JJMaxx1980 wrote: »For the record, I just finished my first Veteran Random Dungeon for the day, spent an hour in WGT, completed it in Hard Mode with strangers and for my troubles? A green geode, giving me a maximum of ONE crystal.
This was a thread posted to ZOS, hoping they would see it and change the drop rates. They don't know there's an issue if they don't hear from their players. Expressing concern is not whining and I will still play even if nothing changes.
What i don't understand is why it takes so long time to collect them... i mean... let the people just change the traits of their gear more easy, what's the difference? or what's the objective? make it difficult to keep the people playing more time to reach their objectives? players will always play once their reach the objectives because there is always something else to do.
VaranisArano wrote: »The PVP drop rate is changing in Update 17 because the ability to get a geode by opening Rewards of the Worthy on characters that didn't earn them was an exploit.
PTS Patch Notes: https://forums.elderscrollsonline.com/en/discussion/388819/pts-patch-notes-v3-3-0/p1
Transmutation
Rewards for the Worthy mails now only grant a guaranteed Transmutation Geode once per day per account.
Previously, they would give a guaranteed Transmutation Geode once per day per character.
The chance to get Transmutation Geodes from additional mails is unchanged.
Now, PVP players will be able to earn a guaranteed 4-25 stones per day that they earned Rewards of the Worthy, with a chance to gain extra from more Rewards.
Now, I agree that it would be nice for PVE players to get more geodes from their content, but the current dominance of the PVP method is an unintended consequence of how the mail system handled Rewards of the Worthy which will be changing.
Hiero_Glyph wrote: »DLC dungeons geode drop rate could be increased
But I think players should try to PVE and PVP to understand both sides.
PVP seriously gets the shaft on most things, not all, but most.
Honestly there just isn't time to do both most of the time. Worse yet it is rare to be able to do both without overhauling a character or having a character built to do each (at least well). Also, why we have to respec morphs is beyond idiotic at this stage of the game's life and characters should have access to both morphs once the base skill hits IV. The sad truth is that ZOS designed the game to pit PvE against PvP instead of making them compliment one another.
Transairion wrote: »I would get min. 4 and be lucky to get any more that day, even though I received a ton of RotW each day.
Sounds exactly what doing 4 Dungeons (Pledges + random) gives out, with any other crystals at the mercy of RNG.
Assuming PTS stays the same, there'll be 10k AP per Battleground (last place) in the future though...Read the patch notes for the next update, you're arguing for the sake of argument, as this is already being changed. You only get a geode from the first RotW per day per account.
Reread those patch notes, the only change is the guaranteed geode from the first mail will only come once per account... you'll still get geodes at random for every RotW bag after that.
Transairion wrote: »I'm not, I'm assuming you play PvE and enjoy PvE, therefore you at least do the daily pledges.
Once you have enough Undaunted keys, what reason is there to do Pledges anymore? No need to assume playing PvE is limited to doing Pledges for keys/helms on Vet.
Transairion wrote: »3 dungeons daily, one of which is a normal dungeon, most people can solo those (that's right, most, not the 1%).
Not sure what you're trying to say here, as there's 3 pledges and 1 random dungeon (Normal or Vet, normal is faster of course) and it's complete RNG if the random matches up to a pledge on any given day. Thus usually running at least 4 dungeons, normal or otherwise.
Anyone who can solo a normal dungeon can solo a Cryodiil resource, by the way. Soloing group content requires knowing what you're doing, even if you think you can light attack through it naked.
Transairion wrote: »What if I need them now ?
Someone in desperate, desperate need of Transmute stones (I can't imagine why) is still going to grind PvE or PvP for those stones, either RotW bags or otherwise so I'm not sure this point. Given Transmutation is by design supplementary gearing, a fix to extreme bad luck really, I'm going to guess a lot of people don't need to "no life grind" for them over a day or anything.
Transairion wrote: »Getting 10k AP for a RotW is not comparable to a random normal dungeon, more like 2 pledges on vet. Again, that's for most people, I guess your personal experience is different.
You'll have to explain this one, as soloing Cryodiil resources for 1.6k AP or following a crowd into a Keep capture/actual player vs player battle is a far cry from Veteran Dungeons pugging, if I'm honest. If PTS remains then losing a Battleground for 10k AP every time is even easier.
