As DD you arent actually needed, you simply speed up the process, tank and healer are everything and should not be put in the vulnerable position of having to rez.
Uh...what? Tanks and healers are optional in a lot of vet dungeons if you have good damage dealers in the group that are capable of keeping themselves alive. I once accidentally queued as a fake tank for vet Direfrost (I thought I’d selected normal). We completed the dungeon in about 10 minutes with no deaths. Pretty sure we didn’t have a healer either.
Good DDs are absolutely needed. Try doing vet DLC dungeons or vet II dungeons with group DPS that tops out at 10-15k.Priyasekarssk wrote: »Often I rez as healer in PUG dungeons because the DDs usually focus on their rotation or learning to play the game, and with the lack of voice comms we cant quickly inform them that somebody went down and needs a rez. As healer I am the one noticing it immediately so I am in the best position to get them up quickly. That said, when I start the rez I focus on the other group members and will not hesitate to stop rezzing and throw out some heals if needed.
But DDs should be the one rezzing, because wipes often happen if the healer dies trying to rez someone. As DD you arent actually needed, you simply speed up the process, tank and healer are everything and should not be put in the vulnerable position of having to rez.
I dont think so. All hard vet dungoen content, healer is the best choice for rezz. Healer will be in back, he has full view of all people. Healer have plenty of time . No one needs heals all the time except vet trials tricky situcations. If dps is going to rezz in tough dungoens like falkreath , good luck . What healer will do during same time ? Heal all the time !!! Adds will kill entire group in no time. DDs are not needed ? Good luck in clearing dungeons. I put a dps in healer slot when its dps race . Many dungeon group are already doing that.
Good luck with myth that when I stop healing some dies.
I didn't mean DDs aren't needed to clear the dungeon. What I meant is DDs aren't needed to prevent a wipe. Both DDs can die and if the tank and healer know what they're doing they can get everyone back up and continue on. If the tank and healer go down, things get crazy and wipes happen.
I mentioned doing PUGs, and you reply with a pre-made 3 DPS group to prove my points wrong? Throw 3 random newbie DDs together with a tank and see how that works out in a DLC dungeon. It might work out, but I would bet more often than not it doesn't.
Healer rezzing might be the optimal choice. But DD rezzing is the safer choice. Its highly dependent on the situation for how much risk you are willing to take for that small DPS reward. Let's face it, if rezzing is happening, then things are probably a little rocky already.
There are two bugs/problems in this game -
1. the one that has been adressed here is that sometimes you can't find the body - chat bubbles helps. Type X if dead!
2. it appears that some of the team are just standing there doing nothing.... see below (Ally Effects)
@Priyasekarssk - check your game settings - make sure that "Ally Effects" is turned on - if it is not on - it may appear that "the healer" is doing nothing, while they may actually be very busy.
---
I have several healers - a tank - and several DD's.
All PUG group dungeons.
All do vet DLC dungeons - but only with guild members and people on my friends list and with the assistance of a voice chat program like discord or teamspeak.
Rezzing is situational, but normally done by DD's first
EDIT: spelling
DarkScatha wrote: »If you think Direfrost HM is hard content you should really uninstall the game xD
"Nerf Droda Already! Stop catering to elitists ZoS1!1!!!1!!!!!"
[continues LA only rotation and fails to break free the 5th time]
Priyasekarssk wrote: »"Nerf Droda Already! Stop catering to elitists ZoS1!1!!!1!!!!!"
[continues LA only rotation and fails to break free the 5th time]
First solo a vet dungeon on hard mode. Then come and speak. Noobs not even reading the content, doing personal insults and wasting thread space. ESO majority of max cp guys are noobs and only show off. Not even worth to solo a WB in vvanderfall or wrothgar. Except ESO , no place in gaming world.
Priyasekarssk wrote: »"Nerf Droda Already! Stop catering to elitists ZoS1!1!!!1!!!!!"
[continues LA only rotation and fails to break free the 5th time]
First solo a vet dungeon on hard mode. Then come and speak. Noobs not even reading the content, doing personal insults and wasting thread space. ESO majority of max cp guys are noobs and only show off. Not even worth to solo a WB in vvanderfall or wrothgar. Except ESO , no place in gaming world.
