Guild Tabards:
A new skill line - Guild skill line
Guild skill line contains three passives
1) Keep - 5% offense, defense and health while in cyrodiil. Active while you’re wearing the guild tabard and the corresponding guild owns a keep.
2) Lumber - 5% offense while in Cyrodiil. Active while you’re wearing the guild tabard and the corresponding guild owns a lumber mill.
3) Farm - 5% health while in Cyrodiil. Active while you’re wearing the guild tabard and the corresponding farm.
4) Mine - 5% defense while in Cyrodiil. Active while you’re wearing the guild tabard and the corresponding guild owns a mine.
World Bosses:
Six World Bosses introduced to Cyrodiil. World bosses will take a coordinated effort with siege and full group. (unlocked by PVE trial)
Each Boss gives a buff to your alliance for x hours.
PVE Supply lines
Underneath Cyrodiil lies a supply line. This is a PVE only trial that runs the length of faction’s gate to the center of Cyrodiil. This is a fast paced dungeon where players are consistently pushed through the dungeon forcing the player to sustain both resources and pace. There are six bosses. Each time a boss dies it unlocks the door to one of the world bosses in Cyrodiil.
Mini Forts - Through out Cyrodiil are destructible forts. Capturing the flag will lock the entrance to that faction. These forts are sized for roughly 24 people and can be repaired and destroyed.
Here's a few ideas to revitalize Cyrodiil. Curious what ideas others have come up with to make Cyrodiil more rewarding ?