They can´t nerf it now - it´ll be sooo good with the new lightattackspeed-buffset instead of 3500 dps you´ll get 7000dps from spamming bow lightattacks.
SO MUCH FUN!
LUL
It’s the counter to the easy mode class. Why change it.
It’s the counter to the easy mode class. Why change it.
I think it is about time we get sets that are equally cancerous to all the other classes. Why do I have to go through a rotation and time my burst to kill a target. I also want the ability to kill my target simply by spamming light attacks while they have 0 counter play. Pretty sure those Shield Breaker guys would be on the forums asap and call for removal of those sets.
Shield Breaker is the only set in the game that is specifically made to completely rekt one class. That is very discriminatory and kinda reminds me of the segregation laws.
Sure, Shield Breaker affects all builds using shields and its really screwed up in the way it does. But no class is as vulnerable against it as magicka sorcs, as they have no other defensive tools to fall back to. And anybody saying "just slot mutagen" obviously has no idea for much much mutagen ticks for and how much DPS you get from Shield Breaker. Sure, sorcs could refrain from using shields when fighting somebody with a Shield Breaker set, but then they would simply die to the damage from the abilities weaved in between the light attacks.
Oblivion damage in general is an ill-conceived game mechanic. It is obviously build to cater to those players who want great results without putting in any effort. But since there are way more PvE players than PvP players, why not have Oblivion damage be relevant in PvE? Have it's damage reduced to 1DPS in PvP and increase it by 1,000,000% percent in PvE. That would give those players an additional 10k to 20k DPS. It would open so many doors for these people in PvE. Why should it Oblivion Damage benefit the few in PvP, when it could benefit a far greater population in PvE?
But unfortunately, I don't think they will do anything about Shield Breaker any time soon, despite it's obvious overperformance and discriminatory nature. It's like with the segregation laws, despite being completely wrong and highly discriminatory and most people understood that, it still took them ages to abolish them.
And just to be clear, I don't say that Shield Breaker is equally horrendous as the segregation laws were, they were far worse. But there are conceptual similarities.
usmcjdking wrote: »
I still don't get how the forums erupt with outrage over sloads pathetic 800 oblivion dps, but Vs 3200 from shieldbreaker, it's always L2P....
I still don't get how the forums erupt with outrage over sloads pathetic 800 oblivion dps, but Vs 3200 from shieldbreaker, it's always L2P....
They will never ever Change this set. There are two players type out There using this set:
Casuals: they use this this cause of their lack of understanding of basic game mechanics like burst, cc and pressure and need this set to kill a sorc. In PC/EU there are a lot of players who only use light attacks and ofc are killing no one with this. So putting on shieldbreaker will give them 2k dps on a sorc for free just by doing light attacks. No need to learn mechanics or anything.
Saltminers: They put on this set cause they like to completly rek sorcs in a way where they habe 0 counterplay and feeling good and proud about it. They even enjoy the hate wisp they get for using this set or even make videos on youtube showing there epic zergsurf and killing sorcs with shieldbreaker. All from pc/eu know who i am talking about.
So ye, Bad players (and there are a lot) and players who enjoy using broken sets and destroying other players game experience.
There is no way to justify a set that gives you more then 2k dps on player that is actively definding himself and bypassing his main defense.
If @ZOS_Wrobel think this set is fine i happily volunteer to hopp on pts and duel his magicka sorc. I use whatever character he tells me with shieldbreaker and after these duels where i will 100% win by only spamming light attacks he should tell me that shieldbreaker is fine and it was a good duel.
Ragnaroek93 wrote: »I still don't get how the forums erupt with outrage over sloads pathetic 800 oblivion dps, but Vs 3200 from shieldbreaker, it's always L2P....
I don't know any good player who says losing against Shieldbreaker is a l2p issue. The people who say that are the usual subjects with an agenda (who should just be ignored).
Shieldbreaker provides 3.5k dps just by spamming light attacks, that's more than many top duel players have in a 1v1, with all their skills!
@Sharee
You know a magSorc that runs with 30k HP? I don't. Most run with around 20k, which conveniently just take 5.7 seconds of light attack SB spam. Healing Ward, the main heal most Sorcs use, takes 6 seconds. And that's not even taking a 1v2 or 3 into the picture.
Shieldbreaker provides 3.5k dps just by spamming light attacks, that's more than many top duel players have in a 1v1, with all their skills!
If that was true, then it would take at least 10 seconds to kill a 30K HP player, even when the attacker is a top player facing an AFK one.
Reality check: You die from burst, not from sustained 3.5k DPS. And burst does far, FAR more than 3.5k DPS. Especially when the attacker is a sorc, who can line up curse, meteor, cage, frag and execute to hit all at the same time.
I really have to roll my eyes when i hear a sorc complain about 3.5K dps while he's blowing through 25K HP hitpoint bars in 1-2 seconds.
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
@Sharee
You know a magSorc that runs with 30k HP? I don't. Most run with around 20k, which conveniently just take 5.7 seconds of light attack SB spam. Healing Ward, the main heal most Sorcs use, takes 6 seconds. And that's not even taking a 1v2 or 3 into the picture.
And a competent sorc will kill someone who's just spamming light attacks in half the time.
They can´t nerf it now - it´ll be sooo good with the new lightattackspeed-buffset instead of 3500 dps you´ll get 7000dps from spamming bow lightattacks.
SO MUCH FUN!
LUL
And the problem then that just one bad player with this adding on to a fight with a competent player... Sorc has to spend half his cooldowns on defence to stay alive vs the competent player - yet now has 6 seconds to kill the bad player before he dies..
How is that possible without the free time to put together a good well-timed burst.?
And how the hell can anyone defend a set that suddenly makes a terrible player a much, much bigger threat than the competent player?
@Sharee
You know a magSorc that runs with 30k HP? I don't. Most run with around 20k, which conveniently just take 5.7 seconds of light attack SB spam. Healing Ward, the main heal most Sorcs use, takes 6 seconds. And that's not even taking a 1v2 or 3 into the picture.
And a competent sorc will kill someone who's just spamming light attacks in half the time.