First time I did that dungeon was about 6 weeks after I started playing. The dungeon guide was on the Internet even back then. I read it before I got in. For literally half an hour I was writing in group chat at people telling them to break free, to push RMB+LMB together. It went on for that long until I decided to quit, since people didn't want to be helped. Saw that in plenty of PuGs, some people are so stupid they can't follow simple advice, don't bother to answer at all, or even curse you for politely asking them to follow mechanics. Then probably some of them come and whine they have been persecuted by the big bad "elitist" that haunts the dungeon queue
As for doing Direfrost solo, it was only possible by glitching trough the door which requires you to push 2 plates at the same time. AFAIK that glitch has been fixed long time ago. Other than that there isn't literally anything remotely challenging in that dungeon - the trash packs are weak, and being entirely undead means you can drop ult on them and refund it straight away, the mini bosses have simple mechanics, and none of them do one-shots; also their HP is pretty low and if you open with an ultimate they're half dead in a few seconds. At the end boss the AoE has a very long telegraph, and there's literally no drain on your stamina since you can simply walk out before she comes, no need to roll dodge or block anything. As stamina you can simply do a heavy attack front bar rotation and stay at full stamina all the time with very little penalty to your rotation. The cost of break free ~4K w/o any modifiers, so you can easily do it even on a magicka character with a ~10K stamina pool.
As for the bosses in Wrothgar, the only one that's difficult to solo is the Ash titan Zandaadunoz the Reborn. I must confess that the lowest I've gotten him when trying solo was ~30% but the bomber scamps proved too much. In Vvardenfell Wuyuvus is the only one I failed to do solo, due to the uninterruptible stun & feed mechanic. Had I tried enough on my DK I would have probably done it eventually, since I got him pretty low before I missed my timing on Deep Breath.
DarkScatha wrote: »If you think Direfrost HM is hard content you should really uninstall the game xD
Priyasekarssk wrote: »There are two bugs/problems in this game -
1. the one that has been adressed here is that sometimes you can't find the body - chat bubbles helps. Type X if dead!
2. it appears that some of the team are just standing there doing nothing.... see below (Ally Effects)
@Priyasekarssk - check your game settings - make sure that "Ally Effects" is turned on - if it is not on - it may appear that "the healer" is doing nothing, while they may actually be very busy.
---
I have several healers - a tank - and several DD's.
All PUG group dungeons.
All do vet DLC dungeons - but only with guild members and people on my friends list and with the assistance of a voice chat program like discord or teamspeak.
Rezzing is situational, but normally done by DD's first
EDIT: spelling
Sorry I think . I think you misunderstood or I make you misunderstood. I am not saying healer is not busy. Many healers know what they need to do. This is all about pug healers arguing that DPS has to rezz, when mobs going to enrage or DPS busy with the mobs/ miniboss. This scenario pretty common in VET dlc dungeons. These pug healers expecting DDs to kill the mobs before they enrage and come to rezz, when healer might have done in no time. Majority of DLC contents expect 1 DPS active all the time , kill mobs before the start enrage or ran out of time. This is simple plain English to understand.
So many max cp noobs in this game .lol
Priyasekarssk wrote: »There are two bugs/problems in this game -
1. the one that has been adressed here is that sometimes you can't find the body - chat bubbles helps. Type X if dead!
2. it appears that some of the team are just standing there doing nothing.... see below (Ally Effects)
@Priyasekarssk - check your game settings - make sure that "Ally Effects" is turned on - if it is not on - it may appear that "the healer" is doing nothing, while they may actually be very busy.
---
I have several healers - a tank - and several DD's.
All PUG group dungeons.
All do vet DLC dungeons - but only with guild members and people on my friends list and with the assistance of a voice chat program like discord or teamspeak.
Rezzing is situational, but normally done by DD's first
EDIT: spelling
Sorry I think . I think you misunderstood or I make you misunderstood. I am not saying healer is not busy. Many healers know what they need to do. This is all about pug healers arguing that DPS has to rezz, when mobs going to enrage or DPS busy with the mobs/ miniboss. This scenario pretty common in VET dlc dungeons. These pug healers expecting DDs to kill the mobs before they enrage and come to rezz, when healer might have done in no time. Majority of DLC contents expect 1 DPS active all the time , kill mobs before the start enrage or ran out of time. This is simple plain English to understand.
So many max cp noobs in this game .lol
No. This thread is about a pug dps that cannot figure out how to kill the trash mobs first then rezing the fallen player because he/she would rather argue about who has responsibility to rez.
The moderately experienced and capably dps would have killed the adds then rezed. Their thought was they will do what is needed to clear the content rather than make excuses for why they did not rez.
Anotherone773 wrote: »The white elephant in the room that we all have ignored really is that sometimes you cannot find the body. Its a common problem especially in large boss rooms where there is a lot of boss movement or in areas with a lot of objects and clutter. It is really something they need to address. We need a tombstone or something that makes it easier to find a body in a fight. there have been several times where i didnt rez just because i couldnt find the body to rez and i dont get a lot of time during a boss fight regardless of role to hunt for it.
Priyasekarssk wrote: »Priyasekarssk wrote: »There are two bugs/problems in this game -
1. the one that has been adressed here is that sometimes you can't find the body - chat bubbles helps. Type X if dead!
2. it appears that some of the team are just standing there doing nothing.... see below (Ally Effects)
@Priyasekarssk - check your game settings - make sure that "Ally Effects" is turned on - if it is not on - it may appear that "the healer" is doing nothing, while they may actually be very busy.
---
I have several healers - a tank - and several DD's.
All PUG group dungeons.
All do vet DLC dungeons - but only with guild members and people on my friends list and with the assistance of a voice chat program like discord or teamspeak.
Rezzing is situational, but normally done by DD's first
EDIT: spelling
Sorry I think . I think you misunderstood or I make you misunderstood. I am not saying healer is not busy. Many healers know what they need to do. This is all about pug healers arguing that DPS has to rezz, when mobs going to enrage or DPS busy with the mobs/ miniboss. This scenario pretty common in VET dlc dungeons. These pug healers expecting DDs to kill the mobs before they enrage and come to rezz, when healer might have done in no time. Majority of DLC contents expect 1 DPS active all the time , kill mobs before the start enrage or ran out of time. This is simple plain English to understand.
So many max cp noobs in this game .lol
No. This thread is about a pug dps that cannot figure out how to kill the trash mobs first then rezing the fallen player because he/she would rather argue about who has responsibility to rez.
The moderately experienced and capably dps would have killed the adds then rezed. Their thought was they will do what is needed to clear the content rather than make excuses for why they did not rez.
Good luck with pugging and leaching. 1 minute silence for the group for noob healers who believe someone carry them for free . Let me tell you this, after healer and 1 dps died, I didnt rezz both. Noob healer left. Me and tank finished off the boss. I dont need to carry a heavy weight noob. I am better off with 1 extra dps than noob healer who dont know he has to rezz and dps is busy preventing adds get into rage phase.
I dont need a noob healer in these scenarios , who doesnt have common sense that he has to rezz , when other dps is busy with miniboss/mobs arguing dps has to rezz.
EIther I will kick or I will leave. Period. No argument . I dont need any advice from noobs, who has to rezz & lack basic common sense. Healers have right to complain, dps is not shielding from mobs while rezz and dps has to stop dpsing the boss and move to towards rezz location. Statement " Always DPS has to rezz " is not acceptable.
Priyasekarssk wrote: »DarkScatha wrote: »If you think Direfrost HM is hard content you should really uninstall the game xD
LOL. Question is who has to rezz . Why always noobs interested doing personal attacks rather discussing . That argument is started by another noob here.
Priyasekarssk wrote: »DarkScatha wrote: »If you think Direfrost HM is hard content you should really uninstall the game xD
LOL. Question is who has to rezz . Why always noobs interested doing personal attacks rather discussing . That argument is started by another noob here.
You have to Rez. Or anyone else who isn't dead. To be really honest though: if the dps was all that, no one would be dead anyway. Dps is more than just point and shoot. Actually requires you to have your eyes on the front of your face, too. (Or slightly to the sides if pursegonian)
Aside from the OP being wrong, everyone who says that tanks should ress before healers have probably never had a proper tank char. Unless there is a special mechanic demanding a change in the behavior (vAA burn phase on mage, vMoL 1st boss shield phase), it should be DD -> healer -> tank.
1. As the tank I always get interrupted when trying to ress, unless I pop the 1hs ulti (so it's quite a long break between ress attempts, even if you are one of those paranoid tanks who ignore "teh metah" and keep that skill on your bars just in case).
2. If I tank more than just the boss, I won't have enough time between taunting the last target and taunt expiring on the first one, so some adds might go kill the healer while I'm trying to ress.
3. Moving the boss could be a death sentence to the rest of the group.
4. A good tank rarely actually needs a healer to stay alive long enough for the healer to ress someone, especially in 4-man dungeons, so if it's down to healer or tank to ress, the healer attempting it carries lower risk than a tank neglecting his survival and taunting for a ress while being hit by (near) 1-shot mechanics (vFH last boss likes to 1-shoot when you aren't blocking, for example). And I am talking about stuff like vFH, vBRF, vSP, and even vet trials when I'm talking about tank survival.
Priyasekarssk wrote: »Priyasekarssk wrote: »DarkScatha wrote: »If you think Direfrost HM is hard content you should really uninstall the game xD
LOL. Question is who has to rezz . Why always noobs interested doing personal attacks rather discussing . That argument is started by another noob here.
You have to Rez. Or anyone else who isn't dead. To be really honest though: if the dps was all that, no one would be dead anyway. Dps is more than just point and shoot. Actually requires you to have your eyes on the front of your face, too. (Or slightly to the sides if pursegonian)Aside from the OP being wrong, everyone who says that tanks should ress before healers have probably never had a proper tank char. Unless there is a special mechanic demanding a change in the behavior (vAA burn phase on mage, vMoL 1st boss shield phase), it should be DD -> healer -> tank.
1. As the tank I always get interrupted when trying to ress, unless I pop the 1hs ulti (so it's quite a long break between ress attempts, even if you are one of those paranoid tanks who ignore "teh metah" and keep that skill on your bars just in case).
2. If I tank more than just the boss, I won't have enough time between taunting the last target and taunt expiring on the first one, so some adds might go kill the healer while I'm trying to ress.
3. Moving the boss could be a death sentence to the rest of the group.
4. A good tank rarely actually needs a healer to stay alive long enough for the healer to ress someone, especially in 4-man dungeons, so if it's down to healer or tank to ress, the healer attempting it carries lower risk than a tank neglecting his survival and taunting for a ress while being hit by (near) 1-shot mechanics (vFH last boss likes to 1-shoot when you aren't blocking, for example). And I am talking about stuff like vFH, vBRF, vSP, and even vet trials when I'm talking about tank survival.
Topic is about Vet hard dungeons where many are running with 3 dps. Trials is not even in context. Please read the post first before commenting something "OP is wrong" . If healer dont rezz in vet dungeons , when I am dealing with mobs or miniboss especially when I have to prevent rage, I dont need healer. I will kick healer or I will leave. Period. All noobs here cry dps should rezz without any convicning arguments.
Priyasekarssk wrote: »Priyasekarssk wrote: »DarkScatha wrote: »If you think Direfrost HM is hard content you should really uninstall the game xD
LOL. Question is who has to rezz . Why always noobs interested doing personal attacks rather discussing . That argument is started by another noob here.
You have to Rez. Or anyone else who isn't dead. To be really honest though: if the dps was all that, no one would be dead anyway. Dps is more than just point and shoot. Actually requires you to have your eyes on the front of your face, too. (Or slightly to the sides if pursegonian)Aside from the OP being wrong, everyone who says that tanks should ress before healers have probably never had a proper tank char. Unless there is a special mechanic demanding a change in the behavior (vAA burn phase on mage, vMoL 1st boss shield phase), it should be DD -> healer -> tank.
1. As the tank I always get interrupted when trying to ress, unless I pop the 1hs ulti (so it's quite a long break between ress attempts, even if you are one of those paranoid tanks who ignore "teh metah" and keep that skill on your bars just in case).
2. If I tank more than just the boss, I won't have enough time between taunting the last target and taunt expiring on the first one, so some adds might go kill the healer while I'm trying to ress.
3. Moving the boss could be a death sentence to the rest of the group.
4. A good tank rarely actually needs a healer to stay alive long enough for the healer to ress someone, especially in 4-man dungeons, so if it's down to healer or tank to ress, the healer attempting it carries lower risk than a tank neglecting his survival and taunting for a ress while being hit by (near) 1-shot mechanics (vFH last boss likes to 1-shoot when you aren't blocking, for example). And I am talking about stuff like vFH, vBRF, vSP, and even vet trials when I'm talking about tank survival.
Topic is about Vet hard dungeons where many are running with 3 dps. Trials is not even in context. Please read the post first before commenting something "OP is wrong" . If healer dont rezz in vet dungeons , when I am dealing with mobs or miniboss especially when I have to prevent rage, I dont need healer. I will kick healer or I will leave. Period. All noobs here cry dps should rezz without any convicning arguments.
Silver_Strider wrote: »Priyasekarssk wrote: »Priyasekarssk wrote: »DarkScatha wrote: »If you think Direfrost HM is hard content you should really uninstall the game xD
LOL. Question is who has to rezz . Why always noobs interested doing personal attacks rather discussing . That argument is started by another noob here.
You have to Rez. Or anyone else who isn't dead. To be really honest though: if the dps was all that, no one would be dead anyway. Dps is more than just point and shoot. Actually requires you to have your eyes on the front of your face, too. (Or slightly to the sides if pursegonian)Aside from the OP being wrong, everyone who says that tanks should ress before healers have probably never had a proper tank char. Unless there is a special mechanic demanding a change in the behavior (vAA burn phase on mage, vMoL 1st boss shield phase), it should be DD -> healer -> tank.
1. As the tank I always get interrupted when trying to ress, unless I pop the 1hs ulti (so it's quite a long break between ress attempts, even if you are one of those paranoid tanks who ignore "teh metah" and keep that skill on your bars just in case).
2. If I tank more than just the boss, I won't have enough time between taunting the last target and taunt expiring on the first one, so some adds might go kill the healer while I'm trying to ress.
3. Moving the boss could be a death sentence to the rest of the group.
4. A good tank rarely actually needs a healer to stay alive long enough for the healer to ress someone, especially in 4-man dungeons, so if it's down to healer or tank to ress, the healer attempting it carries lower risk than a tank neglecting his survival and taunting for a ress while being hit by (near) 1-shot mechanics (vFH last boss likes to 1-shoot when you aren't blocking, for example). And I am talking about stuff like vFH, vBRF, vSP, and even vet trials when I'm talking about tank survival.
Topic is about Vet hard dungeons where many are running with 3 dps. Trials is not even in context. Please read the post first before commenting something "OP is wrong" . If healer dont rezz in vet dungeons , when I am dealing with mobs or miniboss especially when I have to prevent rage, I dont need healer. I will kick healer or I will leave. Period. All noobs here cry dps should rezz without any convicning arguments.
At this point, this topic should just be locked. It's clearly a waste to continue discussing when it devolves into pointless name calling and elitist toxicity.
Priyasekarssk wrote: »Priyasekarssk wrote: »DarkScatha wrote: »If you think Direfrost HM is hard content you should really uninstall the game xD
LOL. Question is who has to rezz . Why always noobs interested doing personal attacks rather discussing . That argument is started by another noob here.
You have to Rez. Or anyone else who isn't dead. To be really honest though: if the dps was all that, no one would be dead anyway. Dps is more than just point and shoot. Actually requires you to have your eyes on the front of your face, too. (Or slightly to the sides if pursegonian)Aside from the OP being wrong, everyone who says that tanks should ress before healers have probably never had a proper tank char. Unless there is a special mechanic demanding a change in the behavior (vAA burn phase on mage, vMoL 1st boss shield phase), it should be DD -> healer -> tank.
1. As the tank I always get interrupted when trying to ress, unless I pop the 1hs ulti (so it's quite a long break between ress attempts, even if you are one of those paranoid tanks who ignore "teh metah" and keep that skill on your bars just in case).
2. If I tank more than just the boss, I won't have enough time between taunting the last target and taunt expiring on the first one, so some adds might go kill the healer while I'm trying to ress.
3. Moving the boss could be a death sentence to the rest of the group.
4. A good tank rarely actually needs a healer to stay alive long enough for the healer to ress someone, especially in 4-man dungeons, so if it's down to healer or tank to ress, the healer attempting it carries lower risk than a tank neglecting his survival and taunting for a ress while being hit by (near) 1-shot mechanics (vFH last boss likes to 1-shoot when you aren't blocking, for example). And I am talking about stuff like vFH, vBRF, vSP, and even vet trials when I'm talking about tank survival.
Topic is about Vet hard dungeons where many are running with 3 dps. Trials is not even in context. Please read the post first before commenting something "OP is wrong" . If healer dont rezz in vet dungeons , when I am dealing with mobs or miniboss especially when I have to prevent rage, I dont need healer. I will kick healer or I will leave. Period. All noobs here cry dps should rezz without any convicning arguments.
Your reply is an irony overload. You didn't bother reading my comment and you criticize me for not reading the OP. I am talking about all group content, and I explicitly mention multiple vet DLC dungeons later in that comment. This only tells me that you decided to stop reading before I got to the arguments, which means you wouldn't even know even if I did make convincing arguments against healers ressing first.
What's even more ironic is that those fights I mentioned in trials are those where it should be the tank(s) ressing first and not DDs, and yet you attack me.
Also, if none of the previous arguments convinced you, there is nothing I can say that will. It's situational, but if the healer is busy, everyone else is more likely to die when he tries ressing someone.
Also, your 3dd runs are a red herring. If you can do content without a healer or tank, that content is too easy for you, and it wouldn't matter who is ressing whom, because everyone present can probably solo it.
Priyasekarssk wrote: »Priyasekarssk wrote: »Priyasekarssk wrote: »DarkScatha wrote: »If you think Direfrost HM is hard content you should really uninstall the game xD
LOL. Question is who has to rezz . Why always noobs interested doing personal attacks rather discussing . That argument is started by another noob here.
You have to Rez. Or anyone else who isn't dead. To be really honest though: if the dps was all that, no one would be dead anyway. Dps is more than just point and shoot. Actually requires you to have your eyes on the front of your face, too. (Or slightly to the sides if pursegonian)Aside from the OP being wrong, everyone who says that tanks should ress before healers have probably never had a proper tank char. Unless there is a special mechanic demanding a change in the behavior (vAA burn phase on mage, vMoL 1st boss shield phase), it should be DD -> healer -> tank.
1. As the tank I always get interrupted when trying to ress, unless I pop the 1hs ulti (so it's quite a long break between ress attempts, even if you are one of those paranoid tanks who ignore "teh metah" and keep that skill on your bars just in case).
2. If I tank more than just the boss, I won't have enough time between taunting the last target and taunt expiring on the first one, so some adds might go kill the healer while I'm trying to ress.
3. Moving the boss could be a death sentence to the rest of the group.
4. A good tank rarely actually needs a healer to stay alive long enough for the healer to ress someone, especially in 4-man dungeons, so if it's down to healer or tank to ress, the healer attempting it carries lower risk than a tank neglecting his survival and taunting for a ress while being hit by (near) 1-shot mechanics (vFH last boss likes to 1-shoot when you aren't blocking, for example). And I am talking about stuff like vFH, vBRF, vSP, and even vet trials when I'm talking about tank survival.
Topic is about Vet hard dungeons where many are running with 3 dps. Trials is not even in context. Please read the post first before commenting something "OP is wrong" . If healer dont rezz in vet dungeons , when I am dealing with mobs or miniboss especially when I have to prevent rage, I dont need healer. I will kick healer or I will leave. Period. All noobs here cry dps should rezz without any convicning arguments.
Your reply is an irony overload. You didn't bother reading my comment and you criticize me for not reading the OP. I am talking about all group content, and I explicitly mention multiple vet DLC dungeons later in that comment. This only tells me that you decided to stop reading before I got to the arguments, which means you wouldn't even know even if I did make convincing arguments against healers ressing first.
What's even more ironic is that those fights I mentioned in trials are those where it should be the tank(s) ressing first and not DDs, and yet you attack me.
Also, if none of the previous arguments convinced you, there is nothing I can say that will. It's situational, but if the healer is busy, everyone else is more likely to die when he tries ressing someone.
Also, your 3dd runs are a red herring. If you can do content without a healer or tank, that content is too easy for you, and it wouldn't matter who is ressing whom, because everyone present can probably solo it.
Point is rezz is always situational . There is no generic rule. If tank is dead and 2 dps alive, 1 dps will have no problem in rezz.
If you have played all hard content on this game, you might have agree. There are situations tank or healer should take rezz initiative. DPS should always rezz is a moot point. Not convinced. Again its waste of time , where there are many show offs and max cp noobs in this game when compared to top pros in other game as far I seen. Again its my personal opinion.
Its waste of time for everyone. No one can teach anyone, unless its willing to learn.
My friend solo falkreath main boss on hard mode. No tank , no healer.
"everyone present can probably solo it" . Please ask everyone to solo it and provide a guide.
I need a tank obviously.
Priyasekarssk wrote: »Every now and then its argued , that dps should rezz dead , because of some noob healers not understanding mechanics of the game and just want to watch what dps and tanks doing ? This game have passives only for healers for rezz people. No dps or Tank passives have that bonus. Templars has passive. Support passives from PVP. Followed by Lord in champion system. DPS has nothing do with lord champion tree. Its specifically meant for Tanks and healers. In hard dps race fights only healers have privilege of time in vet dungoens. No one needs heals all the time.
Is healer / Tank are meant only for fake healers not understanding their role just look what dps is doing ? At least tank has to hold aggro. Healer has plenty of time , excluding time to time debuffs. Even passives are meant only for healers. I literally hate fake healers just doing nothing in Vet dungeons ( mazzatum, falkreath , Direfrost ) , its hard dps race & healers have no contribution and loot monster sets , because of others hardwork.
Topic is only limited to Vet dungoens.