MerlinPendragon wrote: »Sorry but the OPs idea is awful and terribly selfish. It is the equivalent of saying "if I can't have it, I don't want anyone to have it."
Allow for the races without good passives to get buffed to catch up to those who do. We need more differentiation in this game... not more vanilla templates or adhering to this "make everyone equal" hippie non sense.
There is no doubt a few races (i.e. Nords) who got the short end of the stick and need a revamp, but eliminating them all together is not the way to solve this.
Says people who has not played daggerfall, Morrowind or Oblivion.Jolipinator wrote: »lore
Says people who has not played daggerfall, Morrowind or Oblivion.Jolipinator wrote: »lore
As in previous games racials was primary an starting bonus on stats and attributes.
As you leveled up that effect become less and less.
This make sense men are default stronger than ladies, but if a lady trained a lot show would be stronger than 90% on this forum, some with 100 in an stat is an expert.
ESO goes the other way all are equal at the start but start changing while leveling up even if not ever using their racial bonuses. In an competitive multiplayer game, no it makes no sense and the eso racials only survived beta because soft cap.
I say ESO should add sexual differentiated stats like it was in Daggerfall, Morrowind and Oblivion, look it up.
...which would be something I would much prefer then the current "percentage bonus on top of everything".As in previous games racials was primary an starting bonus on stats and attributes.
As you leveled up that effect become less and less.
That way we would ge tto have noth the "lore" about some races having a leg up when it comes to stamina or magica or toughness... and still not have it affect the endgame like a "must have" percentage bonus, which would be sifted to an freely selectable "upbringing" passive.TheShadowScout wrote: »Personally I would change that to pre-assigned attribute points instead, and then add a new set of passives that -would- be freely selectable which bring the percentage boni... "upbringing" passives, like... grow up in a scholar family among books and stuff, gain magica bonus from all that learning, grow up in a warrior family with daily weapons training, gain stamina bonus, grow up as outcast roughing it in the wilds, gain health bonus...
Peekachu99 wrote: »
griffkhalifa wrote: »Silver_Strider wrote: »"I want my racial choice to matter"
Considering that ZOS has changed racials before that have altered how some play, this seems like a poor excuse. There's still people on here that complain that their Magic Khajiit got nerfed when ZOS changed Carnage to only to affect Weapon Crit when it used to affect both. Then, there are the passives that changed for the better in general but weren't originally available; Nords didn't have the 6% Max Stamina on release, Argonian didn't have a tri-stat restore with potions but an increase to the effectiveness of potions, and Dark Elf only had increased Fire Damage, not Ice/Lightning as well. Your choice can be invalidated in an instant that this seems foolhardy to even try to argue as a reason for racial passives to remain.
"Lore"
How exactly does the Lore of a race suddenly vanish if their Racial Passives are removed? Altmer will continue to be known as the masters of Magic by the Lore and you'll still be able to build your character to fit that role if you so choose to but not gimped if you choose not to. Argonians are suppose to be masters of Guerilla Warfare and Assassins but their passives suggest they're mostly Tanks and Healers, Nords aren't suppose to be adapt at Magic and yet Shalidor is one of the most prominent Mages ever known. Lore is malleable and ZOS has been playing fast and loss with it for years. If you really wanted to argue Lore, than I'd argue that Altmer should take extra damage from Magic abilities since it's also a part of their lore that they're more susceptible to Magic.
Can I get a real reason racials cannot be dropped like a stone in water?
Just because you disagree with the reasons doesn't mean they aren't real reasons. If it isn't broken don't fix it. That's a reason.
SakuraRush wrote: »
Then to make it perfect put all the changes into a "pack" players can buy in order to use.
Mixed feelings. The fact is that if you play a race that doesn’t mix with your role you are hurting your teamates over a selfish aesthetic choice, and so most team players don’t do that. For good reason. And it is entirely reasonable to select the best race that benefits the class/role.
And therin is the actual homogenization.
Removing all racial passives too far though, no need to throw the baby out with the bathwater.
Redo the passives to not affect combat, or at least, not so directly magicka or stamina related so that we get what we have now, where most races fit one or the other.
Things like Argonian swim speed are excellent racial passives that any toon can use. Percentage increases in stats is lazy and gets us what we have here.
But 3 things along the line of swim speed per race be fun and level the playing field, generate diversity of builds etc while maintaining importance of choice.
Mettaricana wrote: »
Cuz not gonna lie half the game contradicts itself all bretons are warriors and knights never mages like their racials say
I would honestly be cool if they took no fall damage unless it’s fatal That would be fun to play around,Valkysas154 wrote: »Would not mind seeing the Wood elfs fall dmg reduction changed from 10% to 25% or more
themaddaedra wrote: »I mean you can't make your own choice then complain that it doesn't fit well, because it's completely on your hands to not choose what fits well.