TequilaFire wrote: »jakeedmundson wrote: ».TequilaFire wrote: »Since I can only get one guaranteed uncracked geode a day (4-25 crystals) now on my account with 12 PvP characters, I think it would only be fair if PvE got the same treatment of only one per day on their account instead of being able to get multiple by running dungeons multiple times on alts.
See how this works? It may bite you in the arse.
THIS
You don't get gold geodes for running dungeons.
You have to do the HM just to get a purple geode... which usually nets you 1 transmute stone. If you're really lucky you can get 2 or 3. So after an hour or so of doing hard mode dailies... you might get 5 stones.
Also, there is hardly a person out there that does dailies with all their characters or even 2 or 3 characters. i almost always just do the 2 non dlc ones on my main... maybe another non dlc one on an alt and then i go off to do other things. so if i'm lucky, i'll get 4 or 5 stones a day.
Looks like we're even now after this fix... except your one geode/day can potentially net you 25 stones. Stop whining.
You don't get full gold geodes for rotw either you get uncracked transmutation geodes which can contain between 4 to 25 crystals usually 4. You only get a full 50 crystal gold transmutation geode for the 30 day campaign reward.
I am starting to care less about crystals anyway as anyone who PvP's as much as I do had their build done a long time ago and this has become a pita managing inventory.
Except resources in Cyrodiil won't give crystals, and no, your assumption is incorrect, that's not always the case. Flipping a resource might be faster than running a whole dungeon, but a normal dungeon is easier. If you tried you would know.
VaranisArano wrote: »
Except resources in Cyrodiil won't give crystals, and no, your assumption is incorrect, that's not always the case. Flipping a resource might be faster than running a whole dungeon, but a normal dungeon is easier. If you tried you would know.
If flipping a resource is Cyrodiil is harder than a normal dungeon, you need to work on your strategy for taking resources. I've soloed both resources and normal dungeons and resources are much, much quicker.
Now if you were trying to say that flipping 14 or so resources to get your 20K AP to get a Reward of the Worthy so you could get 4 stone minimum is equal to running the equivalent dungeons needed to get 4 stones - I think that's 2 vet HM pledges? - you'd be closer on the time/effort it takes.
jakeedmundson wrote: »TequilaFire wrote: »jakeedmundson wrote: ».TequilaFire wrote: »Since I can only get one guaranteed uncracked geode a day (4-25 crystals) now on my account with 12 PvP characters, I think it would only be fair if PvE got the same treatment of only one per day on their account instead of being able to get multiple by running dungeons multiple times on alts.
See how this works? It may bite you in the arse.
THIS
You don't get gold geodes for running dungeons.
You have to do the HM just to get a purple geode... which usually nets you 1 transmute stone. If you're really lucky you can get 2 or 3. So after an hour or so of doing hard mode dailies... you might get 5 stones.
Also, there is hardly a person out there that does dailies with all their characters or even 2 or 3 characters. i almost always just do the 2 non dlc ones on my main... maybe another non dlc one on an alt and then i go off to do other things. so if i'm lucky, i'll get 4 or 5 stones a day.
Looks like we're even now after this fix... except your one geode/day can potentially net you 25 stones. Stop whining.
You don't get full gold geodes for rotw either you get uncracked transmutation geodes which can contain between 4 to 25 crystals usually 4. You only get a full 50 crystal gold transmutation geode for the 30 day campaign reward.
I am starting to care less about crystals anyway as anyone who PvP's as much as I do had their build done a long time ago and this has become a pita managing inventory.
yeah i just gotta say this...
I went in to cyrodiil last night for 2 hours.... just running around as a support tank. Heals, shields, CCs.
I came out with SEVEN rewards of the worthy.
I opened one on that tank. 5 stones
i opened another on an alt. 5 stones
i opened another on an alt. 5 stones.
another... 5 stones
another... 4 stones
another.... 4 stones
another.... 5 stones
So, in TWO hours.... i'm not joking, TWO hours. I came out of cyrodiil with 33 transmute stones.
In PVE no matter WHICH content you do... 2 hours of work (usually harder work than i just did in cyrodiil) nets you 4-5 stones, most times its less.
Are you kidding me??? and the pvp crowd has the chicken nuggets to come out here and COMPLAIN about this fix????
IT. IS. AN. EXPLOIT! I can't believe the complaints.... i really can't. Get over it. This is a necessary fix. There is NO reason you should be able to transmute 1 item every few hours when every pve player spends days to get that many transmute stones.
END OF STORY. move on.
jakeedmundson wrote: »TequilaFire wrote: »jakeedmundson wrote: ».TequilaFire wrote: »Since I can only get one guaranteed uncracked geode a day (4-25 crystals) now on my account with 12 PvP characters, I think it would only be fair if PvE got the same treatment of only one per day on their account instead of being able to get multiple by running dungeons multiple times on alts.
See how this works? It may bite you in the arse.
THIS
You don't get gold geodes for running dungeons.
You have to do the HM just to get a purple geode... which usually nets you 1 transmute stone. If you're really lucky you can get 2 or 3. So after an hour or so of doing hard mode dailies... you might get 5 stones.
Also, there is hardly a person out there that does dailies with all their characters or even 2 or 3 characters. i almost always just do the 2 non dlc ones on my main... maybe another non dlc one on an alt and then i go off to do other things. so if i'm lucky, i'll get 4 or 5 stones a day.
Looks like we're even now after this fix... except your one geode/day can potentially net you 25 stones. Stop whining.
You don't get full gold geodes for rotw either you get uncracked transmutation geodes which can contain between 4 to 25 crystals usually 4. You only get a full 50 crystal gold transmutation geode for the 30 day campaign reward.
I am starting to care less about crystals anyway as anyone who PvP's as much as I do had their build done a long time ago and this has become a pita managing inventory.
yeah i just gotta say this...
I went in to cyrodiil last night for 2 hours.... just running around as a support tank. Heals, shields, CCs.
I came out with SEVEN rewards of the worthy.
I opened one on that tank. 5 stones
i opened another on an alt. 5 stones
i opened another on an alt. 5 stones.
another... 5 stones
another... 4 stones
another.... 4 stones
another.... 5 stones
So, in TWO hours.... i'm not joking, TWO hours. I came out of cyrodiil with 33 transmute stones.
In PVE no matter WHICH content you do... 2 hours of work (usually harder work than i just did in cyrodiil) nets you 4-5 stones, most times its less.
Are you kidding me??? and the pvp crowd has the chicken nuggets to come out here and COMPLAIN about this fix????
IT. IS. AN. EXPLOIT! I can't believe the complaints.... i really can't. Get over it. This is a necessary fix. There is NO reason you should be able to transmute 1 item every few hours when every pve player spends days to get that many transmute stones.
END OF STORY. move on.
jakeedmundson wrote: »Chilly-McFreeze wrote: »jakeedmundson wrote: »Extremely disappointed at all this new dungeon loot coming out for Update 17 - which I'm gonna need for PVP..
Why do I ONLY get this loot from PVE? Why do I have to stop doing the content I love to crawl around the same dungeon repeatedly with a different bunch of strangers each time when I'd rather be out there competing vs real players.
Jeez..
If only we could get this gear from PVP - even at a substantially lower drop-rate (when compared to PVE), I'd be over the moon!
Bit like transmutation crystals really.. but the other way around.... The difference is - I'd be HAPPY with that!!!
The sense of entitlement.......
Go play call of duty then.
Elder scrolls has ALWAYS been PVE. Whether you like it or not, that is the main focus of this game. That is also where a majority of the player base sits.
PVP is just a "side piece"
Funny guy. Hard to PvP in a single player game.
....? Call of duty has been multiplayer/pvp focused since ...2006? ish?
every friend i have that buys those games doesn't even finish (or even play in some cases) the single player campaign.
jakeedmundson wrote: »TequilaFire wrote: »jakeedmundson wrote: ».TequilaFire wrote: »Since I can only get one guaranteed uncracked geode a day (4-25 crystals) now on my account with 12 PvP characters, I think it would only be fair if PvE got the same treatment of only one per day on their account instead of being able to get multiple by running dungeons multiple times on alts.
See how this works? It may bite you in the arse.
THIS
You don't get gold geodes for running dungeons.
You have to do the HM just to get a purple geode... which usually nets you 1 transmute stone. If you're really lucky you can get 2 or 3. So after an hour or so of doing hard mode dailies... you might get 5 stones.
Also, there is hardly a person out there that does dailies with all their characters or even 2 or 3 characters. i almost always just do the 2 non dlc ones on my main... maybe another non dlc one on an alt and then i go off to do other things. so if i'm lucky, i'll get 4 or 5 stones a day.
Looks like we're even now after this fix... except your one geode/day can potentially net you 25 stones. Stop whining.
You don't get full gold geodes for rotw either you get uncracked transmutation geodes which can contain between 4 to 25 crystals usually 4. You only get a full 50 crystal gold transmutation geode for the 30 day campaign reward.
I am starting to care less about crystals anyway as anyone who PvP's as much as I do had their build done a long time ago and this has become a pita managing inventory.
yeah i just gotta say this...
I went in to cyrodiil last night for 2 hours.... just running around as a support tank. Heals, shields, CCs.
I came out with SEVEN rewards of the worthy.
I opened one on that tank. 5 stones
i opened another on an alt. 5 stones
i opened another on an alt. 5 stones.
another... 5 stones
another... 4 stones
another.... 4 stones
another.... 5 stones
So, in TWO hours.... i'm not joking, TWO hours. I came out of cyrodiil with 33 transmute stones.
In PVE no matter WHICH content you do... 2 hours of work (usually harder work than i just did in cyrodiil) nets you 4-5 stones, most times its less.
Are you kidding me??? and the pvp crowd has the chicken nuggets to come out here and COMPLAIN about this fix????
IT. IS. AN. EXPLOIT! I can't believe the complaints.... i really can't. Get over it. This is a necessary fix. There is NO reason you should be able to transmute 1 item every few hours when every pve player spends days to get that many transmute stones.
END OF STORY. move on.
And you have the chance for the last boss in a dungeon to drop stones, which is comparable to my chance to get extra geodes, so what ? To give a little bit of perspective, just opened 17 RotW, only got the 1st geode.
Same reason I keep doing PvP, because I enjoy it...? I'm starting to have doubts about it now, I guess you don't enjoy PvE after all if it's such a chore. You don't do trials, you don't do arenas, and you don't do DLC dungeons. You make it sound like even regular dungeons are painful to go through. I would consider changing game if I were you.
Except resources in Cyrodiil won't give crystals, and no, your assumption is incorrect, that's not always the case. Flipping a resource might be faster than running a whole dungeon, but a normal dungeon is easier. If you tried you would know.
So you play on a PvP server dominated and freefarmed by another faction but can't find any PvP? That's a bit contradictory... I also have to presume you refuse to play Battlegrounds/buy Morrowind because the AP provided that goes towards RotW as well, even if you lose.As a player who plays both PvE and PvP, no, you're incorrect, I would first run pledges for guaranteed crystals, then go do PvP, and only if my Home Campaign is not overrun by EP, because, in that case, I won't get any crystal, not even the first RotW. I may even find them camping my base.
The chances of getting a crowd to flip a keep are the same as getting a good group in Groupfinder, therefore your argument is inaccurate. I say this as a regular PvP and PvE player, and, I'm guessing, also as part of the 1%(TM) because I have access to the rest of the PvE content too, not just random normals (the last part was /sarcasm, I feel I have to specify that, the 1% is a myth).
You say "It's hard to get a group for dungeons, but I can just get in Cyrodiil and start flipping keeps" and I know you understand absolutely nothing about the discussion.
Chilly-McFreeze wrote: »jakeedmundson wrote: »Chilly-McFreeze wrote: »jakeedmundson wrote: »Extremely disappointed at all this new dungeon loot coming out for Update 17 - which I'm gonna need for PVP..
Why do I ONLY get this loot from PVE? Why do I have to stop doing the content I love to crawl around the same dungeon repeatedly with a different bunch of strangers each time when I'd rather be out there competing vs real players.
Jeez..
If only we could get this gear from PVP - even at a substantially lower drop-rate (when compared to PVE), I'd be over the moon!
Bit like transmutation crystals really.. but the other way around.... The difference is - I'd be HAPPY with that!!!
The sense of entitlement.......
Go play call of duty then.
Elder scrolls has ALWAYS been PVE. Whether you like it or not, that is the main focus of this game. That is also where a majority of the player base sits.
PVP is just a "side piece"
Funny guy. Hard to PvP in a single player game.
....? Call of duty has been multiplayer/pvp focused since ...2006? ish?
every friend i have that buys those games doesn't even finish (or even play in some cases) the single player campaign.
That was about the "every TES title has been about pve" remark.jakeedmundson wrote: »TequilaFire wrote: »jakeedmundson wrote: ».TequilaFire wrote: »Since I can only get one guaranteed uncracked geode a day (4-25 crystals) now on my account with 12 PvP characters, I think it would only be fair if PvE got the same treatment of only one per day on their account instead of being able to get multiple by running dungeons multiple times on alts.
See how this works? It may bite you in the arse.
THIS
You don't get gold geodes for running dungeons.
You have to do the HM just to get a purple geode... which usually nets you 1 transmute stone. If you're really lucky you can get 2 or 3. So after an hour or so of doing hard mode dailies... you might get 5 stones.
Also, there is hardly a person out there that does dailies with all their characters or even 2 or 3 characters. i almost always just do the 2 non dlc ones on my main... maybe another non dlc one on an alt and then i go off to do other things. so if i'm lucky, i'll get 4 or 5 stones a day.
Looks like we're even now after this fix... except your one geode/day can potentially net you 25 stones. Stop whining.
You don't get full gold geodes for rotw either you get uncracked transmutation geodes which can contain between 4 to 25 crystals usually 4. You only get a full 50 crystal gold transmutation geode for the 30 day campaign reward.
I am starting to care less about crystals anyway as anyone who PvP's as much as I do had their build done a long time ago and this has become a pita managing inventory.
yeah i just gotta say this...
I went in to cyrodiil last night for 2 hours.... just running around as a support tank. Heals, shields, CCs.
I came out with SEVEN rewards of the worthy.
I opened one on that tank. 5 stones
i opened another on an alt. 5 stones
i opened another on an alt. 5 stones.
another... 5 stones
another... 4 stones
another.... 4 stones
another.... 5 stones
So, in TWO hours.... i'm not joking, TWO hours. I came out of cyrodiil with 33 transmute stones.
In PVE no matter WHICH content you do... 2 hours of work (usually harder work than i just did in cyrodiil) nets you 4-5 stones, most times its less.
Are you kidding me??? and the pvp crowd has the chicken nuggets to come out here and COMPLAIN about this fix????
IT. IS. AN. EXPLOIT! I can't believe the complaints.... i really can't. Get over it. This is a necessary fix. There is NO reason you should be able to transmute 1 item every few hours when every pve player spends days to get that many transmute stones.
END OF STORY. move on.
And I can't believe you didn't catched how that is a fix and also a nerf to those players who PvP on more than one character. I didn't made the effort to level a toon of each class to just use one.
Dapper Dinosaur wrote: »You PVP players aren't even comprehending that even with the new changes, you will still earn VASTLY more stones than people that passionately hate PVP. This is because of the end-of-campaign rewards that hand you 50 at a time WITHOUT FAIL, PER CHARACTER that earned even one rewards of the worthy mail during the campaign.
How is this even remotely balanced? PVE players literally can only earn a maximum of 10 at a time, and that's if we basically win the Geode Lottery, as I have personally almost never seen a number higher than 5 in my geodes for doing Vet HM pledges. The vast majority of the time it will be exactly 5 for each pledge, meaning if you can clear all 3 pledges (including the DLC pledges on Vet HM, in other words, NO) on hard mode vet, you will pretty much always get no more than 15 stones per day. That takes HOURS, compared to PVPing long enough to get 20k AP for a reward mail, securing the 50 stones at the end of the month PLUS whatever stones you get in that reward mail, DAILY, PER CHARACTER.
You PVPers need to stop complaining, you're still making stones hand-over-fist while us PVE players earn them at a snail's pace.
