Incap is way too strong for it's cost and is used by both mag and stamnb due to how overperforming it is.
Remove the stun on incap and give it an other effect to Keep it viable but the stun is too much as it Boosts the frontloaded Damage potential way too much
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus