fighting a duel sorc hero beyond 50k magicka with minor maim who turtles in mines is beyond stupid ^^ Normal shields (40-45k magpool) seem to be fine this patch since the damage increased so much overall.

    That´s one of the things that stop working once the fight exceeds 3 players though. Nobody is arguing that shields are still somewhat overperforming 1v1 if you massively invest for them (though compared to older builds this now does require 100% investment).
    But cyrodiil is hardly 1v1 or 1v2.
    Those shield builds are generally dead meat once incoming dmg exceeds shieldable dmg/s - because shields don´t scale but dodge does.
    Edited by Derra on July 13, 2018 7:14AM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

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