And that's why I say...Except in previous elder scrolls games, racials were insignificant to meaningless in endgame
And anyone who knows the games might recognize this as an ESO-fied version of how things were in some of the older TES games, where races did not get "percentage on top" boni, but simply a start bonus in some skills. And in the end, -every- character could max these skills at 100 if they spent the effort - some just started from 30, while others from 10.TheShadowScout wrote: »Are the current "percentage points on top" passives the best way to depict that?
HELL NO!
Personally I would change that to pre-assigned attribute points instead...
Noone forces you to spend skill points on your racial passives.This idea is lore... A race is good at certain things but not every person in said race is good at the same thing...
mr_wazzabi wrote: »How many meta race players have you heard saying this?
My solution:
Remove the current racial passives entirely. The only racial passive we should have is the inherent racial passive, like the 1% AP bonus gain from breton, 1% gold bonus gain from imperials, and so on, because passives creates an imbalance, a go-to race, lack of freedom. Statiscally, high elves outnumbers every other race. I'm imperial sorc, my passives tells me that I had a heavy training as a warrior. Well, I haven't. I'm a mage, I didn't train to be a warrior.
Instead of the current passives, we should have a tab called "Specialization", between skill and champion tree tab, where we set our specialization and chose what we would like to raise: max magicka or max stamina for base energy resource (pick one), pick one defensive passive (max hp, spell/physical resistance, crit resist?, healing received, and so on), 1 recovery passive (like, magicka recovery, health recovery, decreased cost of stamina or magicka ability passive, and so on), offensive passive (spell/physical dmg, spell/physical crit, spell/phys. penetration, healing done), always picking one from each.
This covers everything, free us from bouding to races that we don't like, and actually would release us to be 100% better.
2nd solution idea that is out there: Birthsigns instead of racial passives.
I second this. With no racial passives that directly affect combat, all races will be equally viable for all builds.
Throughout the Elder Scrolls series and ESO, you come across npc's of races that would never do well for their roles. You have Altmer 2H and DW warriors, khajiit, Nord and Redguard mages etc. Shalidor, the friggin founder of the friggin Mages Guild is a NORD! Queen Ayrenn is an Altmer warrior who uses a sword, not magic. The same can be said about High King Emeric, a Bretton.
As it stands now, the players don't have the option to play as character such as these MAIN characters in the game, due to the mismatch of racial passives vs stamin/magicka roles. Unless of course they want to get kicked out of raid groups etc.
That is called balance.
SydneyGrey wrote: »What about the lore? The main character of the Mage's Guild quest-line is a Nord mage. When you finish the Mage's Guild quest-line, you see representations from literally every race in Eyevea afterward, including an Orc mage who summons flesh atronachs, and Redguards.Jolipinator wrote: »lore
Changing racial passives won't affect YOUR game in any way if you don't want it to.
No.
Many of us chose our race BECAUSE of our racial passives.
If someone doesn't like their racial passive then get a race change token.
People who chose wisely shouldn't be punished as a result of those who chose unwisely.
Racial passives should remain static - they should NOT be subject to the 'flavor of the month' builds or play styles.
No.
Many of us chose our race BECAUSE of our racial passives.
If someone doesn't like their racial passive then get a race change token.
People who chose wisely shouldn't be punished as a result of those who chose unwisely.
Racial passives should remain static - they should NOT be subject to the 'flavor of the month' builds or play styles.
Thats what they said about race change, but now thats in the crowns store. Do you really think they wouldnt monetise racial passives if they could?
But what about those people that what a race because of their aesthetics and not their passives? Are you saying they are unwise because they didnt choose the min/ max race because they didnt want those aesthetics?
Some people want to wisely choose a race because of aesthetics and to not be gimped by passives.
Will never turn down the opportunity to post in these topics. I hate how stam is pigeon holed into redguard. Sure I could use any class but I really don't feel like gimping meself. If there's one thing I had power to change it would be racials.
Will never turn down the opportunity to post in these topics. I hate how stam is pigeon holed into redguard. Sure I could use any class but I really don't feel like gimping meself. If there's one thing I had power to change it would be racials.
Is it because when one thinks Redguard one thinks of people who look like Sai Sahan? I can show you how to make a Redguard that looks like a stereotypical Nord if you like. (I’m not trying to start something I’m being very serious.)
Princess_Ciri wrote: »just another scrub salty that they're not as good as my beautiful high elves
no dont remove racial passives just buff woodelf and nord
sincerely - 6/8 altmers
I agree with this 100%
My favorite race in the game are Orcs. Unfortunately my favorite classes are all Magicka based.
I tried to make an Orc Magicka Templar, but it didn't work well. The lack of Magicka recovery was a real killer (literally).
So I was forced to re-roll a High Elf. But I hate High Elves! I hate the way they look, I hate their lore, I hate their racist mentality. But I'm forced to play one if I want to be a Magicka user and it really irks me.
I find it very hard to 'like' my character. Please let me play the race and the class that I want to play.
I agree with this 100%
My favorite race in the game are Orcs. Unfortunately my favorite classes are all Magicka based.
I tried to make an Orc Magicka Templar, but it didn't work well. The lack of Magicka recovery was a real killer (literally).
So I was forced to re-roll a High Elf. But I hate High Elves! I hate the way they look, I hate their lore, I hate their racist mentality. But I'm forced to play one if I want to be a Magicka user and it really irks me.
I find it very hard to 'like' my character. Please let me play the race and the class that I want to play.
Ur using a high elf picture
How many meta race players have you heard saying this?
My solution:
Remove the current racial passives entirely. The only racial passive we should have is the inherent racial passive, like the 1% AP bonus gain from breton, 1% gold bonus gain from imperials, and so on, because passives creates an imbalance, a go-to race, lack of freedom. Statiscally, high elves outnumbers every other race. I'm imperial sorc, my passives tells me that I had a heavy training as a warrior. Well, I haven't. I'm a mage, I didn't train to be a warrior.
Instead of the current passives, we should have a tab called "Specialization", between skill and champion tree tab, where we set our specialization and chose what we would like to raise: max magicka or max stamina for base energy resource (pick one), pick one defensive passive (max hp, spell/physical resistance, crit resist?, healing received, and so on), 1 recovery passive (like, magicka recovery, health recovery, decreased cost of stamina or magicka ability passive, and so on), offensive passive (spell/physical dmg, spell/physical crit, spell/phys. penetration, healing done), always picking one from each.
This covers everything, free us from bouding to races that we don't like, and actually would release us to be 100% better.
2nd solution idea that is out there: Birthsigns instead of racial passives.
Instead of the current passives, we should have a tab called "Specialization", between skill and champion tree tab, where we set our specialization and chose what we would like to raise
mr_wazzabi wrote: »
yetThey should NOT be subject to the 'flavor of the month' builds or play styles, nor should they be subject to change as a result of 'meta build pressure.'
Do you realize how contradictory this sounds?Many of us chose our race BECAUSE of our racial passives.
Facefister wrote: »No
meta being meta