65K damage on a proc set? I don't have an ulti that hits that hard. Seems OP to me. I agree with kylewwefan that performance in Cyrodiil seems improved following the latest update, but of course population is probably a little lighter right now with many players out doing those new dungeons (and presumably collecting their Zaan sets).
It's a shame ZOS can't get more creative with Proc sets. I know they changed things last year to where they could no longer crit in PvP but I wonder if that restriction applies to new sets too. Maybe they could change damage to resource restoration/recovery buffs instead. If I start getting hit with 65K damage on death recaps on a regular basis, I'll be out of PvP for a while. I'd get too salty if that kept happening to me over and over again.
I came across my first Zaan user last night. Was ganking near Bleakers with a few friends and I attacked a MagDK. He survived the initial burst and hit me with the classic Talons->Whip, and I saw that red beam of death come down on me. It hit for 15k and he straight up melted me. One guy told me that’s cloak will remove it, not sure if true. Regardless, it’s super strong, and from what I know now the only way to reliably counter it is getting out of its range.kylewwefan wrote: »So. Last night half my group got disconnected at ales battle. It was ridiculous and felt very unfair. Such a crappy way to lose a battle.
On the good side, playing a Stamplar in Cyrodil is pretty good. It’s a strong class. Using the DKS/Hundings/Chudan with 5k+ weapon damage....those jabs hit brutal. Even if a few miss the target. They're really strong hits against players that don’t have 6 mil health.
I still haven’t encountered anyone decent using Zaan yet. I can say that hanging around the front porch and breeches have been a bit hotter, but not impossible if you Group has some good healers.
Dark Souls remaster in a few months.
That is all.
Is that the rendering bug I've been experiencing? Had a call go out for help at BRK a couple nights ago, I was at Sejanus so I mounted up and rode like the wind for the keep. Flew through the open outer front door, got into the courtyard, dismounted and said "Oh, I guess it was defended then..."Stoney_McGeee wrote: »...But that invisible Zerg though needs to get fixed.
Is that the rendering bug I've been experiencing? Had a call go out for help at BRK a couple nights ago, I was at Sejanus so I mounted up and rode like the wind for the keep. Flew through the open outer front door, got into the courtyard, dismounted and said "Oh, I guess it was defended then..."Stoney_McGeee wrote: »...But that invisible Zerg though needs to get fixed.
4 seconds later, 30 AD players magically materialized all around me. Needless to say, I got smoked instantly. Game didn't load them in for me when I showed up so I thought all was quiet. lol.
Is that the rendering bug I've been experiencing? Had a call go out for help at BRK a couple nights ago, I was at Sejanus so I mounted up and rode like the wind for the keep. Flew through the open outer front door, got into the courtyard, dismounted and said "Oh, I guess it was defended then..."Stoney_McGeee wrote: »...But that invisible Zerg though needs to get fixed.
4 seconds later, 30 AD players magically materialized all around me. Needless to say, I got smoked instantly. Game didn't load them in for me when I showed up so I thought all was quiet. lol.
Abysswarrior45 wrote: »Dark Souls remaster in a few months.
That is all.
I'm excited! Demon souls, dark souls 1, dark souls 2, Bloodborne, and Dark souls 3 were not only my introduction into gaming, but also my favorite games of all time. The most skilled player will always win there even against the backstab chains which could be countered if you knew them frame-by-frame.
Abysswarrior45 wrote: »Dark Souls remaster in a few months.
That is all.
I'm excited! Demon souls, dark souls 1, dark souls 2, Bloodborne, and Dark souls 3 were not only my introduction into gaming, but also my favorite games of all time. The most skilled player will always win there even against the backstab chains which could be countered if you knew them frame-by-frame.
TequilaFire wrote: »Level 35 with 720CP.
@geonsocal Don't let it drive you crazy, there were a lot of bugs introduced with this last patch like resources randomly draining, skill delays or not activating, invisible players, invisible animations, no cc immunity, and more. Doing a dungeon today and had a 4 second vigor delay, unfortunately it was too late
That shirt pretty much sums up the serious real world problems of a gamer