You have to wait 30 days to get that big 50
If you do the 3 daily’s plus the normals Random’s on all characters and if you have 8 character you can get 32 a day in pve
Ur lazy that is all
Do you know how long it takes to do 3 vet hardmode pledges? Have you even attempted it? I absolutely hate PVP and can still go into Vivec and earn enough for that reward mail in less than 2 hours, securing me up to 50 stones right then and there, and then another 50 at the end of the month. You're talking about at least 4 hours (I'm being very generous here if you try to PuG it) for a maximum of 30 stones, but realistically no more than 20. Screw you if you think that's anywhere close to an acceptable comparison.
Korah_Eaglecry wrote: »Seriously these threads have got to be the saltiest threads anyone can make. Instead of making the thread about buffing crystal rewards for PvEers. Youve made it about why ZOS needs to nerf PvP rewards. You cant possibly be naive enough to believe that attacking PvP rewards would result in better rewards for PvE.
But what goes around comes around.
James-Wayne wrote: »I agree. The whole point of transmutation was to ease the painful grind of PvE... So they replaced it with another grind on top WTF haha
Transairion wrote: »And you have the chance for the last boss in a dungeon to drop stones, which is comparable to my chance to get extra geodes, so what ? To give a little bit of perspective, just opened 17 RotW, only got the 1st geode.
Because doing 4 Dungeons gives you a max stone haul of, yes, 4 stones.
Earning 20k AP for the first time that day earns you, at minimum 4 stones.
The "extra bonus stones" are random and have a terrible droprate for both which is balanced (if bad for everyone): and one should be able to get first RotW rewards of the day across all your characters... if those characters actually earn them in PvP. But since ZOS seems incapable or unwilling to linking per-character, they're removing the ability to get first RoTW rewards on characters who haven't done any PvP and just claim it in the mail.
Transairion wrote: »Same reason I keep doing PvP, because I enjoy it...? I'm starting to have doubts about it now, I guess you don't enjoy PvE after all if it's such a chore. You don't do trials, you don't do arenas, and you don't do DLC dungeons. You make it sound like even regular dungeons are painful to go through. I would consider changing game if I were you.
Ignoring the personal insults, you do realize there is a lot to do in ESO under the PvE banner? All quests in the base game? All DLC (Imperial City has PvE quests lol), non-Pledge dailies? When you not after any gear or Undaunted keys and you don't feel like doing dungeons, why would you?
Transairion wrote: »Except resources in Cyrodiil won't give crystals, and no, your assumption is incorrect, that's not always the case. Flipping a resource might be faster than running a whole dungeon, but a normal dungeon is easier. If you tried you would know.
I take resources as a magicka character, who as you should know gets Negates tossed on them at an alarming rate by the "working as intended" Honor Guards. Unless the entire map is dominated by one faction, flipping a resource is doable regardless of map action: as soon as you add more people, they get completely steamrolled (dungeons are 4 player after all, 4 players flipping the same resource then moving to the next is easy AP without any PvP at all).
Running dungeons over and over and over doesn't give crystals either, it's the same RNG as more geodes in the RotW bags. Read that as, really really bad. When I was trying to get a Spider Cultist hat from Fungal Grotto I, it took well over 30-40 completions before I got one in any trait at any. You'd think you'd get a lot of geodes from that many final bosses but... nope. Less than 6 total.
Transairion wrote: »So you play on a PvP server dominated and freefarmed by another faction but can't find any PvP? That's a bit contradictory... I also have to presume you refuse to play Battlegrounds/buy Morrowind because the AP provided that goes towards RotW as well, even if you lose.As a player who plays both PvE and PvP, no, you're incorrect, I would first run pledges for guaranteed crystals, then go do PvP, and only if my Home Campaign is not overrun by EP, because, in that case, I won't get any crystal, not even the first RotW. I may even find them camping my base.
Transairion wrote: »The chances of getting a crowd to flip a keep are the same as getting a good group in Groupfinder, therefore your argument is inaccurate. I say this as a regular PvP and PvE player, and, I'm guessing, also as part of the 1%(TM) because I have access to the rest of the PvE content too, not just random normals (the last part was /sarcasm, I feel I have to specify that, the 1% is a myth).
I'm sorry if your PvP server faction is incapable of capturing any Cryodiil resources, since even a filthy PvEr like me can assist capturing Keeps, resources, towns and Imperial City flags in NA Vivec. Of course, my local timezone differs to yours I'm sure so in your view I'm probably a "dirty night-capper" because the NA residents are going to bed and Vivec doesn't have a 90+ player queue to enter.