Oh so now if I want to be a mage and I don't perform at same level, It is my fault that I didn't want to play with an altmer? that's laughable, on a mmo. I won't play with altmer, I simply don't like them, I'm italian I want to see myself in the game and imperial is the only has that actually has my nose.
This is not a singleplayer game. My solution (and plenty of others that are based on birthsign) won't HARM your gameplay, it will only give us the same level as you, you are just part of the players that benefits from racial passives the way it is and don't want others to perform better or equaly as you.
themaddaedra wrote: »themaddaedra wrote: »I mean you can't make your own choice then complain that it doesn't fit well, because it's completely on your hands to not choose what fits well.
Oh so now if I want to be a mage and I don't perform at same level, It is my fault that I didn't want to play with an altmer? that's laughable, on a mmo. I won't play with altmer, I simply don't like them, I'm italian I want to see myself in the game and imperial is the only has that actually has my nose.
This is not a singleplayer game. My solution (and plenty of others that are based on birthsign) won't HARM your gameplay, it will only give us the same level as you, you are just part of the players that benefits from racial passives the way it is and don't want others to perform better or equaly as you.
Well that's an mmorpg for those who can read lol. Why would races be destroyed just because you hate Altmer or wanna be an Imperial mage or whatsoever? You say you don't care about races yet you look like you care a lot lmao.
If you care about meta, then choose meta. If you care about Imperial mage rp, then be an Imperial mage. It's not mountains vs rocks. Just pay the little price of your own choices and leave the game alone.
themaddaedra wrote: »themaddaedra wrote: »I mean you can't make your own choice then complain that it doesn't fit well, because it's completely on your hands to not choose what fits well.
Oh so now if I want to be a mage and I don't perform at same level, It is my fault that I didn't want to play with an altmer? that's laughable, on a mmo. I won't play with altmer, I simply don't like them, I'm italian I want to see myself in the game and imperial is the only has that actually has my nose.
This is not a singleplayer game. My solution (and plenty of others that are based on birthsign) won't HARM your gameplay, it will only give us the same level as you, you are just part of the players that benefits from racial passives the way it is and don't want others to perform better or equaly as you.
Well that's an mmorpg for those who can read lol. Why would races be destroyed just because you hate Altmer or wanna be an Imperial mage or whatsoever? You say you don't care about races yet you look like you care a lot lmao.
If you care about meta, then choose meta. If you care about Imperial mage rp, then be an Imperial mage. It's not mountains vs rocks. Just pay the little price of your own choices and leave the game alone.
It's not little when your choice means you get barred from Trial Groups and even kicked from Vet Dungeons because your Race isn't BiS.
themaddaedra wrote: »themaddaedra wrote: »I mean you can't make your own choice then complain that it doesn't fit well, because it's completely on your hands to not choose what fits well.
Oh so now if I want to be a mage and I don't perform at same level, It is my fault that I didn't want to play with an altmer? that's laughable, on a mmo. I won't play with altmer, I simply don't like them, I'm italian I want to see myself in the game and imperial is the only has that actually has my nose.
This is not a singleplayer game. My solution (and plenty of others that are based on birthsign) won't HARM your gameplay, it will only give us the same level as you, you are just part of the players that benefits from racial passives the way it is and don't want others to perform better or equaly as you.
Well that's an mmorpg for those who can read lol. Why would races be destroyed just because you hate Altmer or wanna be an Imperial mage or whatsoever? You say you don't care about races yet you look like you care a lot lmao.
If you care about meta, then choose meta. If you care about Imperial mage rp, then be an Imperial mage. It's not mountains vs rocks. Just pay the little price of your own choices and leave the game alone.
It's not little when your choice means you get barred from Trial Groups and even kicked from Vet Dungeons because your Race isn't BiS.
I think you mean "says everyone but nords" nords are the only ones that have sucky passives for any build.
I think you mean "says everyone but nords" nords are the only ones that have sucky passives for any build.
What drug are you on? 6% extra mitigation is a petty damn good passive for tanking, 9% max health and 6% max stam also pretty darn good. Just the cold resist passive is redundant imo.. They should add +% cold dmg to it and it would be good imo
I think you mean "says everyone but nords" nords are the only ones that have sucky passives for any build.
What drug are you on? 6% extra mitigation is a petty damn good passive for tanking, 9% max health and 6% max stam also pretty darn good. Just the cold resist passive is redundant imo.. They should add +% cold dmg to it and it would be good imo
Well i guess you dont know how the nord mitigation works if you think that you get 6% extra mitigation you are WRONG.
With the way how mitigations and racials are calculated you get effectivly 1-2% mitigation from nord due to diminishing returns. Therefore Argonian ALWAYS outweights Nord passives by a mile for tanking. Hell even Imperials are better than Nords for Tanking.
Vercingetorix wrote: »No, you don't get to play the way you want - that was never the plan for this game.