Keeps are not the be all and end all either as you know, they simply grant the most AP for their capture: just yesterday I couldn't find any AP-earning opportunities in the close areas (alt character with no horse speed, so didn't want to ride across the whole map :X) so I ran into Imperial City instead and took those flags, which have even less defence than the resources (and award the same AP lol).
Transairion wrote: »You say "It's hard to get a group for dungeons, but I can just get in Cyrodiil and start flipping keeps" and I know you understand absolutely nothing about the discussion.
Don't misquote, because getting into a dungeon is the easy... the group you get being capable of clearing say, vRoM HM which happens to be the pledge for the day is a very different story. No completion = no reward. Flipping keeps, resources, flags, getting kills in Cryodiil all give AP which is the only requirement for RotW and end-of-the-month rewards: if keeps aren't an option, then resources, then flags. If getting completely steamrolled, head to your Guest campaign. If you're getting steamrolled in both and can't earn any AP at all, there's still Battlegrounds (assuming you bought Morrowind).
Earning AP is still very possible (I won't say effiecent) if you're completely incompetent at PvP, but on the PvE side if you're incompetent at it you won't be able faceroll through vHM Dungeons or anything higher level like that. And yes, it is higher level when you consider how some players function in Normal dungeons.
Especially quoting veteran Dragonstar Arena as something you can just "go ahead and run" just ruins your point.
Transairion wrote: »Thanks for taking the time to respond though~
JJMaxx1980 wrote: »I tried...
I really did. I've been playing for a long time. I enjoy PvE gameplay. I've never liked PvP in all my years of MMO's. I spent weeks running Vaults of Madness for my Worm Cult Lightning Staff. I spent even more time grinding SPC. That's okay, I enjoyed it most of the time. Then when I heard ZOS was releasing transmutation crystals, I was overjoyed. I could finally change the trait on that item it took me weeks to grind. This was gonna be great.
It isn't great.
It's not even fair.
Folks who PvP are collecting these crystals hand over fist, sitting at the cap with nothing to do with them. Getting 25 or 50 at a clip. Even a 5 min Battleground gets you a gold geode if you win.
But when players such as myself slog through Falkreath Hold with a bunch of randoms for two hours, we get ONE. If we're lucky, we turn in our Undaunted Quest and get... one.
I just don't understand. You need fifty to change one item and it's so hard to get that many if you PvE.
So I gave in. I changed my character and tried following guides to do some PvP to get crystals. The end result was as expected. I hate it. I've never liked it but I needed these crystals so I sold my soul for a bowl of stew.
Please, ZOS, you seem like really cool people. If you're reading this, could you increase the drop rate for us dungeon-delvers? I know you're busy but it's the first time I felt really bad about a new feature.
I know there will be those people who will say, 'Just go into Cyro and follow a group.' Why? Why should I do something I hate to get something I want instead of ZOS catering to both sides of its playerbase. I'm sure I'm not the only one who despises PvP.
Anyway, thanks to anyone who listens. I know nothing will probably happen but you never know.
~ J. J.
Korah_Eaglecry wrote: »Seriously these threads have got to be the saltiest threads anyone can make. Instead of making the thread about buffing crystal rewards for PvEers. Youve made it about why ZOS needs to nerf PvP rewards. You cant possibly be naive enough to believe that attacking PvP rewards would result in better rewards for PvE.
But what goes around comes around.
The OP did not ask to nerf PVP crystal gain
JJMaxx1980 wrote: »...
It isn't great.
It's not even fair.
Folks who PvP are collecting these crystals hand over fist, sitting at the cap with nothing to do with them. Getting 25 or 50 at a clip. Even a 5 min Battleground gets you a gold geode if you win.
I wanna know is why are PVP players getting so salty? We didn't ask them to nerf PVP crystals, we're asking to buff PVE's crystal gain, literally makes no difference to you.
Oh wait... NOW I know why PVP players are so upset, if we get decent crystals in PVE like they do, they can't farm us in PVP when we're trying to get crystals in their land.
Okay case closed, PVP players can't read the OP's post and are salty because we have less of a reason to get farmed by them.